Ranald and Shallyas kids are Myrmidia and Verena right?
Did we get access to 2-3 cults?
Oh my god. That has potential.
Did we get access to 2-3 cults?
Oh my god. That has potential.
Ranald and Shallyas kids are Myrmidia and Verena right?
Did we get access to 2-3 cults?
Oh my god. That has potential.
Oh, for sure. I've always seen it as humanity having that sort of desperate, helpless spark that arises when you're so comically shit out of luck that, sometimes, ignites. A human never gets to be as long lived and agile as an elf, nor have the resilience of a dwarf, but the tenacity to know that and struggle anyway can be a strength in its own right, especially when the setting you live in thrives off that kind of spark.Maybe they do have accidental enchantments, but my interpretation is that humans are better in that specific field. It fits with their whole "Faith, Steel and Gunpowder" image.
It is possible that the Elves do have certain enchanted items as a result of their beliefs, the problem is I can't identify which ones were enchanted purposefully and which ones were enchanted through circumstance.Oh, for sure. I've always seen it as humanity having that sort of desperate, helpless spark that arises when you're so comically shit out of luck that, sometimes, ignites. A human never gets to be as long lived and agile as an elf, nor have the resilience of a dwarf, but the tenacity to know that and struggle anyway can be a strength in its own right, especially when the setting you live in thrives off that kind of spark.
That said, I didn't really read 'belief and veneration' in that quote as proper worship. I know, it directly compares it to priests getting power from their gods, and Elves are more laid back about that sort of thing, but to believe a sword is sharp or that a hammer crushes Orks doesn't really require prayer, it just needs, well, believing that. On the other hand, I'd also assume that thanks to the way elves approach worship in the first place, and thanks to their more advanced (in certain ways, what the fuck lord magisters) magical theory, that said belief would be way more understated. They wouldn't get swords that smote people or armour that melted arrows with its incredible gloriousness, enchantments would just last longer, or do a bit more.
Not likely.I do not think it is likely Shayla gave birth to her mother and sister.![]()
Ranald and Shallyas kids are Myrmidia and Verena right?
Did we get access to 2-3 cults?
Oh my god. That has potential.
Birth-Swords are supposed to be specially forged though (although whether that means magic, or not is not clear)Also, the belief thing is obviously not restricted to the Empire. Page 66 of Knights of the Grail details the Birth Sword talent:
"You have a Birth Sword. Whilst wielding this weapon you get +5% to Weapon Skill and deal SB+1 damage. You do not gain these bonuses with any other weapon, nor does anyone else gain these bonuses from your Birth Sword. In addition, whilst you carry the sword, even if you are not using it, you gain a +10% bonus on Fear and Terror Tests.
You may normally only take this talent if you were born a male noble in Carcassonne. Female characters may take it if they were raised as boys from the moment of their birth, generally by parents desperate for a son. Characters not of noble background may not take it."
To those not familiar with the mechanics, I think it's fairly intuitive what this does. You get scared less easily, you hit easier, you deal more damage.
Birth-Swords are supposed to be specially forged though (although whether that means magic, or not is not clear)
Actually if there was anywhere that would have a bunch of magic smiths in tiny villages banging out magic swords, it would be Bretonnia. Fits with their aesthetic. But I will point out that it would be entirely possible for a smith to get a 'nudge' of inspiration from the Lady and therefore the sword is magic. You could also argue that it's simply that the person wielding the sword is extra familiar with it, and so simply uses it more effectively, because they've literally had the sword since birth. It might very well be faith-enchanted, but it's not definitive, which is likely on purpose.It's not like Bretonia is overflowing with magic smiths. There are a lot more birth swords than there are wizards out there and that includes the damsels who have better things to do than hang around Carcasone making identical minor magic items.
Pretty sure that Carcassonne wouldn't be the only place with Birth Swords if it was a thing that could be forged without caveats. I think it's a cultural thing, and only Carcassonne people can do it for that reason.Birth-Swords are supposed to be specially forged though (although whether that means magic, or not is not clear)
Actually if there was anywhere that would have a bunch of magic smiths in tiny villages banging out magic swords, it would be Bretonnia. Fits with their aesthetic. But I will point out that it would be entirely possible for a smith to get a 'nudge' of inspiration from the Lady and therefore the sword is magic. You could also argue that it's simply that the person wielding the sword is extra familiar with it, and so simply uses it more effectively, because they've literally had the sword since birth. It might very well be faith-enchanted, but it's not definitive, which is likely on purpose.
People in-universe don't have access to statlines, so they can't see the +5WS and +1SB. They just see that Carcassonne knights are good at killing things, which they already knew.
People IC to have witch sight, if all swords of Carcasone were magic, even slightly so any wizard with good mage sight would be able to tell if they saw several of them at once, as would be the case in say a battle.
The people IC to do the seeing are generally Damsels, who aren't big on exposition, and when the Knights of Bretonnia go to war it's generally in a cloud of blessings.
They're only "magical" in the hands of a person whose Birth Sword it belongs to, so it could be the case that it's entirely mundane when it's not in the hands of its wielder. Things can be weird like that.Fair enough, I guess we will find out if we ever have a chance to loot several birth swords off the knights of Carcasone... or you know see them in battle, but looting sounds more fun.![]()
They're only "magical" in the hands of a person whose Birth Sword it belongs to, so it could be the case that it's entirely mundane when it's not in the hands of its wielder. Things can be weird like that.
It's so you need the Monstrous Killing Blow special rule to one-shot him, not the much more common Killing Blow (or Heroic Killijg Blow).The odd thing is that Drycha is considered Infantry, but Orion is a Monster. I don't get it.
It might be for rule reasons. Monsters can't join units, they can only be Ridden, and only by specific characters. Since Ariel isn't playable, there is no one to ride him, so he's just a solo unit (although he has a unique rule that lets his Hounds join him).
Could be divine blessing that activates only when specific person wields a specific sword.Magic is a quantifiable thing that is either on the item or not, if the swords are proper magic and this is not psychological there will still be traces of power on the sword even when not in the hand of those who can unlock the use... well unless there is something really strange going on like all knights of Carcasone being a specific sort of minor talents that instinctively empowers Birth Swords and nothing else.
They're only "magical" in the hands of a person whose Birth Sword it belongs to, so it could be the case that it's entirely mundane when it's not in the hands of its wielder. Things can be weird like that.
On another topic, I never really paid attention to Troop Types most of the time. I normally assume that special Characters are always Infantry, and they're cavalry if they're mounted. Simple enough.
So I was entirely caught by surprise when I just found out that Orion is categorised as a Monster.
Now I'm imagining the funny interactions, mechanically, between Markus Wulfhart and Orion. Orion, for all intents and purposes, looks like an Elf. A large and muscular Elf with antlers yes, but that doesn't necessarily mean he's a monster. But because Wulfhart has Hatred (Monsters), Monster Hunter and the Amber Bow he has the sudden inexplicable urge to hate Orion, and is surprisingly effective against him.
The odd thing is that Drycha is considered Infantry, but Orion is a Monster. I don't get it.
So, Ariel 'rides' Orion, does she?It might be for rule reasons. Monsters can't join units, they can only be Ridden, and only by specific characters. Since Ariel isn't playable, there is no one to ride him, so he's just a solo unit (although he has a unique rule that lets his Hounds join him).
8th Edition doesn't have a separate Monstrous Killing Blow. Just regular or Heroic. Heroic covers every troop type that isn't a Swarm in 8th.It's so you need the Monstrous Killing Blow special rule to one-shot him, not the much more common Killing Blow (or Heroic Killijg Blow).