- Location
- The Middle of the Howling Wilderness
Maybe it's because I'm tired, or its late, but this made me cry a little bit. So, uh, good job?
@OneirosTheWriter
Would you be willing to say definitively what the Colonies we request for really mean within the game?
Look on the bright side, unlike at work, here, it is impossible for you to be fired due to the audit finding errors in the account balances!
Is the auditing service run by Starfleet or
It's Linderley. Just Linderley.
Really? Not the FRS (Federation Revenue Service)? … actually, I guess IRS still works seeing as Internal Revenue Service doesn't actually specify what country it is from. I wonder what said organization would look like?
Wait, we don't trust him to remember the correct amounts? Also, he said again in dread instead of exasperation, meaning that said audits are quite painful for him, and irregular in nature. If it is a yearly item on the agenda, why did he make a big deal about them?I thought Oneiros was referring to the income audit we players do pretty much every year.
:lol Oh you
Cardassian Shipbuilding Report
We have been able to put together a relatively reliable image of Cardassian construction, thanks in large part to [REDACTED UNDER CLASS 1-AA SECRETS].
Union Aerospace @ Cardassia:
1 Kaldar, 2 Jaldun
Central Fleetyard @ Cardassia
3 Jaldun
Karadoc Heavy Industry Yards
1 Kaldar, 2 Jaldun
Galundun State Shipyards
3 Takaaki Combat
Todamak Merchant Yards
3 State Cargo Ships
Bajor
3 State Cargo Ships
5 Separate Shipyards totalling approximately 12~15 berths currently under development
Union Aerospace @ Cardassia:
1 Kaldar, 2 Jaldun
Central Fleetyard @ Cardassia
3 Jaldun
Karadoc Heavy Industry Yards
1 Kaldar, 2 Jaldun
Galundun State Shipyards
3 Takaaki Combat
Todamak Merchant Yards
3 State Cargo Ships
Bajor
3 State Cargo Ships
5 Separate Shipyards totalling approximately 12~15 berths currently under development
Seemed too obvious.A little disappointed that no candidates offered any kind of crew bonus.
I C wat U did thar!
Okay, so that's five explorer-sized berths, six cruiser-sized, five frigate-sized, and depending on how big the cargo ships are probably frigate to light-cruiser sized berths that probably COULD handle warships in a pinch. Overall their shipyard infrastructure is comparable in scale to ours, but probably with the balance shifted a bit further in favor of smaller ships; they presumably have no Explorer Corps so ALL their heavy warbirds go into regular fleet service, so they don't need as many.Increased information flows with the Romulan Star Empire have enabled us to develop a more accurate picture of what they have in production.
5 Heavy Warbirds
6 Deljerra
5 Bird of Prey
8~10 Cargo Ships
1 Engineering Ship
Okay, they're still patching up battle damage from Lora, not that that impacts Kalindrax production for the grim and simple reason that none of their Kalindraxes survived the battle.Courtesy of our friends among Yrillian work crews we have been able to develop a very strong picture of Sydraxian shipbuilding.
Ballad of Hunters Orbital Yard @ Borandt/Dar Nakar:
2 Kalindrax, 1 Hasque, 1 Engineering Ship
Ballad of Artisans Orbital Yard @ Kar Akar:
1 Hasque, 1 Repair [Hasque]
Ballad of Valour Orbital Yard @ Lox Matar
2 Repair [Hasque]
Ballad of Labourers Orbital Yard @ Nax Degar
[Under Construction, nearly complete]
Jesus. Okay, current shipyard capability is about nine cruiser-rated berths and between three and nine frigate-rated berths (they presumably have to keep building cargo ships). That means they can only sustain a relative trickle of frigate production without harming the civilian economy (unless we missed a shipyard), but they can turn out three Jalduns a year.Cardassian Shipbuilding Report
We have been able to put together a relatively reliable image of Cardassian construction, thanks in large part to [REDACTED UNDER CLASS 1-AA SECRETS].
Union Aerospace @ Cardassia:
1 Kaldar, 2 Jaldun
Central Fleetyard @ Cardassia
3 Jaldun
Karadoc Heavy Industry Yards
1 Kaldar, 2 Jaldun
Galundun State Shipyards
3 Takaaki Combat
Todamak Merchant Yards
3 State Cargo Ships
Bajor
3 State Cargo Ships
5 Separate Shipyards totalling approximately 12~15 berths currently under development
I think we should give them a response like "We're going to give them a very sound thumping until we've made them stop doing astrophysics experiments. Would you like to help?"Supplementary Report: Arcadian War Updates
The Gaeni have refrained from any aggressive moves thus far. They have, however, lost a Tech-Skiff to an incident that is strongly suspected to be enemy action: a polarised electromagnetic 'whip' from the atmosphere of a gas giant that the Tech-Skiff was in orbit around. Half the crew was lost before they could reach escape pods, and it is a wonder of many in Starfleet Engineering circles that the ship's warp core did not breach.
There are reports that the Ked Paddah made an approach to the world of Ixira, however, neither side could gain the ascendancy through jockeying, and eventually the Arcadians fell back on the Ixiran defences, and the Ked Paddah withdrew.
We have received overtures from the Ked Paddah inquiring as to our intentions now that an affiliate has entered the war. We are thus far delaying giving a detailed response.
Eddie Leslie:The ceremony to honour his years in Starfleet will be in Function Room 1 of the San Francisco Headquarters Complex Building C. On behalf of the Vulcan Cultural Society within Starfleet, we encourage all who have worked with Rear Admiral Seruk to attend.
Hmm... Given what I expect to happen in the next few years, I think I'm going to vote:[ ][PERS] Commodore Lawrence Hogan
Current Posting: Director, Training Bureau, Starfleet Personnel Command
A man with a penchant for the unexpected, the unorthodox, and the downright unexplainable. On appointment, select one frigate for Blooded Status.
[ ][PERS] Commodore Orduk grac Clagunn
Current Posting: Director, Starfleet Correctional Command
Reticent by Tellarite standards, Commodore Clagunn watches, listens, and when he finally speaks it is sharp and final like a judge's gavel. Gain +3 to Equipment research.
[ ][PERS] Commodore Zrai ch'Shennaryth
Current Posting: Director, Post-Service Care Bureau
A talented multi-disciplinarian science officer early in her career until she took a phaser to the knee and decided a desk job was more her speed. Chance to cancel pp losses due to crew losses. Gain +3 to Medical research.
Cardassian Shipbuilding Report
We have been able to put together a relatively reliable image of Cardassian construction, thanks in large part to [REDACTED UNDER CLASS 1-AA SECRETS].
Union Aerospace @ Cardassia:
1 Kaldar, 2 Jaldun
Central Fleetyard @ Cardassia
3 Jaldun
Karadoc Heavy Industry Yards
1 Kaldar, 2 Jaldun
Galundun State Shipyards
3 Takaaki Combat
Todamak Merchant Yards
3 State Cargo Ships
Bajor
3 State Cargo Ships
5 Separate Shipyards totalling approximately 12~15 berths currently under development
So 18 berths or so. That's not that concerning compared to our 17 Starfleet berths + member world fleet berths. We can easily outproduce -
*double take*
Holy fuck.
... I mean the Federation still technically would have more berths especially by the time those are completed, but that's excluding their client states (though I still strongly suspect we'll have more berths, just that many are puny 500kt ones).
And damn is that a sign that they're massively preparing for a war with us. We could still build more berths and maximize our utilization of them, but that would require replacing Excelsior builds with frigate ones.