I can't wait for Housr Bene to shout one of our ships to death
Well, it would appear the Betazoids may have them out-weirded.

Nope. Apparently different doctrine specialists have different options available to them.
Thaaat would have been a good thing to know before we had to choose which person to recruit. :( What do you think of the prospect of switching the teams now, while it's not too late?
 
[X][AMB] Conduct half-strength diplomatic push on Laio

[X][CON] Lobby to raise war support on Betazed (+2 war support per month for target)

[X][ENG] Build listening post builds in Subsector C1 (5 Months - apprx)

[X][IND] Prepare components for 3 Outposts (3 Months) - You have 3 in stock

[X][DOC] Begin researching anti-convoy techniques (+1 to attempts to engage convoys within Licori space, 4 months)

Is Endurance still being repaired?
 
[X][AMB] Conduct half-strength diplomatic push on Laio

[X][CON] Lobby to raise war support on Betazed (+2 war support per month for target)

[X][ENG] Build listening post builds in Subsector C1 (5 Months - apprx)

[X][IND] Prepare components for 3 Outposts (3 Months) - You have 3 in stock

[X][DOC] Begin researching anti-convoy techniques (+1 to attempts to engage convoys within Licori space, 4 months)
 
[X][AMB] Conduct half-strength diplomatic push on Laio

[X][CON] Lobby to raise war support on Betazed (+2 war support per month for target)

[X][ENG] Build listening post builds in Subsector C1 (5 Months - apprx)

[X][IND] Prepare components for 3 Outposts (3 Months) - You have 3 in stock

[X][DOC] Begin researching anti-convoy techniques (+1 to attempts to engage convoys within Licori space, 4 months)
 
[X][AMB] Conduct half-strength diplomatic push on Laio
[X][CON] Lobby to raise war support on Betazed (+2 war support per month for target)
[X][ENG] Commence outpost build at New Seoul (3 Months - apprx)
[X][IND] Prepare components for 3 Outposts (3 Months) - You have 3 in stock
[X][DOC] Begin researching Border World Focus
 
[X][AMB] Conduct half-strength diplomatic push on Laio
[X][CON] Lobby to raise war support on Betazed (+2 war support per month for target)
[X][ENG] Commence outpost build at New Seoul (3 Months - apprx)
[X][IND] Prepare components for 3 Outposts (3 Months) - You have 3 in stock
[X][DOC] Begin researching Border World Focus
 
[X][AMB] Conduct half-strength diplomatic push on Laio
[X][CON] Lobby to raise war support on Betazed (+2 war support per month for target)
[X][ENG] Build listening post builds in Subsector C1 (5 Months - apprx)
[X][IND] Prepare components for 3 Outposts (3 Months) - You have 3 in stock

Will leave DOC alone (at least for now).

Lobby to raise war support on <Member> (+2 war support per month for target)
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Back from holidays, so I've done a little more work:

In case anyone is wondering, the scale I'm building to has 17 decks, with the rim of the saucer on deck 6, and 8 total in the saucer. The MSD I'm using for deck reference is here, but I'm changing around some of the internals. Might do a write-up about the design at some point, if there's interest.

Edit: zoom to to see more details, they don't really show up in the preview.
 
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Probably because the part of the ship the monster bit through didn't physically contain the antimatter?

That wouldn't necessarily matter, though. We know ships can blow up their warp cores without direct damage to the core itself. Sufficient damage to the power system or even getting physically knocked around enough could still trigger a breach, both of which can be said to have happened to the Suvek.
 
Honestly, I think we're doing a LOT better in some ways and 'as well' in others. Look at the breakdown of people we can reasonably call main cast characters, people who appeared in the bulk of the episodes for the primary series. Series are in chronological order, and characters who can reasonably be considered 'nonhuman' are bolded.

ENT: Archer, Phlox, T'Pol, Reed, Mayweather, Sato, Tucker,
TOS: Kirk, Spock, McCoy, Scotty, Uhura, Sulu, Chekov
TNG: Picard, Riker, Troi, Worf, Data, Dr. Crusher, Geordi
DS9: Sisko, Worf, Dax (multiple iterations), Kira, Odo, Bashir, O'Brien, Quark.
VOY: Janeway, Chakotay, Torres, Tuvok, Paris, The Doctor, Kim, (Seven of Nine + Kes)/2 since those two characters didn't really overlap.

Percentagewise that gives us:
ENT: 28.6%
TOS: 14.3%
TNG: 42.8%
DS9: 62.5% (impressive!)
VOY: 50%

If you look at members of the supporting cast, the percentage of nonhumans craters, simply because it's not worth investing in makeup for a one-shot redshirt. The chief of security may be an alien, but the redshirts are nearly always human.

Now, compare and contrast to the Enterprise-B bridge team during the first five-year mission:

Nash, Ajam, Samhaya, Stol, Zaardmani, Dr. Asurva, Bazeck, Leaniss- I may be forgetting someone but that's a core cast corresponding to the 'big name' characters of TOS, TNG, or Voyager; if we made To Boldly Go into an Enterprise-B-centered TV series, they'd be the main cast for the first few seasons. In Nash's second five-year mission, the personnel get shuffled around a bit- but one human is bumped OFF the bridge, and one human is bumped ON in a position of lesser authority.

And behold, 75% nonhumans, so on diversity metrics @AKuz gets props for doing better than Deep Space Nine, a series which explicitly had Starfleet co-operating on a space station that had a preexisting alien population to justify bringing in more aliens to the main cast!

Furthermore, the supporting cast are far more likely to be nonhuman, for the good and simple reason that all I have to do in order to write one of my redshirts (I think she might technically be a goldshirt) as an Amarki is to think up a lyrical name ending in 'ss' and remember things like 'Amarki carry swords on their persons at nearly all times.' When I needed to make up four junior officers quickly for an omake, well... I have an Earthling, a Tellarite, a Vulcan, and an Amarki. When- was it Oneiros? Briefvoice? conjured up another tranche of junior officers to send to the Enterprise-B, the breakdown was similar.



And you might reply "Well, that's AKuz, who's got all this cool outre stuff going. What about more boring, pedantic, unimaginative omake writers, like Simon_Jester?" ;)

Eyeballing the characters from Devas and Asuras, counting only those from the Endurance crew, including those who have not yet appeared but whose dialogue or roles are at least partly written... Of 'main cast' characters I have two Vulcans, an Andorian, a Tellarite, a Betazoid, and two humans. Of the 'redshirts' I have an Amarki, three humans, an Andorian, and a Vulcan. There's two or three more of indeterminate species because their scene isn't really written... but you can bet that no more than one of them will be human.

And I didn't make any special effort to diversify my cast. The characters' species is only actually a plot point in, hm... arguably as many as four out of fourteen cases, maybe stretching to five if you think there's something characteristically human about how Chekov handles the challenges of [tum te tum te tum].

Humans are strongly represented, but they're not in any meaningful sense 'dominant,' and my 'diversification' level is around 64%, roughly on par with Deep Space Nine. I suspect it'd be better higher if it weren't for the fact that I've got two canon human characters aboard the ship and that it's slightly easier for me to think up disposable redshirt names for humans than for aliens.

And again, if there is ANY Star Trek series that might overrepresent nonhumans in the main cast, it would be Deep Space Nine, simply because of how many non-Starfleet or semi-Starfleet characters it brings in as recurring characters.

Speaking of which, can I have some starship names? The Rangers and Soyuzes. All of these are conversions from active duty ships that were heavily damaged, or retired (*cough* Thanks Rodgers!)

Names should be Human, Vulcan, Andorian, or Tellarite.

USS Langley (Constitution-class academy ship)
USS Yuudachi (Miranda-class academy ship) (Poi! Poi~)
USS Confucius [Rename] (Constellation-class academy ship)
USS Beagle (Oberth-class long range exploration training ship)

// These ships are older decommissioned ships that were converted to training ships. Their warp cores have been removed.
USS Kitty Hawk [Rename] (Ranger-derivative runabout operation training ship)
USS White Plains (Ranger-derivative combat training ship) (Used for annual senior class KM exercise)
USS Christa McAuliffe (Oberth-derivative scientific training ship)
USS Pueblo [Rename] (Oberth-derivative survey training ship)

// These ships were removed from service in the 90s and converted to simulator ships. These ships have had their warp cores removed
USS Victorious [Rename] (Constitution-derivative academy simulator ship)
USS Guerriere (Constitution-derivative academy simulator ship)
USS Chesapeake [Rename] (Constitution-derivative academy simulator ship)
USS William D. Porter [Rename] (Miranda-derivative academy simulator ship)
USS Fubuki (Soyuz-class academy simulator ship) (Slated for decommissioning)
USS The Sullivans [Rename] (Soyuz-derivative damage control simulator ship) (Converted after the warp core issues were revealed)

(@OneirosTheWriter: Thoughts? Also, can the Academy have Suvek as a simulator/training ship?)
Ideas: Academy training ships


Academy ship: Functional ship, with warp core and weaponry. However, a large portion of the ship has been converted for education. These can be converted back with effort.
Training ship: Mostly functional ship, converted to serve a single purpose. These conversions are usually one-off, and the design is generally the result of a class practical project.
Simulator ship: ships converted to serve as simulators. These ships lack warp cores, and much of the ship has been converted for simulation.


Some of the simulator ships were converted as a compromise in the 90s (Thanks Rodgers!)


USS Langley (Constitution-class academy ship)
USS Yuudachi (Miranda-class academy ship) (Poi! Poi~)
USS Confucius [Rename] (Constellation-class academy ship)
USS Beagle (Oberth-class long range exploration training ship)


// These ships are older decommissioned ships that were converted to training ships. Their warp cores have been removed.
USS Kitty Hawk [Rename] (Ranger-derivative runabout operation training ship)
USS White Plains (Ranger-derivative combat training ship) (Used for annual senior class KM exercise)
USS Christa McAuliffe (Oberth-derivative scientific training ship)
USS Pueblo (Oberth-derivative survey training ship)


// These ships were removed from service in the 90s and converted to simulator ships. These ships have had their warp cores removed
USS Victorious [Rename] (Constitution-derivative academy simulator ship)
USS Guerriere (Constitution-derivative academy simulator ship)
USS Chesapeake [Rename] (Constitution-derivative academy simulator ship)
USS William D. Porter [Rename] (Miranda-derivative academy simulator ship)
USS Fubuki (Soyuz-class academy simulator ship) (Slated for decommissioning)
USS The Sullivans [Rename] (Soyuz-derivative damage control simulator ship) (Converted after the warp core issues were revealed)


USS Samuel B. Roberts (???)




Academy tracks:
Command
Engineering
Science
Flight/Navigation
Communication
Medical
Administration


Enlisted:
Security
Flight
Engineering
Science
Technical
Administration
 
(@OneirosTheWriter: Thoughts? Also, can the Academy have Suvek as a simulator/training ship?)
...which half?

That wouldn't necessarily matter, though. We know ships can blow up their warp cores without direct damage to the core itself. Sufficient damage to the power system or even getting physically knocked around enough could still trigger a breach, both of which can be said to have happened to the Suvek.
COULD trigger a breach, yes. Will trigger one, no. Ships don't blow up literally every time they take serious damage, and can be hit with very powerful weapons without a warp core breach. So it shouldn't be surprising if a warp core breach doesn't occur.

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Thank you; the way I constructed my list of votes made such errors on my part unusually likely. :(
 
COULD trigger a breach, yes. Will trigger one, no.

If catastrophic damage is capable of triggering a breach at all, literally being torn in half should do it. It would be difficult to imagine more immediately destructive scenarios short of having the majority of the ship instantly vaporized. Like, Iron Wolf is actually plausible (or at least it eats antimatter) because it didn't happen.
 
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If catastrophic damage is capable of triggering a breach at all, literally being torn in half should do it. It would be difficult to imagine more immediately destructive scenarios short of having the majority of the ship instantly vaporized. Like, Iron Wolf is actually plausible (or at least it eats antimatter) because it didn't happen.
Not necessarily! A lot of the problems with damage triggering a warp core breach seem to be due to stuff being "pushed back down the pipe" and damaging the core or its peripherals due to that. If the ship is just cut in half, then all of that would vent into space.
 
Given the shape of an Oberth it's possible to cut one in half without touching the drive systems .

However that would not produce the damage described.

Edit: Actually the damage described is impossibe. Main engineering is center of mass in the top disk, so the only bisection that can plausibly miss it is cutting the two hulls apart. Which leaves a whole damn lot of things untouched and cannot plausibly cause broad life support and power failures in only parts of the upper disk because the required failure zone is a ring.

It would largely cripple the ship because the main computer core is in the secondary hull.
 
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Given the shape of an Oberth it's possible to cut one in half without touching the drive systems .

However that would not produce the damage described.

Edit: Actually the damage described is impossibe. Main engineering is center of mass in the top disk, so the only bisection that can plausibly miss it is cutting the two hulls apart. Which leaves a whole damn lot of things untouched and cannot plausibly cause broad life support and power failures in only parts of the upper disk because the required failure zone is a ring.

It would largely cripple the ship because the main computer core is in the secondary hull.

Don't you know how this works? You only get the Marvel No-Prize if you then proceed to convincingly explain the seeming continuity contradiction. Merely pointing it out gets you no prize at all.
 
Given the shape of an Oberth it's possible to cut one in half without touching the drive systems .

However that would not produce the damage described.

Edit: Actually the damage described is impossibe. Main engineering is center of mass in the top disk, so the only bisection that can plausibly miss it is cutting the two hulls apart. Which leaves a whole damn lot of things untouched and cannot plausibly cause broad life support and power failures in only parts of the upper disk because the required failure zone is a ring.

It would largely cripple the ship because the main computer core is in the secondary hull.
Definition of bisected: "to divide into two usually equal parts"

Direct quote of the event:
The ship shows alarming signs of having been bisected by immense pneumatic force. Like two titanic jaws. Warp core still functions, marginally, but the ship itself is a write-off. Power and life-support are out everywhere but a small bubble around main engineering. We have recovered a few survivors.

This is the MSD for the Oberth from the guy @OneirosTheWriter considers canon [IT'S BIG]:
Main Engineering is clearly not in the saucer. Here's two possible 'bisections' that would probably result in a write-off but keep main engineering intact. Note this isn't an exhaustive examination of possibilities!

It's also possible the Suvek was sheered into two bits as the most obvious bit of damage and then there as additional secondary cumpling or shredding of the hull or saucer that caused further casualties.
 
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Why you think that bisect is accurate instead of Oberth floating in the main dish and engineering hull bits?
 
Why you think that bisect is accurate instead of Oberth floating in the main dish and engineering hull bits?
Explicit description is "only a bubble around main engineering" was survivable. So if it was cut in half that way, there was some additional secondary damage that vented the other parts of the hull and saucer.

Which is a valid assumption as well, imo. I wasn't attempting to present an exhaustive list of possibilities.
 
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I have to say, this whole Arcadian Crisis has felt like watching a huge mass of dark storm clouds on the horizon rushing ever closer. You know it's going to be the mother of all storms when it gets here, but it hasn't... quite... hit. That battle the Harmony had was like the first raindrop hitting your cheek.

So what is Gammon going to be bringing to the table? Assuming that TF1 and TF2 can prevent them from getting reinforcements from the rest of the Empire, I'll estimate that they have about 1/5 of the Empire's forces, not counting the 2 Explorers that the Imperial house controls.

1 cruiser equivalent of a Connie-B
4 to 5 frigates (likely only 4), either equal to a Centaur-A or the weaker version with only H1, L2
1 Starbase
Unknown number of minefields and other fixed defenses and super-science traps.

Maybe ~C29, H19, L24 total? With the Starbase being the biggest contributor (I'm assuming a Starbase is C10, H10, L10.)

TF 3 is C53, H45, L54. That should be enough for a definite victory, assuming the minefields don't do a number on our ships. The question is, how much damage will they do to TF3 in the meanwhile?
 
Well, the combat engine modifications are intended to make sure that while a weaker force should still lose, the bigger side will take casualties.

I'm mostly hoping the warp core breech and torpedo magazine explosions happen to the other guy... (but doubt the dice will be that friendly).
 
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