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I can't believe people still buy into the speedrun thing, it's obviously a conspiracy to make players turn off cheats.

And the relationship mechanic is broken as hell. It usually glitches out for me on day 1 and none of them will even talk to me anymore, so I just add Panoramia, Roswita, Heidi and Cadaeth through the console.
Have you tried the fan made bugfix mod? It's over 2 gig sure, but it makes things so much better.
 
Looking at my post history in the thread tells a story, but one that I think only I can read. I only started really participating in this thread around the end of September and beginning of October of 2019, and I've been ramping up and interacting all the way up until November where I became sporadic, then after December I straight up disappeared, came back on March to vote, then came back on June and then July to vote in 2020. Looking at that, I can clearly remember what happened.

The romance vote. I jumped back from the thread about that point and didn't follow the story at all after voting for my choices, and only came back once the votes were done and romancce was locked in. It was a very bad time. I didn't know why I got so defensive and hurt over some of the comments that were being thrown around, especially with some of the thinly veiled lesbophobia being thrown around. I'm in a much better place and much happier, and the thread is so much more pleasant now than it used to be, so I'm happy about that.

Now I post tons of stuff, and I hope to continue doing so. I'm very happy about who I am, and ironically enough a good part of that is from the thread.
 
Man thread madness is... oddly technical this time around. Makes me wish I was good enough with codding/modding lingo to write an omake of the theoretical game, but I mostly play turn based strategy and Mathilde is clearly a first person sort of experience.
 
Man thread madness is... oddly technical this time around. Makes me wish I was good enough with codding/modding lingo to write an omake of the theoretical game, but I mostly play turn based strategy and Mathilde is clearly a first person sort of experience.
I'm in a very heavy speedrun phase where I consume literal hours of speedrunning content except I watch it at 2x speed because I have no patience. The kinds of amazing tricks and glitches that speedrunners find is absolutely fascinating. Breath of the Wild is one of the more interesting ones that I use as inspiration for a few of the glitch memes for DL. You know that Shadow Knife getting stuck in the Champion trick I was talking about? It's a riff off of something you can actually do to Windblight Ganon in Breath of the Wild, where you can insta kill him by shooting an arrow before the fight at the right spot and triggering the cutscene. It's amazing.

I actually view the theoretical game we're talking about to be more of a Devil May Cry/Bayonetta style game than a first person one like Vermintide or whatever. Mathilde has the stylistic flashiness and magical ability that with a little fibbing can give you amazing mobility for stylish combos and styles, and you could split the major events of the story into "missions" like DMC does. Mathilde is less of an Empire builder.

I also imagine whatever theoretical game we're talking about has a few "tweaks" to make things more dramatic, like a climactic battle against Morghur in Karag Dum where Gotrek dies despite that never happening and him dying in a rockslide because you know that gamers will complain like hell about Gotrek dying to falling rocks in a video game, and they woud rage a lot if they see Morghur but don't get to fight him because everyone is so scared.
 
I semi-regularly scroll through the media threadmark reader mode. It brings me back into fun times of thread going wild after an especially shocking Boneypost.
And of course there's the "Kragg and Wizard" meme, which always makes me smile. Yes, Mathilde really is a trash goblin!
 
What interests me is that Hysh is being used here to interpret the nervous system. Chamon is probably pretty good at "programming" because of the logic chain nature of it, and Azyr is connected to electricity so maybe it would have resonance here, but Hysh in this case might be utilising the "Harmony" aspect that it contains which makes it possible for multiple wizards to coordinate their casting to make it so that the arm is considered part of the "whole", bypassing the need for complex instructions built into the arm itself.

I could be talking bullshit though. There's a lot we don't know about this arm, but it is fun.
I'm a get on the speculation train too! I think you might be right about Chamon and Azyr being better for "programming" but I think for the arm it might be that they wanted this specific spell effect (since fuck Daemons) and decided to make Hysh work as a bioelectric interface since having two winds in the item and making it so it doesn't inject unwanted Hysh into someone else might have been harder.

--Snipped Great Dragon and Cathay insights

It's certainly an interesting way to mix things up. Make the lightning spitting dragon have nothing do with Azyr. The boring administrator telling you to file your taxes is Azyr.

Lol Jade Emperor's glorious Celestial Bureaucracy is the height of civilization!!! Silly Laowai don't get the divinity of proper paperwork + org charts and instead misuse it for lightning without the useful rain or fortune telling!
 
You know that Shadow Knife getting stuck in the Champion trick I was talking about? It's a riff off of something you can actually do to Windblight Ganon in Breath of the Wild, where you can insta kill him by shooting an arrow before the fight at the right spot and triggering the cutscene. It's amazing.

And then you have skyward sword speedruns, which require you to stand in one place holding a rupee for 16 hours until Link phases through the wall.
 
I'm a get on the speculation train too! I think you might be right about Chamon and Azyr being better for "programming" but I think for the arm it might be that they wanted this specific spell effect (since fuck Daemons) and decided to make Hysh work as a bioelectric interface since having two winds in the item and making it so it doesn't inject unwanted Hysh into someone else might have been harder.



Lol Jade Emperor's glorious Celestial Bureaucracy is the height of civilization!!! Silly Laowai don't get the divinity of proper paperwork + org charts and instead misuse it for lightning without the useful rain or fortune telling!
The Celestial College has enchantments that make it so you're automatically directed to the book you desire when you're in their libraries, so I imagine Azyr is actually quite excellent for organisation, book keeping and accounting. It's probably why the Jade Dragon is in charge of budget allocation and administration and bureaucracy, and it's his money that is used to fund peasant levies (yes his technologies are about him paying people to get them to be more motivated).
And then you have skyward sword speedruns, which require you to stand in one place holding a rupee for 16 hours until Link phases through the wall.
That's the Low% speedrun! It's supposed to be you speedrunning the game with the least amount of items in your inventory. Any% is much faster and less boring, and includes some very complex time travel glitches that use save files and death animations to literally travel in time within the game. It's very interesting and has led to the discovery of a technique called "Reverse BITmagic". What more do you need than that.

You can tell all the hours I put in watching those videos.
 
The Celestial College has enchantments that make it so you're automatically directed to the book you desire when you're in their libraries, so I imagine Azyr is actually quite excellent for organisation, book keeping and accounting. It's probably why the Jade Dragon is in charge of budget allocation and administration and bureaucracy, and it's his money that is used to fund peasant levies (yes his technologies are about him paying people to get them to be more motivated).

That's the Low% speedrun! It's supposed to be you speedrunning the game with the least amount of items in your inventory. Any% is much faster and less boring, and includes some very complex time travel glitches that use save files and death animations to literally travel in time within the game. It's very interesting and has led to the discovery of a technique called "Reverse BITmagic". What more do you need than that.

You can tell all the hours I put in watching those videos.
My first big watching of Speedruns is the first jak and dexter game. (its interesting as the WR is pretty much 'perfected')
 
I also imagine whatever theoretical game we're talking about has a few "tweaks" to make things more dramatic, like a climactic battle against Morghur in Karag Dum where Gotrek dies despite that never happening and him dying in a rockslide because you know that gamers will complain like hell about Gotrek dying to falling rocks in a video game, and they woud rage a lot if they see Morghur but don't get to fight him because everyone is so scared.
I am reminded of that Matrix game where the Wachowski's break the 4th wall right before the end to
explain that Neo dying here would make a terrible game so they replaced it with a boss where all the Smiths fused together.


View: https://www.youtube.com/watch?v=1TLJb9NZN0I

I'd be a bit surprised if there was anyone who cared about those spoilers but whatever, doesn't cost me.
 
By the gods! The thread maddnes have fallen to the maddnes of speedrunning Tzeentch, for none other would dare mess with reality so much!
 
includes some very complex time travel glitches that use save files and death animations to literally travel in time within the game. It's very interesting and has led to the discovery of a technique called "Reverse BITmagic". What more do you need than that.
wat.
can you link plz?

I wanna see if we can use that method here - if we can boost the 'temporal shenanigans engaged in' counter high enough to allow the time-travelling apprentices to show up sooner than they were intended - the spells and buffs they drop are very good in the mid/lategame, but if we can get them pre-mid; that'd open up a lot of strats wrt dealing with problems that you usually just don't have the skills and stats to handle quickly.
 
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If Speedrunning was chaos, it would be Slaanesh. It is about perfectionism, after all.
Or would they be TASes 🤔
Though Im not sure if using "cheats" would ruin it for them. I guess the perfectionism would be in the routing rather than the performance.

Khorne would definitely consider it cheating though.
 
Divided Loyalties meme speedrun
Hello everyone, ultimate breakfast cereal Khorneflakes here, and today I'll be doing yet another meme speedrun of Divided Loyalties. We're gonna be doing something very different this time - as you might know I used to have the world record for the NoSpells% run, a very competitive category, but this time... this time, I'm going for the NoWeapons% category, which if you've heard of it you might be aware it only has, haha, let me pull up the list... right, as you can see, this run has only four previous submissions, and the world record is... forty-nine hours and change, by ChanginYuorWeys. So this is gonna be a multi-stream kind of run.

Gorkamorka donated $20.00
Just checked out your stream and we love it, you're really doing this? What a madlad!

Oh wow, thanks Gork, welcome to the cereal bowl, and yeah, we've all gone a bit crazy during COVID haven't we. So anyway let's get into it. First things first, character generation, and if you aren't aware of how this run works you might think it would be simple - just take all the plus magic and minus strength traits, right? But no, it's not that simple, and we actually want to go for a build that maximizes strength in the early game, and make sure you take Bewilder as your top level spell. No, not Shadowsteed, and I'll explain why later. And like always with builds, since I ram through the menus before the option visuals even load in, I'll post the exact traits later, since you all can't see shit, I'm sure.

Alright so we're into Eagle Castle tutorial, and for the first bit we take the standard Any% line, but very quickly you see we'll detour here because we want to get a storeroom key, and now - hup! - yeah, you need to be very precise with that jump out the window, otherwise you'll take a ton of fall damage, and the whole point of this diversion is... here. Metal Bawks, my beloved. Perfect. Now, I hope you realize what's happening... yes, that's a lot of pogs in chat. Later on, we're gonna get a ton of mileage out of Shadow Knives, but for the early game, well, we still need to be able to kill things. And falling objects don't count as weapons.

Now we take our beautiful companion here with us back up the stairs - and this is why we needed to be buff as hell, in case you didn't catch that, a starting character couldn't normally carry this box. Ha, here's an interesting bit you don't see in most runs, since we jumped out the window, we sequence broke the tutorial a bit, so we actually enter this loading zone from the other side, and that means... yep. Two Abelhelms. Tutorial Abelhelm loads in at the start of the game, and we never despawned him by leaving, and then when we come in again the game loads the Abelhelm from the -

PrincePerfecto donated $6.66
Two Abelhelms? ( ͡° ͜ʖ ͡°)

Haha, okay, calm down everyone, lets not get too horny in chat now. I said... please don't make me get the spoon. Settle down. Alright. Anyhow as you can see, if we balance the box just right up here... yeah, that's not how gravity is supposed to work. But if we now go and pull on this wall sconce... ha, here's another neat bit - instead of hanging on the sconce like usual, with high strength there's a different visual of Mathilde just ripping them right out. Nice attention to detail.

And here comes the zombie, and... bonk! When the wall bursts open, the invisible clip that the box was leaning on vanishes, and our first zombie gets crushed under a crate. Oh, right, the box was clearly just levitating because it was so scared of us. My mistake. Alright, this next bit is gonna be pretty similar to the Pacifist% run -shoutout to LadyInWhite - there's a lot you can do with no combat at all, now that we're almost out of the tutorial - but as you can see in the splits, there's something very weird coming up pretty soon, and that's during the Ancient Mound event. Now, as part of that event, you get into a scripted fight with a bunch of undead, and we have no way of dealing damage. We took Bewilder, but that doesn't work on skeletons, and carried objects like boxes don't carry over through map transitions. So... we just need to clip out of bounds during the event, and get to the exit trigger. Sounds easy, right? Well, no, because the exit trigger doesn't spawn until the skeletons are destroyed. So what we actually have to do is clip the skeletons out of bounds, one at a time, and herd them over to Abelhelm and the other NPCs. Now, a skeleton's lunge attack can actually set its collision hull slightly within the level geometry, because it was coded poorly so there's a rounding issue. So if we set ourselves up juuuuust right, then we just need to wait for a skeleton to lunge at us enough times for it to clip through... which will take around eight hours. Per skeleton. And we have to set it up so the other skeletons are stuck on a rock, so they don't interfere with our target.

GarbageRat donated $13.00
that all all sounds incredibly tedious

Oh, it absolutely is! Believe me, runners have spent a long time scouring the mound for alternate ways to deal with or skip the skeletons, because it might shave some time off a Low% speedrun. But while there is a strat with some wood splinters that DiceCat figured out, its super luck dependent, and more pertinently to this category, it actually counts as using a weapon - tree branches were coded to contribute to the "quarterstaff" weapon category. So... buckle in, get comfy in the soggy embrace of the cereal bowl, and lets do this!
 
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There's tons of stuff that I figured out about Cathay, but I'm holding myself back from going on a collecting spree of everything we're getting from the press release because I know the thread gets snippy when I talk about Cathay.

Just one thing though. Know how they kept talking about how the Dragons aren't gods and they don't want to be worshipped as gods? Apparently what they want doesn't matter, because the Dragons are worshipped and have shrines and temples set to them and some of the re-education applied to citizens of Cathay is thrice-daily prayer to the Dragon Emperor. They also always capitalise the pronouns referring to the Celestial Emperor and the Jade Dragon. It's always He and His, not he and his.

There's lots of neat stuff. This is a sample:
Ok, now I'll stop.
 
There's tons of stuff that I figured out about Cathay, but I'm holding myself back from going on a collecting spree of everything we're getting from the press release because I know the thread gets snippy when I talk about Cathay.

Just one thing though. Know how they kept talking about how the Dragons aren't gods and they don't want to be worshipped as gods? Apparently what they want doesn't matter, because the Dragons are worshipped and have shrines and temples set to them and some of the re-education applied to citizens of Cathay is thrice-daily prayer to the Dragon Emperor. They also always capitalise the pronouns referring to the Celestial Emperor and the Jade Dragon. It's always He and His, not he and his.

There's lots of neat stuff. This is a sample:
Ok, now I'll stop.
Keep going, the thread can collect sugma. Or at least link back to the game thread.
 
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There's tons of stuff that I figured out about Cathay, but I'm holding myself back from going on a collecting spree of everything we're getting from the press release because I know the thread gets snippy when I talk about Cathay.

Just one thing though. Know how they kept talking about how the Dragons aren't gods and they don't want to be worshipped as gods? Apparently what they want doesn't matter, because the Dragons are worshipped and have shrines and temples set to them and some of the re-education applied to citizens of Cathay is thrice-daily prayer to the Dragon Emperor. They also always capitalise the pronouns referring to the Celestial Emperor and the Jade Dragon. It's always He and His, not he and his.

There's lots of neat stuff. This is a sample:
Ok, now I'll stop.
I always like it when you post Cathay stuff for what it's worth.
 
I like the lore injections, so long as they are clearly indicated as such, especially in times where the overall discussion is based on IC knowledge. For all we know, Boneyworld Cathay could be fake news, their dragons three skaven in a suit.
 
I like the lore injections, so long as they are clearly indicated as such, especially in times where the overall discussion is based on IC knowledge. For all we know, Boneyworld Cathay could be fake news, their dragons three skaven in a suit.
Mathilde ironically has super in depth geography books about Cathay. Like unbelievably in depth. I think it was a +5 bonus? We've never put it to use for obvious reasons, but Mathilde could hilariously surpass all of us in Cathay knowlege from an IC perspective. Miao Ying being as old as she is, she's practically a geographic feature.

"Towards the north of Cathay, you will ocasionally see a storm pop up over the Bastion. Don't worry about that, it's most likely the Storm Dragon."

EDIT: Yes it's a +5 bonus for Geography:
Cathay +5 - Extensive and Esoteric Cathayan (T)
I remember it was a funny moment in thread when it popped up.
 
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