-- Starfleet Logistics Command
--- USS Sidok, NCC-381, Freighter - Supporting Outpost Build
--- USS Shri sh'Kannath, NCC-385, Freighter - Supporting Outpost Build
--- USS Rawhide, NCC-388, Freighter- Supporting Outpost Build
--- USS Vega Maru, NCC-391, Freighter- Supporting Outpost Build
--- USS Yagok, NCC-473, Cargo Ship - Supporting Upkeep
--- USS Luna Maru, NCC-475, Cargo Ship - Performing Upkeep
--- USS Pikri, NCC-478, Cargo Ship
--- USS Kalakandor, NCC-481, Cargo Ship - Supporting Outpost Build
@OneirosTheWriter, shouldn't there be two more cargo ships here?
I unfortunately can't find a quote of the old version of the GBZ status page, but I'm like 99% sure it originally had 4 cargo ships and 2 freighters, even after the Apiata arrived with their 6 Bumblebees, as I noted here:
On the supply side, we have 4 cargo ships and 2 freighters, totaling 40 cargo and 28 bulk.
Then we had a vote for adding 2 extra freighters AND 2 extra cargo ships:
[X][FREIGHT] Send 2 extra freighters, 2 extra Cargo Ships (-15pp)
So we should have a total of 6 cargo ships and 4 freighters.
The only wrinkle here is that Starfleet obviously does not have cargo ships to spare and was forced to federalize/hire member fleet auxiliaries here (hence that large 15pp cost). So it's conceivable that of the 3 cargo ships the Amarki brought, two of them are part of the above "2 extra cargo ships". This is dubious because the Amarki, like the Apiata, are explicitly Green Lighted as operating their own forces not under Starfleet command, and they need those 3 cargo ships for supply of their fleet and outposts and eventually colonies.
So yeah, we should be seeing another two cargo ships here, probably federalized Tellarite/Human/Andorian cargo ships given that their logistics were (and still are) not under strain.
edit: Or alternately, two Starfleet cargo ships are transferred into the GBZ, and member fleet cargo ships are federalized to take up those pre-transfer duties.
Starfleet - Collie Repair Yard - 2x1mt
Starting 2314.3.3
92/250b
60/100s
96/288 SpcE
As of 2314.4.3
4xFreighters assigned - 40b, 12s
2xCargo Ship assigned 4b 16s
2xEngineering Ship assigned - 24SpcE, 4b 4s
Total - 44b 28s per 2 mn, 24SpcE/mn
Take note: This strongly indicates that the 2x1mt repair yard we're preparing in the LBZ is going to take 1 year for an engineering team AND that the specific aux ship counts of the engineering teams
do matter.
Engineering ships each have 2S 2B 3SpcE, that "E" suffix indicating its actually 3*4Spc for engineering tasks like this repair yard. 2 engineering ships adds up to the 24SpcE/month we see here. 288/24 => exactly 12 months worth of engineering effort.
The resources required and their supply rate also fit within 12 months:
Small: 100/(28/2) ~= 7.1 months
Bulk: 250/(44/4) ~= 11.4 months
There's also no indication here on repair yard components needing to be produced, so it could either be abstracted into this or were already pre-constructed and waiting as spares (like we have components for 3 outposts and 1 starbase in reserve already).
So what does this all mean?
1) 2 engineering ships in an engineering team are a must to achieve standard building speed - sorry Betazoid engineering team
2) That LBZ 2x1mt repair yard may take up to a year to build after the components for it are built, depending on whether the construction of those components is abstracted in the GBZ 2x1mt repair yard construction above
3) We may need to get a second engineering team to speed up construction of the repair yard like we did the Betazed starbase if we want it done sooner