It does not degrade a good person to stop a bad person by force if they won't stop willingly. Standing by while she hurts people is not a moral high ground, it's just being too cowardly to act.
 
I would suggest you scroll up to the top of this page and read the first few posts on it. I think you may find it very informative.

This isn't intended as a snipe against you or anything: I simply know you stay out of the thread most of the time.

Thanks, I hadn't caught all of that. I guess I shouldn't get my back up over what felt like a morality instruction when it was more of a plot explanation.

Though reading it did lead me to a new controversial opinion. Railroading is awesome and more QMs should do it.

You had this bit in your post about how Firn is too good to need to railroad. I think railroading is a really useful tool for running quests and QMs should stop being hesitant or afraid to pull the tool out of their toolbelt.
 
@The Narrator
Well, I actually planned to work on it with the next actual story post. Kai came to me asking for permission, since I was chatting with him about it - I granted it. Ultimately, clarification is coming in the next update. Rionna has done terrible, terrible things, and doesn't regret them. There's room to try and redeem or rehabilitate her, yes, but not to excuse her.

Now, the thing about Nadia is that she's seen some shit. Rionna isn't a mass murderer, doesn't mass oppress magical girls. The University Group and the Sendai Group, for example, wouldn't even have been blips to Nadia. And Nadia isn't omniscient. She can only know of the big things - Rionna quietly wandering off to execute a magical girl or two here and there? That's not something Nadia might know about unless she hears about it from elsewhere. Keep in mind she doesn't really stay in any given location for long enough to find out about this kind of thing! However, I agree that the implications Nadia left weren't conducive to this current confrontation. That's one of my mistakes. I could have implied Nadia's unreliability in this kind of situation before.
Yeah, I think being blindsided by the horror of what Rionna has done--and is utterly uncaring about continuing to do--made things a lot worse. Nadia gave no hint whatsoever that Rionna was someone to be wary of or disgusted by--quite the opposite, in fact. People were expecting a grumpy soul mage with terrible social skills and a lot of quirkiness. They weren't expecting a goddamn soul-stealing necromancer with no remorse whatsoever and no willingness to even entertain the idea of cooperation.

Then there was her implicit threat to Sabrina, which made things even worse. Sure, she didn't really make a threat, but when you combine "you can only help me by letting me take your soul", "I could easily kill you", and the general impression she's giving that the only reason she came here at all was in the hope that Sabrina was evil enough for Rionna to justify killing Sabrina and taking her soul for her own purposes, you get a very clear impression that she's almost goading Sabrina into starting something, despite her words to the contrary.

Lastly, Rionna's combination of stubborn unwillingness to even entertain the idea that Sabrina could actually work with her to solve her personal problem (while also being insistent on the idea that having Sabrina's soul--and thus, her powers--would be helpful for her personal problem) and her refusal to give any explanation as to what her problem is makes finding any kind of compromise an exercise in frustration and blind luck. Couple that with her unlikeability, arrogance, and disdain for communication in general, and this whole mess seems to have been tailor-made to bring this quest to a grinding halt.

Quite frankly, I can't see any reason at all for Rionna to have made the trip out to Mitakihara other than the hope that Sabrina's powers were legit, but her actions/intentions were heinous enough (or she managed to goad Sabrina into a fight, somehow) that she could justify to herself stealing Sabrina's soul (and powers) for herself. What's truly baffling to me is that she isn't even willing to entertain the idea of Sabrina being able to help with her personal problem--it makes no sense, because no one who wants a problem solved badly should be so casually insistent on not even considering a solution that presents itself to you when you have had no success ever.

And that's the dumb thing: if Rionna isn't willing to cooperate, then there's not much point in letting her leave Mitakihara alive. You can't even go with the "sacred diplomacy" reasoning, because Rionna showed up without warning and totally uninvited, without the excuse of desperation or ignorance. It may be that Rionna is possible to reform and even be helpful, but unlike Oriko, she's gone out of her way at every turn to destroy any sympathy any of us might have otherwise had for her. She's not even really trying to reassure us that her powers are not as heinous or horrific as they sound like they might be, because she feels like she doesn't have to justify herself at all to anyone. It's an attitude that was bound to get her killed as soon as she entered a situation like this one--a tense confrontation with someone on her power level or higher, with moral boundaries that won't stomach her bullshit if she won't even attempt to dissuade those impressions.
 
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Quite frankly, I can't see any reason at all for Rionna to have made the trip out to Mitakihara other than the hope that Sabrina's powers were legit, but her actions/intentions were heinous enough (or she managed to goad Sabrina into a fight, somehow) that she could justify to herself stealing Sabrina's soul (and powers) for herself. What's truly baffling to me is that she isn't even willing to entertain the idea of Sabrina being able to help with her personal problem--it makes no sense, because no one who wants a problem solved badly should be so casually insistent on not even considering a solution that presents itself to you when you have had no success ever.
It might make sense if she wants something she knows is so morally grey/black that Sabrina would never agree, I think.
 
It does not degrade a good person to stop a bad person by force if they won't stop willingly. Standing by while she hurts people is not a moral high ground, it's just being too cowardly to act.

Just so, let me introduce two measure to this. First, we must try the "willingly" technique, and we will be at that process presently. Second, there are all sorts of ways to make her stop. Would you like to inventory those for us, meaning force that doesn't kill, but would cause Rionna to stop killing? Being complete and putting in the effort is helpful towards finding morality.
Yeah, I think being blindsided by the horror of what Rionna has done--and is utterly uncaring about continuing to do--made things a lot worse. Nadia gave no hint whatsoever that Rionna was someone to be wary of or disgusted by--quite the opposite, in fact. People were expecting a grumpy soul mage with terrible social skills and a lot of quirkiness. They weren't expecting a goddamn soul-stealing necromancer with no remorse whatsoever and no willingness to even entertain the idea of cooperation.

Then there was her implicit threat to Sabrina, which made things even worse. Sure, she didn't really make a threat, but when you combine "you can only help me by letting me take your soul", "I could easily kill you", and the general impression she's giving that the only reason she came here at all was in the hope that Sabrina was evil enough for Rionna to justify killing Sabrina and taking her soul for her own purposes, you get a very clear impression that she's almost goading Sabrina into starting something, despite her words to the contrary.

Lastly, Rionna's combination of stubborn unwillingness to even entertain the idea that Sabrina could actually work with her to solve her personal problem (while also being insistent on the idea that having Sabrina's soul--and thus, her powers--would be helpful for her personal problem) and her refusal to give any explanation as to what her problem is makes finding any kind of compromise an exercise in frustration and blind luck. Couple that with her unlikeability, arrogance, and disdain for communication in general, and this whole mess seems to have been tailor-made to bring this quest to a grinding halt.

Quite frankly, I can't see any reason at all for Rionna to have made the trip out to Mitakihara other than the hope that Sabrina's powers were legit, but her actions/intentions were heinous enough (or she managed to goad Sabrina into a fight, somehow) that she could justify to herself stealing Sabrina's soul (and powers) for herself. What's truly baffling to me is that she isn't even willing to entertain the idea of Sabrina being able to help with her personal problem--it makes no sense, because no one who wants a problem solved badly should be so casually insistent on not even considering a solution that presents itself to you when you have had no success ever.

And that's the dumb thing: if Rionna isn't willing to cooperate, then there's not much point in letting her leave Mitakihara alive. You can't even go with the "sacred diplomacy" reasoning, because Rionna showed up without warning and totally uninvited, without the excuse of desperation or ignorance. It may be that Rionna is possible to reform and even be helpful, but unlike Oriko, she's gone out of her way at every turn to destroy any sympathy any of us might have otherwise had for her. She's not even really trying to reassure us that her powers are not as heinous or horrific as they sound like they might be, because she feels like she doesn't have to justify herself at all to anyone. It's an attitude that was bound to get her killed as soon as she entered a situation like this one--a tense confrontation with someone on her power level or higher, with moral boundaries that won't stomach her bullshit if she won't even attempt to dissuade those impressions.
In fact, once we start to overturn scarcity, Rionna is done. EVERYONE will be climbing to higher power levels, and we will be spoon-feeding them Kindness and Salvation. She needs to make a course correction soon-like, if she wants to survive the transition.
 
It might make sense if she wants something she knows is so morally grey/black that Sabrina would never agree, I think.
I think it wouldn't hurt her to at least try to feel out such a possibility. After all, Sabrina's abilities might mean that you wouldn't have to resort to morally gray/black measures for the sake of your goal. Not being willing to even entertain such a possibility is a sure sign of When All You Have Is A Hammer Syndrome--she's so insistent on justifying her deeds, needs, and views to only herself that she's lost touch with the possibility of working around a problem with other people (rather than just taking what you want and using it how you see fit). For her, solving a problem is always something she's insisted on doing herself, with her own abilities (or those she's taken from those whose souls she's enslaved).

Thus, the situation for her is binary: either she takes Sabrina's soul and is able to do whatever she wants with it, or she doesn't, and leaves Mitakihara for good. Sabrina helping out of her own free will is not an option because that would mean having to justify herself to Sabrina, lest Sabrina walk away. And since she's not willing to justify herself to anyone, it's not an option.

It's not we who are unable to work out the moral nuances--it's her who is unwilling to justify her actions to anyone in order to cooperate with someone.
 
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It might make sense if she wants something she knows is so morally grey/black that Sabrina would never agree, I think.

How does she know what Sabrina would agree to? They met 10 minutes ago. I guess maybe she could have read it in Sabrina's soul or something, but understanding someone else's morality system from a quick non-invasive look is some pretty spectacular soul reading.
 
How does she know what Sabrina would agree to? They met 10 minutes ago. I guess maybe she could have read it in Sabrina's soul or something, but understanding someone else's morality system from a quick non-invasive look is some pretty spectacular soul reading.
Sabrina made it pretty clear she doesn't approve of murder and enslaving souls, so that's a solid indicator of her sense of morality.
 
Just so, let me introduce two measure to this. First, we must try the "willingly" technique, and we will be at that process presently. Second, there are all sorts of ways to make her stop. Would you like to inventory those for us, meaning force that doesn't kill, but would cause Rionna to stop killing? Being complete and putting in the effort is helpful towards finding morality.
We are already trying and have tried willingly. I'm thinking it's not going to work, so I'm more thinking about if (when) it fails and we have to incapacitate her. So far as how to stop her with force, the same thing we always do in a serious meguca fight? Gem snatch, only since she's so powerful we don't have a way to safely contain her, we'll need to keep her de-gemmed for the foreseeable future until we have enough friends to make waking her up safe, so that we may figure out what to do with her.

Also, don't imply I haven't been complete or put in effort, it's irritating and disingenuous. It was already well-known that a gem snatch was the preferred method of subduing anyone, and that includes her.
 
Thanks, I hadn't caught all of that. I guess I shouldn't get my back up over what felt like a morality instruction when it was more of a plot explanation.

Though reading it did lead me to a new controversial opinion. Railroading is awesome and more QMs should do it.

You had this bit in your post about how Firn is too good to need to railroad. I think railroading is a really useful tool for running quests and QMs should stop being hesitant or afraid to pull the tool out of their toolbelt.
...I'd strongly recommend you don't use the term "railroading" for that opinion. It implies more than just limiting player agency--the idea conveyed is closer to eliminating player agency. Not simply restricting options, but forcing the players to simply play through a linear scenario without meaningful choices.

Admittedly, that's my understanding of it from my experience with the term in regards to tabletop, and it is sometimes used as a more mild term, but it's almost always derogatory for a reason.

That said? A lot of QMs DO need to know how to put their foot down when players are breaking character severely, or when players are heading in a direction that the QM isn't comfortable with or interested in writing about. It's a fine balance to maintain, but complete player liberty only works if you're very flexible, very prepared, and very skilled.
 
We are already trying and have tried willingly. I'm thinking it's not going to work, so I'm more thinking about if (when) it fails and we have to incapacitate her. So far as how to stop her with force, the same thing we always do in a serious meguca fight? Gem snatch, only since she's so powerful we don't have a way to safely contain her, we'll need to keep her de-gemmed for the foreseeable future until we have enough friends to make waking her up safe, so that we may figure out what to do with her.

Also, don't imply I haven't been complete or put in effort, it's irritating and disingenuous. It was already well-known that a gem snatch was the preferred method of subduing anyone, and that includes her.
Frankly, I don't think we know enough about her capabilities to make gemming her in the current conversation/privacy bubble safe. I think there are two options:
1) Go for the instant kill shot on her gem while she's inside the privacy sphere. Since said sphere cuts her off from her thralls, she can't give them last-second orders (subconscious or otherwise) that results in them doing something we don't want. Gemming her in the privacy sphere would take far too long, and her power is to steal souls. She can probably do this with a touch (or even from a distance, we don't know), and we're sitting right in front of her. You do the math (also, we're inside of a building, and getting her gem 100 meters away from her through all of those walls would not be quick or easy).

2) Finish the conversation, let her have the impression that we're going to let her go her own way, and when she's outside (say, on the rooftop), yank her gem and get it outside of her control range as quickly as possible, while also keeping our own distance from Rionna and Rionna's soul gem. Then be prepared to deal with her thralls acting on last-second orders to come to her aid.

I'm down with either option, but it's worth noting that her thralls probably won't disappear unless she's killed. So yeah, either way, Rionna gets a thoroughly-deserved Bad End for being so stupid, arrogant, aggressive, unwilling to communicate or compromise, and refusal to even attempt to justify her actions to anyone.

EDIT: I'm being stupid. The easy solution is for us to signal to Mami for Homura to timestop and come to us. And then we get a gun and shoot Rionna in the head. Her gem will be intact, and if she shows any kind of awareness as a soul gem, she's inside the privacy sphere that cuts her off from her thralls.
 
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We are already trying and have tried willingly. I'm thinking it's not going to work, so I'm more thinking about if (when) it fails and we have to incapacitate her. So far as how to stop her with force, the same thing we always do in a serious meguca fight? Gem snatch, only since she's so powerful we don't have a way to safely contain her, we'll need to keep her de-gemmed for the foreseeable future until we have enough friends to make waking her up safe, so that we may figure out what to do with her.

Also, don't imply I haven't been complete or put in effort, it's irritating and disingenuous. It was already well-known that a gem snatch was the preferred method of subduing anyone, and that includes her.
Let me apologize, my intent is not distress for you or others.

Let me assert that I am not asking you a disingenuous question.

A third set of options might exist. Neither Willing acceptance, nor Defeat.

I am trying to imply that we could invent actions that compel Rionna, but don't turn her into a casualty. I was not insulting your effort at finding a combat resolution. My suggestion is to find other ways that you could invent to make her submit to our law, if it came to that. I maintain that Sabrina wants to have options. All of them, to the best of our ability.
 
Let's all maybe stop the speculation on meanings until Firn gives us the next post? This feels uncomfortably close to us veering away from being excellent, and I would like to continue being excellent.

Being excellent is fun.
 
Let's all maybe stop the speculation on meanings until Firn gives us the next post? This feels uncomfortably close to us veering away from being excellent, and I would like to continue being excellent.

Being excellent is fun.

We still need to make a vote i think.

[Jk] state at Rionna and sip your tea.
-[jk] Realized she microwaved it
-[jk] MORTAL COMBAT
 
Rionna quest must be a sight to behold.

And/or ran be evil Firn
Eh, it may not be so odd, really. We can't know yet, but Rionna might very well have been as idealistic as us, at the start.

The difference is that she ended up with Soul Manipulation and didn't have a metaphysical guarantee that things could be fixed. So every win was tainted by her powers, all the attempts to do something right came back to bite them, and they started losing things they cared about.

Depair and failure will get to players eventually. They'll start reaching a bit more, doing things a bit more questionable, in order to get their wins. Eventually, you're all voting to commit atrocities because the alternative is quitting or losing, and you're all too bloody invested in the thing to actually stop.

So, yeah. Long running quest with none of the positives that help Sabrina stay sanish.
 
Depair and failure will get to players eventually. They'll start reaching a bit more, doing things a bit more questionable, in order to get their wins. Eventually, you're all voting to commit atrocities because the alternative is quitting or losing, and you're all too bloody invested in the thing to actually stop.
It doesn't sound like she ever regretted any of her actions, even for a moment. So I don't think that we can even give her the benefit of the doubt - I don't think she started out idealistic and was forced into evil. If she has no regrets, she was evil from the start and never even questioned it.
 
Honestly? I'm going to disagree with you about this. The thread reacted so strongly to her that there were calls from normally-reasonable people to gem her on the spot. Well, okay, half of the thread reacted the way they were supposed to. You did not fail to convey that Rionna was a monster, nor did you fail to clarify that she was a monster in your word-of-Firn. You could have said so more directly, or put more effort into making your statements bulletproof and irrefutable, but you certainly were not negligent and it is not your fault that people found excuses for ignoring your message.

As far as immediate responses go and the reasons for it, I think it's worth pointing out here that what pings one person's emotional responses will not ping another's, and vice versa.

There was definitely folks who were vocal about how their responses were in part because of how dismissive and detached Rionna was from what she'd done back then. By the same token, I feel like a significant amount lot of the response to that outcry, by which I mean myself and perhaps others, was precisely because of people being freaked out of their minds by just how extreme some of responses to Rionna were. I'm not sure just how much of that was true of others, but I get the impression at least some of it was.

At the heart of it, it feels like there's a mismatch here: One person sees calm as a sign of danger. Another sees strong displays of emotion and something bone deep knows their life is about to suddenly and drastically change for the worse.

I suppose that's yet one more reason to call myself the local witch.


Beyond that, I think it's important to say here that the thread is not, and has never been, a homogeneous mass, and I treating it like it is is a mistake. I don't have an accurate read on literally everyone here, but I it's clear to me that things between us very much work at a scale where the words and actions of individuals are the primary thing at play.

I think we sometimes have a problem of treating each other like an interchangeable fluid and we're really not.

I'm apologize if I'm not raising this stuff well. This, and a number of related issues, has been on my mind for a while --- some of it well before this arc started --- and while I think it needs to be said, I'm really not sure how to handle it respectfully or responsibly.
 
Popping back into the thread because Firn posted and it triggered an alert for me.

I've been thinking about whether I wanted to say this and I guess I will. I can only speak for myself, but it makes me a little uncomfortable to have some QM telling me what as a reader I should think about matters of morality and crimes and what I should or shouldn't excuse. If the declaration is "the character of Sabrina will not excuse this no matter what you vote" then that's fine. It's a character and she has her own thoughts and feelings and it's meant as a restriction on the vote.

Sabrina can think whatever she wants. I'll decide what I think of Rionna's actions for myself when I know the full story.
That is, in fact, your perogative. You're free to think what you will. But I'm going to ask you to drop this line of argument, because it's not productive to the thread - your declaration is inflammatory and results in people arguing at you rather than anything.
Rionna only does horrible things on a few occasions abroad, so she is a "boutique" evil killer, and not big news. O.K., until I factor this in : the girls she kills are public menaces, often preying upon areas that cannot prosecute a fight against the Grief spreader themselves. No one abides this behavior, if they have any power over it. One way or the other, people would tell stories about those events, or the passing of the terror afterwards. Rionna is often the one to claim the lives of this category of criminal, it is her specialty. And she has left occasional examples made out of the losers. I'm sorry to make you work, but this seems like the controlling text?
Therefore, Rionna is not an occulted "Dexter" sociopath. She's halfway to being "The Hanging Judge." She has some minor fame (much less than Mami.)
Also, Nadia shared a flask with this girl. And totally missed on her character portrait. Hmmm. If that isn't due to Rionna's meddling, then I need to figure out why Nadia didn't understand what she was looking at. What the heck is in that cider, anyway??
Similarly, I'm going to ask you to drop this, for the sake of the thread. In this case, because it runs counter to what I've already asked - stop trying to excuse Rionna's actions.

Both of you, consider this a QM warning - I will have you ejected from the thread if this behaviour continues. At that point, either you're unable or unwilling to understand what I intend for the thread and PMAS as a whole, and I'll threadban you for the sake of the thread.
 
It doesn't sound like she ever regretted any of her actions, even for a moment. So I don't think that we can even give her the benefit of the doubt - I don't think she started out idealistic and was forced into evil. If she has no regrets, she started out evil and only got worse.
Wait, where are we getting that from? I haven't been watching too close. Did I miss statements about her past?
 
I have seen the QM step up and accuse players of bad debate for suggesting that Rionna might have a reason or tragic circumstance for her horribleness, so I find myself questioning why we're even supposed to try to be diplomatic or redeem her.

Shouldn't we be working on battle plans instead?
I mean, I agree, we should, but he's accusing them of bad debate for trying to excuse her actions, and say she's not so bad. Could she be redeemed? Unlikely, but it's possible. But I think he means to say that make no mistake, she's not remorseful, and she has a hell of a lot to atone for if she ever becomes so.
 
Firn was forced to clarify even further on the last page:
Okay, yeah, I know about that one. That doesn't really say much, though, about early Rionna. First of all, this is her at her worst--her not regretting her actions isn't a shock. That doesn't mean she didn't feel guilt for them at one point, only that such feelings died as she grew more callous.

More importantly, even if she didn't ever regret them, it doesn't mean she was bad from the start--it could be that she always thought her actions were justified, because she simply grew too skilled at justifying them to herself.

One soul taken? "It would have been a massacre, and I saved everyone else." She gets a bit more comfortable with her power.

The next, time? "The massacre already happened, but the girl deserved it. I can use her power better." She loosens her limits a bit more.

Eventually? "She'd have gone sour someday, probably. Best to deal with it now. Besides, this power seems a bit different."

She always thinks her actions are justified and reasonable, because she always gets a bit more heartless and cynical, not less.

Her younger self might be horrified at the stuff she does now, but that girl isn't around to see this anymore.

Of course, she could have always been a callous, cynical bitch, but we shouldn't assume that. PMMM is a setting of tragedies, and I generally assume that antagonists will be tragic, not just inherently foul.

She's extremely far gone, I doubt that's going to change any time soon, and there's no excusing her atrocities, but that doesn't mean she's inherently evil.
 
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Rionna quest must be a sight to behold.


And/or ran be evil Firn

Oh man, I can see it now...

Rionna Quest


"I thought you might say that, really," she says thoughtfully, meeting your eyes. "So... well, I know you're trying to work out renewable cleansing with all the Grief controller's shades. You said as much, and... hm. I think you're working on de-Witching in some capacity, or at the very least you've dabbled in it."

"It doesn't concern you," you snap. Let her guess all she wants—you already know she wouldn't help without imposing some kind of terms on you. And you'd never tolerate that. You've never had to tolerate that.

"I mean, if those are your goals, then frankly, you're shooting yourself in the foot trying to work alone," she says, folding her arms. "I mean, you said it yourself - everyone's tried it. More specifically, I am trying it, both of them. They're both high on my priority list."

"And that'd be bleeding fantastic, once that were what I was doing," you snort, and look away. "I've tried those things, so I have, and I want those things."

You cock your head, staring at her. She's not what you expected, and she's not typical in any sense, but you think you get her. Well enough, anyway. "Are ye not... no. You don't want to fight me, but you does be wanting me to stop."

"I... yeah," she says, shrugging. "I don't like what you're doing."

You reaches for her flask again, half-uncapping it before remembering that it's empty and setting it down, annoyed.

"And you're gonna keep me here, keep me talking, until I spill my guts?" you muse. "Probably smart of you."

You look thoughtfully at her.

"No," you say. "I'm not giving up what I have."

She looks at you for a long moment, waiting—hoping, perhaps—that you'll amend that declaration, somehow. That you'll reconsider. As if.

She sighs, long and slow, her shoulders slumped in defeat. You suppress a smirk—while quashing her useless feel-good idealism with a dose of reality feels good now, it doesn't really help your problems in the long term. And you know that you've got a long-ass flight back home to endure soon, with nothing to show for it.

You don't see it coming in the slightest. There's no warning whatsoever. Your soul gem shatters under the impact of a bullet that was fired at point-blank range, from within a world of stopped time. You knew Sabrina was dangerous enough to be careful around, and the blonde girl with her was clearly a magical girl herself, but you never picked up on the fact that Sabrina was not the most dangerous member of the Mitakihara team.

You'd gotten so used to being too scary and powerful to pick a fight with on a whim, to have to worry about anyone having a moral objection to your deeds and being willing to act on it. Too used to owning an entire city by yourself, having ample warning of any threat that could come at you. Too used the binary of taking a soul you wanted or not taking it because the person wasn't bad enough to justify it to yourself.

Of course, you hadn't even considered the fact that Sabrina was far more terrifying than you could ever hope to be, with her powers allowing her to easily flood your Soul Gem with Grief from the Grief Seeds you carried on you, dozens of meters away, flying in an imprenetrible fortress of Grief, turning you into a Witch while giving you just enough time to realize what was happening and being utterly helpless to stop it. Or, if she wanted to be quick about it, she could just take control of the Grief in your soul gem, and shatter it from within in an instant.

You walked into a lion's den, being a terrible and demanding guest, and with only your power and intimidation protecting you, explained how you do something horrifying and are utterly unrepentant about it, and unwilling to compromise or explain yourself further.

But the scariest members of the Mitakihara team are used to far, far more powerful beings than you, and far scarier, too.

With your shades fading in the wake of your death, Edinburg is open for the taking. Magical Girls, both new and veteran, will flock to the city in the coming days. Your project, unexplained to anyone else, will be forgotten—discarded, at best.

Sabrina was courteous enough to give your corpse a burial, at least.

Jake&Blake21 said:
Welp. I fucking warned you guys that taking that approach while having terrible diplomacy and social skills would end in tragedy. We didn't just blow the most promising opportunity we've had in a long time; we got fucking wrecked. Special shoutouts to those idiots who insisted on including the whole "I'll finish any fight you start" and "you can't take me" bits to the vote! You were practically daring her to prove us wrong!

NotSoAnon said:
They had fucking timestop powers?! Are you serious?! And they've got a girl who can just cover the Grief costs indefinitely. Most ridiculously OP combo possible. That was utterly unfair.

Bob the Destroyer said:
Unfair? Did you miss the part where Sabrina alone could have instakilled us at any time? We completely underestimated the locals, and it bit us in the ass. Hard.

NetSky-9000 said:
…well. That happened.

We kind of fucked that one up, didn't we?

Okay, no question about it. The QM was pretty much banging us over the head with the whole "you dun fucked up" hammer at the end, there.
 
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Oh man, I can see it now...


"I thought you might say that, really," she says thoughtfully, meeting your eyes. "So... well, I know you're trying to work out renewable cleansing with all the Grief controller's shades. You said as much, and... hm. I think you're working on de-Witching in some capacity, or at the very least you've dabbled in it."

"It doesn't concern you," you snap. Let her guess all she wants—you already know she wouldn't help without imposing some kind of terms on you. And you'd never tolerate that. You've never had to tolerate that.

"I mean, if those are your goals, then frankly, you're shooting yourself in the foot trying to work alone," she says, folding her arms. "I mean, you said it yourself - everyone's tried it. More specifically, I am trying it, both of them. They're both high on my priority list."

"And that'd be bleeding fantastic, once that were what I was doing," you snort, and look away. "I've tried those things, so I have, and I want those things."

You cock your head, staring at her. She's not what you expected, and she's not typical in any sense, but you think you get her. Well enough, anyway. "Are ye not... no. You don't want to fight me, but you does be wanting me to stop."

"I... yeah," she says, shrugging. "I don't like what you're doing."

You reaches for her flask again, half-uncapping it before remembering that it's empty and setting it down, annoyed.

"And you're gonna keep me here, keep me talking, until I spill my guts?" you muse. "Probably smart of you."

You look thoughtfully at her.

"No," you says. "I'm not giving up what I have."

She looks at you for a long moment, waiting—hoping, perhaps—that you'll amend that declaration, somehow. That you'll reconsider. As if.

She sighs, long and slow, her shoulders slumped in defeat. You suppress a smirk—while quashing her useless feel-good idealism with a dose of reality feels good now, it doesn't really help your problems in the long term. And you know that you've got a long-ass flight back home to endure soon, with nothing to show for it.

You don't see it coming in the slightest. There's no warning whatsoever. Your soul gem shatters under the impact of a bullet that was fired at point-blank range, from within a world of stopped time. You knew Sabrina was dangerous enough to be careful around, and the blonde girl with her was clearly a magical girl herself, but you never picked up on the fact that Sabrina was not the most dangerous member of the Mitakihara team.

You'd gotten so used to being too scary and powerful to pick a fight with on a whim, to have to worry about anyone having a moral objection to your deeds and being willing to act on it. Too used to owning an entire city by yourself, having ample warning of any threat that could come at you. Too used the binary of taking a soul you wanted or not taking it because the person wasn't bad enough to justify it to yourself.

Of course, you hadn't even considered the fact that Sabrina was far more terrifying than you could ever hope to be, with her powers allowing her to easily flood your Soul Gem with Grief from the Grief Seeds you carried on you, dozens of meters away, flying in an imprenetrible fortress of Grief, turning you into a Witch while giving you just enough time to realize what was happening and being utterly helpless to stop it. Or, if she wanted to be quick about it, she could just take control of the Grief in your soul gem, and shatter it from within in an instant.

You walked into a lion's den, being a terrible and demanding guest, and with only your power and intimidation protecting you, explained how you do something horrifying and are utterly unrepentant about it, and unwilling to compromise or explain yourself further.

But the scariest members of the Mitakihara team are used to far, far more powerful beings than you, and far scarier, too.

With your shades fading in the wake of your death, Edinburg is open for the taking. Magical Girls, both new and veteran, will flock to the city in the coming days. Your project, unexplained to anyone else, will be forgotten—discarded, at best.

Sabrina was courteous enough to give your corpse a burial, at least.

More salt then We Stand In Awe.

it would be glorious : p
 
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