Wild speculation: Sabrina does the whole "battle in the middle of the soul" thing with Dedolere, except it's more of a debate since it's meant as a social challenge and the key point is realizing that fighting yourself is dumb.
Welp, we're doomed given the past 5 of so pages :V

Also, Sabrina, what do you think the fight against be like if we need to defeat her "with people" ? Literally convince as many gucas as possible to fight Walmart Night, or just be kind and help other gucas and Walpy automatically becomes easier without bringing more people to the fight?
 
Obviously, we need to befriend Walpurgisnacht.

And then kill her.

Wait, that sounds wrong, somehow.

"Discorporate" her? All better.
 
Hug therapy. There, any potential problems solved. If the problems are not solved, ( or compliance laws documentation is not properly filled out in triplicate) simply apply more hugs.

Look, I'm not going anywhere. Not until we raise an adorable baby familiar that vaguely looks like a chibi mix of Mami, Sabrina and a murderblender. I will campaign for this and stuff, gathering support to overthrow your tyranny of safety regulations and moral standards in the name of SCIENCE!

And when the ashes settle down, revealing the broken ruin of a world that is the folly of Megucakind, I shall microwave myself some tea, and sip it, before spilling the rest of the profane liquid on the blackened soil.

Heads up, just so you know.
If you can get Mami to give informed consent I'll allow every part of that plan but pouring the drink. For that you need to seek approval from Kyoko Sakura.
 
If you can get Mami to give informed consent I'll allow every part of that plan but pouring the drink. For that you need to seek approval from Kyoko Sakura.

[Q] Ask Mami if she ever thought of having children.
-[Q] Die from embarrassment, but not before Homura shoots herself with a ( toy ) pistol from the sheer agony of hearing these unnecessary details about her daughter's life.

If I don't gather enough support, we can always go with the Plan B and adopt Homura. I guess.
 
So wally's fight is going to end up being the equivalent to the final fight from a shounen then? Beaten through the power of friendship.
 
Seriously, up until Firn basically came out and said that combat planning isn't important, I had been completely sure that Iowa was going to be a combat challenge. Based on how often non regulars like me come up with really cool combat ideas and subsequently get shot down, I'm pretty sure I'm not the only one under this kind of delusion. I think it would benefit the regulars quite a lot if us non regulars would come into this already knowing that combat related ideas are not helpful or welcome here. Plus it would benefit the non regulars as well, because we would know not to bother typing up our ideas.
I think the problem here comes from people like us who come here and think that combat is important to the quest. If you look at all the times the regulars shoot down any kind of idea that would help for combat, it seems fairly clear that they've read the subtext of the quest, but non regulars don't have the time to read every single page of the quest and parse out this kind of stuff. Which is why I think that there should be a notice about this, so that people like us can see it and not waste their and other's time.
I mean, as much as PMAS is a Quest, it's also a story. The idea is literally a recurring theme I've woven into the structure of the writing that I continuously reinforce, and if you can't pick that up from the text, well, I don't know what to say. Sabrina has the biggest damn hammer around, but none of her actual problems are nails, to repeat myself. I'll consider making it a pinned/informative post, but no one actually reads those, anyway.
So when do we tell Homura (and Yuki?) we've come to the realization we're going to be ignoring her list of suggested girls and not bother recruiting anyone else intentionally?

Because.... that does seem like the message being given, much like Sentient Tree got. Helping Ono or Asunaro etc because they're in trouble or existing social links is one thing, but outside of such cases social IS firepower when it comes to recruiting extra magical girls with "useful" powers for WPN or otherwise.
The real solutions are about the people - implementing them demands some material requirements, maybe expressed in numbers for the sake of accounting.
People are not numbers, or assets, or firepower. The moment you start thinking about them as such, you've already failed. People are people. My point is not that you don't need work put in to beat Walpurgisnacht. My point is that if you think it's as simple as a straight-up slugging match, and that to win it you just need to stack up assets or firepower or numbers in whatever form, you've missed the point of the Quest.

It's also not about wordplay, either, or catching me out on phrasing. You can try to equivocate "but people are assets" but that just... fundamentally misses the point. I don't know how else I can explain that. And sure, people need support. Food and housing is solved by money, which, hey - between Sabrina and Homura, you can conjure up nearly arbitrary quantities of the stuff, and not just by stealing. Cleansing? Sabrina. The trivialities are already solved, in a similar way to combat being mostly solved, so that the focus can be on actual conflicts.
@Firnagzen

So, just to be clear, can we get explicit WoG that Sabrina can move grief arbitrarily fast? (Or that her intuition tells her that there is no speed limit on her power, which is the same thing but with more IC framing and less OOC knowledge?)
Sure, here it is: Sabrina can move arbitrarily fast, because as I've mentioned before, Grief is inviolate to physics. The limits are effectively politeness (not breaking stuff or people), comfort, and range. And also utility.

And before anyone goes off about this - yeah, Sabrina could crack the planet in half from a standing start. Why on earth would she want to do that? All her stuff is here. Mami's here. Madoka would be disappointed in her, let alone Homura. Heck, even the Incubators would be disappointed in her, and that right there is a new low, getting the emotionless aliens disappointed in you.
 
Sure, here it is: Sabrina can move arbitrarily fast, because as I've mentioned before, Grief is inviolate to physics.
I have a question related to this. It's not practical now, and only becomes relevant after we've theoretically solved all the problems on Earth, but...

Does that lack of limit on her speed include FTL? Because after we help all of humanity, we'll have to consider if we're actually capable of doing anything about the other races that are at least claimed to exist within the MG system by Kyubey.
 
I mean, as much as PMAS is a Quest, it's also a story. The idea is literally a recurring theme I've woven into the structure of the writing that I continuously reinforce, and if you can't pick that up from the text, well, I don't know what to say. Sabrina has the biggest damn hammer around, but none of her actual problems are nails, to repeat myself. I'll consider making it a pinned/informative post, but no one actually reads those, anyway.

People are not numbers, or assets, or firepower. The moment you start thinking about them as such, you've already failed. People are people. My point is not that you don't need work put in to beat Walpurgisnacht. My point is that if you think it's as simple as a straight-up slugging match, and that to win it you just need to stack up assets or firepower or numbers in whatever form, you've missed the point of the Quest.

It's also not about wordplay, either, or catching me out on phrasing. You can try to equivocate "but people are assets" but that just... fundamentally misses the point. I don't know how else I can explain that. And sure, people need support. Food and housing is solved by money, which, hey - between Sabrina and Homura, you can conjure up nearly arbitrary quantities of the stuff, and not just by stealing. Cleansing? Sabrina. The trivialities are already solved, in a similar way to combat being mostly solved, so that the focus can be on actual conflicts.

Sure, here it is: Sabrina can move arbitrarily fast, because as I've mentioned before, Grief is inviolate to physics. The limits are effectively politeness (not breaking stuff or people), comfort, and range. And also utility.

And before anyone goes off about this - yeah, Sabrina could crack the planet in half from a standing start. Why on earth would she want to do that? All her stuff is here. Mami's here. Madoka would be disappointed in her, let alone Homura. Heck, even the Incubators would be disappointed in her, and that right there is a new low, getting the emotionless aliens disappointed in you.

All -- ALL, not most, not many, ALL -- of this quest's greatest moments and achievements come from insights in TALKING TO PEOPLE.

Never has there been a combat vote which has, through its audacity or insight or meticulously planned detail, re-railed the course of this quest. Never happened.

"Timestop and degem her" -- the most dangerous fight we've ever had, Rionna Mag Aoidh.

"I found her" -- the most impactful non-social thing that has ever happened in here, the result of *totally random fucking chance.*

If you look at the other side of the coin?

The times we've explained people to Homura. *Everything* to do with Mami (because she's perfect). Everything we've done to accomplish... Not pushing Sayaka away, because gods, we could've. We wouldn't have had to have meant to do it. It could've been as simple as not treating her as as much of an equal as we've managed to. Keeping Oriko alive.

If you want a quest with similar emotional depth and more of a focus on combat, that's called BAHHSCQ and it's not dead. The real questions of combat here are whether to fight and when to fight... Getting those right and wrong *does* matter.
 
Counter-argument: your supposition would require Madoka to be explicitly cruel toward Homura with her wish.

Good point. Though Madoka isn't immune to doing things that hurt Homura because she didn't think it through, I guess? Like we don't know how much "Fix it"!Madoka knew about Homura and the whole situation when she made her wish. Even Madokami seems to have made a misjudgment in Rebellion.

Not quite. Magical girl powers have a conceptual underpinning, but their effects are physical and/or can be trumped by physical power regardless of a conceptual underpinning because no one with a material presence planet who isn't Walpurgisnacht can power pure conceptual bullshit to the degree of being immune to everything else.

That's why Homura can kill people with guns.

Literally all powers are conceptual. Homura's Time Stop makes NO non-conceptual sense AT ALL. Mami can literally materialize, trace, and transfer something as fucking vague and subjective as karmic connections. Tart wished to be the Light of France and her wish warps fate and causality to make her a Mary Sue protagonist.

Like... physical forces and the like only trump Magical Girls' subjective impositions of their inner realities because Magical Girls have a fucking magic budget and reality actively hates and counteracts magic. Waluprgisnacht is just so fucking huge her budget is basically infinite.
 
(Incidentally, I wonder if that's what we did wrong last time. We tried to talk to Dedolere, but we did it like therapist or a negotiator. Perhaps we should try it in a manner that fundamentally embraces our inner control freak. In character of action as well as non-metaphorical intent.)
There's precedent for confronting one's own Witch in a Battle Inside the Mind. The problem is that we'd need to like, deliberately grief spiral if we're to use the canonical methods.
For some reason the first thing that came to mind was Sabrina Grabbing the speck in our Gem with grief and metaphorically shaking her shoulders while shouting "DON'T BE EVVVILLL"
Wild speculation: Sabrina does the whole "battle in the middle of the soul" thing with Dedolere, except it's more of a debate since it's meant as a social challenge and the key point is realizing that fighting yourself is dumb.
Sabrina comes out of the Warehouse, and to the shocked stares of the rest of Mitikihara's Magical Girls, with another Sabrina following behind her, except with more black and red eyes.
"So, we had a talk." Sabrina explains.
"Yo," said Anti-Sabrina
"We bonded over breaking Kyubey's backs over our knees"
Sayaka raised a finger. "Backs?"
"We make thousands of grief knees and aim it at the Incubator Planet" Anti-Sabrina said enthusiastically. Probably a bit too enthusiastically.
Homura catches herself nodding in agreement.
"Also Mami hugs." Both Sabrinas nod at each other. "Hugs. Yes"
Mami starts floating.

Regarding combat: When Sabrina really has to go all out with her grief, she can basically wreck everything (unlike our hilariously woeful melee skills, though we have yet to try our Smash Melee skill). Which is probably why Firn keeps telling us to stop focusing on it. Beating Walluigi is not going to be accomplished by "Going All Out" because that would probably burn the planet. Instead, try thinking about how the PSP version won, or something to that affect?

(Yes that was a Scott Pilgrim Reference. No I have no really watched/read it. Only osmosis)
 
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Realistically, there's no non-WPN combat encounter we can't solve with liberal application of monomolecular razor clouds, so getting out in the weeds speculating on that front is pointless. :V

Also, it just occured to me that if we need funds and don't want to rob the Yakuza again, Niko's molecular alchemy can easily, precisely, and completely extract precious metals from objects; just raid the loading docks of all the universities in the prefecture of the old electronics they're throwing out and we'll be sitting on a pretty hefty pile of cash.
 
So we have all the resources to solve the worlds problems,
we just need to share, care, and be there.
Communism
Sabrina: "Attention, Magical Girls of the World! You have been cheated and lied to! The gentle Magical Girl shall no longer suffer from the noxious greed of Kyubey! We will dismantle oppression board by board! We'll saw the foundation of the Puella Magi System in half, even if it takes an eternity! With your support, we will send the hammer of the people's will crashing through the windows of Kyubey's house of servitude!"
 
People are not numbers, or assets, or firepower. The moment you start thinking about them as such, you've already failed. People are people. My point is not that you don't need work put in to beat Walpurgisnacht. My point is that if you think it's as simple as a straight-up slugging match, and that to win it you just need to stack up assets or firepower or numbers in whatever form, you've missed the point of the Quest.

It's also not about wordplay, either, or catching me out on phrasing. You can try to equivocate "but people are assets" but that just... fundamentally misses the point. I don't know how else I can explain that. And sure, people need support. Food and housing is solved by money, which, hey - between Sabrina and Homura, you can conjure up nearly arbitrary quantities of the stuff, and not just by stealing. Cleansing? Sabrina. The trivialities are already solved, in a similar way to combat being mostly solved, so that the focus can be on actual conflicts.
And before anyone goes off about this - yeah, Sabrina could crack the planet in half from a standing start. Why on earth would she want to do that? All her stuff is here. Mami's here. Madoka would be disappointed in her, let alone Homura. Heck, even the Incubators would be disappointed in her, and that right there is a new low, getting the emotionless aliens disappointed in you.
Thank you, I would like draw attention to this very last sentence in particular. Kyubey.

See, the thing that galls me is that no matter how much it's repeated that the quest is about people, nobody ever seems to treat Kyubey as a person.

Kyubey is pretty much the biggest person in the entire quest, both literally in terms of sheer physical mass if you took all of his bodies and piled them all up as well as figuratively representing the biggest problem to deal with and yet nobody seems to be interested in extracting information on his agenda or circumstances. No one wants to know how he found out about Homura or why he didn't contract Nagisa. Nobody even knows for certain what he's after right now and just assume it's still energy as per explanation in canon.

No, people are not (purely) tools or assets, the people are the problem in this quest that need to be solved, they are the "actual conflicts" mentioned. Their conflicting agendas, motivations and circumstances. With the combat being just another tool used to resolve them, albeit a blunt hammer and not always suitable for everything. Hugs and motivational speeches are another tool, like a screwdriver, but end up just as blunt as a hammer if applied in the wrong fashion.

Throwing words at people without knowing their circumstances is just beating them over the head with the butt of the screwdriver, or like using a flathead to turn a Phillips-shaped hole. Now maybe sometimes you CAN beat a screw into the hole with the butt, or force the edge of the flathead into a Phillips with enough repeated application, but that's hugely inefficient and is liable to end up ruining the head of the screw.

The REAL key to dealing with it is in information warfare. Knowing which type of screwdriver to apply, which way to turn it. People unravel much more easily if you know their agenda and circumstances. This is what Kyubey does. He is very, very good at it.

And yet nobody wants to phish for any information on Kyubey, our biggest, fattest screw with the most oddly-shaped head due to his lack of emotions. Nobody wants to ask about people who could potentially teleport into Mitakihara. Nobody wants to ask about Madoka's backstory or even what Homura or Sayaka knows about Madoka's backstory.

Nobody even has to balls to ask Homura if she actually likes cats or figure out whether she would lie about it just to please Madoka and really hates them due to being the cause of Madoka contracting.

That's kind of sad.
Realistically, there's no non-WPN combat encounter we can't solve with liberal application of monomolecular razor clouds, so getting out in the weeds speculating on that front is pointless. :V
I can think of several, actually, most of them involving a Homura who turns against us.
All -- ALL, not most, not many, ALL -- of this quest's greatest moments and achievements come from insights in TALKING TO PEOPLE.

Never has there been a combat vote which has, through its audacity or insight or meticulously planned detail, re-railed the course of this quest. Never happened.

"Timestop and degem her" -- the most dangerous fight we've ever had, Rionna Mag Aoidh.

"I found her" -- the most impactful non-social thing that has ever happened in here, the result of *totally random fucking chance.*
Rionna isn't a particularly good example, Firn called fiat on that whole thing and basically skipped whatever fight there might have been to remove her quickly.

The Oriko fight, on the other hand, is what I would call an example of near-failure due to poor combat planning.

I would like to point out that the reason combat votes haven't been the result of any large swerve in plot is mainly because we haven't killed anyone yet and the accepted goal of the quest is to keep as many people alive as possible. Hence any "victory" that keeps everyone intact is merely continuing the status quo. I don't think I need to do much to convince anyone that the moment someone - especially someone important - gets killed through a poorly-planned combat action, it would re-rail (well, DE-rail) the quest in spectacular fashion.

Oriko could have very easily died in that fight. Homura had half-killed her and we ended up needing to sacrifice a lot of trust with her to convince her to heal Oriko. I don't think I need to say how differently things would have turned out if Oriko had actually died during that fight.

Pointing quickly to what Firn mentioned:
The trivialities are already solved, in a similar way to combat being mostly solved, so that the focus can be on actual conflicts.
Mostly is not absolutely. All it takes is one fight to go bad and you have a massive headache on your hands.

My takeaway from what he is saying is that Sabrina can pull a victory out of pretty much any combat circumstance - but how often that victory may end up being a Pyrrhic one is an altogether different story. In a hypothetical fight against Homura, Sabrina might even win if she has her Grief cloud deployed when the Timestop goes up and Homura is touching it - she'll be in "contact", thereby bypassing the stop and able to instantly murder Homura by shredding her apart with aforementioned Grief particles moving at unlimited, arbitrarily high speeds.

The issue is that this isn't the "victory" you actually want, you actually want Homura alive and preferably sane and friendly again. And capturing Homura alive would take a very well-planned combat vote.

I'm feeling like half the people here - possibly including Firn - are defining "combat" in a narrow sense as being equivalent to "open warfare, physical destruction" when it can encompass defensive, protective and non-lethal actions as well. Just keeping everyone alive during a fight is also a combat action and that requires a well thought-out plan, especially if the people you are trying to protect are situated more than 100 meters away from Sabrina outside of her "range-of-physical-omnipotence". I would also regard a CIA/men-in-black covert mass-kidnapping operation of the Iowa Group before they get a chance to fight back as a combat action... and again, that is not something that's going to happen successfully without being well-planned in advance.

And as I said before, I support kidnapping Iowa because their potential clairvoyant could be OUR potential clairvoyant and that's too good a chance to pass up. Morally iffy it might be, but I'd still be down for kidnapping them, copying their powers and reading their minds, wiping their memories and then dumping them back before they knew they were gone.
 
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