Governance of Laurelorn:
House Elwyn (Dead): Caledor Asuryan isolationist. Former Wardens of Frost. Lindalioc was the last Vicarius they had. Used to rule Kor Immamor, capital of the Ward of Frost.
House Malforric: Avelornian Asuryan Isolationist. Wardens of the Sun. Lady Delynna is their Vicarius. They dominate the worship of Asuryan and therefore control the festival that determines the Champion.
House Fanpatar: Yvressian Ladrielle worshippers. Wardens of Rain. In favor of contact after Boris proved himself to them. Galenstra is their Vicarius. Despite being in charge of the Ward of Rain, due to concerns about their position from political rivals, House Fanpatar only maintains a garrison in the Ward and their true home is in the City. Noble Houses cannot afford to have their position be questioned.
House Tindomiel: Sapherian Hekarti worshippers. Magic House, in favor of contact with the outside world and don't look down on humans. Unlike the Druchii, the Eonir don't look very positively on the use of Dark Magic and maintain a more balanced view on the worship of Hekarti, and they do not recommend appeasing both Hekarti and Atharti like the Sorceresses of Ghrond.
House Thyriolan: Sapherian Hoeth isolationists. Magic house, care about waystones but against human contact.
House Echtelion: Sapherian Hoeth isolationists. Less against human involvement than Thyriolan but look down on humans unlike Thyriolan.
House Ellemakil: Avelornian Ulrican worshippers. Most in favor of Ulric and involvement with Middenland.
House Maeglin: Tiranocan Atharti worshippers. Used to have a pleasure house by the name of "Ladroi Nastir". In favor of outside contact.
House Miriel: Nagarythian Vaul isolationists, house focus on artisanry and crafting. Interested in Dwarven artisanry. Hold dominance over the secrets of communication with the Priests of Vaul working to craft things under the Rainbow Falls, and as they are blind and deaf, this gives them a monopoly over their creations that solidifies their position. The House is led by Councillor Galrith.
House Mardil: Trading house. Open to human/dwarf contact for trading purposes. Cothiquan Mathlann worshippers.
House Filuan: Avelornian Isha worshippers. Possible Queen loyalists. In favor of outside contact.
House Quendalmanliye: Eatainan Mathlann worshippers in favor of outside contact.
House Teleri: Ellyrion Mathlann worshippers in favor of outside contact. Former Boatwrights and boatbuilders.
House Orodreth: Nagarythian Lileath worshippers in favor of outside contact.
House Nienna: Cothiquan Morai-Heg worshippers in favor of outside contact.
House Apacanwa: Chrace Kurnous Isolationists.
House Sumier: Avelornian Isha Isolationists.
House Orome: Yvresse Drakira Isolationists.
House Reveniol: Ellyrion Eldrazor Isolationists.
House Orophin: Chrace Elinill Isolationists.
House Vaire: Avelornian Hekarti Isolationists.
House Yavanna: Avelornian Isha Isolationists.
Ward of Sun: Contains Tor Lithanel. Warden is Delynna of House Malforric.
Ward of Frost: Contains the ruins of Kor Immamor. Warden is a council of Forestborn and Forest spirits, including Vicerine Cadaeth of Oldenlitz. This state of affairs has occurred ever since the death of Lindalioc of House Elwynn and his relatives. This Ward holds a stronger connection between spirits and elves, as opposed to other sections of Laurelorn that maintain a divide. This has led to rumors of intermingling between spirits and elves, leading to the possibility of some sort of combination similarly to the Tree Kin of Athel Loren.
Ward of Storm: Contains the Tower of Se-Athil. Warden is the Forestborn Stormwitch Kaia, who desires friendly contact with the Empire, Norsca and the Druchii.
Ward of Rain: Contains the Pass of Stone and the Schadensumpf. Warden is Prince Galenstra of House Fanpatar. The Ward of Rain holds a positive relation with the village of Kammendun near the Schadensumpf, as the villagers warn the Elves and leave offerings and erected shrines to the elves, and the elves reward them with "the occasional trinket from the city", which is undeniably a big deal to the humans.
Triumvirate:
Queen Marrisith: Matrilineal descent from Queen Maruviel of Avelorn, daughter of Morelion, first son of Aenarion and cousin to Yvraine, the Everqueen after Astraielle. Marrisith is the fourth queen of Laurelorn. Aligned with human contact.
Champion: The Champion is decided every four years in the Fesitval of Games held in honor to Asuryan by the Temple of Asuryan (aka House Malforric now that they dominate Asuryan worship). Current Champion is Kadoh, aligned with Marrisith's interest.
Vicarius Triumvir: This position swaps every year between each of the four Wardens, known as the Vicarii.
Arbiter Yadoh: Acts as an authority who maintains order and represents the Triumvirate when they're not present for Council meetings.
Then there's the Cityborn/Forestborn divide, the existence of the advisory body of the Senate (not limited by House but strictly advisory), and the status of the Grey Lords/Forest spirits in this paradigm. There are 12 Grey Lords but they serve an essential role in the continued existence of the polity, and the Forestborn are the ones who provide the raw material to Tor Lithanel so it can actually turn to finished product, so they're equally essential to the society albeit heavily underrepresented in the political structure.
House Fanpatar and House Malforric hold either two votes in the council or a vote and a tiebreaker. House Malforric have the ability to rig the Festival of Games to assign their desired champion for another tiebreaker. The Major Houses dominate the worship of particular gods, and the most prominent gods in Laurelorn according to Boney are:
Patron Gods of Laurelorn: Asuryan, Isha, Vaul, Hoeth, Hekarti. The most prominent Gods of Laurelorn. In terms of the Mandela, Isha is in the middle, Asuryan, Vaul, Hoeth, Hekarti, Atharti, Morai-Heg and Mathlann are in the inner ring. All the remaining gods are in the outer, and both Ereth Khial and Nethu are being considered for removal.
House Malforric dominate Asuryan. It has been stated by Boney that there isn't much benefit to be had from attempting to control Isha worship because the Queen effectively dominates it, but House Filuan are also Ishaites and they might support the Queen in her efforts. Despite this, worship of Isha is shared by three Major Houses: Filuan, Yavanna and Sumier, of which only Filuan is not isolationist. Houses Mardil, Quendalmanliye and Teleri share dominance over Mathlann worship. House Miriel dominate worship of Vaul thanks to their control over the priesthood and their secrets of communication. Houses Tindomiel and Vaire share dominance over the worship of Hekarti. House Echtelion and Thyriolan share dominance over worship of Hoeth. House Maeglin dominates Atharti worship and Nienna Morai-Heg.
According to Boney, there is discussion of replacing Ereth Khial and Nethu in the Pantheonic Mandela of Laurelorn to make space for Ulric and one other god.
This is possible because there is no significant presence of worship for the two gods, because no Major Houses cover them.
Loec has shrines, but no organised hierarchy. Hukon, Estreuth, Addaioth, Anath Raema and Khaine are all not covered by any of the Major Houses.
Here's a table as a visual aid:
Name | Origin | God | Position | Purpose | Notes |
Tindomiel | Saphery | Hekarti | Internationalist | Magic House | Most enthusiastic about Waystone Project |
Mardil | Cothique | Mathlann | Internationalist | Traders | Interested in Dwarf craft. |
Filuan | Avelorn | Isha | Internationalist | ??? | Possible Queen loyalists. |
Fanpatar | Yvresse | Ladrielle | Internationalist | Ward of Rain | In charge of swamps, practical. Connection to Middenland. Two votes |
Maeglin | Tiranoc | Atharti | Internationalist | Pleasure? | They used to have a house of pleasure named Ladroi Nastir. |
Quendalmanliye | Eataine | Mathlann | Internationalist | ??? | |
Teleri | Ellyrion | Mathlann | Internationalist | Boatwrights | |
Nienna | Cothique | Morai-Heg | Internationalist | ??? | |
Ellemakil | Avelorn | Ulric | Internationalist | ??? | Most enthusiastic about Ulric. Convinced by the Queen to vote for outside involvement. |
Orodreth | Nagarythe | Lileath | Internationalist | ??? | |
Ward of Rain | Laurelorn | Ladrielle | Internationalist | Defence | Swamp cultivated to repel invaders. Ruled by House Fanpatar. |
Ward of Frost | Laurelorn | ??? | Internationalist | Defence | Ruled by a council of Forestborn and Forest spirits. The two groups are very intertwined. Holds Lornalim and valuable natural resources. |
Ward of Storms | Laurelorn | ??? | Internationalist | Defence | Ruled by Kaia Stormwitch, a Forestborn. Takes the brunt of Norscan and Druchii assault and borders the Wasteland. |
Elwyn | Caledor | Asuryan | Isolationist | Ward of Frost | Dead with Vicarius Lindalioc and his family in the Battle of the Schadensumpf. Used to rule Kor Immamor. Previously vied for control over Asuryan's worship against Malforric. |
Vaire | Avelorn | Hekarti | Isolationist | ??? | One of two houses dominating Hekarti worship |
Apacanwa | Chrace | Kurnous | Isolationist | ??? | |
Sumier | Avelorn | Isha | Isolationist | ??? | |
Orome | Yvresse | Drakira | Isolationist | ??? | |
Reveniol | Elyrrion | Eldrazor | Isolationist | ??? | |
Orophin | Chrace | Ellinill | Isolationist | ??? | |
Thyriolan | Saphery | Hoeth | Isolationist | Magic House | Consider Waystones important. Against human involvement. |
Echtelion | Saphery | Hoeth | Isolationist | Magic House | Look down upon humanity |
Yavanna | Avelorn | Isha | Isolationist | ??? | |
Miriel | Nagarythe | Vaul | Isolationist | Crafters | Control the Vaul Priesthood, giving them a hold over high level crafting. Interested in Dwarf craft. Afraid of competition. |
Malforric | Avelorn | Asuryan | Isolationist | Ward of Sun | Two votes. Control the Festival of Games. Influence the Champion. Most isolationist house. Second to the Queen in power. |
Ward of the Sun | Laurelorn | Asuryan | Isolationist | Government | The defence is managed by Lady Delynna of House Malforric, but the Ward is ruled by the High Council and Queen as it is the center of government which contains the capital of Tor Lithanel. |
Source for much of this table.