[X][ACADEMY] Custom - Shift 1 Tech to Officers
[X][EXPLORER] No Change

[X][WARP] Keep to the old system
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system
 
[X][ACADEMY] Custom - Shift 1 Tech to Officers
[X][EXPLORER] Custom - shift .25 from Tech to Officer
[X][EXPLORER] No Change
[X][WARP] Keep to the old system.
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system
 
Last edited:
[X][ACADEMY] Custom - shift 1 Tech to Officers
[X][EXPLORER] Custom - shift .25 from Tech to Officer

Per my calculations, this is the best possible choice for giving us the crew distributions we need. The Excelsiors are Officer heavy and we build a lot of them, and we already have a good Enlisted supply. Curious why everyone is voting for "no change" on Explorer Corps? Our Explorer Corps crew needs are also officer heavy, you know.

[X][WARP] Keep to the old system.

[X][SHIP] Keep to the existing Escort/Cruiser/Explorer system

Personal preference only.
 
Last edited:
[X][ACADEMY] Custom - Shift 1 Tech to Officers
[X][EXPLORER] Custom, shift .25 from Tech to Officer

[X][WARP] Keep the old system
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system

Go Orion!
 
[X][ACADEMY] Custom - Shift 1 Tech to Officers
[X][EXPLORER] No Change

[X][WARP] Keep to the old system.
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system
 
[X][ACADEMY] 1pt Tech to Officers
[X][EXPLORER] Custom - shift .25 from Tech to Officer
[X][WARP] Keep to the old system.
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system
 
Last edited:
[X][ACADEMY] Custom - shift 1 Tech to Officers
[X][EXPLORER] Custom - shift .25 from Tech to Officer
[X][WARP] Keep to the old system.
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system
 
[X][ACADEMY] 1pt Tech to Officers
[X][EXPLORER] Shift .25 from Tech to Officer
[X][WARP] Keep to the old system.
[X][SHIP] Keep to the existing Escort/Cruiser/Explorer system
 
Last edited:
[X][ACADEMY] Custom - Shift 1 Tech to Officers
[X][EXPLORER] Custom, shift .25 from Tech to Officer

[X][WARP] Keep to the old system.
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system
 
[X][ACADEMY] Custom - Shift 1 Tech to Officers
[X][EXPLORER] Custom - shift .25 from Tech to Officer
[X][EXPLORER] No Change
[X][WARP] Keep to the old system.
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system
 
[X][ACADEMY] Custom - shift 1 Tech to Officers
[X][EXPLORER] Custom - shift .25 from Tech to Officer

[X][WARP] Keep to the old system.
[X][SHIP] Keep to the existing Escort/Cruiser/Explorer system
 
[X][ACADEMY] Custom - shift 1 Tech to Officers
[X][EXPLORER] Custom - shift .25 from Tech to Officer
[X][WARP] Keep to the old system.
[X][SHIP] Keep to the existing Escort/Cruiser/Explorer system
 
I'll follow the consensus of those more knowledgable than I on these topics:
[X][ACADEMY] Custom - shift 1 Tech to Officers
[X][EXPLORER] Custom - shift .25 from Tech to Officer

It seems logical to
[X][WARP] Keep to the old system.

Don't much care about the classification, though.
 
Curious why everyone is voting for "no change" on Explorer Corps? Our Explorer Corps crew needs are also officer heavy, you know.
You have a point.

I will try to analyze the Explorer corps situation.

We don't yet know what the ambassador will need, so I base my calculation on the Excelsior, which needs 6 O, 5 E, 5 T. So I guess the distribution should be as close to 6/16 O, 5/16 E and 5/16 T as possible. We recruit 9,15 Explorer Corps overall, so we get, after rounding, 3,45 O and and 2,85 both E and T.

[X][EXPLORER] Custom - Shift 0.1 from both Techs and Enlisted to Officers.
 
Alukk Daily News

The Constitutional Convention on Alukk has concluded, and with it concludes the power of the Hypercorps. And taking that a step further, so concludes an era of the Orion people. For hundreds of years the pride of the Orion people, the corporations occupied a prized position within our society, but their constitutional guarantees have been destroyed. With outside intervention to artificially prop up the economy, the government has been allowed to gut the underpinnings of our financial system.

This is a dark day for all who believe in the freedom of the market.

 
[X][WARP] Keep to the old system.
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system
 
2313.Q4
Well, this is a new experience. You can't say that you have been that focused on Starfleet Academy. Though you made many allies there that have lasted you through to the present day, the school system itself had little appeal to you. You wanted to get out and do and act. There are so many more interesting things than classrooms in this wide galaxy of adventure and terror. So the Academy itself was of relatively little interest. But today, well, you have to focus on the needs of the system that provides you with recruits.

That nasty brutish business that gives you bodies to fill your starships with. Well, that's unkind to Certunn Guk, the Rear Admiral who serves as the Commandant of the Starfleet Academy here in San Francisco, the chief institute of the Academy network.

Kahurangi left no instructions for this particular matter and, indeed, you have seen little need to involve yourself in it thus far. But it doesn't seem so difficult to come to terms with.

It's always interesting to see a character pushed into something that's out of their comfort zone. Clearly the Academy is not Sousa's thing and she knows it.

===

Current Personnel Pool:
Standard Starfleet: 18.35 Officer, 26.45 Enlisted, 14.05 Techs
Explorer Corps: 3.5 Officer, 5.65 Enlisted, 6.6 Techs

Huh. My numbers are:

Current Personnel Pool:
Standard Starfleet: 12.35 Officer, 16.45 Enlisted, 6.05 Techs
Explorer Corps: 3.5 Officer, 5.65 Enlisted, 6.6 Techs

It looks like we have a difference of 6O/10E/8T. Did you remember to subtract crew for three Miranda-As in Q3? That would account for 3O/6T/3T. Not sure where the other difference would be from.

Sector Commander's Log, Gabriel BZ, Stardate 25332.7 - Rear Admiral Ainsworth

We are pulling away from the Cardassian sectors after chasing away their scouting parties. It is time to rely on the industrial power of the Federation, rather than its combat power. We have lost the services of a Miranda-A, a Connie-B, and an Excelsior thus far this year, and still have them out. It is time to take advantage of our newly secured position to build up.

Credit Commodore Suarez with the impassioned argument that led to this. We are still sending prospectors into subsector 2e, and expect to have results next month. The mining colony at Collie will be finished next week, I have the freighters I need to rush build a major defensive project, or even a colony at Collie. It looks like consolidating our position is in order.
-

Well, looks like Ainsworth has the wisdom not to over-extend herself. Great.

Damnit, another new target for diplomacy. Oh well. I suppose they'll be lower priority than some of the others like the Gretarians, Ked-Paddah, and maybe the Ittick-ka.

I don't know; getting them to Affiliate status fast could be important.
 
@aeqnai
@Night
@Ato

Please do a custom shift, the default Emphasize options don't draw just from techs and iirc are smaller scale.

e: Might have tagged people who have already changed, sorry. Browser didn't display all posts

[X][ACADEMY] Custom, shift 1 Tech to Officers
[X][EXPLORER] Custom - shift .25 from Tech to Officer
[X][WARP] Keep to the old system.
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system

The worst part about the TNG warp scale is its possible to normalize an exponential (or even a log) scale... so it was completely unnecessary.
 
Last edited:
@aeqnai
@Night
@Ato

Please do a custom shift, the default Emphasize options don't draw just from techs and iirc are smaller scale.

[X][ACADEMY] Custom, shift 1 Tech to Officers
[X][WARP] Keep to the old system.
[X][SHIP] Adopt the new Frigate/Cruiser/Capital system

The worst part about the TNG warp scale is its possible to normalize an exponential (or even a log) scale... so it was completely unnecessary.

pretty sure my post already has a custom shift.
 
Back
Top