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This is driving me insane. I didn't think it'd be this difficult until I went and actually tried it.

How do you pronounce Eonir and Asur?
 
Whenever fantasy names like that come up, my default is always to try and pronounce them like they're germanic.

Which does occasionally backfire when the words obviously aren't germanic, but here it works. Asur is basically Aesir with a shorter "A" and a U sound instead of the I.
 
I usually just pronounce it how it looks, regardless of whether or not I know that's wrong. So, Eonir would be Ee-oh-near, and Asur would be Ah-sur. Like I said though, that's probably not the 'correct' pronunciations.
 
I have no idea how you guys pronounce "Ee" or "Ah" though. And "A" and "Ae" would be pronounced quite differently in my understanding of Germanic. Is it time to roll out the IPA again? :V
 
I should say, I'm actually recording a bunch of stuff when I'm going through all the sourcebooks for Warhammer. My planned next post is to go over a bunch of miscellania about the setting so Boney and others can reference it if they ever feel the need. It includes stuff like Calendars, star signs, festivals, celebrations, rites of passage stuff like that.

Oh, and also poisons and diseases. I've got something like 40 poisons listed and I feel like a criminal. Most are fictional and unique to the setting, but some are not. Like Sigmar's Blood (Mercury), Ruby Sulphur Extract (Arsenic) and Cyanide.

A good number of these poisons were extracted from the tips and tricks of a Skaven named Rikk'tik. He's a Clan Eshin "scholar" that was interviewed quite extensively by Odric of Wurtbad in the process of writing the "Old World Bestiary" in universe.

How the hell this Odric managed to interview and get tips on how to poison a dozen different creatures from a Clan Eshin scholar I don't know, but it sure is informative.
 
How the hell this Odric managed to interview and get tips on how to poison a dozen different creatures from a Clan Eshin scholar I don't know, but it sure is informative.
There is a reason that, in-universe, Odric's book is considered to be a complete fabrication. Because the implications that he was able to not only gather and collate information on all the creatures in the book, including daemons, as well as excerpts from interviews with the creatures themselves, plus aforementioned poisoning advice from a Skaven of Clan Eshin, a creature the Empire very stubbornly insists do not exist, are quite maddening to contemplate.
 
There is a reason that, in-universe, Odric's book is considered to be a complete fabrication. Because the implications that he was able to not only gather and collate information on all the creatures in the book, including daemons, as well as excerpts from interviews with the creatures themselves, plus aforementioned poisoning advice from a Skaven of Clan Eshin, a creature the Empire very stubbornly insists do not exist, are quite maddening to contemplate.
Odric outright names a person who happens to be the Guildmaster of a prominent guild in like Middenheim or Nuln or something, and that person is being interviewed in the "Chaos Cultist" section. The guy who's being interviewed outright admits to being part of a Tzeentchian cult. It's crazy.

The thing is, in universe it is mentioned how ridiculous all of this is and that there's no way he could have done it, but the people who tracked him down do acknowledge that the book is strangely accurate for what it does have, so it's not like it can be fully discounted. It's weird.
 
Without Skalm (a special medicine that extends their life span) or Warpstone treatments? Around 20 years. Qrech should be reaching that age sometime soon. We've had him for about 7 years and he was already a Chieftain by the time we got him.

If I recall correctly, the average lifespan is something around 20-30 years but how much of that is societal backstab syndrome, the average skaven diet or natural lifespan is unknown. There are some truly ancient skaven but as Codex points out much of that is magic or life extension treatments.

Honestly Qrech should be one of the longer living Skaven in a long time saved magic and treatments.
 
Honestly Qrech should be one of the longer living Skaven in a long time saved magic and treatments.
Well:
"And when all respect my words as master of the doom of the eastern foes? A book. All Qrech's knowledge carved onto wood and stamped onto a hundred, a thousand copies. And when those books grow old, copied into new books. I have read of the Ambush at Mount Cragg, words from ten lifetimes ago. The Battle of Kurgel's Gulch from fifty lifetimes ago. The song of Sir Baldrin of Brionne from seventy lifetimes ago." He chitters, patting the spines of his books. "Qrech will die, but Qrech's words will outlive all. Even the favoured who get the long-life concoctions. Even Throt. Even Lord Verminkin."
I'm going to ensure that Qrech lives forever. His book will be in our library, and I will want to make sure it remains there until the end of time or the library's destruction, whichever comes first.
 
The song of Sir Baldrin of Brionne from seventy lifetimes ago

I'm assuming that's the national myth of Bretonnia, which would be around 1500 years ago if a skaven lifetime is 20 years, which tracks with the fact that Bretonnia (if I recall correctly) is itself 1500 years old. So yeah, average skaven lifespan is about 20 years.

Unless I'm completely wrong about all the above assumptions, in which case ignore me.
 
I'm assuming that's the national myth of Bretonnia, which would be around 1500 years ago if a skaven lifetime is 20 years, which tracks with the fact that Bretonnia (if I recall correctly) is itself 1500 years old. So yeah, average skaven lifespan is about 20 years.

Unless I'm completely wrong about all the above assumptions, in which case ignore me.
20 years is roughly the maximum lifespan for a Skaven who doesn't have access to Skalm or other life-extension methods. The average clanrat dies in battle, starvation, backstabbing or a tunnel collapse before reaching the age of 5.
 
I'm assuming that's the national myth of Bretonnia, which would be around 1500 years ago if a skaven lifetime is 20 years, which tracks with the fact that Bretonnia (if I recall correctly) is itself 1500 years old. So yeah, average skaven lifespan is about 20 years.

Unless I'm completely wrong about all the above assumptions, in which case ignore me.
Baldrin's story is frickin hilarious. I suggest you read this:

Quest's End.
 
Qretch's conception of a Skaven lifetime seems to vary within that sentence. You have the Ambush at Mount Cragg (2305) occurring 10 lifetimes ago, which is 180 years, which gives a Skaven lifetime being around 18 years, but then you have the Battle of Kurgel's Gulch, which occurred in 1401 being fifty lifetimes ago, which gives you 28 years. Then you have Baldrin of Brionne from 1001 being seventy lifetimes ago, which is 25 years.

I do appreciate that all these events are from the Ogre Kingdoms book though.
 
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Qretch's conception of a Skaven lifetime seems to vary within that sentence. You have the Ambush at Mount Cragg (2305) occurring 10 lifetimes ago, which is 180 years, which gives a Skaven lifetime being around 18 years, but then you have the Battle of Kurgel's Gulch, which occurred in 1401 being fifty lifetimes ago, which gives you 28 years. Then you have Baldrin of Brionne from 1001 being seventy lifetimes ago, which is 25 years.

I do appreciate that all these events are from the Ogre Kingdoms book though.
Honestly, variation makes some sense here. This is a body-sourced measurements a la leagues and cubits. If the distances a man walks in an hour or the length of his forearm have significant differences, especially across cultures, then it's to be expected that Skaven lifetimes are also variable.

If anything, the way the dates are skewed here seems to suggest that Skaven lifetimes have either been getting shorter as time went on, and/or simply that still significant variation within lifetimes, since not everyone who dies of old age will do so at the same old-age.
 
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