Clearly, Soizic was going to tell Sharlotta that Thorek was Kragg and tell her to go up to him and introduce herself. The perfect crimeHistorical royal wedding or no, I doubt Kragg was there.
And even more so, I don't think Soizic would think introducing a Damsel was a good idea.
He tends to be rather rude
Works both ways.Clearly, Soizic was going to tell Sharlotta that Thorek was Kragg and tell her to go up to him and introduce herself. The perfect crime
This does in fact feel like an event he'd attend. We know from one of our earliest social actions with him that he cares about the Old Holds and the wellbeing thereof, and this is the wedding between the crown prince of one Old Hold and a princess of another, held within the reclaimed Old Hold that was once the jewel of the Karaz Ankor. I expect he was scowling in a corner and did not stick around, but I do expect he showed up.
I think he was just overlooking it, the same way he did when we were talking to him about Branulhune performance.This does in fact feel like an event he'd attend. We know from one of our earliest social actions with him that he cares about the Old Holds and the wellbeing thereof, and this is the wedding between the crown prince of one Old Hold and a princess of another, held within the reclaimed Old Hold that was once the jewel of the Karaz Ankor. I expect he was scowling in a corner and did not stick around, but I do expect he showed up.
13 people voted for us when Malforric had one vote, and 12 people voted for us when Malforric had two votes. This means that we have 13 who voted for us. The Wards of Rain, Storm and Frost as well as House Fanpatar voted for outside involvement, and so did House Ellemakl. That's 5 votes."They once ruled Kor Immarmor, and have ruled the Ward of Frost since it was destroyed by the Dwarves. They were some of the loudest voices against contact with outsiders, and had two votes on the High Council - one for Vicarius, one for being a Major House. For centuries the vote had been fifteen to ten against, or sixteen to nine when the Stormwitch was Triumvir. And his family were influential amongst those that especially venerate Asuryan, so were able to keep the Champion Triumvirs swayed. But now, with House Elwyn extinct, your Graf proving himself to me, House Ellemakil being swayed by the Queen, and a Forestborn Warden of Frost in favour of contact, the politics have shifted. Thirteen to eleven for when the Warden of the Sun is Triumvir, twelve to twelve the rest of the time, and the Vicarius Triumvir is one of the Vicarii in favour of contact and the Champion no longer has House Elwyn's whispers in their ear, so the Triumvirate rules in favour of contact."
We know Fanpatar and Ellemakil voted, and Tindomiel I'm pretty sure voted for connection. Echtelion hate humans, but from the phrasing here it seems they voted for outside contact? That would raise it to 7 votes.Major House Ecthelion: Originally from Saphery, and one of the two Major Houses influential in the Temple of Hoeth. They're less stringently against involvement with the Empire than House Thyriolan, but unlike House Thyriolan they do look down upon humanity.
Major House Tindomiel: Originally from Saphery, and one of the two Major Houses influential in the Temple of... Hekarti? Isn't she a Druchii Goddess? Well, they did vote in favour of interaction with the Empire so they might be a better option for a magically-inclined Major House to bring into the project than the two Hoethian ones.
Major House Fanpatar: The House of Prince Galenstra, a formerly Yvressian House that dominates the worship of Ladrielle. Less scholarly than the previous houses, perhaps, but the Prince did seem open to the idea, practically-minded, and curious about human and Dwarven inventions.
Major House Ellemakil: A formerly Avelornian House, and one that has recently come to dominate the fledgling Temple of Ulric. Presumably they are the House most enthusiastic about cooperating with humans.
Miriel didn't vote for connection. Mardil I'm pretty sure voted for connection for trading reasons and they came to greet Thorek. Filuan seem to be Queen loyalists, so they likely voted for connection. That's 9 votes."Those wordplays were the Elven equivalent of them inviting you to a meal in their Clan Hall. They're indicating their support for your presence here, and leaving the door open for individual overtures from you." You consult a list you've made a habit of always having on hand in Tor Lithanel. "Miriel are dedicated to Vaul, so they're probably interested in Dwarven artisanry - seemingly very much so, as they're normally one of the isolationist Houses. Ellemakil are the ones most focused on building ties with Middenland, so they're probably supporting this as an extension of that. Tindomiel are one of the more magic-inclined Houses, so they might be the ones with the highest hopes for the Project itself. Mardil are traders, so they might be angling for some sort of trade link with the Karaz Ankor. Filuan... I'm not sure what their angle would be. They're Avelornian and Isha... Ishaists? Ishaites? So they might just be loyalists to the Queen as a descendant of the Everqueen, I suppose."
Three Mathlann aligned houses voted for outside contact. That's 12 houses. Mardil, Filuan, Tindomiel, Echtelion, Ellemakil, Fanpatar, Three Mathlann Houses, Rain, Frost, and Storm.Yes. There are three Mathlann-aligned Houses, including one that was traditionally boatbuilders, and all three are supporters of increased ties with the outside world.
Mathlann Houses: There are three Mathlann aligned houses, one of which were traditionally boatbuilders. All three votes for involvement with the outside world.
Currently, there are seven houses whose gods we don't know of. Excluding Nethu and Ereth Khial, both of whom have no Major Houses cover them and are soon to be kicked out, that leaves 12 gods for seven houses.Currently uncovered gods for the seven remaining houses: Lileath, Morai-Heg, Kurnous, Khaine, Anath Raema, Nethu, Ereth Khial,, Drakira, Addaioth, Hukon, Estreuth, Ellinill, Loec and Eldrazor. According to Boney, there is discussion of replacing Ereth Khial and Nethu in the Pantheonic Mandela of Laurelorn to make space for Ulric and one other god. This is possible because there is no significant presence of worship for the two gods, because no Major Houses cover them.
So either some of the Major Houses dominate more than one God, which I find somewhat doubtful because it upsets the balance of power, or there are Gods that aren't covered by the Major Houses that aren't Nethu or Ereth Khial.Asuryan, Hoeth, Hekarti, Atharti, Vaul, Mathlann, and Morai-heg are on the inner ring for Laurelorn.
I'm pretty sure that's the case for any Warhammer Fantasy book focusing on a character. You know that when you pick the book up that the focus character is going to be special and amazing. The only reason Gotrek gets away with it is because he wants to die, so him always coming out on top is supposed to be a bad thing.
Don't forget leveling Castle Drakenhof to the ground. Sure, there were no notable vampires there at the time, but still!Brilliant tactician, brilliant diplomat, killed half a million orcs, blessed by Ranald, created a Battlemagic, has a Runic sword and belt made by the greatest runesmith, decoded Queekish, retrieved two Dwarf holds (didn't really do it alone, but you know it'd seem like that in the wikis), best friends with a Dawi King and friends with and elector count, oh, and she killed Drycha (its my understanding that killing a character who can come back from said death is a rite of passage for badasses to establish their credentials on WH)
But Mathilde is ridiculous, if Boney wasn´t rolling I´d long since called nonsense on some of those events.I mean...
Objectively, Mathilde isn't much less special and amazing, if we only try to assess her from a wiki like list of stuff she has done.
Brilliant tactician, brilliant diplomat, killed half a million orcs, blessed by Ranald, created a Battlemagic spell, has a Runic sword and belt made by the greatest runesmith, decoded Queekish, retrieved two Dwarf holds (didn't really do it alone, but you know it'd seem like that in the wikis... this clarification goes to most of my list but I put it here because here was the most obvious), best friends with a Dawi King and friends with and elector count, oh, and she killed Drycha (its my understanding that killing a character who can come back from said death is a rite of passage for badasses to establish their credentials on WH)
No powercreep. Make it distinct stories, and some are more high scale and some more low scale.I think it's kinda inevitable that if a narrative continues to follow a character, they're going to do a larger number of things, and those things will tend to get more impressive with time.
Honestly, not sure how you'd go about avoiding that, apart from, well, ending the narrative.
But Mathilde is ridiculous, if Boney wasn´t rolling I´d long since called nonsense on some of those events.
Getting insanely lucky happens, but by hand of an author its a decision, which makes it feel trite. That´s why dice make for such a fun narrative, the silliest stuff can happen and no one feels their suspension of disbelieve breaking as long as the success/fail values where fair.
I hate to be the one that brings it up, because damn is it predictable, but when you say that the first person that comes to mind is Taylor from Worm. The girl who controls bugs who eventually killed a god. Makes it sound pretty ridiculous when you say it like that.My point is, many a good characters of stories that are considered not trite or silly have insane achievements like that, especially in long running stories with a single mc and especially if you wiki list their achievement divorced from everything else.
And also, many a historical personages as well, so its not even unrealistic.
I hate to be the one that brings it up, because damn is it predictable, but when you say that the first person that comes to mind is Taylor from Worm. The girl who controls bugs who eventually killed a god. Makes it sound pretty ridiculous when you say it like that.
Name | Origin | God | Position | Purpose | Notes |
Tindomiel | Saphery | Hekarti | Internationalist | Magic House | Most enthusiastic about Waystone Project |
Thyriolan | Saphery | Hoeth | Isolationist | Magic House | Consider Waystones important. Against human involvement. |
Echtelion | Saphery | Hoeth | Internationalist | Magic House | Look down upon humanity |
Miriel | Nagarythe | Vaul | Isolationist | Crafters | Control the Vaul Priesthood, giving them a hold over high level crafting. Interested in Dwarf craft. Afraid of competition. |
Mardil | ??? | ??? | Internationalist | Traders | Interested in Dwarf craft. |
Filuan | Avelorn | Isha | Internationalist | ??? | Possible Queen loyalists. |
Fanpatar | Yvresse | Ladrielle | Internationalist | Ward of Rain | In charge of swamps, practical. Connection to Middenland. Two votes |
Malforric | ??? | Asuryan | Isolationist | Ward of Sun | Two votes. Control the Festival of Games. Influence the Champion. Most isolationist house. Second to the Queen in power. |
Maeglin | ??? | Atharti | ??? | Pleasure? | They have a house of pleasure named Ladroi Nastir. |
Mathlann 1 | ??? | Mathlann | Internationalist | Boatbuilders | |
Mathlann 2 | ??? | Mathlann | Internationalist | ??? | |
Mathlann 3 | ??? | Mathlann | Internationalist | ??? | |
Ellemakil | Avelorn | Ulric | Internationalist | ??? | Most enthusiastic about Ulric. Convinced by the Queen to vote for outside involvement. |
Elwynn | ??? | Asuryan | Isolationist | Ward of Frost | Dead with Vicarius Lindalioc and his family in the Battle of the Schadensumpf. Used to rule Kor Immamor. Previously vied for control over Asuryan's worship against Malforric. |
That page says for Educational and Scientific purposes only. It's for testing geiger counters.
You need to look up "Negative Ions", Amazon used to sell tons of radioactive crap as jewelry and accessories.Yes, I know. I still find it kinda funny that you can buy radioactive materials. I get that it's not actually strong enough to hurt anyone, but it just amuses me that it is a thing you can get.
Also in AoS, if you accept that.AFAIK, it's only mentioned in two places, the Curse of da Bad Moon spell and the Bad Moon Banner.
They do, it's been noted that older Halflings tend to move around more by rolling than walking.All that food has to go somewhere and they eat so much that if they're actually absorbing it all they'd be round.
AoS Goblins are actually amazing. They did a really good job with them. Not only are they wacky and fun, but they can also be very creepy and scary. They also have an independent identity away from Orcs, which I think is actually a good thing.
I'm mostly familiar with Catherine, but some of the chapters I found the funniest were those where we see her through the eyes of her enemies and common soldiers. Outwardly she looks like an unstoppable juggernaut and a master manipulator, while we see in her pov's that in reality she's bluffing and barely scraping by.Yeah, there is a reason characters like her, or Harry Dresden, or Catherine Foundling are such memetic badasses in and out of universe while not thinking of themselves as being all that hot generally.
This is fantastic and yes, by all means, add it to your informational post.I have a question. Does a table like this help people? Should I add it to my informational post?
I have a question. Does a table like this help people? Should I add it to my informational post?
Made a quick table for the six major houses Mathilde thinks would be most useful.
Carcassonne's sigil is a sword. The Fleur de Lis is of Mousillon.She could see the Fleur de Lis or Carcassone sown into her dress
It's interesting but you're missing 7 Major Houses.I have a question. Does a table like this help people? Should I add it to my informational post?
Name Origin God Position Purpose Notes Tindomiel Saphery Hekarti Internationalist Magic House Most enthusiastic about Waystone Project Thyriolan Saphery Hoeth Isolationist Magic House Consider Waystones important. Against human involvement. Echtelion Saphery Hoeth Internationalist Magic House Look down upon humanity Miriel Nagarythe Vaul Isolationist Crafters Control the Vaul Priesthood, giving them a hold over high level crafting. Interested in Dwarf craft. Afraid of competition. Mardil ??? ??? Internationalist Traders Interested in Dwarf craft. Filuan Avelorn Isha Internationalist ??? Possible Queen loyalists. Fanpatar Yvresse Ladrielle Internationalist Ward of Rain In charge of swamps, practical. Connection to Middenland. Two votes Malforric ??? Asuryan Isolationist Ward of Sun Two votes. Control the Festival of Games. Influence the Champion. Most isolationist house. Second to the Queen in power. Maeglin ??? Atharti ??? Pleasure? They have a house of pleasure named Ladroi Nastir. Mathlann 1 ??? Mathlann Internationalist Boatbuilders Mathlann 2 ??? Mathlann Internationalist ??? Mathlann 3 ??? Mathlann Internationalist ??? Ellemakil Avelorn Ulric Internationalist ??? Most enthusiastic about Ulric. Convinced by the Queen to vote for outside involvement. Elwynn ??? Asuryan Isolationist Ward of Frost Dead with Vicarius Lindalioc and his family in the Battle of the Schadensumpf. Used to rule Kor Immamor. Previously vied for control over Asuryan's worship against Malforric.
Well?
Not as evidence for stuff being true in WHFB.