It would be a useful tool to basically hold the planet hostage. Not overtly, but implicitly.
Like, why did the Dominion conquer Betazed? What did it achieve them? The Federation and actually, most other polities too, must respond to threats to densely populated worlds.
Plus, the Caitian fleet and Ferasa Sector fleet are the prime reinforcements for Rethelia. If they're tied up then other places will fall.
OptionsWhy are you so excited about cloaking devices in the first place? I'd vote against them if we could research them.
You mean constraining our diplomatic options by reducing the level of implicit trust we get with various powers because we don't have cloaking devices?
Again, we won't use cloaks.cloak was never a thing you gave every ship in the fleet (apart from maybe the romulans but ya)
SF would make specialty ship with cloak for X reason that i can not think of right now
likely a smaller ship with one too do scouting things without being seen
Hm.Though as I've said before, I don't think total Starfleet transport independence is necessarily a goal. We might look for something like borrowing no more than X% of member world shipping instead,
Not that this stuff doesn't remain deadly boring and obscure to all but a very few, so when I say "goal" I would hate to actually have it be the Starfleet Ambition or anything.
Well, I honestly find it easier to understand than, say, the nitty-gritty of ship design, in that it really does boil down to "we do not have enough freighters to carry all the things, build more freighters please." It's that simple, we just need to find a way to make it happen and the problem sorts itself out.
cloak was never a thing you gave every ship in the fleet (apart from maybe the romulans but ya)
SF would make specialty ship with cloak for X reason that i can not think of right now
likely a smaller ship with one too do scouting things without being seen
Again, we won't use cloaks.
We can use other methods, but no cloaks.
I would be for signing the Treaty of Algeron, if it got us concessions from the Romulans and Klingons, trade, territorial, or other concessions, or even if it didn't.
I wouldn't take it too far. I mean, logistics is objectively very boring, there's a good reason why amateurs don't talk about it, and it isn't much fun to model in a game. The more strongly a game models logistics, the more likely it is to be played only by obsessive-compulsive spreadsheet-eers.On the matter of how much focus we ought to give to our transportation capacity, one pithy quote seems especially relevant to me:
"Amateurs talk about tactics, but professionals study logistics."
Maaaybe a few. Not many. It's really just a problem that we have virtually zero effort on a Federation-wide level devoted towards increasing our spacelift capacity, at the same time that our network of fleet bases and colonies is expanding so rapidly. Even a relative pittance of our overall assets would probably be enough to resolve this issue.In other words we need more berths that are only dedicated to just building Freighters and Cargo Vessels and nothing else.
So we (not being professional logisticians, for the most part) should talk tactics?On the matter of how much focus we ought to give to our transportation capacity, one pithy quote seems especially relevant to me:
"Amateurs talk about tactics, but professionals study logistics."
This is when someone twist endings this thread and reveals they're the Supply Chain director for like, Nintendo.So we (not being professional logisticians, for the most part) should talk tactics?
So we (not being professional logisticians, for the most part) should talk tactics?
War Plan EliteQuickly!
Tell me all of Starfleet's Tactical and strategic plans!
This is when someone twist endings this thread and reveals they're the Supply Chain director for like, Nintendo.
"Talk tactics and give me the spreadsheets, I'm the only pro here."
We don't tell our plans to random janitors or tailors.Quickly!
Tell me all of Starfleet's Tactical and strategic plans!
Leslie:Quickly!
Tell me all of Starfleet's Tactical and strategic plans!
It seems likely to me that the feeder loop would also increase 150% or whatever percentage the mobilization level represents. I don't think we are extracting at maximum rate right now. The exact amount though may be immaterial because I think it's entirely reasonable for us to not be able to ship a partially or fully mobilized budget and make up the difference from members who do have the slack.It's not clear to me what economic mobilization level directly impacts with regards to logistics. If I had to make an educated guess, just from its description, I'd say:
- the income multiplier is directly applied the industrial network (since that operates on total income)
- leave the feeder loop alone (already extracting resources as quickly as possible)
- likewise leave the supply loop untouched (ships and structures need same supply as usual)
- could potentially draw down the trunk loop upon sufficient logistics strain (leading to eventual post-war economy crash)
Meanwhile, on Earth, Councillor Stesk raises an eyebrow.because it a fun little teck that 2 or more of our rival power have and some of us might want too play around with