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I think it's pretty clear what it means? Subsectors are fixed size so there is no reason to have the orgin in the center, the obvious thing to do is use a 10x10 grid, with letters (case insensitive) for the spin-tailward axis and numbers (positive) for the core-rimward axis. Letters therefore run from a to j, and numbers from 1 to 10 (or possibly 0 to 9). The orgin could be either the top left or the bottom left corner, but maps tend to use the top left corner and that's what I would expect.Oh, though without knowing how such an intra-subsector grid coordinate system works, that's not helpful - extrapolating from the current subsector grid coordinate system (higher number is coreward, higher lowercase letter is spinward), 9j could be top-left corner of a subsector. Now that you've clarified that it should be the bottom-right corner, it's the opposite of that within subsectors.
edit: typos
Technically, her special ability is "build stuff cheaply." The cheap diplomatic pushes weren't her doing.Kahurangi's special ability is Diplomacy, after all. How many diplopushes did we do with her?
We have reason to believe that the space abomination in question IS the result of enemy action, and indeed is a good example of EXACTLY why we started this war in the first place...I purpose we take Suvek's warp core gut the safeties, overload it, and then shove it down the crystal monsters throat. We do it right, we could probably hit it with something like a dimensional shear.
Then fall on it with like 3 Excellsiors, at least.
Really, its just shameful that our first loss of this war isn't even from enemy action, but rather from so hooped up space abomination.
Vote Tally : Sci-Fi - To Boldly Go... (a Starfleet quest) | Page 1755 | Sufficient Velocity
Well, certainly, but I believe if there was an IC game on the Federation, it'd probably be Kahurangi's ability.Technically, her special ability is "build stuff cheaply." The cheap diplomatic pushes weren't her doing.
delta-ray mind shield, later to become one of the hallmark technologies of the Licori War.
Just to add in some relevant information regarding berths for repairs, Patrollers are 400kt, and Betazed has 2x500kt berths open.With the upgrade the statline of their patrollers would be C 2 S 3 H 1 L 3 P 2 D 2 and they have 6 of them. Not sure it's worth it, they would only come online in half a year and would take up berth space that could be used for repairs instead. Also the rp cost is high enough to carry a risk of not being able to activate all teams, and will definitely eliminate boost opportunities.
...This is the Star Trek setting and their racial hat is invention.Technology does evolve in times of war but can they really create mind shield that fast or effective? I find its a bit farfetched even with mentats burning their mind out.
We should probably be very glad they haven't got deflector dishes.
The crew of the Enterprise were able to whip up an improvised version of something similar, on the fly, in a matter of no more than hours. All the mind shield in question would need to do is create enough 'fuzz' or 'static' that exceptionally gifted telepaths can't read precise exact course changes and fire control solutions out of the crew's brains in real time. It doesn't even need to stop telepathy, just blur it a bit.Technology does evolve in times of war but can they really create mind shield that fast or effective? I find its a bit farfetched even with mentats burning their mind out.
...This is the Star Trek setting and their racial hat is invention.
We should probably be very glad they haven't got deflector dishes.
Well, I could be wrong about that.
I strongly suspect that the Licori explorers are physically no larger than an Excelsior, maybe smaller, and the Licori ship probably sustained at least light battle damage (shield depletion it hadn't had time to recharge, if nothing else).Somewhat amusing that Enterprise's rep alone is enough to make a Licori capital ship run rather than finish off a Connie-B. It's not like they've actually tangled with Enterprise or Excelsiors period yet.
If we don't provide the support at least the Betazoids will be unhappy. Really unhappy. As in "the Federation drags us into an unnecessary war and Starfleet doesn't help" unhappy.Okay we started the year with 253 RP and 183 PP. We need 232 RP to keep all teams going
We spent 15 RP and 15 PP in the MWCO.
We gained 15 PP and 5 RP in the first captain log so we are now at 243 RP and 183 PP. If we do provide the support for the Betazed that ends any RP expenditures in future months as we will be 29 RP short of what we need to keep all our teams active.