I rather suspect the Cardassians will be encouraging the Hishimer to go through our space because we are total wimps (their words, not mine). If not that, there's always the possibility they hire a bunch (or all) of them as mercenaries.

Not that it means we should encourage the Hishimer to go through Cardassian space - just the opposite. We should sit down with all three parties and let the Hishimer just sail on by.
 
On an entirely unrelated note:
2320s Deep Space
To create more advanced Deep Space Starbases

0 / 40 Deep Space I (Allow creation of Deep Space I stations)

2320s Outposts
To create more advanced Outposts

0 / 90 Outpost II (Allow creation of Outpost II stations)

2320s Starbases
To create supersized orbital starbases

0 / 90 Starbase II (Allow creation of Starbase II stations)

I just noticed these 3 techs don't actually have any requirements. It might be worth looking into them? I'm not sure what the difference betwwen Outpost/Starbase I and II would be, but Deep Space Stations might feasibly increase the available Research colonies available, letting us set them up at anomalies that aren't close to any asteroids or planets.
 
I just noticed these 3 techs don't actually have any requirements. It might be worth looking into them? I'm not sure what the difference betwwen Outpost/Starbase I and II would be, but Deep Space Stations might feasibly increase the available Research colonies available, letting us set them up at anomalies that aren't close to any asteroids or planets.
The Starbase Design tree in general doesn't note prereqs or follow-ups anywhere, that doesn't mean there aren't any though, just it's a bit incomplete in its current form.
 
The Starbase Design tree in general doesn't note prereqs or follow-ups anywhere, that doesn't mean there aren't any though, just it's a bit incomplete in its current form.
That's a shame. It might be worth asking about, in case we meet the prereqs earlier than expected - I have a good feeling about those Deep Space stations!
 
Now we know the Hishmeri are both raiders and slavers. Lovely. From the sounds of it, if they try to pass through our space we may well have a war on our hands. Or perhaps another policing action.
 
Oh the irony. A few days ago most of you guys were talking about how it was a bad thing that I wanted to point the nomads at the Cardassians. And now some of you are saying the same thing I am when I say that we should send them at the Cardassians and let them deal with the nomads.
 
Will the nomads route go though the ISC? Would be a fun way to give more screentime to our new rivals if they were willing to support us in stopping them as soon as possible.
 
Will the nomads route go though the ISC? Would be a fun way to give more screentime to our new rivals if they were willing to support us in stopping them as soon as possible.

The ISC is far to the north/coreward while the Hishmeri are deep in the south/rimward with it taking months for even our fastest ships to travel that distance and between them are we, the Cardassians or the Klingons/Romulans so i higly doubt they will come into contact anytime soon.

Oh the irony. A few days ago most of you guys were talking about how it was a bad thing that I wanted to point the nomads at the Cardassians. And now some of you are saying the same thing I am when I say that we should send them at the Cardassians and let them deal with the nomads.

And I have still no idea why you believe the Hishmeri would do such a thing? If our military power is enough to deter them from any overly hostile actions against us so is the Cardasians Pact, or the Klingons/Romulans for that matter, and I see no reason why they would ever consider attacking them instead of simply avoidung us/them and raiding the smaller factions like the Ittick-KA and their vassals or the Ashidi and who knows who else that is located in that region. I am also a bit stumped how exactly you imagine we would convince them to do such a thing anyhow (or how you expect our poltiical establishment to react if that came out) - why exactly should they listed to us?
 
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The ISC is far to the north/coreward while the Hishmeri are deep in the south/rimward with it taking months for even our fastest ships to travel that distance and between them are we, the Cardassians or the Klingons/Romulans so i higly doubt they will come into contact anytime soon.

They dont need to find the nomads themselves though. They just need to be in a position were they would be troubled by them eventually anyway to make it in their interest to send some ships to us so we can fuck up the nomad fleet together.
I am not really predicting that scenario, I am just musing that it would be a rad opportunity to show us more of their character and to show off their strength a bit narratively. Like, if this really was a tv show and the ISC was planned to be a rival during later seasons, a smaller cooperative arc now would be a wonderful way to introduce the viewers to them.
 
We may be able to trade ressources for tech and starmaps?
Fed: Ressources > Nomads
Nomads: Maps, civ data, tech > Federation
 
e2: Eh, maybe not? Did we only have 2 prospectors to start?
EDIT2: IDK, maybe we only had two prospectors to start? I can't find any references to how many we had.
Yup, we only had 2 prospectors - see the fleet snapshots in the 2313 MWCO report.

It was one of the factors behind voting to build the prospector and colony ship instead of a hospital ship and engineering ship. (The other factor was that the hospital ship would've either been the old Ranger-based model, or would be the Renaissance-based prototype and would occupy a member fleet berth for 4.5 years.)

Ships just plain do not level up unless they pass lots of event checks. The RBZ and KBZ have been pretty quiet eventwise for some reason.
Oh, I'm aware - it's just a curious state of affairs. A frigate being stuck in green crew rating for decades, perhaps its whole lifespan, isn't so surprising. An Excelsior though is a different story. Luck of the dice.

As to why the ship didn't have XP prior to game start? Well, none of our other ships do, and some of them are probably older than Excelsior. We might as well argue why the Soyuzes didn't have Veteran/Elite crews after sixty years in service; there's no reason to assume the ships were a dumping ground for unusually poor personnel, but just being physically old is not a guarantee of veterancy, and I suspect that the post-Khitomer drawdown would have done a lot to disrupt veterancy of pre-Khitomer crews in any case.
I'm not so sure about crew ratings being so easily transferable, since narrative and omakes have implied that some of the increased capabilities of "crew rating" are actual physical changes to the ship. USS Enterprise-B is a special case here, in that its warp core and other systems were supposedly massively tweaked and customized, yet her crew ratings were transferable when she was scuttled. We also have the counterexample of the USS Miracht, which could not transfer her crew rating upon her destruction.

I'd also like to point out that we did have some Excelsiors start off at blooded or veteran status - see this quoted snapshot of the front page. Enterprise started out at veteran (and ka'Sharren's bonus made that elite). Sarek started out as blooded, or at least was blooded during the Biophage crisis. Courageous, I think started out as blooded - her crew rating increased to veteran in 2302.Q3.

That all said, the Khitomer crisis is as good as excuse as any to explain away any partial "reset" in crew ratings like this.

(Excalibur, Sarek, Enterprise, Courageous... um, do the dates add up for there to have been five Excelsiors completed prior to 2301?
Assuming there was only the single 3mt berth at San Francisco available and Excelsior production started in 2380s, not really.

It's made worse by the fact that Kumari was under construction from 2298 to 2302.

Ignoring the canon refit of the Excelsior to remove its prototype transwarp engine, the best schedule we could hope for is:
2276-2282: Excelsior prototype construction
2282-2286: Excalibur construction
2286-2290: Enterprise construction (ST canon commission date was 2293)
2290-2294: Courageous construction
2294-2298: Sarek construction
2298-2302: Kumari construction

Well, Excalibur was only mentioned in an omake AFAIK, so if it doesn't actually exist, the dates would line up better and make room for the canon Excelsior refit. Still won't align directly, unless there was a Khitomer crisis-related small build gap.

edit: Courageous built before Sarek, taking into account NCC registry numbers
 
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To solve the discussion, I'm sure we could mind control diplomacy the Hishimi Septs into becoming upstanding Federation members, thereby rendering the points about their raiding moot. :)
 
To solve the discussion, I'm sure we could mind control diplomacy the Hishimi Septs into becoming upstanding Federation members, thereby rendering the points about their raiding moot. :)
There was also that part where they said they were on this big pilgrimage to the center of the galaxy. Though granted that may have been some bullshit story they made up to use as paper thin camouflage to cover up the 'we are certainly not a group of nomadic space pirates' thing.
 
40br, 10sr, 5rp, 5pp, 0.3 Officer, 0.4 Enlisted, 0.35 Technician
Another thing:

This is arguably the largest contribution we've ever had from a major affiliate. At least on par with the Seyek. Which means that when they join as full member, their new contribution should be on par with the Apiata or Amarki.

Compare (and ignoring the tech-based affiliate 0.15O/E/T bonus):

Amarkia major affiliate: 20br 10sr 5pp 5rp 0.2O 0.2E 0.2T
Amarkia member (pre-2310): 50br 25sr 10pp 5rp 1O 1E 1T (and EC crew)
Amarkia member (2310+): 75br 40sr 10pp 5rp 1O 1E 1T (and EC crew)
(and technically more due to early omake bonuses)

Rigel major affiliate: 20br 10sr 5pp 5rp 0.1O 0.3E 0.15T
Rigel member: 50br 25sr 5pp 10rp 0.75O 2E 1T (and EC crew)

Apinae (Apiata) major affiliate: 20br 15sr 5pp 5rp 0O 0.8E 0.2T
Apinae (Apiata) member: 50br 25sr 10pp 5rp 0O 2E 1.5T (and EC crew)

Arqueniou (Qloathi) major affiliate: 15br 10sr 2pp 5rp 0.25O 0.25E 0.35T

Rethelia (Seyek) major affiliate: 20br 15sr 5pp 5rp 0.35O 0.35E 0.35T

Okatha (Honiani) major affiliate: 40br 10sr 5pp 5rp 0.3O 0.4E 0.35T

So tied with Seyek for most total crew contribution, and double the br contribution over the next largest major affiliate historical br contribution, albeit less sr contribution.

I estimate the future Honiani member contributions to amount to: 80br 20sr 10pp 5rp 1O 1.25E 1.25T (and EC crew)
 
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Very nice. I'd like to spend some effort getting the Honiani & Ked Paddah to 300 when feasible.

@OneirosTheWriter, Is there something special that happens at 300 Reputation?
The Honiani are already over 300 from just the Annual rolls, Ked Peddah are likely two rolls away from that. And at 300 they become closer affiliates and both share more information with us and start providing more resources (BR, SR, PP and RP) and crew.

On another note I am expecting the Gaeni to increase to 10 RP (currently 5) once they become members. That will give us an EOY of 206 RP. Next year we have Caldonia and Qloathi joining, increase of 5 rp from the Caldonians, Yan-Ros over 300 so 2 or 3 RP (call it 2), 3 mining colonies and 1 research colony for 13 RP so income jumps to 226. Year 3 research finishes increasing RP from research colonies by 1 (we will have 8, unless we find and start one at the next snakepit) so +8 there. Assuming 2 more colonies so another +4. Ked Peddah hitting 300, +2. Orion and Seyek memembership 0 (both give 5 RP currently and do not seem like research focused affiliates). New income 240.

EOY Income Research teams to be activated, following year
2316: 206 33x8 = 264 need 58 rp
2317: 226 35x8 = 280 need 54 rp
2318: 240 37x7.5 = 277.5 need 37.5 rp

By looking at teams activate the following year we are looking at the activations using the EOY income. It holds steady for two years in terms of gap, then drops thanks to the reduction in activation cost of the teams. Finding research colonies will put us ahead, or if we do 4 colonies each snakepit instead of just 2. I am also assuming we pick up a foreign analysis team at the 2317 snakepit and that all member ratifications take place after the research period for the year. If they take place before then that shifts teams acquisition forward at which point we may have to hold off on the foreign analysis team until 2318 or 2319 snakepit.

With 5 boosts we will have 17+ Q2 log+ Kepler starting bonus left over to add onto the following year. If we assume an average of 10 RP per quarter from the captains log (conservative estimate) and 15 rp from starting the Kepler project then we end with 42 rp left over.

Research Year Est RP RP needed RP left
2317 288 264 24
2318 290 280 10
2319 290 277.5 12.5

Now this is with conservative estimates of RP gain from events and number of colonies started. As simple as using an estimate of 15 RP per quarter we have 44 RP left 2317, 50 rp left 2318, and 72.5 RP left 2319 which would allow 7 boosts over that time period. Conservative estimates only allow one boost.
 
How do having 2 prototype Ambys work for us? I thought we needed to finish prototype (construction + shakedown) before we could order new hulls? or is this an Enterprise exception?
 
Chen loophole abuse. By ordering two prototypes, we get them faster. All be it at greater cost.
We can not start a third hull until the Ambassador and the C are out and checked over.
To bad there wasn't a third berth available so that we could do three Ambassador prototypes at the same time. :D It would have given the Cardassians fits when they found out. :p Not that they wont have fits over two Ambassadors being built at the same time.;)
 
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