——————————————————————————————————————————————Task: NAME1
[X][NAME1] Surranon
No. of Votes: 8
[X][NAME1] USS Kom Zerf
No. of Votes: 5
[X][NAME1] USS Voshev
No. of Votes: 5
[X][NAME1] Epona
No. of Votes: 1
[X][NAME1] Endeavour
No. of Votes: 1

——————————————————————————————————————————————Task: NAME2
[X][NAME2] USS Rru'adorr
No. of Votes: 11
[X][NAME2] Turlough
No. of Votes: 8
Total No. of Voters: 25

Right now we have two separate Caitain names in the lead for their respective ships, which seems a bit excessive....
 
[Looks up at anon_user's design shared by Briefvoice]

I assume that if we try to pack more points of anything into the statline, we end up causing crew cost or build time to skyrocket out of control?

I'd certainly prefer to avoid having our Ambassadors take drastically more than five years to build, or having something huge like 8/8/8 crew requirements.
We could have H7 and L9 at 8/8/7 crew. There may be a middle ground, we haven't really explored here much because the sheet this is on hasn't been approved.
 
I don't think we need the Constellation refit this year. We don't have the berth space for refits when we're still pushing through the Miranda refits. Instead I'd use the pp to buy that Special Resoruce mining colony option we found in Q4.
.... I completely forgot about the mining colony, probably because I was using last years snakepit, but yes that definitely needs to be on there, on the other hand if we gain 9 pp this quarter we can afford the colony and the refit. However the refit is a good idea even if we do not start it right away, currently our member worlds have 11 constellations, so allowing them to start refitting them sooner is a good idea. Also of the four races that have them, Earth has finished refits to all their Mirandas and the Tellarites have their last Miranda going under refits. Andor has 3 and Vulcans 2 not going under refit currently, though it wont be until the ops results if we see if they stared any refits this quarter.
 
[X][BUILD] 2314 6 Renaissance, 2 Miranda-A refits
[X][CREW1] Explorer Corps
[X][CREW2] Standard Starfleet
[X][NAME1] USS Voshev
[X][NAME2] USS Rru'adorr

So, the MoO post didn't really explain what was done, and I've kind of skimmed the thread to catch up....what, exactly, was the result of "breaking the hypercorps power block"? Are there no corporations now, or did they just trust-bust them into multiple smaller corporations?
 
I would imagine in addition to the 'cost' of building the campus expansion, it's a large amount of cost in personnel. An expansion means more students, which means more instructors you either have to pull from Starfleet, the civilian sector, or from member world fleets. All of those have the ability to annoy Council factions AND local governments. And in addition, drawing in more applicants to Starfleet -- ostensibly the best of the best -- means a potential brain-drain for groups like UESPA, the Amarki, etc and a possible corresponding loss of prestige. Councilors, particularly more regionalist ones, would be wary of appearing to undermine their planetary interests. Hence, it costs more because if you're opposed to Big Starfleet, you're going to put up more of a fuss to them putting in increasing requests to get Bigger.

In addition, factions like Development and Mercantilist would probably be a-okay with slowing down Starfleet's expansion in favor of member world and civilian development. Pacifists I expect would be a swing vote in this regard.
How many students are we talking per expansion - 0.5/0.5/0.5 ? If I take the Ambassador from above, which has 7/7/6 and, to get a number, assume that's 2000 people, 1/14th of that is ~143. So an expansion of the Academy of 1400 students (~10% success rate) is such a big thing, in a nearly post-scarcity society, with a population base of several fully developed planets?
 
By the same token new research teams should also be a high priority. Spending rp on boosts is highly inefficient.
We spent a boost on colony cores last year which means it finishes this year instead of next, which is a gain of 22 RP and 17 pp each year. Boosts are useful they just have to be considered when getting the tech done a year early is good, though in general it is better to have all our teams working, still in some cases if it came down to deactivating a tech team or finishing colony cores a year sooner I would go with finishing colony cores a year sooner since that increases our RP income making it easier to activate all our tech teams and so that we can add more tech teams down the line.
 
How many students are we talking per expansion - 0.5/0.5/0.5 ? If I take the Ambassador from above, which has 7/7/6 and, to get a number, assume that's 2000 people, 1/14th of that is ~143. So an expansion of the Academy of 1400 students (~10% success rate) is such a big thing, in a nearly post-scarcity society, with a population base of several fully developed planets?
How happy do you think China would be if the US expanded it's space program and stole some of their top astronauts?
 
So, the MoO post didn't really explain what was done, and I've kind of skimmed the thread to catch up....what, exactly, was the result of "breaking the hypercorps power block"? Are there no corporations now, or did they just trust-bust them into multiple smaller corporations?

Left deliberately vague so you can imagine it however you like, but our Orion omake writers seem to think it basically stripped the hypercorps of a lot of the legal protections and subsidies that gave them unfair advantages. Now they actually have to compete in the free market.

On a different topic....

The Dawiar

So I've been thinking about how things with the Dawiar will actually play out when we go to war with Cardassia for real. I think it's likely that their sense of honor will demand they fight. They're not going to stay out of it completely. However... there's fighting and then there's "fighting". Consider their usual MO from First Contact and then the Polaris disaster. Ritual combat is something they're very much into.

I think it's likely that they would agree to a battle-by-appointment where they send some ships and we send some ships, and there's a real fight... but then they consider that honor is satisfied and they've met their obligations to the Cardassians, war is over as far as they're concerned. Maybe it won't play out exactly like that, but something along those lines.
 
@OneirosTheWriter - I don't think it was brought up last Snakepit since we didn't have the PP to even consider them but can you clarify what the following option:
  • NEW Sponsor efforts to create additional Critical Ship Infrastructure on another world, 60pp (Pick world)
actually does? Critical Ship Infrastructure has only been mentioned twice; The 2312 and 2313 Snakepits. It sounds important but spending 60pp on something requires a bit more then that.

How many students are we talking per expansion - 0.5/0.5/0.5 ? If I take the Ambassador from above, which has 7/7/6 and, to get a number, assume that's 2000 people, 1/14th of that is ~143. So an expansion of the Academy of 1400 students (~10% success rate) is such a big thing, in a nearly post-scarcity society, with a population base of several fully developed planets?
Each point of crew is about 50 people:
Crews : Crews are comprised of "points" of Officers, Enlisted, and Technicians. Exactly how many are in a point is deliberately flexibile, but as a rule of thumb it's around about fifty. Every ship you build requires a certain amount of each type of crew. An Explorer is heavy on all types of crew, particularly officers. An escort tends to be light on officers, heavy on enlisted. A science ship like an Oberth is full of Technicians. Crews can also be either Explorer Corps, or standard Starfleet.
So +0.5/0.5/0.5 is an additional 75 graduates per year.
 
[X][CREW1] Explorer Corps
[X][CREW2] Standard Starfleet
[X][NAME1] Surranon
[X][NAME2] Turlough
[X][BUILD] 2314 6 Renaissance, 2 Miranda-A refits

Going with Briefvoice's plan, as well as his ship names because I can't read that first one, Surranon, without my head wanting to change it to Saruman which is something I find just plain funny. :lol
 
How happy do you think China would be if the US expanded it's space program and stole some of their top astronauts?
Ouch. I had the impression the Federation members were a little less antagonistic.
And I miss the post-scarcity around here ...

So +0.5/0.5/0.5 is an additional 75 graduates per year.
That does improve my argument. Even with a 'only the best 10% make it' approach that's 750 additional students. Federation-wide.
 
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Each point of crew is about 50 people:

So +0.5/0.5/0.5 is an additional 75 graduates per year.

It's an addition 75 graduates who go to work on ships per year.

However it's been stated by the QM that Starfleet has a huge support infrastructure that also requires personnel. You can consider that for every person serving on a ship, there are probably 9 people working on a starbase or in some technical or administrative function keeping Starfleet rolling. So basically, multiply all numbers by 10.
 
So I think end goal should be to get an EC ship with a name from each member race. Currently this is what we have:
- USS Enterprise, Excelsior-class, - Human name
- USS Courageous, Excelsior-class, - Human name (likely, could be considered neutral) Neutral name
- USS Sarek, Excelsior-class, - Vulcan Name
- USS Miracht, Excelsior-class, -Tellarite name
- USS S'harien, Excelsior-class -Andorian ( I think this is Andorian) Vulcan
- USS Odyssey, Excelsior-class, - Human name
- USS Stargazer, Excelsior-class, -Human name (could be considered neutral) Neutral name
- USS Atuin, Excelsior-class -Rigellian Name

Miracht is destroyed still I think we need to stop naming EC ships after human names for a while. Current proposals for the EC are a Tellartie name and a Caitian name. If we name them in order they became members, Caitian is next in line, unless we want to count the destruction of a ship as moving that race back to the front.
 
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Changing my vote because I want a ship named after Tellarite choo choo train (and more seriously, because Voshev was proposed before I came up with Zerf, and it has more personality to it).

By the same token: when we do get around to naming an Indorian ship, there was one I proposed a while back.
USS Ormek
The architect who spent his life building the Five Sky Towers of Indoria, and is said to inhabit them in spirit to this day.


[X][CREW1] Explorer Corps
[X][CREW2] Standard Starfleet

[X][NAME1] Voshev
[X][NAME2] Rru'adorr

[X][BUILD] 2314 3 Miranda-A, 4 Renaissance, 2 Miranda-A refits
 
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So I think end goal should be to get an EC ship with a name from each member race. Currently this is what we have:
- USS Enterprise, Excelsior-class, - Human name
- USS Courageous, Excelsior-class, - Human name (likely, could be considered neutral)
- USS Sarek, Excelsior-class, - Vulcan Name
- USS Miracht, Excelsior-class, -Tellarite name
- USS S'harien, Excelsior-class -Andorian ( I think this is Andorian)
- USS Odyssey, Excelsior-class, - Human name
- USS Stargazer, Excelsior-class, -Human name (could be considered neutral)
- USS Atuin, Excelsior-class -Rigellian Name

Miracht is destroyed still I think we need to stop naming EC ships after human names for a while. Current proposals for the EC are a Tellartie name and a Caitian name. If we name them in order they became members, Caitian is next in line, unless we want to count the destruction of a ship as moving that race back to the front.

Objection; Enterprise is not a "human name" anymore. It now belongs to all of the Federation and Starfleet.
 
>> Request intelligence brief, and, in case of war, behind-the-scenes diplomatic actions.
For the ritual combat thing - if we get lucky we might get an old-fashioned one-on-one, champion versus champion. Especially if we fight about 'the loser doesn't enter the other's space uninvited as long as the war continues'.
 
I think Courageous would be an Andorian/Human name, and Stargazer a pretty neutral one, actually.

What this actually shows is that for all their popularity and the fact we have an Andorian Prez, there's actually a severe lack of Andorian ship representation in the EC. Unless you count Courageous which I think we easily could.
 
I think Courageous would be an Andorian/Human name, and Stargazer a pretty neutral one, actually.

What this actually shows is that for all their popularity and the fact we have an Andorian Prez, there's actually a severe lack of Andorian ship representation in the EC. Unless you count Courageous which I think we easily could.

Right, the Kumari isn't an EC ship.

Well, reposting my list of potential ship names:

USS Vostok
The first of Earth's manned spacecraft, a precursor to the famous Soyuz and Apollo missions.

USS Xeliloi
The site of the political summit that united the early industrial Betazoid queendoms into a planetary coalition.

USS Tizzinzia
The High Queen, only a few decades now deceased, who negotiated the modern Apiata expansionist policies as a solution to growing tensions over resources.

USS Kom Zerf
Tellarite explorer, diplomat, and merchant who made first contact between his species and both the Vulcans and the Andorians.

USS Sanshan
The battle at which the free nations of Andor turned the tide against an expansionist, totalitarian empire and prevented centuries of social progress from being reversed.

USS Iaspa
The first warp-capable Amarki starship. Itself named after the sword of a legendary hero who gave it to a star goddess as a marriage proposal.

USS Syrran
Vulcan philosopher and social reformer who initiated the Second Great Awakening of Surak's teachings.

USS Rishanar
The capital city of the first true Caitian civilization, used as a synonym for forward thinking and innovation in the dominant modern Caitian language.

USS Ormek
The architect who spent his life building the Five Sky Towers of Indoria, and is said to inhabit them in spirit to this day.

USS Eltor
A hero of the Chelon independence movement who famously allowed remaining Orion civilians to peacefully integrate into the new Rigelian society after the wars were won.
 
[another auxiliary yard] Would likely be part of a deal which would take PP from the snakepit in 2314
I'd much rather use the deal for something else. In the long run we may very well NOT need more than the four auxiliary berths at Amarkia, even if right now we'd like to have eight or ten berths cranking out ships all at once. Pretty soon we'd run out of things for those eight or ten berths to do, and then we'd have pointlessly wasted one of Sousa's limited 'deal options.'

Given that we're very hard up for crew for even our existing military berths, perhaps a good solution would be to start some extra one-megaton military berths, but fill them with auxiliaries at first. I believe it was SynchronizedWritersBlock who suggested the yard option at Betazed, which is very cheap, ready relatively soon, and would allow us to start cranking out freighters now with an option to build or repair warships later.

This strikes me as a much better option than building a bunch more designated auxiliary berths that we may have no use for in 2325, which I've heard advocated although I'm not sure about it.

Or we could keep some yards idle as repair slots. Really my idea for the Apiata and Amarkia yards is they would be open to cover any repairs to damaged ships, or we can put refits into them since that does not take crew. With how the Federation is stretched out all our main yards are on the Eastern half so it takes time to get back to a Starfleet shipyard. In addition those yards will not be online until 2317.Q2 and I expect them to be mainly used for repairs.
This is a good medium term idea as such; it's just a question of which facilities we build when.

By the same token new research teams should also be a high priority. Spending rp on boosts is highly inefficient.
That said, we aren't always sure how many RP we'll get in a given year, and it's not desirable to spend political will on research teams we're not sure we're going to be able to activate.

Right now we have two separate Caitain names in the lead for their respective ships, which seems a bit excessive....
A lot of which is on you because you voted for a separate Caitian name of your own choosing and a bunch of other people just voted "[K] Briefvoice" because this is a build vote. :p

If you flipped to 'Kom Zerf' or 'Voshev' (vote Tellarite Ato 2315!!!), then we wouldn't be having this problem. ;)
 
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