They tried that during the End Times, it just made it worse.:p

Has anyone tried "Dragon can into space"?

If it's so full of warpstone, then the solution is obviously eating it! :V

Then have dwarves in space grontis harvest 'em for rune reagents!
I mean they could just mine the stuff out, but that aint as intresting as slaying a planet sized warpdragon.

My dude. Uh. Things are about to get very expensive. We have a major city to rebuild and ongoing bills and another war or three in the wings. Money is getting a little tight.

A good thing about all this war is it also beings loot!

Well, mostly prestige because that loot is gonna end up paying for your losses, but with enough prestige we can get discounts and brownie points which is loot enough on its own!
Who do we have on hand that can conceivably have the plans for Star Forts?

Morgan Jr.
Stewardship Advisor: Morgan von Bernhardt, Daughter of Lord Morgan von Bernhardt

Is who I think, the most likely of our advisors to come up with one. She did propose the giant eccentric Lighthouse after-all.

Unless Anna gets the highly unlikely invitation to visit a radical dwarf engineeracon with Princess Fenna or inspiration strikes once again from looking at canons, geometry, and dwarf fortresses… probably.
 
Also frankly, I think most of us expected a Black Ark to come and serve as a harbor for their raiders, army, not for them to take their Arc and decide to engage in a bit of aggressive terraforming.
Ehhh no? We expected the Black Ark to do exactly that. Otherwise we wouldn't have positioned our troops to fight exactly such an attack. There was a vote for harassing and attacking them outside the walls in case they deployed conventionally, which we didn't take for good reasons.
 
Tbh, Star Forts are something for the far future. We have other stuff to worry about right now.

We'd need to develope them first, then have the Design prove itself and only than can we really start thinking if we have the money to even Star fort a City in the first place.
Can we starfort a black ark? Cause if there's something that totally needs to be turned into an impregnable fortress.
It's the impregnable floating fortress.
 
To add, it specifically was mentioned to us by Sadrina the Handmaiden that it was the Dark Elves most likely course of action as a way to showcase their superiority and as revenge against Albion
 
Can we starfort a black ark? Cause if there's something that totally needs to be turned into an impregnable fortress.
It's the impregnable floating fortress.
honestly, that would be prolly pointless?

Can we even get it floating?

Like, this seems like a poor idea to me. Star forts are mainly landside defenses, not a port one. (Sea based star forts are possible and they are fucking wild but tbh, does not seem worth the ressources to me)
 
Last edited:
honestly, that would be prolly pointless?

Can we even get it floating?

Like, this seems like a poor idea to me. Star forts are mainly landside defenses, not a port one. (Sea based star forts are possible and they are fucking wild but tbh, does not seem worth the ressources to me)
True. If there everwas a reason to remodel one, it would be to do what it's doing right now(parking it's ass into a beach and becoming a mobile forward base/landing option. And the only cities that would require such a massive invasion force would be in Ulthuan or Naggarond

And somehow, I don't think this is that sort of quest.
I doubt there any worse to build than that sea wall the arks smashed through
AllenWalker would the design have held better than the rounded curtain sea walls the dawi built? Or would it have affected the cost in anyway?
 
Last edited:
Ehhh no? We expected the Black Ark to do exactly that. Otherwise we wouldn't have positioned our troops to fight exactly such an attack. There was a vote for harassing and attacking them outside the walls in case they deployed conventionally, which we didn't take for good reasons.

I mean at the initial start of the quest and before this situation escalated to two arcs.
 
I do wonder, are we at a technological level where we could build something like star or bastion forts? I´d imagine much like iirl, they´d prove to be way more resilient to cannonfire than traditional walls, they´d offer more resistance to magic and the like in warhammer fantasy.


View: https://www.youtube.com/watch?v=J0ZUFCf06PI&ab_channel=SandRhomanHistory

View: https://www.youtube.com/watch?v=HqIa-NpzAfg&ab_channel=SandRhomanHistory
some sources on just how insanely hard it was to take a star fort


OK first of all those videos are atrocities on par with the missile know where it is.

Also apparently Star Forts didn't have Lagums. Why not? An underground labyrinth/dungeon would have been very useful to defend against sapping and early trench warfare.
 
Curious, will Sea Lord Aislinn be affected by Trident's fight against Black Arks?

He did send his fleets after 2 retreating Arks (and went home empty handed) instead of against 2 fresh Arks that he knew (vaguely) where they were heading.
 
Also apparently Star Forts didn't have Lagums. Why not? An underground labyrinth/dungeon would have been very useful to defend against sapping and early trench warfare.
Generally tunnel warfare around star forts involved counter tunneling and underground listening posts, including the building of explosive mines under enemy tunnels and positions.

Mind you, these tunnels were usually nothing we´d call particularly safe
 
I still believe that the best thing we can do is to send Finubar the "One time sale offer! 2 chunks of Ulthuan (slightly used) for the price of 1! Self delivery only! Please contact Frederick in Wolfenberg for details" message.
 
Curious, will Sea Lord Aislinn be affected by Trident's fight against Black Arks?

He did send his fleets after 2 retreating Arks (and went home empty handed) instead of against 2 fresh Arks that he knew (vaguely) where they were heading.

Depending on the snippet shown by Torroar, Aislinn is currently focused on finding Otto (If events proceed as canon) and taking all the treasure stolen by him back.

Wishful thinking is that Aislinn makes it in time to hammer the remaining Arks and grounding them but that's unlikely.
 
Generally tunnel warfare around star forts involved counter tunneling and underground listening posts, including the building of explosive mines under enemy tunnels and positions.

Mind you, these tunnels were usually nothing we´d call particularly safe

No I'm talking about stuff like underground bases located/built into the forts. Or secret exit points that could be opened at a blink of an eye to let soldiers at nightime to go do damage to the invading forces. Or underground storage areas. Or underground Air Bases in the modern times.

All collapsible if needed of course.
 
No I'm talking about stuff like underground bases located/built into the forts. Or secret exit points that could be opened at a blink of an eye to let soldiers at nightime to go do damage to the invading forces. Or underground storage areas. Or underground Air Bases in the modern times.
basements and the like were often used, but in general, putting such stuff directly under the fortifications for a prolonged time threatened their stability. Exit tunnels and the like probably existed but nowhere near the scale you are imagining.
 
Last edited:
Star forts just aren't worth it for us- especially considering we're still planning on expanding Wulfenburg. If it was like, our city was done and we had correctly adjusted for everything, maybe- but the star fort Siena set up literally bankrupted them and cost Amsterdam eleven million florins to make one for themselves.

If we had a stronger economy- like, on Marienburg or the Reikland's level or rich on the level of a Dwarf Runelord or Prince of Ulthuan, it'd be a 'maybe' that wouldn't blow up our treasury and force us into debt, but even then, it'd be an expensive investment that would ultimately needed to be overhauled at some point to account for population increases, which, as noted when we talked to Kragg, was already kind of the plan.
 
Star forts just aren't worth it for us- especially considering we're still planning on expanding Wulfenburg. If it was like, our city was done and we had correctly adjusted for everything, maybe- but the star fort Siena set up literally bankrupted them and cost Amsterdam eleven million florins to make one for themselves.
mind you, this was them turning Siena and Amsterdam into star forts, aka massive cities which really is fuck off expensive. Turning smaller settlements or strategic sites into a star fort should be more affordable and allow us to find out what difficulties they face in warhammer compared to irl
 
I know that Torroar. My question was specifically why you don't want us to see the sheet. I'm just curious.
QM said no. that should be enough for you. No need to know why, as the answer is probably QM just does not want to show Urgdug's character sheet no other reason is needed than "QM does not feel like it", you don't need the real answer.

"Why does quester want to see a character sheet for a character that is not the player character?" Cause I feel like it, and maybe because I could exploit things perhaps in a powergamey way, but honest it's because I CARE about this X character and would like to see the accomplishments they have done. Then maybe I'll ask to see another X character like Magnus the Pious or perhaps this member of the council of thirteen skaven character that exists in lore, perhaps... But I'll be content with a "no", maybe.
 
Last edited:
allow us to find out what difficulties they face in warhammer compared to irl
If star forts aren't already in use in setting then they don't work.

This is easy to conclude if you consider that cannons have been in use in the Empire for well over three centuries, and those were Dwarf cannons so pretty advanced ones, that it took a little over a century IRL for the basics of star forts to be picked up(and promptly developed) starting from cannons that barely qualify as that, and that the quest starts just after the Era of the Three Emperors which puts focus on things that mostly avoid much of what makes Warhammer Fantasy so different from RL.

So there is three options; even with several times as long and with more pressing reason to -because of far superior cannons- people just miss the obvious, it was tried and didn't work, or it exists and is used to the extent that it is useful and our level of abstraction simply doesn't have it come up. The first smacks too much of 'we are just better/they are just stupid', so either second or third is the case.

For any of them there is no real point in keeping bringing star forts over and over in-thread. It won't magically change the setting to fit them in.
 
Last edited:
If star forts aren't already in use in setting then they don't work.

This is easy to conclude if you consider that cannons have been in use in the Empire for well over three centuries, and those were Dwarf cannons so pretty advanced ones, that it took a little over a century IRL for the basics of star forts to be picked up(and promptly developed) starting from cannons that barely qualify as that, and that the quest starts just after the Era of the Three Emperors which puts focus on things that mostly avoid much of what makes Warhammer Fantasy so different from RL.

So there is three options; even with several times as long and with more pressing reason to -because of far superior cannons- people just miss the obvious, it was tried and didn't work, or it exists and is used to the extent that it is useful and our level of abstraction simply doesn't have it come up. The first smacks too much of 'we are just better/they are just stupid', so either second or third is the case.

For any of them there is no real point in keeping bringing star forts over and over in-thread. It won't magically change the setting to fit them in.
I think your forgetting a few key facts here , first is that the cannons the empire had were not the super good ones the dwarfs had , in fact we had a whole mess to deal with from the dwaven guild of engineers because we got Valma to share what makes dwarven cannons so good , second and this is the big one here , cannons weren't that common like only Nuln and Altdorf made them and due to varius reasons they didn't spread far like the Era of the Three Emperors discouraging trade or preventing trade since your not gonna sell weapons to your enemy now will you or the fantasy gun control of the Ulrian and taalite faiths further got in the way of proliferation and wide spread adoption , remember Fredric got a prestige boost and two whole new titles for just making black powder weapons more common across the empire which goes to show how uncommon they were before
 
Last edited:
Back
Top