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Most don't seem to be but there was this guy from Age Of Reckoning... I think?
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Bonechewer

"The people everywhere scream and hide, but Bonechewer can find them." —Bonechewer the Foul.[1] Bonechewer the Foul, was a Ghoul feared in the land of Sylvania.[1] Crypt Ghouls are horrifying sights for any who find themselves facing the Vampire Counts. They are hunched creatures with long...

So it's probably a case like trolls where magic might easily make them intelligent but they are not so, naturally???

I confess to being unsure.
In the case of trolls I believe that Dhar poisoning actually makes them stupider unless the Four decide to uplift one for reasons. (It's part of my 'trolls are pre-Old Ones natives of Mallus' headcanon, where due to their insane adaptation and regen, they could basically grow or atrophy brain mass as required to survive the eternal ice age, gaining in intelligence when in places of abundance. Now they passively absorb the Winds which curdle to Dhar inside of them, which lets the ones up north grow much larger than the southern ones.) It would make a lot of sense around how the ghouls were originally created if the Dhar they are infused with due to their diet keeps them stupid. Theoretically under this idea you might be able to 'cure' a ghoul if you kept it caged in the Light College and cleansed it of Dhar over and over and over. Theoretically.
If I remember correctly Neferata was turning Khalida by biting her tongue and kissing Khalida. I don't think Neferata had the opportunity to... drain all of Khalida's blood.
The key here I think is that Khalida was on the verge of death. As in, her final moments. It would be consistent with 'draining blood' lore if that is the point of draining the blood, to bring the prospective vampire to the point of death.
 
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Passive absorption isn't enough for something to be useful to the Waystone Project, it then needs to be able to add it to the network or otherwise get rid of the magical energy in some way. It needing further processing to get rid of the magical energy means it would be very impractical to scale without agricultural industrialization.

That sounds like a cool way to solve the problem... in one of those old Minecraft Mod packs.

On the other hand, in theory we should be able to do the opposite, use the dark secrets of Dhar, the accumulated lore of a continent, and the works of this age's second greatest Runelord....


To grow mushrooms the size of a pony!
it's what the halflings would want, i suspect Panoramia would be into it as well.

Edit: well actually she did not react that well the last time we wanted to use a superweapon to improve agricultural practices, but i have a good feeling on this one.
 
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No. To cast it on something, you need to have a very thorough understanding of what that thing is. This is easy if the thing is something like 'book' or 'sword', tricky when it comes to animals, and philosophically Sisyphean if you start trying to aim it at sapient species. 'Featherless biped' or 'miserable pile of secrets' doesn't cut it.
... what about a grosmesser? Or a codex? Or a sheaf of open-bound papers? :p
 
Perhaps the question has already been asked, but won't the project attract the attention of Chaos?
It's just that to me, all Waystones look like an incredibly complex and far-reaching project. As far as I remember, the stones themselves attract the attention of too many admirers of Chaos and destruction.
It just looks like a recipe for a huge fight.
 
Celestial Wizards receive years of training in learning to interpret and communicate the conceptual language of Azyr and negotiate syllogistic ambiguities.
Would you say Celestials would be good at programming? Normally I think of programming as a logic (and thus Chamon-ish) thing, but I'm reminded that it tends to also be about interpreting language and making sure you're not overlooking something obvious that's staring you right in the face.
 
Perhaps the question has already been asked, but won't the project attract the attention of Chaos?
It's just that to me, all Waystones look like an incredibly complex and far-reaching project. As far as I remember, the stones themselves attract the attention of too many admirers of Chaos and destruction.
It just looks like a recipe for a huge fight.

The Empire has been in a huge fight with Chaos since day one of its existence.

Would you say Celestials would be good at programming? Normally I think of programming as a logic (and thus Chamon-ish) thing, but I'm reminded that it tends to also be about interpreting language and making sure you're not overlooking something obvious that's staring you right in the face.

There might be crossover in the base concepts, but a key part of being a Wizard is having to constantly keep an eye on your spells because the Winds have to be made to execute the 'code' you give them and if they manage to wriggle free of your control they can execute any arbitrary code imaginable out of sheer spite.
 
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There might be crossover in the base concepts, but a key part of being a Wizard is having to constantly keep an eye on your spells because the Winds have to be made to execute the 'code' you give them and if they manage to wriggle free of your control they can execute any arbitrary code imaginable out of sheer spite.
Javascript, got it.

I dont actually know anything about programming, that was just the first funny example I could think of.
 
Counter spelling is pasting SQL commands into a websites internal search engine and having the database copy itself 10,000 times.
 
Perhaps the question has already been asked, but won't the project attract the attention of Chaos?
It's just that to me, all Waystones look like an incredibly complex and far-reaching project. As far as I remember, the stones themselves attract the attention of too many admirers of Chaos and destruction.
It just looks like a recipe for a huge fight.

I think this is vastly overstating the projects current effects. For as cool as the updates+lore are, right now it's mostly people gathering theorize and poke some very obscure things. Like even several of the participants don't really think anything concrete is gonna come out of it and the point is to grab whatever secrets they can before it collapses in on itself. Sure, the 'boring' bits like actually trying to comprehend the network being researched are absolutely necessary for any future efforts, but a handful of nerds staring at the same patch of dirt for a week (to spot the energy flows) or the most boring stones ever (to figure out a tributary) probably doesn't motivate a reaction the same way Witch Hunters et al running in to toss people onto pyres does. Even Chaos has to prioritize what to spend effort on.
 
Crypt Horrors is what they mean by 'ghoul vampire'. Vampires might avoid acknowledging that ghoul vampires are vampires, but that seems like pure snobbery to me, rather than there being any real reason why a ghoul that's fed a vampire's blood and develops supernatural strength and a thirst for more blood isn't a vampire. Also the name 'Crypt Horror' doesn't feel right to be used in-universe, it's too vague a term for something very specific.


Minor quibbles/questions that may well be different in Quest Lore;

Don't Crypt Ghouls thirst for blood only during their creation/bulking up phase, and afterwards eat everything from a corpse?
Granted, it's weird that it would take multiple draughts of Vampire blood no matter what the end result is.

Aren't Crypt Ghouls technically alive - albeit controllable with Necromancy, and having magic poison - just like Ghouls?

Don't Crypt Ghouls have a short shelf-life, as in shorter than a Ghoul?


These aspects all seem kind of the opposite of Vampire traits.
Though, like I said, maybe these are things you changed from standard canon, and even if not, outside observers such as our PoV characters may not know or care.
Or maybe it's even a colloquialism, for Vampire-like or Vampire-tainted Ghoul, and they don't think of it as a full Vampire at all.


...considering Ghouls are technically alive, I wonder if one could be made into a full Vampire, and what effect that would have.

Then again, they're probably not even as Human as a Halfling at this point, and thus invalid.
 
Minor quibbles/questions that may well be different in Quest Lore;

Assuming by 'Crypt Ghouls' in these questions you mean 'Crypt Horrors', because 'Crypt Ghouls' is just a longer name for regular ghouls:

Don't Crypt Ghouls thirst for blood only during their creation/bulking up phase, and afterwards eat everything from a corpse?
Granted, it's weird that it would take multiple draughts of Vampire blood no matter what the end result is.

The fluff on Crypt Horrors doesn't describe their diet except as a 'gruesome feast', and if they are eating meat as well as blood, so do Varghulfs.

Edit: I missed the line that reads 'potent diet of tough Ghoul flesh washed down with vampiric blood'.

Aren't Crypt Ghouls technically alive - albeit controllable with Necromancy, and having magic poison - just like Ghouls?

Unclear. 8th Edition, where Crypt Horrors were introduced, doesn't specify which members of the Vampire Counts army list are living and which aren't.

Don't Crypt Ghouls have a short shelf-life, as in shorter than a Ghoul?

The description of 'freakish metabolism' sounds a lot more like Throt's appetite than an expiry date.

...considering Ghouls are technically alive, I wonder if one could be made into a full Vampire, and what effect that would have.

Then again, they're probably not even as Human as a Halfling at this point, and thus invalid.

Night's Dark Masters: "All Vampires, however, maintain a singular prejudice against non-Humans. It is perhaps not impossible for a Dwarf, Elf, or Halfling to be made a Vampire, but it is unheard of for one of the blooded to break their inveterate snobbery towards these races."
 
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@Boney , I was prowling the wiki and discovered a page about Karak Angkul. A dwarfhold only mentioned in a single novel, "Thanquol's Doom", but one that currently should be in perfectly fine shape, as the unfortunate events that befel it in the novel wouldn't have happened yet (and probably won't happen, since there's no more Mors to assault it).

Would it be a canon Hold in DL? If so, where would you place it?
 
@Boney , I was prowling the wiki and discovered a page about Karak Angkul. A dwarfhold only mentioned in a single novel, "Thanquol's Doom", but one that currently should be in perfectly fine shape, as the unfortunate events that befel it in the novel wouldn't have happened yet (and probably won't happen, since there's no more Mors to assault it).

Would it be a canon Hold in DL? If so, where would you place it?

Sure, but I'm not going to comb through an entire novel looking for hints about where to put a pin on a map. There are minor holds dotted throughout the mountain ranges of the Old World, and they come up every now and then. Gantuk, Angazhar, Azagaraz, Zilfin, and probably a couple of others I'm forgetting have been mentioned in the quest. The Major Holds that are more commonly mentioned aren't the only Dwarfholds that exist, they're just the only ones large enough to be geopolitical powers in their own right.
 
Perhaps the question has already been asked, but won't the project attract the attention of Chaos?
It's just that to me, all Waystones look like an incredibly complex and far-reaching project. As far as I remember, the stones themselves attract the attention of too many admirers of Chaos and destruction.
It just looks like a recipe for a huge fight.
Yes, exactly. Not right now, because for now we don't have any practical applications, but if we manage to discover something revolutionary Choas will undoubtedly try to stop us. That's one of the reasons I didn't vote for Kislev when choosing where to host the Project, because it's just too close from the Wastes to be safe.

But we choose the WP because Choas is an existential threat to the entire planet, they're attacking mankind since their birth.
 
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