Until I see what she had actually done, I think the thread needs it more :V

To be fair, there had to be a time when we'd work with an administration that wasn't in our favor. And it's going to be something we're going to have to deal with it. Part of being a minister or a commander or any other high-ranking government portfolio is awareness that frankly not everything the government does will align with the endgoals of our private fiefdom. Such is life. I honestly think people are overreacting a little, with the whole "BUT THE PRESIDENT WENT CRAZY" and "WE WILL RUIN THE OFFICE IF WE DON'T GET THE THINGS WE WANT". Like, that isn't how civil service works people, chill.
This is, to be fair, true.

Most of us disapprove of the idea of politicians firing all the management of senior branches of government and appointing their own cronies. Well, the flip side of that is that if the politicians DON'T do that, they have to be able to trust that the civil service will faithfully attempt to execute their lawful orders. Even if said civil servants disagree with those orders, or think they are stupid, the politicians have to be confident that they can turn their back on the bureaucracy they've been elected to lead, without said bureaucrats planting daggers in their back. This is doubly true for a 'civil service' organization with as few checks on its power as Starfleet. Even if Starfleet's own political sympathies lie against N'Gir, and even if the prevailing sentiment among Starfleet officers is that N'Gir is inept or inferior, Starfleet has to remain neutral and avoid interfering in her ability to run her government- including us.

[Unless she turns out to be a literal shapeshifting spy or something, yeah. :V ]

It's more that we haven't had a positive interaction with her and are therefore assuming the worst about her.
I think that the lack of positive interactions to date is playing a role, yeah. It's like, she's NEVER been nice, she's NEVER shown any sign that she views us as anything other than a rival for power that she has to work with because we have a lot of muscle.

Showing that she trusts and respects the Qloathi justice system and is willing to voluntarily submit Federation personnel to their inquiries was a good show of respect for an affiliate that is likely to join the Federation as soon as the hold on new members lifts.
The problem is that it also exposed a Federation official to being turned into a scapegoat by the affiliate species' politicians. And what did N'Gir expect to happen if T'Rinta had been found guilty by the Qloathi- that is, if their consul had succeeded in making this a show trial to deflect responsibility for their own actions? Would we have had to strip her of her command? Throw her in a Qloathi jail?

One thing that's been noted is that the head of Starfleet generally goes to bat for captains to protect them from harshness on the part of the Council. This is very important when we deal with difficult situations far from help. And they can handle those situations as best as they can, without having to worry about getting bludgeoned by civilian authorities for doing the best they can.

If the president started stepping in and overriding that policy on a more regular basis, we would have a serious problem on our hands, and one that would give Starfleet captains a strong incentive to avoid responsibility for anything as momentous as a huge colony dome explosion.

Those were some ill-considered words, but you know what, it was a stressful situation and she was speaking in private and likely trying to reassure herself of her authority in a tense situation. "I might have done," is mere wind after the fact.
Yes- but it's very alarming wind. Either N'Gir is a blowhard who says things she knows she can't back up (which is likely to cause trouble), or she actually thinks it reasonable to behave as though such a move is appropriate (which is likely to cause even worse trouble, if Starfleet ever turns out not to be invincible).

One of the things people should keep in mind is that as an Expansionist, sh'Arrath was an ideological ally to Starfleet. Whereas this President has a different set of goals and priorities. And now that she is riding high on the completion of the Arcadian War, and importantly now that the Caitian elections are complete, and with the original Four bloc holding elections in 2318, now is a prime time for her to start getting her agenda done.

Not all of those items will make Sulu a happy man, but then this is why I've said that most Starfleet officers vote Expansionist.
I honestly don't mind N'Gir enacting policies that make sense in the long-term interests of the Federation. I object when she shows willingness to break down the internal bonds that hold major Federation institutions together, or when she shows profound ignorance of matters she's staked her own political fortunes on (e.g. the Licori War).

To be fair, I think that with N'Gir and the Licori War, you may have given us the president we deserved. ;) After all, there was a wide consensus in the thread to fight the war, so you could hypothetically have asked yourself: what kind of Federation politician would be as willing to go to war as the 'tougher' people in the thread would? And the answer is, one who's willing to stake a lot of prestige on the idea that the military can squash the Licori quickly and easily. Combine that with N'Gir's background coming from a Federation member world that joined less than ten years ago, and most of the pieces fall into place.

If we get pushed to far we can always destroy her career with a few words in the right ear like Doctor Who did.

"Don't you think she looks tired?"
I suspect that doesn't work as well in real life. :p Also...

Leslie:

"Taking my rank insignia off for a minute, and speaking purely as good old Eddie... You're forgetting something important. President N'Gir is a cat-alien who's covered in purple fur. Well okay, not literally purple, at least not by my standards of purple. But still, you get the idea. She's a cat-alien! I have no goddamn clue if she looks tired or not! Neither do most of the Amarki, Andorians, Apiata, Betazoids, Earthlings, Indorians, Rigellians, Tellarites, and Vulcans I know."
 
"Taking my rank insignia off for a minute, and speaking purely as good old Eddie... You're forgetting something important. President N'Gir is a cat-alien who's covered in purple fur. Well okay, not literally purple, at least not by my standards of purple. But still, you get the idea. She's a cat-alien! I have no goddamn clue if she looks tired or not! Neither do most of the Amarki, Andorians, Apiata, Betazoids, Earthlings, Indorians, Rigellians, Tellarites, and Vulcans I know."

Also, the word that would likely cost her her job is "battlecruisers," not some weird comment about her age
 
"Oh that's easy. get another member of her species to say it to the right ear and voila.":p
Okay, as long as you're joking and don't seriously expect that to be a silver bullet that sinks literally all politicians.

Also, the word that would likely cost her her job is "battlecruisers," not some weird comment about her age
Yeah. That would, at least, get the Pacifists lined up against her pretty well, though the Hawks might actually approve. What coalition does she rely on for her majority again?
 
Given the dislike for 'Her Catness', I'm now imagining the thread reaction if we got a Pacifist President - right before the first Cardassian War kicked off.

I don't recall, do Federation Presidents have a number of terms limit (like USA) or they keep going until their party loses power (like Australia)
 
Combine that with N'Gir's background coming from a Federation member world that joined less than ten years ago, and most of the pieces fall into place.
I think that one of things we should note is that N'Gir isn't a Federation politician, not really at any rate. She's a Caitian politician who also happens to be the current Federation president, and we know the Caitian government and their military are often at odds, at least as far as we've seen.

It's very possible this is the mindset that she's acting with, one that really doesn't help because as much as Starfleet serves as the united armed forces of the Federation, they also serve a very large number of civilian duties in space.
 
Given the dislike for 'Her Catness', I'm now imagining the thread reaction if we got a Pacifist President - right before the first Cardassian War kicked off.
I think there's a tendency within the thread to at least recognize the Pacifist Party as principled opponents of Starfleet's military mission- worthy of respect, although we have a tendency to fall into breathless "but that's TREASON!" outrage if the Pacifists hold back during wartime.
 
So obviously there's some reason why they don't build faster cargo ships. Rather than look at your result and say, "Oh, we should do that," I feel like it's our responsibility to come up with an explanation, Marvel No-Prize style, of why everyone uses slower cargo ships.

Except the Apiata, who do in fact use fast engineering ships as substitutes for freighters.

well an easy one off the top of my head, it's the sweet spot of diminishing returns power wise. Take advantage of very specific warp dynamics that don't really work at high warp and you can get to warp 5 on a fusion plant. Even doubling the size of the engine wouldn't get it that much faster so you can have your powerplant and engine take up most of your vessel to hit warp 5.8 or you can plod along at warp 5 or so with a nice big hold.

antimatter powered cargo haulers is an idea that gets bandied around a lot, but ultimately it's just not worth the cost. cargo ships use a lot of tricks to get the most out of the warp 5 sweet spot, and the warp dynamics of high warp do not play well with maximizing cargo space so getting a high warp cargo ship is universally too expensive to be worth it. You'd end up with ships twice as fast, but only a third as many at most.
 
Yeah. That would, at least, get the Pacifists lined up against her pretty well, though the Hawks might actually approve. What coalition does she rely on for her majority again?

In the Arcadian Crisis, it was the developmentists, hawks, mercantalists, and some expansionists for the sake of solidarity.

Pacifists put up a holy fight against it. We used to think that there would be a development-pacifist coalition government back in 2312, but now? There's bound to be a rift between them, or at least between the Stesk and N'Gir.
 
Given the dislike for 'Her Catness', I'm now imagining the thread reaction if we got a Pacifist President - right before the first Cardassian War kicked off.

I think there's a tendency within the thread to at least recognize the Pacifist Party as principled opponents of Starfleet's military mission- worthy of respect, although we have a tendency to fall into breathless "but that's TREASON!" outrage if the Pacifists hold back during wartime.


I think a Pacifist President would be fantastic, so long as it's the same kind of Pacifist who gave us the legislation that put boots on the ground and that ground the Syndicate to dust, who stood up in opposition to N'Gir's lack of proper negotiation and lack of military strategy, and who offered us the Constellation refit that we all wanted but didn't have. Rather than the straw man peace at any price Pacifist that we sometimes imagine them to be.

Basically, let Stesk be the President we know he can be.


Frankly, the Pacifists have given us the least trouble out of all the original parties so far.
 
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All the political parties can be reasonable. They each represent different aspects of the UFP. It's the extreme people that we should be careful about.
 
N'Gir doesn't seem to be an extremist, she's just obnoxious towards Starfleet personally, prone to self-aggrandizement, and seemingly a bit clueless about military concerns.
 
The T'Mir does this already without cloaks.

Once we get the Keplers up, a blooded/veteran Kepler will do just fine.

Probably not. It's begun, and it means that a Sol decapitation strike will not be lethal... When it is complete.

Critical ship infrastructure means milspec warp drives, etc.

Yes, Keplers are ideal, but what if starfleet had a prototype kepler that was intel mission specific?


Yeah, i mean once complete, will that mean our spinward supply chain starts at Amarkia. (which would be great)

Will it require a Starfleet crew, though?

Just three techs on rotating shift with a detonator on hand.

I don't recall, do Federation Presidents have a number of terms limit (like USA) or they keep going until their party loses power (like Australia)

We don't want 5 presidents in 5 years (like Australia)
 
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It seems likely to me that the feeder loop would also increase 150% or whatever percentage the mobilization level represents. I don't think we are extracting at maximum rate right now. The exact amount though may be immaterial because I think it's entirely reasonable for us to not be able to ship a partially or fully mobilized budget and make up the difference from members who do have the slack.
The reason I already considered the feeder loop to be operating at max or near max utility is because there's no downside to do so during both peacetime and wartime, unless you're short on cargo transport bandwidth.

But yes, I don't think Starfleet needs that much extra logistics capacity for wartime, given the example of how the Arcadian War went.

My main points were:

1) Starfleet doesn't follow the same economic mobilization level mechanics (peacetime -> wartime mobilization, etc.) that member nations/fleets do. In particular, mobilization of assets like cargo ships is more specific, and Starfleet does not have to support the trunk loops (major world trade) that members logistics have.

2) That although economy isn't quite a zero sum game, diverting a huge amount of economic output over to the industrial logistics loop has got seriously hurt in the long-run, particularly if the logistics strain is sufficient enough to force reductions of the trunk loop. That, along with the draining of resource stockpiles, leads to the post-war economic crash.

The only part I'm still mulling over really is the Trunk Loop, because for larger and more advanced polities it doesn't seem to properly scale. I'm pretty sure I just need a multiplier for tier/development level or the like. Though that will make the Cardassian state merchant marine weep blood. But who cares about those guys, right?

Actually, I'd expect the Federation to be hit harder by such a change. Cardassians are fairly frugal, right? So I imagine their effective "development level" from an inter-world trade standpoint to be lower than average. That instead of needing to support a burgeoning trunk loop, their culture and propaganda allows them to shift over some of the economic output normally reserved for the trunk loop over to the industrial loop. Indeed, you could say that this is one of the Cardassian inherent advantages, just like diplomatic Borg-ness is for the Federation.


Additionally, if you're considering adding a sort of "economic development tier/level" multiplier, have you considered what should be its counterpart: "logistics technology tier/level"? That if we're considering trunk loop development level, how about the technology that powers that trunk loop (and other other logistics)? Perhaps even to the point of balancing out?

This could be the in-universe justification of cargo ships and the like apparently not getting faster. They are getting faster; their stats (Sm/Blk/Spc) are just being normalized against a rising tech standard.

Of course, that's a very top-down approach that's differs from how the game handles conventional ships and maybe hospital ships, where we have different ship classes for the same roles, crew ratings, etc. If we were following a more bottoms-up approach to auxiliary ships, I could see having to model multiple ship classes of the same auxiliary type as tech advances, like a current-tier cargo ship has Sm-8 Blk-2 in stats, while a next-gen cargo ship could have Sm-10 Blk-3. The top-down approach does away with this. Although if we are following such an approach, it does bring into question what impact new auxiliary class design, ala the hospital ship class vote, should have.
 
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Frankly, the Pacifists have given us the least trouble out of all the original parties so far.
I wouldn't go that far. There's a reason Starfleet is typically aligned with expansionists. All those sweet sweet diplo pushes.

But really, I wouldn't say any particular party is "superior" to the others with regards to Starfleet. Our beef is with the N'Gir, not the development party at large.

edit: Technically, its the mercantilists that have given us the least trouble. We rarely interact with them, and the one time I remember we did, it finished sealing the door on the Syndicate.
 
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Basically, let Stesk be the President we know he can be.

Yeah, pretty much. Stesk is not an extremist for his principles, he believes in his way but he knows there are times where Starfleet's willingness to do violence is all that stands between the principles of the Federation and destruction. One of the first times we actually saw him in the quest was his denunciation of the Biophage as something anathema to all other life and issuing a call to arms against it.
 
Yeah, pretty much. Stesk is not an extremist for his principles, he believes in his way but he knows there are times where Starfleet's willingness to do violence is all that stands between the principles of the Federation and destruction. One of the first times we actually saw him in the quest was his denunciation of the Biophage as something anathema to all other life and issuing a call to arms against it.

Don't romanticize too much. We've had our disagreements with the Pacifists before.

Remember when the Caitians wanted to repair their Fathership that got damaged rescuing the crew of the Polaris, and the Pacifists were all, "No, that would violate Federation neutrality! Don't dare let them use a Starfleet berth!" And we did anyway?
 
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I think a Pacifist President would be fantastic, so long as it's the same kind of Pacifist who gave us the legislation that put boots on the ground and that ground the Syndicate to dust, who stood up in opposition to N'Gir's lack of proper negotiation and lack of military strategy, and who offered us the Constellation refit that we all wanted but didn't have. Rather than the straw man peace at any price Pacifist that we sometimes imagine them to be.

Basically, let Stesk be the President we know he can be.

Frankly, the Pacifists have given us the least trouble out of all the original parties so far.

Not gonna lie. Stesk isn't anywhere near as bad as memetic! Stesk.

If I had a choice between the N'Gir and Stesk, I'd vote Stesk. At least we know what he wants; who the hell knows what N'Gir wants!

N'Gir doesn't seem to be an extremist, she's just obnoxious towards Starfleet personally, prone to self-aggrandizement, and seemingly a bit clueless about military concerns.

For the love of god Federation Council; Keep her away from the important decisions from now on!
 
We've had out disagreements with the Pacifists before.

Neither surprising nor actually contradicting the point. They had a valid argument there. We will probably have disagreements with any party. But let's face it: Pacifists, by their nature, are prone to being reasonable people. They want to debate the question. N'Gir doesn't always.
 
My take on N'Gir is that she's already decided Starfleet is going to be a political enemy. She can't be as clumsy a politician as she looks to get her present office, but if she thinks were going to be fighting her anyways she has no reason to go to bat for us. Hence her willingness to throw Starfleet under the bus. It could be because Starfleet leans expansionist to her development, or it could be because she's used to having and adversarial relationship with the military but it really doesn't matter.

At end of the day we have a president who doesn't like Starfleet much, and there is not much we can do about it. We can make sure to document any protests if she makes us do something stupid and hope that she realizes that we don't need to have an adversarial relationship, but that's about it. We're just going to hope she isn't a two-term president.
 
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At end of the day we have a president who doesn't like Starfleet much, and there is not much we can do about it. We can make sure to document any protests if she makes us do something stupid and hope that she realizes that we don't need to have an adversarial relationship, but that's about it. We're just going to hope she isn't a two-term president.

Well I mean, in-character Starfleet may wish she's not a two term president. Out of character I quite enjoy having a President who pushes back and isn't too impressed with Starfleet. It's fun!

EDIT: Spit on us some more, N'Gir-sama!
 
oh, that'll definitely be interesting. It'll be nice to have a year or two where the main issue is political rather than martial.
 
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