I really think we need to avoid human-centric names. We have quite a few of those already and I like the idea that we are pulling names from all of our member worlds and not just Earth.
Sure, those are just examples. No reason we can't name a ship after the first Tellarite ship to circumnavigate their planet, we just can't name it off the top of our head.
 
Sure, those are just examples. No reason we can't name a ship after the first Tellarite ship to circumnavigate their planet, we just can't name it off the top of our head.

I actually came up with some possible Rigellian, Caitian and Tellarite names for Excelsiors;

-Atuin
Atuin the Great is a heroic figure from ancient Rigellian mythology, who travelled the world performing great deeds of strength. It is uncertain whether Atuin was male or female, with different stories giving conflicting interpretations.
The tale known as 'The last voyage of Atuin' tells of how when journeying to the northern polar region of Rigel, Atuin became trapped on an ice flow for thirty days. Eventually the cold became so intolerable that Atuin looked up at the stars and dreamt of touching their fiery warmth.
Summoning up the last of their strength Atun placed their four trusty terodons on the back of their shell, and then dived into the night sky. The story ends saying how Atuin the Great has swum amongst the stars ever since.

-Rru'adorr
Named for the Citadel of Clouds, the mountain top palace of the mythic Caitian philosopher-King Ferrosa S'kraal. Legend tells that following a quarrel with the Goddess of Wisdom S'kraal was challenged to find a physical piece of love, so that it's existence could be proved.
Having exhausted his vast libraries of ancient lore, and storehouses of artifacts in his efforts, the King resolved to travel Ferasa searching for proof of love's existence. However he could not bear to leave his family and loyal servants behind. So he enchanted the entire palace, allowing it to move from its mountaintop and fly through the sky. Though eventually successful in his quest, King S'kraal never returned Rru'adorr back to its origin, instead resolving to explore the whole of Ferasa in his ever wandering flying home.

-Voshev
The original Voshev was the first steam powered land crawler constructed by the Tellarite Master Engineer Pagaan Jul, during Miracht's industrial revolution.
The Voshev crossed the desolate Dahamma salt wastes in a record four days, far quicker than the wind powered sand skiffs that had been relied on before. The Voshev, and the land crawlers built after it, ushered in a new age of mechanised travel, that bound the Tellarite nations tightly together with links of commerce, laying the ground work for the eventual unification of the Tellarite peoples.
The Voshev was remembered as a mighty work of industrial ingenuity, and it's name later lived on as Tellarite ships first began to explore their local space.
 
No we can only build Starfleet designs, I think so that all Starfleet ships can be seen as that at a glance.
I suspect there are other reasons. For example, a lot of the member worlds design ships to meet needs incompatible with Starfleet. Apiata Foragers may be short-ranged, for example, and we like our science vessels to have some serious operational endurance even if they aren't very fast. Plus, there'd be a major inconvenience involved in switching over to a new kind of ship designed by a totally different industrial base, and it wouldn't be worth it for just a small performance change. Note that this (these) are the same reasons the Apiata didn't just switch over to building our ships.

But they can't be seen as a glance, since our member world fleets also build our designs, and thus you still have to check if it's Starfleet or UESPA or whatever. It would be nice to upgrade our science boosters without having to spend years developing and prototyping it, but them's the breaks.
The boost would be tiny, and it's entirely possible that the Apiata will never design another Forager class because they tend to favor quantity over high performance when they can get away with it.

I really think we need to avoid human-centric names. We have quite a few of those already and I like the idea that we are pulling names from all of our member worlds and not just Earth.
Well, the problem is that the non-human ship names aren't evocative for us as a playerbase. If I could get a Vulcan or two to join the quest I'd do it in a heartbeat, and quiz them about appropriate landmark things from Vulcan history- although we already have two Vulcan-named explorers because of the development the Vulcans have been given. The situation with the Andorians and Tellarites (let alone the other member species) is worse, because they have almost no character development. We're lucky we were able to come up with Thirishar and Kumari.

...
-Atuin...
-Rru'adorr...
-Voshev
I love the idea of Tellarites with giant landcrawlers. Gives them instant flavor that differentiates them.
 
Okay, seriously now. A good, hitherto unproposed ship name for every one of our current and imminent-to-be-ratified Federation member species:


USS Vostok
The first of Earth's manned spacecraft, a precursor to the famous Soyuz and Apollo missions.

USS Xeliloi
The site of the political summit that united the early industrial Betazoid queendoms into a planetary coalition.

USS Tizzinzia
The High Queen, only a few decades now deceased, who negotiated the modern Apiata expansionist policies as a solution to growing tensions over resources.

USS Kom Zerf
Tellarite explorer, diplomat, and merchant who made first contact between his species and both the Vulcans and the Andorians.

USS Sanshan
The battle at which the free nations of Andor turned the tide against an expansionist, totalitarian empire and prevented centuries of social progress from being reversed.

USS Iaspa
The first warp-capable Amarki starship. Itself named after the sword of a legendary hero who gave it to a star goddess as a marriage proposal.

USS Syrran
Vulcan philosopher and social reformer who initiated the Second Great Awakening of Surak's teachings.

USS Rishanar
The capital city of the first true Caitian civilization, used as a synonym for forward thinking and innovation in the dominant modern Caitian language.

USS Ormek
The architect who spent his life building the Five Sky Towers of Indoria, and is said to inhabit them in spirit to this day.

USS Eltor
A hero of the Chelon independence movement who famously allowed remaining Orion civilians to peacefully integrate into the new Rigelian society after the wars were won.
 
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Well, the problem is that the non-human ship names aren't evocative for us as a playerbase.
In addition, Earth-sources names aren't inherently evilbadwrong by Federation standards - even names held by famous warships, such as, say, Enterprise. I'm totally onboard with efforts to spice up our name list, but let's not pretend we're the first ones to ever wonder how to name ships.
 
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Hate to pop in just to shitpost with a name suggestion, but what about Jules Verne? He was a proponent of science's ability to help solve problems, many of his most famous works are about boldly going where no-one has gone before, and it helps reduce Anglophone dominance in the Federation.
 
Hate to pop in just to shitpost with a name suggestion, but what about Jules Verne? He was a proponent of science's ability to help solve problems, many of his most famous works are about boldly going where no-one has gone before, and it helps reduce Anglophone dominance in the Federation.

If futurists are legit as ship names, then that actually opens up a lot of interesting possibilities. What did the famous "science fiction" writers of each species predict, and how did it shape their respective attitudes toward the future?
 
If futurists are legit as ship names, then that actually opens up a lot of interesting possibilities. What did the famous "science fiction" writers of each species predict, and how did it shape their respective attitudes toward the future?
I'm thinking the Tellarites probably had someone more or less predict the Betazoids. In one of those "sounds good on paper" dystopias, aliens arrive and end all conflict, but that also includes arguing. Not the most broadly depicted plot, but a fairly famous work.

The Risans, of course, were pretty solidly expecting space opera hentai, aside from some severe Lovecraft-style pessimists who envisioned something more like the actual Federation. Risans being Risans, the pessimists didn't get anywhere near the traction ours did.
 
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The ship would spend all its time hitting on its own computer. Somehow.

I like a lot of these name ideas. I do hope we get Huáscar for one of the remaining Constitution-Bs, but aside from that I've got no stake in humanocentric ship names.
 
Now that I'm thinking about it, the most important question with the Risans is why they're both alive and not automated. They're unlikely to have given much credence to the various doombot scenarios, and they'd be really easy pickings for any AI that did go rogue. So they should either have friendly robots or have been driven extinct by unfriendly ones. Did they just not see the appeal? Everyone is so chill there that they don't feel any particular need to make more labor-saving devices, and everyone's so friendly that there's no demand for sexbots or platonic friend bots?
 
Now that I'm thinking about it, the most important question with the Risans is why they're both alive and not automated. They're unlikely to have given much credence to the various doombot scenarios, and they'd be really easy pickings for any AI that did go rogue. So they should either have friendly robots or have been driven extinct by unfriendly ones. Did they just not see the appeal? Everyone is so chill there that they don't feel any particular need to make more labor-saving devices, and everyone's so friendly that there's no demand for sexbots or platonic friend bots?

Paperclip maximizing doombots are very much the exception in Star Trek, not the rule.

Granted, so are robots in general.

We could name a ship the Roddenberry?

We have to go deeper.
 
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Now that I'm thinking about it, the most important question with the Risans is why they're both alive and not automated. They're unlikely to have given much credence to the various doombot scenarios, and they'd be really easy pickings for any AI that did go rogue. So they should either have friendly robots or have been driven extinct by unfriendly ones. Did they just not see the appeal? Everyone is so chill there that they don't feel any particular need to make more labor-saving devices, and everyone's so friendly that there's no demand for sexbots or platonic friend bots?
There's an omake in the thread that basically explains that the Risans went up a SLIGHTLY different route around the ape-equivalent phase of humanoid evolution and so they don't have quite the same psychological dynamics regarding violence as the rest of us. Which would have other side effects, so yes, they are that chill.

Also Star Trek doesn't really do paperclip maximizers. Paperclip maximizer happens when someone forgets to add "don't use X as raw materials" elements to utility functions. Star Trek rogue AI's do entirely different, pop fictiony misinterpretations of their directions.
I was under the impression that that was the case because AI ended badly before it got to that point, like how Khan apparently turned everyone off of genetic engineering.
Nah, look at all the rogue AI episodes, it's never that failure mode. Which frankly makes them less scary since you can't logic bomb a paperclip maximizer, because it's operating perfectly fine according to it's hardwired good/bad definitions, but those aren't working as intended.
 
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I was under the impression that that was the case because AI ended badly before it got to that point, like how Khan apparently turned everyone off of genetic engineering.

And yet, there was no such event for AI for humanity in the Trek timeline. Nor was there for the Vulcans, Andorians, or really anyone else as far as we've been told. The closest we ever got to that is V'Ger, and that was pretty different from the usual robot uprising scenario.

Strong AI in Trek is rare. Rogue AI equally so.

And speaking of Khan, what the hell happened with genetic engineering among every single other Trek race? We have our fan theories about how the Vulcans are actually Romulan augments, but other than that are we supposed to just assume that everyone else created and defeated their own Khan at some point in the past?


Basically, if you're going to pick apart the Risans over this then you have a lot of other species to pick apart as well.
 
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The reason for lack of strong/seed AI is twofold and fully meta-level: One, the idea in the modern sense hadn't really been conceived as of TOS. Two, they render settings utterly unrecognizable.
 
And speaking of Khan, what the hell happened with genetic engineering among every single other Trek race? We have our fan theories about how the Vulcans are actually Romulan augments, but other than that are we supposed to just assume that everyone else created and defeated their own Khan at some point in the past?

If attempts to improve your species through genetic engineering is actually a bad idea that can easily lead to terrible consequences then it wouldn't be too surprising if everyone else had their own unique bad experiences. Not necessarily a Khan specifically, but something terrible.

Perhaps the Andorians screwed up their own fertility, the Rigellians ended up with plagues they have had to live with since, the Tellarites produced hyper-aggressive serial killers, etc.

It only seems weird if you assume humans are wrong to have been scared off.
 
On the topic of ship names I suggest the Miraan, after the first Gaeni who realized the giant lightning coils at the gates of the Citadel of the Philosopher-King could be used to provide energy, rather than crackling imposingly.
 
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