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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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If what you want is to ensure that we at least complete one level of Wardstone to set security precedence, then this is doable.

we will get more done just ensuring Wardstone is ready for smaller applications, like the previously suggested warding statues throughout the campus,

I don't really know if that would be useful. The description of the Wardstones say that they are capable of "concealing the presence of a Dawi from the scrying of enemy magic". That wording suggests to me that if the enemy already knew the loction they could scry the location.

Why wouldn't anti-magic hide the location if it can stop them listening?

Because you would be able to find the big zone of anti-magic but not pierce it.
 
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I expect that just finishing off the Wardstones investigation option will complete that research tree, particularly with Valaya's insights, so two actions.

If it's two actions, then Deep magic really isn't your opponent, but rather other items that can be achieved within two actions. Deep Magic is the sort of thing that takes three turns to hit, in 1-3-3 slots optimally, so it's not even competing with a two-action slot. BungieONI already did the math, and confirmed that it's possible to put Wardstone in if the Rhuniversity launch is pushed beyond Turn 52 by as little as one turn (Turn 53) and advance most of the major lobbies by one tier.

I don't really know if that would be useful. The description of the Wardstones say that they are capable of "concealing the presence of a Dawi from the scrying of enemy magic". That wording suggests to me that if the enemy already knew the loction they could scry the location.

I myself have my doubts the Wardstone tree ends just at the first action. I have a suspicion the end game for the Research Tree is hiding whole armies or Karaks, with a static and mobile branch at least.

Edit: If those Runes (and the Rune of Storage) employ Ulgu, the rabbit hole is even more insane than this, once you consider Ulgu can do stuff like Hammerspace storage and teleportation and more, not just hide people and structures.
 
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The bestial one especially. Also should probably consult the griffons on this ASAP, can't imagine they'd be happy with three apex predators growing up and claiming territory by their primary roost without a word.

Slap on some translation torques with some help from the elves and then let em rip in the Underway development.

Payment? Choice gribblies and gold… maybe some other shinies for the hoard?
They hit up Skavendom? All you can eat buffet! 🤤
Getting too big for their nursery lairs? By that time they can comission Dawi to bling out their custom lairs.
Laid Eggs? Hold offers joint parenthood and sponsorship!
 
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There are clearly some unknown protections that prevent that. Whether it's because of Thungni's divine blessings or because dwarves trn to stone if a daemon possesses them.

I'm not sure that dwarves even can be possessed - does anyone recall any examples of it?

Not off the top of my head, but I also can't recall any rule that says they can't be possessed and if that were the case it would be worth a remark somewhere I'd say. I think 'all ensouled beings can be possessed' is a baseline
 
[X] [Name:] Write-in. No more than 3, preferably 2, syllables.
-[X] Boggis
-[X] Bunce
-[X] Bean
Meme vote go.

[X] [Name:] Write-in. No more than 3, preferably 2, syllables.
-[X] Izgrom (Brave Copper), The left hatchling with beaten Gromril spines and copper flecked eyes.
-[X] Zharrok (Cunning Fire), The middle hatchling, with some spines that look as if they were subjected to flames.
-[X] Grimgal (Harsh/Unyielding Gold), The right hatchling, larger than its siblings with shifting eyes

Copper clad for the first one doesn't make any sense when their spines are said to be Gromril, and their eyes are what's copper.
 
[X] [Name:] Write-in. No more than 3, preferably 2, syllables.
-[X] Izgrom (Brave Copper), The left hatchling with beaten Gromril spines and copper flecked eyes.
-[X] Zharrok (Cunning Fire), The middle hatchling, with some spines that look as if they were subjected to flames.
-[X] Grimgal (Harsh/Unyielding Gold), The right hatchling, larger than its siblings with shifting eyes.
 
Honestly I'm not thrilled that Snorri returned Vragni's letter in kind. I preferred it when Snorri didn't participate in that level of pettiness
 
Honestly I'm not thrilled that Snorri returned Vragni's letter in kind. I preferred it when Snorri didn't participate in that level of pettiness
Dwarves respond to insults when their pride is hurt. Most of this time, Snorri wasn't above it as much as he was unaware of it. They never interacted till the Fmir campaign I think (Vragni might have been involved in Dum will have to double check) and saw first hand Vragni's behaviour.
He's probably still going to stay aloof and avoid the political maneuverings Vragni is trying to pull, but grudge culture doesn't occur because Dwarves are good at letting go of insults or injury.
 
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Dwarfs are 1/3rd Honor 1/3rd Spite and 1/3rd Obsessive by volume, letting an insult lie is not going to happen.
I think you'll find that relentlessly pursing justice for harm done is actually honourable making dwarves 100% honour by volume. And I've put you in the Dammaz Kron for your insults.
This post brought to you by the Thorgrim Grudgebearer gang
 
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Durin's conservation has been brought up a lot but I don't really understand it. Can someone please explain it?
It's consternation, stemming from how the how runes work is an unknown to even the most studied runelords, while they know how to make runes that do various effects and how to adjust said runes to suit situations, the specifics of how the runes actually work is unknown. The saying originally came from how Durin would go on long winded rants about the topic
 
It's consternation, stemming from how the how runes work is an unknown to even the most studied runelords, while they know how to make runes that do various effects and how to adjust said runes to suit situations, the specifics of how the runes actually work is unknown. The saying originally came from how Durin would go on long winded rants about the topic
Good to know, thanks.
 
basically i think it boils down too, I don't know how this works, but I also don't know enough to figure out the way to figure out the way to figure out why it works

I want to understand this item but I lack the knowledge to make the tool needed to understand the item

or

I know I don't know what I need to know to figure out this thing and I can't figure out how to know what I need to know
 
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Durin's conservation has been brought up a lot but I don't really understand it. Can someone please explain it?

Simply put Dwarfs do not see magic, they do not directly understand magic, so they do not know why runes work as they. A Runesmith is basically a blind pianist of magic.Their paradigm is incompatible with anyone else's for direct comparison.

Take for instance an elf mage using Ulgu, he might not get the same effects every time, but if he sees a strange spell of that wind he can try to mimic it, even if it is cast by Chaos, he can adapt it from other winds even. A wizard who sees a human priest cast can also at least copy lesser and petty magic, those are common lists. By contrast a dwarf knows that runes work and he knows how they relate to one another, but not how they relate to the magic that flows into them...

Well unless your name's Snori, then you might see hints of how the Red Wind goes into Heartstones or the Blue into the lightning fruit, but even so he cannot see what he is doing when he crafts.

That is one of the reason so many people are excited by that Fimir eye. It might give him 1/3rd of a wizard's senses, the one that is not blasphemy to use, mage sight.
 
Well unless your name's Snori, then you might see hints of how the Red Wind goes into Heartstones or the Blue into the lightning fruit, but even so he cannot see what he is doing when he crafts.
To be fair, it makes sense that Dwarves have a well working theory of magic and the Winds.
Even now, and especially in a few millenia after long working with the Elves.

Their work profits from knowing about magic, even if they can't directly percieve or touch it.

I do like that Divided Loyalties scene where Kragg can tell where and how each Wind flows, despite being blind to it.
 
I just had a thought, one that will occur to no dwarf whatsoever from now until the end of time: Whichever dwarf journeyman sleeping in our storeroom finally got Snori to consider the state of his workshop might well have changed the course of history. Narratively if he did not have his nose rubbed in the disorder odds are he would not have acted, that fellow individually and a the company of of gossiping beardlings collectively are what pushed a Living Ancestor to stake his honor on a vision to change the face of Runesmithing and the Karaz Ankor as a whole
 
It's not for just recharging the Gronti that @BungieONI wants as I understand it- he wants the Siphoning Static structural rune as a power source for the various runic infarstructure in the Rhuniversity, and probably also for rental workshops, and likely to be able to conduct high energy runecraft research in the future.
They or she please (need to update my pronouns for that, thank you for reminding me), and yes you are correct about my basic intent :D

I don't think static siphoning is required before completing the building. If we want to recharge the Gronti faster I think we should just build a large plinth/launch pad structure on top of the runiversity and add the Rune of Siphoning to that. I don't think it needs to be built into the fabric of the mini-hold itself.

I'd prefer Wardstones to Mind of Things, but I think both are more important than Movement of Things to have one the day that the runiversity opens.
What runic infrastructure will we have built into the runiversity that needs extra power? I don't think we'll be building it its own Adamant smelters, and I don't believe we'll be advanced enough in Azakit follow on research to make similar devices for other reagents. And when we do I'd say that should probably be built as a sperate structure for high energy alchemy reagent synthesis.

I don't think we have other power hungry runes that would help the place do its job. And when we do, we can build things like banners with siphoning runes on attached to devices with those specific runes.
The building is going to have thousands of runes in it. All of the infrastructural Air and Light and Sound and Guard Tower etc etc - the Runes that make it easier to use and more effective. All of the Structural master runes that we end up using like Stabilization, Thungni's Brilliance, or Smednir's Bounty and making those usable more often. All of the defensive runes of the interior and exterior defensive lines. All the security and privacy and anti-magic runes. All of the runes on the possessions of the Runesmiths in the university for any reason.

If any one wants to experiment with more energy intensive Master Runes during their studies, then Siphoning lets them get more test firings off and also improves the runes meant to keep the tester and others around them safe.

Makes sense to prioritize something that helps recharge and power them all.

The Gronti is kind of the apex of all that, but its not the main reason in my mind.

I understand that you want to do Wardstones. So do I. But I don't think prioritizing them over Movement is a good move. It makes way more sense to prioritize an energy based/power source Structural rune for the greatest Structure we've yet built over Wardstones. Its also not really a question of one or the other, since unless things go particularly pear shaped, we can do both.
 
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[Meme] From Humble Beginnings, +10 to a Roll
I just had a thought, one that will occur to no dwarf whatsoever from now until the end of time: Whichever dwarf journeyman sleeping in our storeroom finally got Snori to consider the state of his workshop might well have changed the course of history. Narratively if he did not have his nose rubbed in the disorder odds are he would not have acted, that fellow individually and a the company of of gossiping beardlings collectively are what pushed a Living Ancestor to stake his honor on a vision to change the face of Runesmithing and the Karaz Ankor as a whole
You're out of order but you're right.



Sure is a story to tell your grandkids.
 
The building is going to have thousands of runes in it. All of the infrastructural Air and Light and Sound and Guard Tower etc etc - the Runes that make it easier to use and more effective. All of the Structural master runes that we end up using like Stabilization, Thungni's Brilliance, or Smednir's Bounty and making those usable more often. All of the defensive runes of the interior and exterior defensive lines. All the security and privacy and anti-magic runes. All of the runes on the possessions of the Runesmiths in the university for any reason.

If any one wants to experiment with more energy intensive Master Runes during their studies, then Siphoning lets them get more test firings off and also improves the runes meant to keep the tester and others around them safe.

Makes sense to prioritize something that helps recharge and power them all.

The Gronti is kind of the apex of all that, but its not the main reason in my mind.

I understand that you want to do Wardstones. So do I. But I don't think prioritizing them over Movement is a good move. It makes way more sense to prioritize an energy based/power source Structural rune for the greatest Structure we've yet built over Wardstones.

If anything prioritizing the power source will just lead to even stronger Wards in the future too. We certainly have plenty of time to tighten security once it's up and running, hell, with our reputation, the rest of the Dwarfs would be more likely to think "Ah, Snorri's prepping something absolutely fucking insane for security and DEFENSE! IN! DEPTH!" than thinking that, Ancestor Gods forbid, we'd be so undwarflike as to slack on one of our main character traits. I don't believe that term is even in Snorri's vocabulary.
 
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