Mechanis
Confirmed Extremely Screwed
- Location
- Absconding with Alacrity
we do see a few minefields across various properties; the primary issue with space mines however is that, well, there's not exactly a lot of choke points in space, so you typically need ludicrous numbers of them to actually accomplish anything. To the point where you might as well just build an automated torpedo emplacement instead. And then since you are paying for that, you might as well pay a little more to put a phaser on it so it can keep shooting when it runs out of torpedoes, and hey maybe we should put an impulse engine on it so it can defend a greater volume per unit and oops, we seem to have just invented fighter drones.Something one needs to remember about historical torpedos prior to those which show up ... Somewhere around ww1-ish?: the term origionally referred to any explosive anti-ship weapon, such as/particularly what we now call sea mines.
Edit: It's probably worth noting that one of the big minefields we see on screen is when the Federation mined their terminus of the Bajoran wormhole - a natural choke point, and even that required Replicator Cheese to accomplish (those mines were equipped with an on board replicator set to produce additional mines, both to expand the volume and density to their programmed parameters, and to replace expended mines in situ. and then, well, fun with exponents occured.)
Last edited: