Yeah, I specifically mentioned that.
This doesn't have to be canon, but if it is, basically it gave
Harmony a huge advantage against the otherwise nominally equal
Bold to the point where the
Bold never really had a chance of winning a fight. The catch is, it would explicitly never have worked nearly as well against any computer-using species, while the downside (Betazoid telepaths being almost incapacitated by the psychic feedback of killing that many people) would still be hurting them almost as much.
Nor will it ever work nearly this well against the Licori again because delta-ray mind shielding is a thing... although that will at least muffle the death screams so that the Betazoids can fight at less of a
disadvantage.
In my version of the fight,
Harmony closed to practically point-blank range,* because Betazoid telepathy has range limits.* At the given range, they were dodging attacks by extremely small margins, a tactic that worked mainly because of just how easily they could read what their opponents were going to do next.
Against a normal opponent the advantage would be neutralized by the Betazoids' intense reluctance to keep shooting after their enemy's shields go down, and the amount of shield damage they take closing to effective 'psychic war' range in the first place (which is what explains why
Harmony even got knocked down to around 50% shields in the first place).
But at range close enough for the relevant Betazoid officers to mind-read that well, it's not practical to sidestep attacks by a margin of more than, oh, a few hundred meters. Thus, 'shotgun blast of zappem particles' or whatever the Licori use actually is a viable way to deal with a ship that has 'lol dodge your aimpoint while you're still deciding to pull the trigger' hacks.
_________________________
*[ They'd
like to be able to fight from long enough range that they can't feel people dying aboard the enemy ship- but that would put them outside of effective weapons range, because psychic death screams carry a lot farther than the precise details of 'steer here aim there.' Betazoids aren't just pacifists because they're nice, they're pacifists because killing
hurts, and they go into every battle knowing it hurts. And a big chunk of that -5 war support we got hit with is probably the result of other Betazoids tuning into the minds of the crew of the
Harmony and getting hit full blast with
Veteran of the Psychic Wars ]*