except maybe as a kind of Rogue Trader Dynasty thing, but even then it'd get wiggly with the psyker stuff
I am pretty sure that it could work out as a rogue trader dynasty based on what we from the Owlcat game alone , rogue traders can sort if sanction psykers even one as heir though in that case they would have to be specifically sanctioned officially

Ostland would be rogue trader's protectorate realm , Wolfenburg its dynastic capital

The inquisition would also be manageable despite their greater power than the witch hunters for far more egregious rogue traders have gotten away with far worse
 
Like, the castle? Sure. The city? Depends on where we are in the Dynasty ranks.
Was thinking outside of Dynasty. And probably outside of Urgdug, since he has his own plot of land to care too atm.
Is there a guy in the castle that oversses the mundane day to day buissnes? Is 'the president' of our Capital someone in line with our visions...
Now I realize most of those are taken care of by our concil members... huh.
 
With this talk about stewards something came to me. As much as I love dynasty members being cool and fighting darkness etc., is Ostland too dependant on them even from an in universe point? Most obvious example is I think the military. Fred and Natasha are MIA, Magnus and Anna are out of province, if Arthur becomes incapable who will be in charge? I can see either Urgdud or Fred Jr stepping up but my point is system may be a bit too dependant on Hohenzollerns.

Now there is nothing wrong about house members being martially inclined, it's almost a must even. I'm also aware this whole situation is a result of several crises happening back to back but would it be really bad to have some high ranking military non-dynasty guy to pick up the slack. Surely there are few people around who are both loyal and competent enough. I honestly don't know if we have any sort of "Imperial General" other than maybe that military advisor von Raukov. There is no guarantee Hohenzollerns will always keep producing general type people even then dice/world/chaos can always screw us. Maybe we can try to create such a position later on?

Besides I remember Middenland expedition to MM was lead by such a general type guy, so I guess there is even a close/recent precedence for this in universe.
 
It's an increasing concern, certainly, though I would note that in the past, Grandmasters of certain powerful Knightly Orders have been given command responsibility. Or at least, it's expected with precedent. That was why Hertwig's Folly, or whatever it was, in canon happened because the too-young Elector wanted to run the battle and insulted the Grandmaster of the...I want to say Knights Panther? Either way, the Grandmaster expected to run the battle, the Elector whined and insulted him, so he didn't, and the battle went REALLY poorly as a result.

Grandmasters are a thing, Generals are sometimes a thing too, yeah. Plenty of mercenary generals after all, it's a known rank. Hochland has a General who is currently struggling between the nobles and what not, General Briggs, so yeah, Generals are a thing. Imperial General is a lord option in the tabletop, so...yeah. It's often a thing, but the Electors still go out and take command plenty, or at least participate in the battle. Especially if you're someone like Emmanuelle Leibwitz in canon, who straight up was not a combatant whatsoever, and had her people do that for her.

So far, however, yeah, the Hohenzollerns have been remarkably insular. It just hasn't been until now, with so many things happening in rapid succession and members being fully stretched in different directions that it's become an issue. In canon, you had certain Elector Counts leading their armies pretty much regularly, such as Boris Todbringer of Middenland, Gausser of Nordland, Leitdorf in Averland, but you still had Generals now and again running military things at times. It's just as likely/possible for nobility to be the generals regardless, however, very rare for a commoner to actually live long enough, gain enough accolades, survive political shenanigans, and then get the nod from the ruling Elector.
 
Can we just assume we do have a General per army running things whenever a hohenzolern is not around? Or even a acting general?
Sam for settlemnts really. Nobles in charge but they do elect/elevate a local to be competent aide just in case they need to leae someone when out and about.
It just. they not had a chance to shine in a while, or we outshined andstuff....
How does that sound?
 
While indeniably hilarious, I doubt even Alitg Anar would ignore summons from the Everqueen herself.
Eh. 50/50. Depends if he thinks he's getting sent on a mission to kill druchii.
thats not really fair, so much of WHF is ripping off tolkien to begin with
(though, so is every other fantasy setting)
What's the differrence between parodying/ripping off/ paying homage to?
Because WH definitely ended up as a parody at some point.(Cockney Orcs)
 
40K Crossover Idea - Inquisitorial File - Dragonofelder
I honestly thought that this was a 40K AU and that Frederick was piloting some kind of archaeotech Imperial Knight until the word BattleMech came up.

EDIT: Not that such an AU would be a *bad* thing...
I was working on a 40k crossover omake, specifically a Inquisition file about Freddy, but it didn't really work.
Expanded and tidied up!
+++ Thought For The Day: None are purer then those that hold the Emperor's own rage in their heart +++

Name:
Frederick von Hohenzollern

Titles: Elector Governor of The Ost Sub-Sector, Grand Commander of Ost, Warden of the Northern Systems, Prince of Vulfburg, Hero of The Nord Sub-Sector, The Steel Bull of Ost, Hero of Ost, Slayer of the Everliving, the Unkillable, Steward of the Third Sigmarion Fleet, Void Belly, Creditgiver, Baron Of Bolters, Count of Cannons, Creator of the Blue Steel Concordant

Father: Elector Governor Joseph Hohenzollern (Deceased, slain by Chaos Champion)

Mother: Anna Hohenzollern (Deceased, assassinated by Chaos Cultists)

Siblings:
  • Nine Brothers (Deceased, various)
  • Four Sisters (Deceased, various)
  • Lord Sir Captain Headmaster Urgdug Greatbellow Thunderbringer Daemonthumper Arkrippa Titanbreaker Deathcheater Castleshatterer Maelstrombringer Beastcrush Overfather Monstertosser Xenomasher Wormbreak Heartswallower Dragoneater Dal Bolg Tyrant Breaker Maw-Stomp the Tremendously Sizable the Governor of Trofurt (by own decree)
Official Spouse(s):
  • Lady Natasha von Hohenzollern, nee Romanov, of Kislev Sector
Suspected Mistresses/Lovers:
(Least likely candidates removed for brevity)
  • Elector Governor Ortrud Hertwig, of the Outermark Sub-Sector - Unconfirmed, Denied (by both parties)
  • Lady Johanna Fuerbach (Deceased)- Unconfirmed, Denied
  • Farseer Aurelion of Craftworld Ulthwé - Unconfirmed, Denied
  • Unidentified Eldar Exodite Queen(s) - Unconfirmed, Denied
  • Rogue Trader Genevieve Sandrine - Unconfirmed, Denied
  • Unknown Number of Kin abhumans - Unconfirmed, Denied
  • Moro Bramblefoot - Former Elector Governor of Mootworld - Unconfirmed, Denied (by both parties)
  • Inquisitor Marlisa Liesedotte
Official/Recognised Children:
  • Lady Alexandra von Hohenzollern - Current Acting High Tzarina (Sector Lady) of Kislev Sector
  • Archmagos Anna von Hohenzollern - Mistress of the Vulfburg Forge Complex
  • Lord Magnus von Hohenzollern - Heir Apparent, General of Ost Defensive Force
  • Cardinal Arthur von Hohenzollern - Cardinal of the Ost Sub-Sector
  • Oskar von Hohenzollern (Deceased, killed as child by [RESTRICTED: XENOS DIABOLIS])
  • Pskyer Neonate Agatha - Part of Inquisitor Draken's retinue
  • Pskyer Neonate Alisa - Part of Inquisitor Draken's retinue
  • Logan von Hohenzollern - Scout Marine, Wolf Knights Chapter
Notable Campaigns:
  • 2nd Salkal Reclamation - Imperial Victory, recovery of important port system from Nurglites, revenge for previous defeat and death of former Governor
  • Nord Plague War - Imperial Pyrrhic Victory, Traitor Governor slain, Nord Subsector saved from Nurglite corruption
  • Threefold War - Imperial Victory, Sector Capital Nuln saved from Greenskin and Khornate invasion forces
  • Bloodless Crusade - Imperial Victory, defeat of [RESTRICTED: XENOS DIABOLIS], Shadow Worlds purged
  • The Secret War - Exodite Victory, death of mutant warleader
  • Karan Ungorian Reclamation - Ankorite Holds League/Imperial Victory, lost world reclaimed
  • Eonir-Loren Crisis - Exodite Victory, ????
  • Battle of Salkal - Imperial Pyrrhic Victory, Drukhari raiding armada repelled, Frederick & Natasha von Hohenzollern captured, believed alive
  • This AU takes place just after the Age of Apostasy - Magnus The Pious is a student (not directly) of Sebastian Thor's teachings.
  • The Xenos Diabolis mentioned are, of course, Necrons. To be specific, Phaeron Zacharias the Everliving of the Nekrak Dynasty. His seeing Frederick as his brother was just Necron madness. Yeah. Madness… Anyway, this is technically the first time the Imperium deals with Necrons, but it was so redacted, it gets forgotten.
  • Is Freddy under Inqusitorial investigation for hanging out with Abhumans and Eldar so much? Yes. Does he care? Very yes, he's not stupid.
  • Sigmar is a saintly figure, although few can agree on the details, aside from the fact he was the one to unite the sector under the Emperor.
  • People are very confused that Freddy and Nat are happily monogamous. Like, no side-pieces at all? Inhuman, for their societal level.
  • Some bits that were cut out, including from the History section -
    • One of the many quirks of the Sigmarite Sector is that the Governors of the Sub-Sector, and even the Sector as a whole, may be voted in and out of office by their peers. Despite the tradition being fiercely defended, power changes are rarely bloodless.
    • The Governor has, it has been confirmed multiple times, no genetic relation to the Ogryn subspecies
    • The tenth son of Governor Joseph Hohenzollern, Frederick was banished from his father's court - unconfirmed reports suggests minor blasphemy being the cause - to the Knight World of Jegow...
    • ...diplomatic marriage to Natasha Romanov, sister of Kattarin Romanov, Tzarina of the Kislev Sector. Despite the match being political, it's clear that the two are exceptionally close, and any rumors of dalliances by either are often only that - rumors.
    • …long held rumors about the Romanov's history of witchy has not been seen in their children, although…
    • ..., as well as a large force from Kislev, lead by Tzarina Romanov herself. The vengeful von Hohenzollern lead this crusade-sized force into the "Shadow Worlds" of the Sub-Sector, intent on reclaiming his lost worlds and destroying every Necron Tomb World...
    • …bizarre report involving the Kin Guildmaster Jonun Bugmon. The apparent drinking-contest was won by Von Hohenzollern (Proof of humanities' purity of body, compared to the abhuman Kin) and resulted in the Bugmon Brewers Guild settling on Vulfburg…
    • …clear signs of psychic power. Von Hohenzollern made the unprecedented act of personally handing over his newborn children to the Blackship, although he would utilize his connections within the Inquisition to ensure the two would eventually be taught at the Astra Telepathica campus within the Altendorf system - which itself began to receive a substantial amount of funding from the Governor's personal fortune…
 
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This is kinda absurd, I stopped reading this when we got captured and vaguely hoped to be able to skim through until we got back to the actually interesting parts of this quest, but nope we are still on the stupid ark.

I've seen the comments complaining about it, I've seen the author notes acknowledging the complaining, and I wrongfully thought this last chapter, 22k words. Would have been it, given the whole final day before escape.

I know that it might be because it rolled poorly but now we are stuck in the stupid ark for more time and ima drop this story for months again.

Genuinely even with the bad rolls there was no need to keep us on the ark, I'd have much preferred if we'd escaped but were actively being chased while dying than more of this.

It's not interesting at all, it's nothing like the rest of the quest I enjoyed and it's a slog to read through with bloated paragraphs.

I feel like an ass for saying it but I just have to, because more than that I feel like I wasted several hours of my life reading this out of some bitter hope we'd go back to the empire building parts

Edit- and you could have you know, lied about the bonuses or done anything in your author power to get the story out of the ark arc, you had options.
 
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Eh. It's not worse than Mt. Vietnam.


No. Why quest when you you could just read fanfic then?

I didn't enjoy the mt.vietnam either, I outright didn't read most of it. And one thing being worse doesn't make this thing better.

And I read quests like I read fanfic, they aren't different in my mind and plenty of quests forgo dice and just do narrative choices. And even when they have dice, what goes wrong and what happens because of those mistakes is still up to the author.

There were and always will be options for bad rolls that progress the plot or move us forward. Like having Fredrick and Co cursed or characters losing limbs and getting maimed but still escaping or getting closer to escaping.

Things that'd have consequences later and in a different manner than the ark people are already complaining about and have been complaining about for months. If something had happened that we'd need to spend actions on later I'd have been upset but also happy, instead I'm just upset.

Off the top of my head, Fredrick losses necklace and everyone thinks he dies back home.

He loses the runefang and will need to deal with previously mentioned issues about his elector count status.

He loses the gauntlet.

The handmaiden gets grievously wounded and they struggle to keep her alive, or any of the characters do.

What shouldn't have happened Is more of this ark and what I can only presume this happened because the author thought 'what would the audience think is the bad outcome here' and wrote it.

Edit - and my genuine forlorn hope was that we'd cut to magnus like 8 chapters ago and then like 2 turns later or however long a year is Fredrick and Co would just show up and we'd get an explanation of how they escaped and then journeyed back home without needing to see or experience this ark over so long irl.

Have it happen offscreen while we do magnus stuff and then switch back to Fredrick's POV when he makes it back, and at this point he has to because we have wasted too much time on this for him not to.
 
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Okay. So.

First off, you shouldn't feel like an ass for not liking something, that makes no sense at all, and literally no one would or should blame you on that. Insulting my writing, that again comes to taste, and while I can disagree, I'm pretty sure that nothing I say is going to convince you of anything. You skim what I write, you dislike what I write, as evidenced by the massive edifice of Karak Ungor you dislike, and this arc of the quest that appears to be taking somewhat similar shape is one you also dislike heavily. I am offering something, and you just don't like it. That's fine. I'm sorry that you've wasted your time here. You also dislike one of the most major parts of the entire quest, Karak Ungor, which should have given a reasonable expectation to how the quest is run with regards to rolls and consequences in longer form, noted. You think that the latest paragraphs are bloated, I disagree, but that's a matter of taste. You find a great deal of what others seem to find interesting, boring, understood.

Edit- and you could have you know, lied about the bonuses or done anything in your author power to get the story out of the ark arc, you had options.

Lying to the players about the bonuses...no. Not only no, but hell no. Authorially pushing the quest out of a place just because...also no. We go where the dice ended up going. That's how it's been for a while. In fact, practically the entire quest.

But let's be clear.

A significant reason for the quest taking as long as it has IRL, is because of a vast array of IRL issues. I'm sure that if I could just pump out an update every other day, things would be different, it wouldn't feel very long at all. That's the consistent issue I keep seeing here, oh we've been here so long IRL, so exhausting, so long.

You know why?

Because a lot of the time, my life in the real world is a fucking nightmare. I have to take care of an elderly parent who is immunodeficient, blind, wheelchair bound 90% of the time, and twice a day undergoes manual involved treatments which they cannot do themselves because they are blind. This past year, I have accompanied this parent to dozens upon dozens of doctoral visits this year alone, which involves driving to, sitting in, and driving back from doctoral visits which overall can rip enormous chunks of hours out of the day, especially on days we go get labs or have to do individual studies. I get to hear lots of fun things like 'we think it may be this devastating neurological disease you've gained, or this one' or 'I'm sorry, but the sheer scarring from your multiple surgeries appears to be creating an excess of scar tissue and damage which is causing internal blockages and bleeding' but most importantly and most commonly 'this isn't about healing, but maintaining'. We have had to go to the emergency room multiple times, as well as the ICU, in the past few handful of months alone. A good portion of my time, weekly, is spent driving to and from the pharmacy to pick up medicine for them, as well as handling cooking, cleaning, laundry, grocery shopping, and more. We had to deal with insurance getting cut out from under the parent as well, and now we're having calls involving medical bills bouncing right up near the 40k dollars for a single month of treatments alone. Christ almighty, just today they had a fall which nearly made me have a heart attack because of how close their head came to hitting the mantle, and a short time ago they had one which involved them calling me at 3AM to rush to their side and find them face down in a pool of their own blood from a head wound, blood that I soon enough had all over my hands as I had to help them up. And you know what? Doing all of that, every single day, watching the parent I love struggle so much sort of takes a toll on the old mental health and motivation to write, and it makes it so that when I can write is when I write, which means that it does in fact take a while between updates sometimes. When I have the hours in the day to do it at all.

So yes.

It sometimes takes a bit between updates, and I know that makes the arcs stretch on and on sometimes, and the reason behind that is, I am not going to compromise the writing or quest by fudging rolls or forcing the quest to go on pure narrative when I have made it a firm commitment to respecting the dice as they go for going on for years and years and years since I first started the quest. So I write what I can write when I have the mental capacity to do so at all.

You also appear to have missed or simply don't think that it came soon enough or thoroughly enough that Magnus literally showed up in the update, with part of the vote specifically focusing on what he's doing back in Talabecland. Skimming strikes again. Magnus and the rest are getting featured, have been getting featured, have received a number of updates showcasing them doing things, and are now commanding troops in Talabecland this very instant. Empire building is not happening for Magnus either, in fact, because of the beastmen.

I am sorry that my life's reality and the results it has on my ability and opportunities to write has caused the quest to extend in portions that you dislike, to the point of dropping the quest for months at a time. I'm sorry that the way I write, to try and entice and describe interesting people and places and cultures and circumstances even if particularly evil, you find bloated and uninteresting. Given how my life is going, please expect to continue having to do so for quite some time yet, seeing as the parent's health practically seems to only ever be on the slow decline, even with the major potentially life threatening but potentially beneficial surgeries we have coming up in some months time. If those go well, expect the quest to slow down even further as I adjust to months of even further reduced mobility for the person I essentially live my life for taking care of. If it goes poorly, expect me to never return to writing the quest at all, or any other project again.

You do not like my writing, you do not like my consequences that I interpret from the dice, you do not like my narrative direction that I interpret from the dice, you wish me to lie, inflate, or otherwise for things regarding the dice. The thing is, I don't think I'm going to be able to change any of these things in a way that will satisfy you. I truly am sorry that you found my quest interesting in the past and no longer do so, and I treasure and appreciate the time you used to enjoy it, and wish that you can find something else to enjoy that isn't this. But given that one of your major issues is the forsaken long length of time IRL it is taking for things to progress, there just really isn't anything I think I can do for you right now. I wish you nothing but luck and good fortune and good reading elsewhere. Sorry that I disappointed you too many times.
 
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Edit- and you could have you know, lied about the bonuses or done anything in your author power to get the story out of the ark arc, you had options.
The entire point of a game and it's rules is that all sides abide by them. That restricts the QM as much as it does the players.

That you even proposed this is so far beyond missing the point that frankly you have no basis to cast shade on the rest of this endeavor. Your perspective is utterly wrong, and leaves any feedback you may mete out in hypothetical good faith poisoned as a result.

If you're not here for the game, then it just isn't for you. The rest of us are, for better or worse.
 
I didn't enjoy the mt.vietnam either, I outright didn't read most of it. And one thing being worse doesn't make this thing better.

And I read quests like I read fanfic, they aren't different in my mind and plenty of quests forgo dice and just do narrative choices. And even when they have dice, what goes wrong and what happens because of those mistakes is still up to the author.

There were and always will be options for bad rolls that progress the plot or move us forward. Like having Fredrick and Co cursed or characters losing limbs and getting maimed but still escaping or getting closer to escaping.

Things that'd have consequences later and in a different manner than the ark people are already complaining about and have been complaining about for months. If something had happened that we'd need to spend actions on later I'd have been upset but also happy, instead I'm just upset.

Off the top of my head, Fredrick losses necklace and everyone thinks he dies back home.

He loses the runefang and will need to deal with previously mentioned issues about his elector count status.

He loses the gauntlet.

The handmaiden gets grievously wounded and they struggle to keep her alive, or any of the characters do.

What shouldn't have happened Is more of this ark and what I can only presume this happened because the author thought 'what would the audience think is the bad outcome here' and wrote it.

Edit - and my genuine forlorn hope was that we'd cut to magnus like 8 chapters ago and then like 2 turns later or however long a year is Fredrick and Co would just show up and we'd get an explanation of how they escaped and then journeyed back home without needing to see or experience this ark over so long irl.

Have it happen offscreen while we do magnus stuff and then switch back to Fredrick's POV when he makes it back, and at this point he has to because we have wasted too much time on this for him not to.
You have no idea what it means to take part in a quest. Much less make one like this. The GM is never required to make things go swimmingly, and if anything Torroar has been quite generous with bonuses and gifts.
 
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lie to the voters well thats one way to destroy trust quickly, and even if somehow torror was able to keep that secret they might of let it slip.

you have no respect its alright not to like something but to suggest the writer does something like lie to the voters you have no right

also this is a game at the end of the day not a fanfic it has rules and you go by those rules
 
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Staff Notice
You skim what I write, you dislike what I write, as evidenced by the massive edifice of Karak Ungor you dislike,

I dislike some of your writing, like the death magic twins or parts of the karak ark, when I said I skimmed it I meant that it was the only ark in which I skimmed parts of it like I am now skimming parts of this one.

I do not appreciate you making all encompassing statements about my opinions, I would not have read so far, or commented at all if I did not enjoy this story.

When I said I wasted my time I meant it, but only in that I wished I had waited longer for this ark to have ended. I caught up and got reinvested only for it to end where it began, and I felt and feel like I almost shouldn't have picked it up again at all.

When I mentioned bloated paragraphs I didn't mean 'make them less words' I meant 'press the space bar and separate the them it's hurting my eyes on my phone'

Lying to the players about the bonuses...no. Not only no, but hell no. Authorially pushing the quest out of a place just because...also no. We go where the dice ended up going. That's how it's been for a while. In fact, practically the entire quest.

Lie was admittedly a poor word choice, but all of the bonuses save the martial ones are pulled from the narrative, which means they are made up. And even without touching the actual rolls or bonuses you choose how those failures effect the plot and what happens.

It wasn't the dice who decided to throw Fredrick back into basically the same situation he was earlier, it was you. There were a myriad of ways the failure could have played out that would have been different or more interesting than putting him in another prison.


It sometimes takes a bit between updates, and I know that makes the arcs stretch on and on

I don't care about your update speed, I only mentioned how it affects how the story feels and mentioned a way it wouldn't have felt like that with exactly the same update speed. I.E not having the updates be this and have it happen off screen.

that you didn't do this is your choice. I mentioned my preference with no expectation it'd be followed.
You also appear to have missed or simply don't think that it came soon enough or thoroughly enough that Magnus literally showed up in the update, with part of the vote specifically focusing on what he's doing back in Talabecland. Skimming strikes again. Magnus and the rest are getting featured, have been getting featured, have received a number of updates showcasing them doing things, and are now commanding troops in Talabecland this very instant. Empire building is not happening for Magnus either, in fact, because of the beastmen

I did in fact read this, I brought up having the story focus on him specifically because these parts were my favorite. I was upset earlier in this arc that the dwarfs arriving after the battle was skipped over. I love the fighting with Logan as well.

And the beastmen preventing empire building is patently untrue, it'd be army management sure but that's also a fun part of this quest. And it's not like the province stops doing things when beastmen show up or no one in the setting would get anything done.


I am sorry that my life's reality and the results it has on my ability and opportunities to write has caused the quest to extend in portions that you dislike, to the point of dropping the quest for months at a time. I'm sorry that the way I write, to try and entice and describe interesting people and places and cultures and circumstances even if particularly evil, you find bloated and uninteresting.

This is needless, and not what I was complaining about, take as long as you need to write or update. I enjoy the way you write I wouldn't read it if I didn't, I dislike choice sections that are currently getting far more focus than I'd prefer. If we had one section with Fredrick and Co and the rest of the chapter were magnus POV (the inverse of what we have now) I would have had no complaints and the same things would be happening in the story over the same time period irl and in universe.



You do not like my writing,

This is untrue, I wouldn't have read this much of it if I did. Even with how the quest is going I plan on returning to read more, and will likely take a look at the canon side-stories.
 
I do not appreciate you making all encompassing statements about my opinions, I would not have read so far, or commented at all if I did not enjoy this story.

When I said I wasted my time I meant it, but only in that I wished I had waited longer for this ark to have ended. I caught up and got reinvested only for it to end where it began, and I felt and feel like I almost shouldn't have picked it up again at all.

When I mentioned bloated paragraphs I didn't mean 'make them less words' I meant 'press the space bar and separate the them it's hurting my eyes on my phone'

My apologies, but considering the sheer significant contribution to characterization and overall experience for the quest's purposes as a writer and for readers, stripping Karak Ungor out entirely is a rather strong condemnation of my writing and the quest as a whole. You yourself said that you practically skipped most of it, and as a writer of the quest? That's really, really not a great thing, considering the fact that this section is shaping up to potentially have the same sorts of lengthier content. It's a solid limb of the entire edifice, and previous mentions of skimming in the post are easily misconstrued as to mean skimming in general due to lack of interest in the quest overall.

And I acknowledged that you wasted your time, and apologized to you that you felt you had, because I recognized that you meant it. The issue is, you wanting me to just skip forward or otherwise just isn't what's been happening, or going to happen. I sincerely wished that you didn't get reinvested if it's going to cause you continued pain, because I genuinely do not want that for you, and I know that it's liable to happen at this rate given how the quest is currently traveling.

Bloated paragraphs is a difficult thing to parse for specifics, but pressing the enter key and breaking up the paragraphs is a piece of potentially constructive criticism that just saying 'bloated' doesn't communicate. Plenty of those paragraphs do not function necessarily nearly as well if haphazardly chopped into halves or further fractions.

Lie was admittedly a poor word choice, but all of the bonuses save the martial ones are pulled from the narrative, which means they are made up. And even without touching the actual rolls or bonuses you choose how those failures effect the plot and what happens.

It wasn't the dice who decided to throw Fredrick back into basically the same situation he was earlier, it was you. There were a myriad of ways the failure could have played out that would have been different or more interesting than putting him in another prison.

If we're going that route, yes, everything is made up. Including the parts where certain preparations and prior narrative decisions have to, by right, impact the bonuses and maluses that are potentially provided. Such as one character being more tired, the power of rage, investment by Slaanesh, desperation, wounds, and so on. In general, I try to keep these things reasonably understandable in terms of addition or subtraction as averaged and described in every other past encounter. So again, simply deciding that a bonus should, be so much higher isn't a decision that can just be decided on an idle whim. Other actions causing stress, failing concentration, pride, and otherwise as well. I'm not going to decide that a character who is a powerful Cultist of Slaanesh and a Supreme Sorceress is going to simply have worse preparations and bonuses for herself, and I'm not going to decide that the player's sorceress ally should somehow have huge power with which to completely overpower her sister or the other sorceresses presence, especially while exhausted.

"it wasn't the dice who decided to throw" is exactly and precisely incorrect. It was the dice, with me writing along with the results of a particularly prideful sorceress who has long taken sadistic joy in fucking with her sister's life and possessions, as well as transferring anger and a desire to cause pain to one of the main links remaining to said sister who has for the moment disappeared from her perception. It was the dice deciding that she was prideful enough to have Frederick dragged away while she alone tried to target the rest of the escapees, and as a result, failed. You can say that there were a myriad of ways that the failure could have played out, and be correct, but where this issue falters is where the dice ended up going. If the rolls had been better by a good margin, the escape would have been complete into the streets. If they had been worse, they would possibly not have made it out of the temple at all. If they had been stunningly good, they could have gotten all the way to the enclave and then possibly headed towards the docks immediately. But that's not where the dice decided to go, and where I ended up writing the results. Because there are different possible margins for differences in success and failure, and different results that come about based on what the dice roll. Also, I think you might have skimmed the update this time, because saying that it's basically the same situation is incredibly, extremely wrong.

In the first, Frederick had an ally, a strong one, with connections and resources and knowledge about the Ark and its inhabitants. His wife and few allies were estranged, alone, trapped, and without any recourse but to go down fighting if help didn't come for them. The Druchii were restoring order and control, and reasserting themselves slowly but surely and squeezing down on the throats of those who would do otherwise. Frederick was able to go about as he wished, drink, sleep, discuss, plot, and more, plus ended up being able to rescue yet another ally, for a time, as well as help a child keep her soul, which is something that Frederick would as characterized by player decisions for 9 years now, probably be pretty loathe to not do.

In the second, Frederick is isolated, yes, but the overall commander of the entire Ark has just kicked off a massive anarchic rebellion but isn't actually running it because of her neuroses and mind being cracked by the effects of Frederick+allies, her sorceresses are depleted in numbers somewhat, part of the Ark outright broke, there is massive fighting going on everywhere, and the party including his wife has boosted up massively with rescued Asur slaves, a Handmaiden, Kerillian, and are on an Ark falling into chaos such that they are able to actively go out and fight in the streets.

These are radically different situations in every single regard save for the fact that Frederick is in the Tor of Dominance, and even then, very different circumstances as well.

You and I have absolutely different beliefs about the dice, I think, and that may well be irreconcilable between how I write and what you prefer.

I don't care about your update speed, I only mentioned how it affects how the story feels and mentioned a way it wouldn't have felt like that with exactly the same update speed. I.E not having the updates be this and have it happen off screen.

You can't say you don't care, and then mention how it affects how the story feels, a way that you specifically dislike. The specific centering of the main POV at this time is the one it has been, and switching it may well have ameliorated your distaste, it may well not. But saying that you don't like how the story feels, and mentioning the update speed, and bemoaning the months it has been, does rather strongly imply a connection there. Even if there isn't one for you, the construction of your words would imply otherwise when I'm reading them.

I did in fact read this, I brought up having the story focus on him specifically because these parts were my favorite. I was upset earlier in this arc that the dwarfs arriving after the battle was skipped over. I love the fighting with Logan as well.

And the beastmen preventing empire building is patently untrue, it'd be army management sure but that's also a fun part of this quest. And it's not like the province stops doing things when beastmen show up or no one in the setting would get anything done.

That's great, but that's still only going to be a part of what is happening going forward. The Ark is still going to feature, and quite heavily. I'm glad that you're enjoying the portions not focusing on Frederick and the Ark, but I'm sorry to say that it's just not the sole focus of what the writing is at the moment.

This is needless, and not what I was complaining about, take as long as you need to write or update. I enjoy the way you write I wouldn't read it if I didn't, I dislike choice sections that are currently getting far more focus than I'd prefer. If we had one section with Fredrick and Co and the rest of the chapter were magnus POV (the inverse of what we have now) I would have had no complaints and the same things would be happening in the story over the same time period irl and in universe.

As you yourself mentioned, others have complained about the amount of time the arc overall has been taking, and I'll admit, reading your comments finally got it to bubble into a solid bit of emotional response meant for a wider spread than you, so in that regard, my apologies, but I've gotten pricked and poked about update speeds before in the past, and after nine odd years, it starts to add up. At this point, reading your comments is just telling me that you just aren't engaged with Frederick and the rest, and that's fine, but coming in and saying that things are uninteresting and boring and you're sick of it and you've wasted hours of your life because of it? What am I supposed to do with that? I mean, truly? The paragraph lengths are written on a laptop, not mobile, so shaping them for the latter just isn't really high on my list of priorities, so on that front I'm sorry but I really don't think that'll be changing much at all. I feel engaged writing what I write, and at least some larger portion of the quest's readership do as well, so flipping out and away entirely isn't really something that I feel tremendously engaged or inspired to do. On the one hand, it's technically constructive to know that a percentage of the readers of the quest do not care for the majority main focus of the quest. On the other, the only reason this quest has actually lasted as long as it has is because of passion for it, and if I started directly shifting heavily away from the topics that I'm still passionate about and care about and think are interesting or at least engaging enough to write about, then I probably just won't be writing much at all.

This is untrue, I wouldn't have read this much of it if I did. Even with how the quest is going I plan on returning to read more, and will likely take a look at the canon side-stories.

I want to believe this, and I'm happy that you feel interested enough to engage in it again at some point in the probably distant future given how this arc has been going, but you don't like Karak Ungor, you don't like the Twins, and you really, really don't seem to like this arc either. One has massive implications for the rest of the universe and quest and dynasty as a whole, another is a pair of characters that I put a good bit of effort and care into crafting and writing for, and this latter portion is a mixture of both considering the whole cast of characters outside of the dynasty involved that I've tried to dig into and invest the players into. Telling me that you dislike, disregard, and have a distaste for these things is a strong indictment against my writing, even if you like other portions, one way or the other.

However.

You are not required to like 100% of what I do, and that's perfectly fine, as I said. And I still maintain what I said earlier, that you should not feel like an ass for not liking a piece of fiction. There are plenty of works on SV and SB and beyond that plenty of people go gaga for that I just bounce right off of, or find too gritty, or too squishy, or simply so complex that I'm bewildered to a point beyond being able to enjoy it. So I really do sympathize with you here. But honestly, I just don't know how much you're going to like or enjoy about what's going to be written for at least the next few updates except for the Magnus sections which I intend to include. And I don't want to waste your time, or anyone's time, if they don't care for my writing or the quest. There are wonderful Warhammer quests on this site who most likely don't have nearly the issues that I apparently do in engaging your interest.

But truly, at this point, it's just...like...you really don't like how things have gone.

I accept that, but disagree that they 'should' have gone some other way given the dice.

There's really nowhere to go from here except just kind of wave at each other, and accept these differences, and...move on, I think.
 
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I have a question why do you think things would of gone different if it was narrative choice all of the events that happened make sense for the characters as they are written like oh yeah a dark elf ditched us cause it was to much of a risk sounds very dark elf for example and the dark elves capture us for more toture
 
I have a question why do you think things would of gone different if it was narrative choice all of the events that happened make sense for the characters as they are written like oh yeah a dark elf ditched us cause it was to much of a risk sounds very dark elf for example and the dark elves capture us for more toture
If Torroar was making purely narrative choices then Freddy would have died ages ago.
 
@torroar

Personally, I am happy things went wrong. It always ruins my... I'm not sure what the proper word for an interactive work like a quest would be, but let's say "Suspension of Disbelief"... when nothing goes wrong, or worse, nothing is allowed to go wrong.

Like if you just kept rolling until Freddy had a string of crits successes or something.

Or the PC is allowed to have so many bonuses and rerolls that anything less than than a string of 1s results in victory.
 
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