Starfleet Design Bureau

So I've seen some people saying we are at war with the Romulans, but we actually aren't yet.
It's still 2151 as of the latest turn and the war doesn't start until after 2155 at the earliest, we have time to work on some things.

The end of that retrospective is still in the future, like plenty were last thread.
The war started in 2155 in canon

It's possible that a more capable Enterprise actually forced the Romulans to accelerate their warp preparations, leading to an earlier war but one they're less prepared for
 
So for the Zheng Hes refit I'm leaning the Warp Engine gets upgraded, and maybe giving them one more cannon as a just in case measure.

The Stingrays I want to upgrade the Impulse thrusters, the Warp Engine, and give them at least two more cannons, they also need atomic torpedos.

Then I kind of want to bring the Stingrays up to the point we can have 3 squadrons of 3, so four more.
Agreed except for the extra cannons. For the Merchants an extra cannon won't do much, better to keep them as cheap as we can.

For the Stingray more cannons will mostly help give it more Coverage. But as stated in its development it's nimble enough that keeping an enemy in its sights shouldn't be difficult at all. The new Impulse engine will just make that even more the case. More cannons would increase the ship cost for pretty minimal return.

As for fleet make up I personally prefer a squadron of 1 NX and 2 Stingray. Heavy hitter with two smaller escorts.
 
upping all ship with warp5 (4.9) enging and some more gun will take x amount of industry. building more ship and repairing the one we have will also cost a fair amount.

but lets see how much we got to play with before we start planning on what to spend it on?
 
Agreed except for the extra cannons. For the Merchants an extra cannon won't do much, better to keep them as cheap as we can.

For the Stingray more cannons will mostly help give it more Coverage. But as stated in its development it's nimble enough that keeping an enemy in its sights shouldn't be difficult at all. The new Impulse engine will just make that even more the case. More cannons would increase the ship cost for pretty minimal return.

As for fleet make up I personally prefer a squadron of 1 NX and 2 Stingray. Heavy hitter with two smaller escorts.
While I'm also a fan of Stingrays (or Jellyfish-refits if we decide to do those) escorting the NXs, can they actually do so? They were built as system patrol crafts, and as such don't have much range, and while changing from chemical to impulse will free up extra space to use for range improvements, I still don't think it will be enough to equal the NX.
 
While I'm also a fan of Stingrays (or Jellyfish-refits if we decide to do those) escorting the NXs, can they actually do so? They were built as system patrol crafts, and as such don't have much range, and while changing from chemical to impulse will free up extra space to use for range improvements, I still don't think it will be enough to equal the NX.
The NX could support them with its own storage capacity and such. Stingrays Engineering score might be a fat 0 but the NXs is a whooping 7.
 
While I'm also a fan of Stingrays (or Jellyfish-refits if we decide to do those) escorting the NXs, can they actually do so? They were built as system patrol crafts, and as such don't have much range, and while changing from chemical to impulse will free up extra space to use for range improvements, I still don't think it will be enough to equal the NX.
they do not need to equal the NX. just be on par
get better warp/inpulse and maybe a cannon or more and they be fairly good escort.
even the transport can be converted into missle boats or something.
 
Suck on that you knife-eared bastards
Knife-ear go home, go home
I'd like to ask the thread to seriously stop using this phrase. Ficional as it is, it's still a racial pejorative. And not only that, but the Vulcans are our allies. In-character, we wouldn't know yet that Romulans are related to Vulcans, making this a phrase solely aimed at Vulcans.

There are an endless number of jokes you could use in this situation without invoking racism. Be a little more creative, please.
 
To the Tellarites, first contacted in 2153 by Enterprise, the humans were refreshingly willing to insult them back and felt like more of an equal power than the domineering Vulcans and Andorians.
Tellarit Diplomat: Well, I'm impressed you dare fly around in that piece of garbe and call it a space ship. Didn't your vulcan masters give you something better?

Archer: Oh yeah? I'm surprised you are still independent, considering how powerfull the Andorians and Vulcans are. What did you do? Build your technology so bad they think you are unworthy to be conquered?

Tellarit Diplomat: *Surprised Pickachu face* Finally, someone intelligent to talk to! If you don't die by one of your atomic torpedos.

Archer: Have you a photonic torpedo lying around, it could be more fun to die that way!

Somewhere on Earth.
Vulcan Ambassy

Soval: *Having just read that Humanity has contacted the Tellarites* And so it begins...
 
Tellarit Diplomat: Well, I'm impressed you dare fly around in that piece of garbe and call it a space ship. Didn't your vulcan masters give you something better?

Archer: Oh yeah? I'm surprised you are still independent, considering how powerfull the Andorians and Vulcans are. What did you do? Build your technology so bad they think you are unworthy to be conquered?

Tellarit Diplomat: *Surprised Pickachu face* Finally, someone intelligent to talk to! If you don't die by one of your atomic torpedos.

Archer: Have you a photonic torpedo lying around, it could be more fun to die that way!

Somewhere on Earth.
Vulcan Ambassy

Soval: *Having just read that Humanity has contacted the Tellarites* And so it begins...
The Vulcan embassy is in San Francisco.
 
Tellarit Diplomat: Well, I'm impressed you dare fly around in that piece of garbe and call it a space ship. Didn't your vulcan masters give you something better?

Archer: Oh yeah? I'm surprised you are still independent, considering how powerfull the Andorians and Vulcans are. What did you do? Build your technology so bad they think you are unworthy to be conquered?

Tellarit Diplomat: *Surprised Pickachu face* Finally, someone intelligent to talk to! If you don't die by one of your atomic torpedos.

Archer: Have you a photonic torpedo lying around, it could be more fun to die that way!

Somewhere on Earth.
Vulcan Ambassy

Soval: *Having just read that Humanity has contacted the Tellarites* And so it begins...
Oh god; they're flirting, aren't they?
 
How does Starfleet do exploration? If forced to guess it'll almost always be one lone ship boldly going alone...without any backup or support...but is there any doctrinal or other-type of brainworm keeping them from sending pairs+?

Rolling out a Zheng-He...science variant with the newest engines that other people proposed would pretty much round out the fleet with only 3 hulls; Stingray class as a picket (and if also refittable for new engines escort), Zheng-He cargo/science for logistical and ORB scientific purposes, NX-class as universal fleet-anchor and hazardous exploration ship; 3 hulls for everything we need until they rapidly become obsolete beyond modernization because this is early Starfleet and we're about to go to war

In any case, logistical bean-counter me is so happy with refit option and people interested in it, especially since we designed a ship back in the first thread with free space for emergent needs just to never touch it again :(
 
I do worry that if we refit the Zheng He to do science, will we retain the original class for it's original role?

If not, I'd suggest popping out a quick and cheap Warp Delta to do light exploration/science.
 
How does Starfleet do exploration? If forced to guess it'll almost always be one lone ship boldly going alone...without any backup or support...but is there any doctrinal or other-type of brainworm keeping them from sending pairs+?
Well for one thing Multiple ships are more threatening than a single explorer. If one ship happens into your system it's probably an accident or coincidence, if a whole fleet shows up It seems much more likely they have something in mind.
 
How does Starfleet do exploration? If forced to guess it'll almost always be one lone ship boldly going alone...without any backup or support...but is there any doctrinal or other-type of brainworm keeping them from sending pairs+?
Generally it's done by taking a bunch of science labs, sticking them in the latest heavy/battlecruiser hull at the time, and sending them out into the deep black to go poke at space bullshit.

Honestly it actually works most of the time. Starfleet has a rigorous selection process built into their normal training pipeline to make sure that they only send the best and brightest into situations that they're fairly sure they can handle. If they can't science a problem away, they engineer it away, and if they can't engineer it away they, they can use massive firepower to expedite their diplomatic outreach efforts.
 
Well for one thing Multiple ships are more threatening than a single explorer. If one ship happens into your system it's probably an accident or coincidence, if a whole fleet shows up It seems much more likely they have something in mind.
Well, yes, but I'd like to think there exists a grey space between warfleet and 1 ship. Maybe is just me, but ST exploration sounds like great and dangerous work; the idea of one ship going out into the unknown sounds both like age of sail anachronism once sufficient industrial capacity is secured and genuinely scary

1 Zheng-He science and 1 Stingray or NX is the idea
 
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As warships sure they would be more useful in a fight than the Zheng he, but wars are fought using logistics, not just banging who has the bigger more shooty ship's together until one side wins, we need cargo ships too.
All our Important stuff is in sol. All our other ships are logistical independent. Why do we need freighters more thn warships at a start of primarily void war?

Okay this is just blatantly wrong, Zheng Hes are our logistics, the boomers can take some of the bulk stuff sure but they aren't anywhere near as good, transport capacity is utterly vital to a war, I can get not upgrading their weapons or impulse engines, but giving them the new warp engines is a good investment.
Oh why not wish for a century class ship when you are at it? We have not enough industry/time for everything so priority projects are a thing. And if we have to priorize then we can start refiting /building warships before mostly useless freighters.

So for the Zheng Hes refit I'm leaning the Warp Engine gets upgraded, and maybe giving them one more cannon as a just in case measure.

The Stingrays I want to upgrade the Impulse thrusters, the Warp Engine, and give them at least two more cannons, they also need atomic torpedos.

Then I kind of want to bring the Stingrays up to the point we can have 3 squadrons of 3, so four more.
Again we do not have the industry to refit/build new freighters and make warships. As we are at a start of a major multiyear long war Warships are more important.
Rolling out a Zheng-He...science variant with the newest engines that other people proposed would pretty much round out the fleet with only 3 hulls; Stingray class as a picket (and if also refittable for new engines escort), Zheng-He cargo/science for logistical
We have better things to spend our remaining industry on than noncombat ships. Like making more Nx class cruisers or building/refitting Stingrays.
 
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We have better things to spend our remaining industry on than noncombat ships. Like maing more Nx class cruisers or building/refitting Stingrays.
Well, yeah but that's not my argument or point? No explicit judgement call was made on what course of action should be done next beyond refits cool idea? And my voting record for the NX-class was for engineering over science, with me questioning the hubub; I dungettit.

We have almost everything except a dedicated science ship, and having it be from a re-fittable cargo ship would be nice beancounting
 
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How does Starfleet do exploration? If forced to guess it'll almost always be one lone ship boldly going alone...without any backup or support...but is there any doctrinal or other-type of brainworm keeping them from sending pairs+?

Rolling out a Zheng-He...science variant with the newest engines that other people proposed would pretty much round out the fleet with only 3 hulls; Stingray class as a picket (and if also refittable for new engines escort), Zheng-He cargo/science for logistical and ORB scientific purposes, NX-class as universal fleet-anchor and hazardous exploration ship; 3 hulls for everything we need until they rapidly become obsolete beyond modernization because this is early Starfleet and we're about to go to war

In any case, logistical bean-counter me is so happy with refit option and people interested in it, especially since we designed a ship back in the first thread with free space for emergent needs just to never touch it again :(
If we do make a Science Zheng-He variant we could set up a kind of two stage exploration system.

The NX to go and do the initial exploration of unknown space and initial study of Star systems to get a general idea of what's there before moving on.

Then the Science Zheng-He follow in the NXs wake to perform more in-depth and long term studies and surveys of the system after it's been deemed safe by the NX.
 
If we do make a Science Zheng-He variant we could set up a kind of two stage exploration system.

The NX to go and do the initial exploration of unknown space and initial study of Star systems to get a general idea of what's there before moving on.

Then the Science Zheng-He follow in the NXs wake to perform more in-depth and long term studies and surveys of the system after it's been deemed safe by the NX.
That'd work nicely; I was thinking that the NX just brings along either a science Zheng-He and/or a Stingray(s) depending on the mission type
 
All our Important stuff is in sol. All our other ships are logistical independent. Why do we need freighters more thn warships at a start of primarily void war?

Oh why not wish for a century class ship when you are at it? We have not enough industry/time for everything so priority projects are a thing. And if we have to priorize then we can start refiting /building warships before mostly useless freighters.

Again we do not have the industry to refit/build new freighters and make warships. As we are at a start of a major multiyear long war Warships are more important.
We have better things to spend our remaining industry on than noncombat ships. Like maing more Nx class cruisers or building/refitting Stingrays.
Okay, you really seem to love putting words in my mouth here, since I never said we needed the Zheng Hes "More than warships"

We're at least 4 years prewar, so a good chunk of time where we can refit our ships.

Also there is flat out no such thing as "Logistical independence" our ships can have a good amount of supplies onboard, but they are still limited by it and for any major fleet action will need supplies, and a Zheng He can carry far more than any of them.

A war being primarily void based doesn't magically make logistics a non issue.

Any way, this isn't some case of "Either we give the 6 current Zheng Hes a warp core upgrade or make more Stingrays." We have more than enough capacity to do both, upgrading the current fleet will cost far less than making more, and we were perfectly capable of producing Stingrays along side Zheng Hes.
 
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