Starfleet Design Bureau

IF we can fit the labs in there without compromising combat capability, I'd be all for it.

We just have to be careful, the Stingray is our main Combat Vessel right now.
Hard disagree. Stingray is designed from the ground up as a military ship. Please note it's Engineering Score of Zero. It's got no extra space to work with and the Impulse Engines aren't fixing that. Nevermind it's low cruise speed.

The Zheng-He works because it's cheap, has plenty of interior space to rearrange and convert, and has a high Cruise. It literally just needs to have its cargo space turned into space for labs and it's good to go.
 
I'd rather go for a new ship in general. We have new warp engines and impulse thrusters, the old frames are likely going to be just as much work to revamp as just making a dedicated hull.

That and they're tiny, so they're not going to have have good range in general.
 
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Hard disagree. Stingray is designed from the ground up as a military ship. Please note it's Engineering Score of Zero. It's got no extra space to work with and the Impulse Engines aren't fixing that. Nevermind it's low cruise speed.

The Zheng-He works because it's cheap, has plenty of interior space to rearrange and convert, and has a high Cruise. It literally just needs to have its cargo space turned into space for labs and it's good to go.

Except it's big, slow, has limited weapon coverage and very poor angels for said weapons. it's not made for combat and it will show if you try and brute force retrofit it into one.


I'd rather go for a new ship in general. We have new warp engines and impulse thrusters, the old frames are likely going to be just as much work to revamp as just making a dedicated hull.
Given the Warp engines are backwards compatible by design as well as impulse engines by the fact they are smaller and thus take up less space for equal or even greater thrust, our current frames work fine, for now at least. I'm not against new designs, but they're not must haves at the moment.
 
Except it's big, slow, has limited weapon coverage and very poor angels for said weapons. it's not made for combat and it will show if you try and brute force retrofit it into one.



Given the Warp engines are backwards compatible by design as well as impulse engines by the fact they are smaller and thus take up less space for equal or even greater thrust, our current frames work fine, for now at least. I'm not against new designs, but they're not must haves at the moment.
Who said anything about making it a combat ship? We're talking about making it a dedicated science vessel. I'm not interested in it being a combat ship because if it is in a situation where it's fighting then things have gone well and truly Fubar.

Basic idea is a ship class meant for long term survey and study of Star systems that have had an NX class already come through for initial exploration. This way the NXs are freed up to go and explore new systems rather than put around a system that has already been deemed safe.
 
.. in serious analysis:

I think we should refit our Zhang He into better cargo, but we will likely want to do dedicated science after the war, since we know it's coming more rapidly than we'd like.
 
.. in serious analysis:

I think we should refit our Zhang He into better cargo, but we will likely want to do dedicated science after the war, since we know it's coming more rapidly than we'd like.
It already has a 6 in Engineering, which determines its ability to transport and carry cargo. It's probably already pretty good for the Industrial Cost and tech level that we're at, though we might want to refit the engines so it can move around faster.
 
.. in serious analysis:

I think we should refit our Zhang He into better cargo, but we will likely want to do dedicated science after the war, since we know it's coming more rapidly than we'd like.
There's always a next war, and always a reason to deprioritize whatever one's low priorities are.
 
.. Can you stop? No, seriously, can you *just stop*?

The E-R war is 4 years, which may be as low as one development cycle away, and we aren't in charge of R&D, and therefore can't do such things as push resources into sensors for both tactical and scientific gains.

Like sure, there's always a next war, but my rule of thumb is "if we know there's a war in the next 5 years, we should not make any dedicated science hulls."

I'm not opposed to increasing science scores in parallel but we cannot prioritize it.
 
Honestly, in terms of war era shipping, I almost want to design something like the starship Velocity, as designed by EC Henry - designed from the ground up as a dirt cheap mass produced escort/attack ship, built out of quickly assembled vertical stack modules (ie., deck layout is such that "up" is towards the bow of the ship) and intended to be crapped out en-masse to let the United Earth match the Romulans for numbers. Post war, they could still be useful - either broken down into their component modules for cheap outposts, or used as patrol ships out on the edges of UEG/UFP space due to their large numbers and relative expendability.

Even if it's "in-universe" intended only as an "emergency starship design study" (ie., "have a design ready to go in the worst case that we suddenly need all the hulls we can get as fast as physically possible"), it'd be interesting to see just how much can actually be stripped away from a design before it becomes useless as a combat ship.
 
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Honestly, in terms of war era shipping, I almost want to design something like the starship Velocity, as designed by EC Henry - designed from the ground up as a dirt cheap mass produced escort/attack ship, built out of quickly assembled vertical stack modules (ie., deck layout is such that "up" is towards the bow of the ship) and intended to be crapped out en-masse to let the United Earth match the Romulans for numbers. Post war, they could still be useful - either broken down into their component modules for cheap outposts, or used as patrol ships out on the edges of UEG/UFP space due to their large numbers and relative expendability.

Even if it's "in-universe" intended only as an "emergency starship design study" (ie., "have a design ready to go in the worst case that we suddenly need all the hulls we can get as fast as physically possible"), it'd be interesting to see just how much can actually be stripped away from a design before it becomes useless as a combat ship.

Honestly ships like this have some use also as studies of component swap out - can we swap things out for science labs? Can we make them variable length? Hospital ships? Could this be a basis for auxiliaries? I'd *love* for something like this to be the precursor to the Oberth-class, later.
 
Honestly, in terms of war era shipping, I almost want to design something like the starship Velocity, as designed by EC Henry - designed from the ground up as a dirt cheap mass produced escort/attack ship, built out of quickly assembled vertical stack modules (ie., deck layout is such that "up" is towards the bow of the ship) and intended to be crapped out en-masse to let the United Earth match the Romulans for numbers. Post war, they could still be useful - either broken down into their component modules for cheap outposts, or used as patrol ships out on the edges of UEG/UFP space due to their large numbers and relative expendability.

Even if it's "in-universe" intended only as an "emergency starship design study" (ie., "have a design ready to go in the worst case that we suddenly need all the hulls we can get as fast as physically possible"), it'd be interesting to see just how much can actually be stripped away from a design before it becomes useless as a combat ship.

Show and Tell: Starship Velocity from Pacific 201 - YouTube
Looks a little like if a part of the ISS had nacelles slapped onto it, kinda cool TBH.
 
Well if we're naming our dream Romulan war ships, I've always had a fondness for the designs on Starfleet-museum.org, just for their age (predating Enterprise significantly) and for their dopey cylindrical looks.
 
"Cannot" means "can never," and "in parallel" means "always and only where resources prioritized to other things permit," which proves my point, really.

... that right before war you may want to prioritize such minor things such as staying alive?

I want a science ship as much as anybody else, and I'm actually curious if we'll get to do post Romulan War stuff, because I cannot wait to try and develop one, but while I'm not entirely sure it's going to be a nukefest, I do know that it was extremely extremely vicious, and a cursory glimpse at our industry, for example, already tells us we'll have to make a difficult choice between refits or new ship designs as it is.

So.. yes. Right now pure science design cannot be the priority. Can we just not do the sniping over this right now?
 
"Cannot" means "can never," and "in parallel" means "always and only where resources prioritized to other things permit," which proves my point, really.
Can you stop being unnecessarily antagonistic and twisting or outright putting words in people's mouths? It makes both you and any point you're trying to make look terrible. You're not even arguing at this point just sniping and slandering in bad faith.
 
Cannocily we had the warp delta (which are stingray might just be) the intrpid which either should already exist orwe didn't design (filling a role between the previous and next ship) and the nx class which we design next, however we should also have deadalus class ships as 12 of these ships were but before the date this quest is said to start as they were warp 2 engine vessels (2.5 max) and would be brought out of mithball during the war and refifited with a warp five engine and weapons to turn it from a cargo ship to a destroyer/cruiser and was at one point considered to stop production of all other ships including the nx class to build more of these ships as they were very resource efficient and fast to build





@Sayle do we have intrepid class ship as they did cannocily during this time.

Also could we once the war hits reactivate the deadlaus class ships as at this time their we're 12 of them all in mothball in cannon and they were built before the timeframe for when this quest started, and should technically exist.
 
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