Const, I'm impressed by the sheer scale of that omake and would love to read it, though I may not have time this minute, since I think something's going to call me away.
Can't we use SF berth A for a refit during the year before we start the ambassador?
Edit: actually it's two years. We could build an escort in that time.
Refits maybe, but if we're already this hard up for officers, we probably can't afford to commission any new construction over and above what Briefvoice has planned.
Then be quiet, because that's no longer the subject of discussion and adding to the dogpile reflects rather poorly, doesn't it?
Now, if you want to argue that the material cost of something is totally unrelated to the PP cost, or is related to the PP cost, which is where we are at the post you quoted, you might have something to add.
A berth doesn't come out of our material budget. Somebody's paying BR and possibly SR for the things. Some of the PP cost reflects having to come up with that. I don't think that's a radical idea.
Your entire argument is based on the premise that a certain mechanic works exactly the opposite of the way you quoted. You started out with the assumption that by ordering one cruiser berth at Utopia Planitia, we could get "four more berths for 20pp."
Then when others pointed out that this is not the case, you said it
should be the case, because you are assuming that economies of scale make it cheap to build many berths all at once. There are many very good reasons why this might not be true.
For instance, it may well be that building a berth (which includes heavy specialist equipment) requires the use of facilities that have limited availability (to make the specialist equipment). Producing many berths at the same time may require us to place unusual demands on the limited number of trained construction workers, machine tool fabricators, and other specialist infrastructure in a given star system
If you abruptly order twenty skyscrapers all at once, in a city that is accustomed to building only
one skyscraper at once, there is no assurance that it will 'only' cost 10 or 15 times as much as building a single skyscraper would. Economies of scale don't always work that way. Indeed, it is quite realistic to suppose that the cost of building the extra skyscrapers will increase drastically, once you bump up against the practical limits of available manpower and construction equipment in the area.
This is additional to the political issues already raised, namely that once you build several berths of the same type in the same place, you have politicians from other parts of the Federation arguing "Why not put some of that industry around
my homeworld? Why is Starfleet building all its ships in Sol system? What's so special about Sol system?" This creates an entirely new category of political opposition that must be overcome in order to keep doubling down and building more and more berths in the same place.
Refitting a Miranda takes one year, I'm pretty sure.
But since that berth actually has two years open, we might as well just build a new Miranda-A instead. I'm okay with it taking a while to crew.
Edit: other possibility. Could we build a hospital ship or large freighter in that time? Might get us some pp, using a Starfleet berth to help build auxiliaries.
Thaaat is an interesting possibility. We probably can't fit one of our Rennie-based hospital ships in there, though; it'd take two years and Chen's bonus would not apply. Not sure what the build times are for freighters; I know it's been published but I don't remember.
Again, the refit is not available until 2314.Q4. I actually do have an Excelsior berth (LOCF Berth A) set aside for 2315 when we can refit the Courageous after its 5YM.
We have
S'harien's five year mission winding down... no wait, that's at the
start of 2314, not the end. So we'd have to delay the
beginning of her next five year mission by not just one year, but two, to fit in a refit there. Right?
That being the case, there's not really much we can do with explorers at that berth in 2315 except refit a regular fleet
Excelsior. Such as, oh,
Excelsior herself. It'd be sort of thematically appropriate, since you're bringing her back to the shipyard she was built in... And she's the oldest of our
Excelsiors, nearly a decade older than almost any other explorer in the fleet, to the extent that even the
Enterprise-B (commissioned 2294) has significant modifications compared to the original
Excelsior.
Under normal circumstances, we would definitely be refitting
Excelsior, Enterprise, and
Courageous first, as soon as the dockworkers can get their hands on her.* They're the ones that are frankly due for what a normal navy would consider a mid-life overhaul, although
Courageous probably got overhauled pretty heavily after the mine incident.
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*This is based on the assumption that the order of completion for 23rd century
Excelsiors was:
Excelsior, Excalibur, Enterprise-B, Courageous, Sarek, with
Excalibur being the 'missing' NCC-2001.