Yes, exactly. Not right now, because for now we don't have any practical applications, but if we manage to discover something revolutionary Choas will undoubtedly try to stop us. That's one of the reasons I didn't vote for Kislev when choosing where to host the Project, because it's just too close from the Wastes to be safe.
But we choose the WP because Choas is an existential threat to the entire planet, they're attacking mankind since their birth.
It definitely is. Closer to the Wastes means more corruption, demons are easier to summon, the Four can better manifest their influence.The Empire is encircled by a massive, Chaos controlled, beastman infested forest. If proximity to Chaos was a concern, we should have gone to Bretonnia or Telia. Kislev isn't less safe than the Empire just because it's a few hundred miles closer to the Wastes.
It is a fact that Kislev is less safe than the Empire. That's why, as Boney put it:The Empire is encircled by a massive, Chaos controlled, beastman infested forest. If proximity to Chaos was a concern, we should have gone to Bretonnia or Telia. Kislev isn't less safe than the Empire just because it's a few hundred miles closer to the Wastes.
It is a crime to not fight in Kislev if you're a man.They count as civilians. It is literally illegal for any male in Kislev to not own and regularly practice with a weapon.
"Get me all the books they have."
Question 1 has been floated and shot down:
As for question 2, the mushrooms don't separate and attract winds, they absorb magical energy that happens to be strongly present in their environment (we needed monowind environments to grow them in their useful forms), and probably not by a lot: remember, the greenskins were growing them to absorb Waaagh energies, which they wouldn't do if they absorbed enough energy to significantly reduce ambient levels. "Just make more tributaries" seems better in every reasonable way.
Does this mean divine shrooms might be a possibility? Using the Gambler while trying to make it Ranald soaked sounds like an amazing proof of concept opportunity!
There's a click and the cabinet swings open, and you smile at five inclined shelves containing two tomes each.
We need to invent a spell that lets us send out shades who can scout for us.
Benedicta was a former mercenary and the sole survivor of her company against a Necromancer, who was then plagued by dreams and used fire as her favored weapon, giving her the Radiant title. She went to Sylvania as a result of her prophetic visions, which led to her turning. That's about all that I know about her specifically. The books could be a journal, diary, records of her time as a mercenary, books she liked back when she was mortal etc. The sky's the limit.So what do people think these might be? Vampire smut? Benedicta's personal diary? Prayer books to Morr? There's ten books, and they must have been important or special to be kept in such a good condition.
Benedicta was a dreamwalker, right? Maybe it's a dream journal, or books on omens and prophecies? Which would be appropriate, considering who pointed us in this direction.
Apparitions would probably be the way to go for that, but I have hopes on learning to control our shadow may have benefits along those lines.
I doubt it.Benedicta was a dreamwalker, right? Maybe it's a dream journal, or books on omens and prophecies? Which would be appropriate, considering who pointed us in this direction.
I think we can safely rule out anything too old- Benedicta wasn't a vampire for very long, I don't think she would have had the authority to get Nehekharan texts or the like.So what do people think these might be? Vampire smut? Benedicta's personal diary? Prayer books to Morr? There's ten books, and they must have been important or special to be kept in such a good condition.
Benedicta was a dreamwalker, right? Maybe it's a dream journal, or books on omens and prophecies? Which would be appropriate, considering who pointed us in this direction.
Apparitions would probably be the way to go for that, but I have hopes on learning to control our shadow may have benefits along those lines.
Assuming by 'Crypt Ghouls' in these questions you mean 'Crypt Horrors', because 'Crypt Ghouls' is just a longer name for regular ghouls:
The fluff on Crypt Horrors doesn't describe their diet except as a 'gruesome feast', and if they are eating meat as well as blood, so do Varghulfs.
Edit: I missed the line that reads 'potent diet of tough Ghoul flesh washed down with vampiric blood'.
Unclear. 8th Edition, where Crypt Horrors were introduced, doesn't specify which members of the Vampire Counts army list are living and which aren't.
The description of 'freakish metabolism' sounds a lot more like Throt's appetite than an expiry date.
To do this we'd need to convert AV into Ranaldian energy using the Coin and then feed it to the mushrooms, and I think we've locked out any experimentation with AV and divinity.
That was never really the goal for GW. That kind of worldbuilding might be fun to us, but they weren't selling Silmarillion level detail books. They wanted to sell models, and all that mattered was that Varghulfs and Vargheists looked different and they were sold as different models.Man, I wish GW was more coherent and consistent, I'd love to know what differentiates Varghulfs and Vargheists other than the method to get to that point, does Vargheists being controllable mean weaker Vampires can be as well, what effect diet has as you move along the Strigoi-Varghulf-Vargheist-Horror range...
Willingness of the change maybe?That was never really the goal for GW. That kind of worldbuilding might be fun to us, but they weren't selling Silmarillion level detail books. They wanted to sell models, and all that mattered was that Varghulfs and Vargheists looked different and they were sold as different models.
If you want there to be a clearer difference, the two creatures are separated in Age of Sigmar. Varghulf Courtiers are Heros in Flesh-Eater Courts (Ghoul Army) armies and Vargheists are an elite unit in Soulblight Gravelords (Vampire Army).
It suggests that perhaps Vampirism really does only work properly on humans - Ghouls being close enough for the effects of the elixir to still do something but struggling to match what it does to true humans.Still weird, no matter the end result, that it would take multiple - if an unknown number of - drinks to create, when the Dark Kiss requires only one.
The quote you provided says that they're not alive, I've bolded the relevant bit.I believe they're fluffed as alive, still;
[snip]
Crypt Horrors are neither living nor truly dead, and as the call of Morr's realm pulls at what remains of their souls, they vent their rage upon the crypt-gardens of the god of death."
So that's a fair reason to call them Vampires, yet it is also specifically called out as a pale echo, particularly once the aspects below are considered.
Still weird, no matter the end result, that it would take multiple - if an unknown number of - drinks to create, when the Dark Kiss requires only one.
I believe they're fluffed as alive, still;
"Crypt Ghouls are counted amongst the lowliest of all Vampiric servants; after all, they lack even the common decency to be properly dead.
...
Crypt Horrors provide a tangible benefit to their Strigoi masters. True Undead can be warded away from grave-haunts by sacred sigils and priests of Morr, and Crypt Ghouls are too cowardly to mount a full-scale assault on such a place. Hence, Strigoi Ghoul Kings will create Crypt Horrors whenever they need to smash through such defences. Crypt Horrors are neither living nor truly dead, and as the call of Morr's realm pulls at what remains of their souls, they vent their rage upon the crypt-gardens of the god of death."
Man, I wish GW was more coherent and consistent, I'd love to know what differentiates Varghulfs and Vargheists other than the method to get to that point, does Vargheists being controllable mean weaker Vampires can be as well, what effect diet has as you move along the Strigoi-Varghulf-Vargheist-Horro
Has anyone tried with crypt horrors?Its also possible thst what differentiates a "true" vampire from just a bloodsucker is the ability to be revived hundreds of years later with a ritual. If they are a person who dies when they are killed, they don't qualify.
Crypt Horrors are an 8th Edition unit. The setting died shortly therafter. There wasn't much time to do anything with them before the transition to AoS, where they serve a different role.