Its a level removed, so less bad than if you gave her the Runes directly if she hypothetically does what I say could happen, but still bad.
I'm confused by the wording here. Getting the Runes inevitably gives you research for Movement of Things if you're talking about the Runes of Waking variants.
That's unfortunate but understandable.
[] Plan Unga Bunga Full Throttle
-[] Sell List:
-[] Master Runes:
--[] Waking, Non-Dwarf Body Plan Variant, Worth: 4 points
--[] Currents, Worth: 4 points
--[] Blizzards, Worth: 4 points
--[] Infernos, Worth: 4 points
--[] Valaya [Armour], Worth: 4 points
--[] Unyielding, Worth: 6 points, +1 Hesitance
--[] Traversal, Worth: 6 points, +1 Hesitance
--[] Wandering, Worth 4 points
--[] Grimnir [Weapon], Worth 3 points.
-[] Regular Runes:
--[] Refraction, Worth: 1 point
--[] Speech, Worth: 2 points
--[] Sound, Worth: 1 point
-[] Combo:**
--[] Makerstrike, Worth: 4 points
-[] Buy List:
-[] Master Rune:
--[] Vitality [Talismanic]: The bearer gains Regeneration and improvement to toughness and endurance), Cost: 4 points
--[] Lightning Strikes [Engineering]: The war machine bearing this Rune fires ammunition with thunderbolt level destructive power, Cost: 4 points
--[] Waking, Improved Variant [Engineering]: (Improved speed, strength and overall performance of Master Rune of Waking), +1 to Movement of Things, Cost: 4 points
--[] Waking [Weapon]: Allows the weapon to follow orders or act under its own power, but is still subject to the laws of physics( so a sword won't levitate and a crossbow can't reload without an existing mechanism though a bit of engineering mitigates such issues.), +1 to Movement of Things, Cost: 3 points
--[] Waking [Armour]: Allows a suit of armour to follow orders or act under its own power, or aid the wearer, +1 to Movement of Things, Cost: 4 points
--[] Waking, Improved Variant [Talismanic]: Allows talismans to act under its own power, activating effects on their own and under pre-set conditions with perfect control and timing without input, +1 to Movement of Things, Cost: 4 points
-[] Regular Runes:
--[] Empowerment: Boosts linked Gronti performance for a short period of time, Gronti become sluggish for an equivalent amount of time afterwards, Cost: 3 points
--[] Waking Improved Variant [Engineering]: (Improved speed, strength and overall performance), +1 to Movement of Things, Cost: 2 points
--[] Perception [Engineering]: Crew are more aware of their surroundings, Cost: 2 points
--[] Quick wits [Engineering]: Crew have higher reaction speeds, Cost: 2 points
-[] Elgi Magical Textbooks:
--[]
The Readings and Insights of the Winde of Metal/Order/Chamon by Avalrith of the House of Serantor, most esteemed Maige of the Kingdom of Saphery, Cost: 2 points
--[] Right to buy or trade for all future translations, Cost: 8 points, -1 Hesitance
-[] Research:*
-[] Movement of Things, Cost: 1 point per progress, max 6 points total. 6 points.
Total point cost= 1+47 - 48 = 0
This does everything we have to give her that isn't Forged Limb/Arm Them related and Mountainsouled straight up, leaves us at 1/2 Hesitance, and means we get her entire buy list. I'm not that worried about overloading her causing her to try and find connections that don't exist since I expect Snorri to be clear on what's what.