This is probably overly ambitious and I'm not sure the development faction is the right faction to approach, but given how the Starbases pp prices have decreased since they gained power...

[X][FACTION] Approach the Developers about ensuring that each homeworld is protected by a Starbase, so that each year starting now, Starfleet will be given the resources to build a Starbase at a homeworld that lacks one (read: Starfleet is effectively given the pp to purchase one Starbase per year).
edit: made less specific per Oneiros advice:
[X][FACTION] Approach the Developers about ensuring every homeworld is protected by a Starbase.

The idea being that Starbases aren't just military fortresses - they also serve as trade and resupply ports.

edit: Hmm, there will only be 2 member nations that lack a Starbase this year: Betazed and Indoria. If this edict can last for another 4-5 years though, we should be able to use it for the Caldonians, then the Risans.
 
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Since Development is unhappy with us, could we make some sort of deal with them along the lines of "eat the political cost of a new auxillary shipyard for us now, and we promise to start building that Heavy Industrial Park within the next two years?"
We are currently building an auxillary shipyard at Amarkia and it should complete next year, so the specific deal you suggest doesn't make much sense, but I have been thinking about some sort of deal with them as well. Best idea I have so far is to arrange use of idle member berths for Starfleet Logistic Command etc.
 
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Unrelated, it occurs to me that something like our Syndicate Campaign probably happened at around the same point in the canon timeline.

Somehow, the Orion Syndicate went from being basically a rogue state in the TOS era, to a much more low-key mafia like organization that barely seemed to have any actual orions in it anymore by DS9. Starfleet going scorched earth on them in Orion space and leaving the few who escaped to rebuild a successor-in-name-only crime network elsewhere would explain it handily.
 
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  • Request new Starbase I [Write in Sector] 15pp for home sectors or CBZ , 25pp for KBZ, +12pp for each Starbase past the first in-sector
@OneirosTheWriter - also could we get a PP cost for a Starbase in the GBZ?

Given that sector is going to see combat it'd be nice to have one as it helps to consolidate our power in the region, it's a strong hold that would be hard to attack, and they can repair fleets. We also have various researches that allow Starbases to give boosts to ships operating in that sector which would also be helpful.
 
Does Anti-Syndicate Legislation allow us to bring in Vulcan Central Inspectorate?
Hoping to hack their cash flow.

Good catch. This is especially relevant in the wake of Nash and Leaniss' destruction of their fleet. The Syndicate buys most of its ships rather than building them, so freezing more of their bank assets now might prevent them from recovering their fleet losses.
 
[X][COUNCIL] Modern Explorers and Syndicate Amendment
[X][FACTION] Approach the Developers about options for relieving the current logistic issues, perhaps arranging for Starfleet auxiliary commands to use idle member world berths.

Not entirely happy with the faction vote.
 
Okay, revised vote:

[X][FACTION] Approach the Developers and Hawks about ensuring that each homeworld is protected by a Starbase: This year, Starfleet is given resources to build a Starbase at Indoria (27pp). Next year, Starfleet is given resources to build a Starbase at Betazed (27pp).

@OneirosTheWriter, is this valid?

edit: It's invalid - replaced with a valid vote:
[X][FACTION] Approach the Developers about ensuring every homeworld is protected by a Starbase.

I do want a Starbase in GBZ, but it looks like the GBZ task forces are already setting up Outposts there without any pp expenditure on our part. If the above vote is valid, we'll help protect Indoria against Cardassia, and help shield Betazed from the complicated Gaeni-Licori-KedPaddah thing. (And effectively reduce the defense requirements, though I don't think we want to move any ships from Apiata or Sol sectors anyway.)


[X][COUNCIL] Plan Modern Explorers and Syndicate Amendment

I want the Ambassador project started and the anti-Syndicate legislation amended.

I'm more iffy on the urgency of the Excelsior-A refit, but I don't see what it can be replaced with that's more urgent. If we had just one more pp available, I would've been open to swapping this refit for a diplo push with Gretarians or Yan-Ros. As mentioned above, a GBZ Starbase isn't as urgent with the ongoing Outpost construction there. New shipyards also aren't as urgent since we have a bit of slack, and BV's spreadsheet already assumes an Excelsior-A refit being available by 2315.
 
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[X][COUNCIL] Modern Explorers and Syndicate Amendment
[X][FACTION] Approach the Developers about options for relieving the current logistic issues, perhaps arranging for Starfleet auxiliary commands to use idle member world berths.
 
I agree, it is time to bring in the Vulcans into Orion and cut the Syndicate's economic lifeline, also I agree perhaps it is time to go ahead with the Ambassador (Do we have to use the canon name for it? while I'd be against a militaristic name, Ambassador really doesn't seem to fit as a class name for a Heavy Explorer) OR upgrade our Excelsiors
And I agree we should approach the dev faction, they have hinted at logistical issues and we should do something now, where it might still be soon enough, than wait till the problem ends up being critical, specially if we are going to have to batter at the Cardies sooner than latter
 
I agree, it is time to bring in the Vulcans into Orion and cut the Syndicate's economic lifeline, also I agree perhaps it is time to go ahead with the Ambassador (Do we have to use the canon name for it? while I'd be against a militaristic name, Ambassador really doesn't seem to fit as a class name for a Heavy Explorer) OR upgrade our Excelsiors.

The vast majority of our first contacts are made during five year missions. "Ambassador" seems like a fitting name to me.
 
[X][COUNCIL] Plan Modern Explorers and Syndicate Amendment
I am somewhat sad that we cannot do a diplo push as securing new affiliates is useful both to keep away the cardassians along with gaining us crew. Still next snakepit we should be in a better situation and will not have any big ticket items to do.
 
[X][FACTION] Approach the Developers and Hawks about ensuring that each homeworld is protected by a Starbase: This year, Starfleet is given resources to build a Starbase at Indoria (27pp). Next year, Starfleet is given resources to build a Starbase at Betazed (27pp).
[X][COUNCIL] Plan Modern Explorers and Syndicate Amendment
 
[X][COUNCIL] Modern Explorers and Syndicate Amendment
[X][FACTION] Approach the Developers about options for relieving the current logistic issues, perhaps arranging for Starfleet auxiliary commands to use idle member world berths.
 
[X][FACTION] Approach the Developers about options for relieving the current logistic issues, perhaps arranging for Starfleet auxiliary commands to use idle member world berths.
[X][COUNCIL] Plan Modern Explorers and Syndicate Amendment
 
@OneirosTheWriter - also could we get a PP cost for a Starbase in the GBZ?
No, that is not an available option. It will require further consolidation by the sector fleet there.

[X][FACTION] Approach the Developers and Hawks about ensuring that each homeworld is protected by a Starbase: This year, Starfleet is given resources to build a Starbase at Indoria (27pp). Next year, Starfleet is given resources to build a Starbase at Betazed (27pp).
Are you saying you're angling to get an advance on pp?
 
Are you saying you're angling to get an advance on pp?

More like, we get Starbase at Indoria this year (completed next year), then a Starbase at Betazed next year (completed next next year). Starbases are bought with pp, so it does translate to 27pp but restricted to this specific project(s).

Is this too much? Would it still be too much if it's just for Indoria?

Can we approach multiple factions like I've tried? As I understand it, Starbases are popular with Hawks and Development factions.
 
@OneirosTheWriter - could you clarify about whether we can approach only one faction, or can we approach several?
You can approach just one - the final deal might deal with others, but you need to pick just one to start with.

More like, we get Starbase at Indoria this year (completed next year), then a Starbase at Betazed next year (completed next next year). Starbases are bought with pp, so it does translate to 27pp but restricted to this specific project(s).

Is this too much? Would it still be too much if it's just for Indoria?

Can we approach multiple factions like I've tried? As I understand it, Starbases are popular with Hawks and Development factions.

You can indicate to me what direction you'd like the options to take, but don't suggest a full deal to start with, there will be options to follow on from which (single) party you start to approach.
 
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[X][COUNCIL] Constellations and Investment
-Request Refit Program for Constellation Cruiser class [+1 C,S,H,L,D, for 40br, 30sr, 1.5 Year (6 turns)], 6 turns 18pp (NB: new unit cost for Constellation will be 70/55)
-Request Refit Program for Excelsior class [+1 C, S, L, P for 50br, 30sr, 1 Year (4 turns)], 6 turns, 18pp (NB: new unit cost for Excelsior will be 230/160)
-Amend the Anti-Syndicate Legislation, 30pp (Present options for changing your anti-Syndicate legislation - you have 5 Influence available)
-Request Science Academy Development, 15pp (Gain +1 Techs throughput)
[X][FACTION] Approach the Developers
-About forming a strong logistical framework for operations and civilian development in the Gabriel Expanse

Total plan cost is 81pp.

I really don't see why we need to start the Ambassador this year and the Constellation cruisers are getting seriously long in the tooth. I'd really like to get them set up for starting their upgrades as Rennies are rolling off of the yards.

Getting the science academy now will help us build up the tech manpower to start rolling out a good number of new generation science ships (is it being called the Kepler now?) in a few years.

And I want to talk to the Development Faction about the Gabriel Expanse. Particularly since we're likely to have to set up a good number of colonies and starbases in the region to solidify the UFP's claims.

fasquardon
 
You can indicate to me what direction you'd like the options to take, but don't suggest a full deal to start with, there will be options to follow on from which (single) party you start to approach.

Okay then.

[X][FACTION] Approach the Developers about ensuring every homeworld is protected by a Starbase.
[X][COUNCIL] Plan Modern Explorers and Syndicate Amendment
 
[X][COUNCIL] Plan Modern Explorers and Syndicate Amendment
seems to be in line with what we've been planning for a while now. Definitely want to start the Ambassador (pending end of SDB vote, obviously), and the Excelsior refit is pretty good!

I think I'll sit out the FACTION vote for now, though.
 
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