Or more likely: USS Centaur completes in 2299/2300, two Centaurs laid down 2300.Q1. USS Centaur lost during 2300, game starts in 2301, two Centaurs enter service in 2302.Q1.
Technically possible (if you move this
Centaur start date to 2298 due to prototype penalty), since the USS
Centaur ship was never explicitly named, but unlikely or inconsequential. There's only a single gap in the low NCC-210x registries: NCC-2102. Even lost ships should still retain a NCC registry entry. Oddly enough, Yukikaze has registry NCC-2101, despite not being the lead ship.
There's also the option that the Centaur (NO AUTOCORRECT IT'S NOT FUCKING "CEBTAIR") is an evolutionary dead end, an ultimately stunted design, and just moving on to other designs.
I know Roger-era ship designs can be reasonably maligned, but I admit to being partial to the Centaur. Not its specific stat line - just the fact that's the very start of a new generation of ships that culminated in the Renaissance, and likely shares many design similarities.
The Centaur is an evolutionary dead end.
As it turns out, Garrison/Generalist Escorts don't really work. Combat Escorts are better at war for the cost, Science Vessels are better responders, and previous-gen Garrison Cruisers are better for event response.
Generalists don't really work up till cruiser scale, and it's highly unlikely we'll ever build a non-generalist capital ship.
First, there's a huge distinction to be made between the Centaur class and the generalist frigate concept.
The Centaur, as originally designed, was actually not a generalist frigate. It had a stat line of C3 S2 H2 L2 P2 D2 80br 60sr. That's +1S,H,P +20br +20sr compared to the Miranda, and of the three improved stats, only P has no combat relevance.
It's really the Centaur-A refit that made it a generalist frigate. It could've easily been a next gen combat frigate, if the 4 stats improved were instead +1C,H,L,D for a hypothetical stat line of C4 S2 H3 L3 P2 D3, although still expensive in SR. But for whatever reason, the SDB decided to infringe on much of the Constellation's role when coming up with Centaur-A refit. (I really don't know what 2304 SDB was smoking, what with coming up with the ridiculous C4 S3 H2 L2 P2 D4 Constellation-A refit design, along with the Centaur-A as we know it.)
Second, I somewhat agree that the generalist frigate concept just doesn't work out. Unless we were blessed with BR bottlenecks rather than SR ones.
But there's
definitely room for the garrison frigate role. As SWB points out, that's basically what the Kepler is, with very good science, presence, and reaction. The Constellation-A is also basically a garrison frigate, if you ignore the "cruiser" and 3yr aspects of it.
Which understandably leaves for little room for the SR-heavy Centaur-A as it stands.
That's why I want a refit for the Centaur that either:
a) reduces the SR cost (and ideally improve either science or presence), so that it serve as a viable competitor with the Constellation-A trading off lots of crew and build time vs SR cost, reaction, and possibly a point of science;
b) or focus on the combat aspects of the Centaur as a stop-gap albeit SR-expensive combat & scouting frigate. A stat line of C4 S3 H3 L3 P3 D3 at the same 70sr, for example, would be a reasonable refit that lasts for about a decade, until we can mass produce the next gen combat and/or scouting frigate.
Would potential emerging technologies lower the Centaur's SR cost without lowering performance?
I think it should be possible. Two possible avenues to achieve this: either Oneiros fiats such a refit, or perhaps the SDB thread can try recreating the Centaur-A at tier 1, and then try to upgrade parts to reduce SR cost.