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I feel strongly in favor of attempting the Sevirscope, as I want it and hope it might help whatever Runesmiths we might get with the Waystone project.

It'd be nice to try and enchant an item[1] of shadowsteed + pass without trace for the Hochlander, but i'm leaning much more to AV.

[1] Long time use/short recharge of Shadowsteed, medium to long time use/medium to long recharge of Pass Without Trace, depending if the spell effects are activated independantly
 
(although I think they've stopped trying to insult him over it).
Did they stop after he send Malekith running or was it later?

Personally, I'm not convinced on the Sevirscope, and I'd rather we move Egrimm onto something waystone related as soon as possible. Same with Max and Johann, although what we set them all on will probably depend on what information Max unearths this turn.
Yeah, it's kind of the reason we brought them with us in Laurelorn. I'm sure working on something that can potentially save the world would do much to soothe Egrimm's ego.
 
@Boney, what do the cults say gods are? I don't mean like wizards anatomising them with "Gods are imprinted personas cast into the aethyr by mortal thought" or whatever, I mean a more basic description. The kind you'd tell someone who's unfamiliar with the term, like a child asking questions or someone who's grown up with a religion that doesn't include gods. Do the priests say "a god is a god like a tree is a tree" or is it more like "Gods are divine beings of great power" or something else?
 
@Boney, what do the cults say gods are? I don't mean like wizards anatomising them with "Gods are imprinted personas cast into the aethyr by mortal thought" or whatever, I mean a more basic description. The kind you'd tell someone who's unfamiliar with the term, like a child asking questions or someone who's grown up with a religion that doesn't include gods. Do the priests say "a god is a god like a tree is a tree" or is it more like "Gods are divine beings of great power" or something else?

They are spiritual beings with power over a specific part of the physical world.
 
"The Empire and large parts of Sylvania, except for an area the size of a large tent outside the gates of Drakenhof."

Outside of a few heresies, Gods are fully acknowledged as finite in their power. A God not intervening in something when it would be in their interest to do so is a fact of life, because there's only so much of their power and attention to go around at any given time.
 
If you start arguing gods are omnipotent, you set up the stage for the idea that, somehow, this is the world produced by the compromises formed between mutual unstoppable forces, which is a weird argument to make given the state of the world at large. If you then try to argue that only select gods are omnipotent, that's a heresy, because you'll be stepping on another cult's toes at minimum. It's best to agree that there's only so much gods can do in a given time, and then argue more politely over who can do the most in said time.
 
If you start arguing gods are omnipotent, you set up the stage for the idea that, somehow, this is the world produced by the compromises formed between mutual unstoppable forces, which is a weird argument to make given the state of the world at large. If you then try to argue that only select gods are omnipotent, that's a heresy, because you'll be stepping on another cult's toes at minimum. It's best to agree that there's only so much gods can do in a given time, and then argue more politely over who can do the most in said time.

I think the only people to argue for omnipotent gods are some Sigmarite fanatics and Chaos cultists so the point is moot.
 
If you start arguing gods are omnipotent, you set up the stage for the idea that, somehow, this is the world produced by the compromises formed between mutual unstoppable forces, which is a weird argument to make given the state of the world at large. If you then try to argue that only select gods are omnipotent, that's a heresy, because you'll be stepping on another cult's toes at minimum. It's best to agree that there's only so much gods can do in a given time, and then argue more politely over who can do the most in said time.
I think the argument is more about what is worth doing, and only then who does it better.

The Chaos gods win the "who can do the most" argument hands down. They're also the only ones where their followers can make a decent argument for omnipotence, though because they're not trying. Maybe.
 
Another heresy is that Sigmar is the only god still alive, the rest are just dead corpses being puppeted by Chaos. This is, quite understandably, a very unpopular heresy.
 
Ranald as the demiurge, basically.

Relatedly, there's another very Gnostic heresy that says there's only two 'real' Gods: Sigmar who created souls, and an evil God who created the material world as a prison for said souls.

Was he still all powerful when he was a man, or did he retroactively create the gods after becoming all powerful?

Presumably he was already a God and faked His ascension.
 
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I think the important part and difference between current major religions and the religions of warhammer fantasy is that, at least for humans, majority of gods are not credited with Genesis of the world by majority of their cult.
 
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I think the important part and difference between current major religions and the religions of warhammer fantasy is that, at least for humans, majority of gods are not credited with Genesis of the world.
Do the intelligentsia of the Empire knows about the Old Ones and the story behind the 2 portals to the Warp?
 
No on the Old Ones, maybe on the Polar Gates? Considering how ignorant they are of the Lizardmen, i think its safe to say they have no idea.
Aren't the Elves at least aware of the true nature of the Lizardmen? If it's the case it's strange that Teclis never told any of his students about it, given the link between the OO and the source of all magic.
 
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