[] Plan: Strike at sea
-[] Line Loop - Likely to ensure ruinous casualties amongst Fleet forces, allowing Black Ark(s?) closer towards the coastline and then surround them after they get close enough for possible long-range reinforcement from Salkalten's walls.
-[] Leave the Army of the Forest South - While they will not aid in the battles at the coast, they will be able to better protect the interior of Ostland should the Druchii make a march south, as well as any other unforseen threats.
-[] Barbed Net - Let the flagellants spread out in the now evacuated coastal settlements beyond Salkalten. Any ships that attempt to raid there will find a horrible surprise, and the flagellants may well manage to put some of the Druchii down. They will not, however, be available immediately if fighting occurs at Salkalten.
[] Plan: Salkalten and Fist
-[] Crushed Anvil - Highest chance of causing actual damage to any Black Ark that heads for the coast, unknown casualties for Fleet forces, meant to attack Ark once it has beached itself and is forced into one place.
-[] Leave the Army of the Forest South - While they will not aid in the battles at the coast, they will be able to better protect the interior of Ostland should the Druchii make a march south, as well as any other unforseen threats.
-[] Sacrificial Fist - Should one or both Arks hit Salkalten, they will likely unleash deadly creatures and troops that could be, possibly, slowed by the presence of flagellants throwing themselves forward. Retain them for just such a purpose.
[] Plan: Salkalten and Net
-[] Crushed Anvil - Highest chance of causing actual damage to any Black Ark that heads for the coast, unknown casualties for Fleet forces, meant to attack Ark once it has beached itself and is forced into one place.
-[] Leave the Army of the Forest South - While they will not aid in the battles at the coast, they will be able to better protect the interior of Ostland should the Druchii make a march south, as well as any other unforseen threats.
-[] Barbed Net - Let the flagellants spread out in the now evacuated coastal settlements beyond Salkalten. Any ships that attempt to raid there will find a horrible surprise, and the flagellants may well manage to put some of the Druchii down. They will not, however, be available immediately if fighting occurs at Salkalten.
I'm in favor of "Crushed Anvil", Salkalten is built for this, the Hohenzollerns have brought their best, the smallest advantages have been built up, and if we win, eliminating the Black Arks is a massive gain. A method to prevent the Black Arks from retreat? I'm for that.
The Army of the Forest choice is not that hard for me. Keep the Army of the Forest away from Slakalten, because we do need that army for any other emergency in the Province during the fight against the Druchii. Without that army, what does Magnus have available to use if the province does fall under a beastmen attack? And the Army of the Forest could still fight druchii away from the coastal focus. Don't wanna make it easy for the druchii to reach Wulfenburg for Magnus. If all of Ostland's fighting troops are at Salkalten, the druchii should just avoid Salkalten.
What to do with the flagellants? We already removed the populations of the coastal lands. We know one druchii knew where to find Magnus. It is reasonable to assume the druchii will know the flagellants will be in the coastal villages if we choose to send them there. I say send the flagellants to the coastal settlements as having fighters in those places hopefully will grant even a tiny attrition loss, or needed delay on the druchii advance. Perhaps it will make Salkalten the target of both Black Arks due to the coastal settlements reducing the defenders at Salkalten, and having defenders in those coastal settlements.