Sonic shower took half an hour to make.

Then we should pre-fab it and take with us everywhere :V

More seriously, if you are talking about some things being too slow to conjure when in pinch: yes, that's why we need to science before something becomes the problem and come prepared.
For example, if we need anti-mind-control grief bullstick, it will be too late to make it on the battlefield or during conference, but if we SCIENCE it beforehand, we'll be fine.
That's why SCIENCE is needed: if you need to think something up in response to some problem, it may be too late.
 
Definitely not correct, I'm afraid. The laser experiment took almost no time at all, other than setting up our safety precautions. In fact, it worked so quickly that it basically left us with nothing to do for the rest of the morning.
Though it should be noted that lasers don't really expand our abilities much, besides allowing us to snipe outside our range better. (we could already do that with thrown projectiles propelled by grief, and inside our range we have deadlier or more efficient options for both witch and meguca)
Pretty much every time we've tried something new that worked, it worked the very first time, so no, it was not just because of Mami. That was actually very normal. Grief books for example, was discovered mid-flight, on the first attempt.
It should be noted that the only stuff we've gotten from books so far is information we had direct access to. The concrete thing we could have chosen to know at any time, and the phone number we had in a book nearby.
 
Maybe next time we've got relax time with Mami, we can point out that since our magic is bullshit (within range) and she can (maybe) copy any enchantment we make with Grief-assist, both Brina and Mami could have all the enchanted shit they want.

Ask Mami if she's got any ideas she wants to try on that front.
 
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Then we should pre-fab it and take with us everywhere :V

More seriously, if you are talking about some things being too slow to conjure when in pinch: yes, that's why we need to science before something becomes the problem and come prepared.
For example, if we need anti-mind-control grief bullstick, it will be too late to make it on the battlefield or during conference, but if we SCIENCE it beforehand, we'll be fine.
That's why SCIENCE is needed: if you need to think something up in response to some problem, it may be too late.
This. We need to understand our abilities so that we're prepared. And yes, if something is important, pre-fab it. I want us covered in enhancements ASAP. That's why I want a Sabrina aura. That said grief-assisted enchantment may be even better long-term.

Though it should be noted that lasers don't really expand our abilities much, besides allowing us to snipe outside our range better. (we could already do that with thrown projectiles propelled by grief, and inside our range we have deadlier or more efficient options for both witch and meguca)

It should be noted that the only stuff we've gotten from books so far is information we had direct access to. The concrete thing we could have chosen to know at any time, and the phone number we had in a book nearby.

The lasers were mostly a proof of concept as was the grief books. In the former case, we've proven mundane effects created by our grief propagate beyond our range. That allows us to control the internet among other things.

In the latter case, we didn't have to read the book, look at it or even have line of effect to it. That allows us to know everything on the internet, contents of an enemy's bag, including identifying documents and possibly her diary, we can walk past a facility with sealed documents and know their contents, possibly mind reading, possibly of Incubators etc
 
It should be noted that the only stuff we've gotten from books so far is information we had direct access to. The concrete thing we could have chosen to know at any time, and the phone number we had in a book nearby.

Still useful to know stuff IC. Not game-breaking, but useful minor utility.

This. We need to understand our abilities so that we're prepared. And yes, if something is important, pre-fab it. I want us covered in enhancements ASAP. That's why I want a Sabrina aura. That said grief-assisted enchantment may be even better long-term.

Covering in buffs will make us reek of grief; ideally, make grief prototypes and then magical implementations. With help of amplifier, maybe some sort of Goggles Of Perfectly Groking Magical Object, if it's possible.
 
Still useful to know stuff IC. Not game-breaking, but useful minor utility.



Covering in buffs will make us reek of grief; ideally, make grief prototypes and then magical implementations. With help of amplifier, maybe some sort of Goggles Of Perfectly Groking Magical Object, if it's possible.
Sure. The reeking of grief problem is why I wanted to develop the Sabrina aura. But as I admitted, that might be even better long term.
 
reeking of grief problem
'Speckled' Enchantments:
Grief wicks into the winding traceries of magic, giving the enchantment a speckled appearance to your mind's eye.

"Here we are," you say, holding it out to Mami. Absently, you dissolve the bracelet rather than keep it around - the Witchy sensation's probably a distraction.
You blink at the rock. It looks normal to your senses, but it... resonates in your senses, a miniature, crackling silver storm. Not too different from how it felt when Mami did it.
I'm pretty sure they're nowhere near as witchy-feeling as nomal Grief magic.

Honestly, if we go to Tokyo tomorrow, then we should prepare a forcefield grief-assisted-enchantment, or some other sort of anti sniping measure, because they already know we're a threat to their precarious, Grief-Seed-starvation-related balance.
 
'Speckled' Enchantments:


I'm pretty sure they're nowhere near as witchy-feeling as nomal Grief magic.

Honestly, if we go to Tokyo tomorrow, then we should prepare a forcefield grief-assisted-enchantment, or some other sort of anti sniping measure, because they already know we're a threat to their precarious, Grief-Seed-starvation-related balance.

We could just protect our soul gem in a grief shell. Also I'm pretty sure Firn mentioned we would not just get outright sniped without some kind of fair warning.
 
Honestly, if we go to Tokyo tomorrow, then we should prepare a forcefield grief-assisted-enchantment, or some other sort of anti sniping measure, because they already know we're a threat to their precarious, Grief-Seed-starvation-related balance.

....
Armor up everyone.
Grief up anti-mind-control if possible.
Try to make grief heroin reaction improvement, unless we go with Homura...and even with her still worth it if possible.
Lie detector.
Poison detector?
Armor up Mobile Oppression Platform.
Have enough Grief for MGZL.

....this is prrrrrooooooobably covering gravest problems.
 
....
Armor up everyone.
Grief up anti-mind-control if possible.
Try to make grief heroin reaction improvement, unless we go with Homura...and even with her still worth it if possible.
Lie detector.
Poison detector?
Armor up Mobile Oppression Platform.
Have enough Grief for MGZL.

....this is prrrrrooooooobably covering gravest problems.

It's also severely overreacting.
 
We could just protect our soul gem in a grief shell. Also I'm pretty sure Firn mentioned we would not just get outright sniped without some kind of fair warning.

Forcefield still good if we get in a fight, though. Well, it depends on how much it can take.

....
Armor up everyone.
Grief up anti-mind-control if possible.
Try to make grief heroin reaction improvement, unless we go with Homura...and even with her still worth it if possible.
Lie detector.
Poison detector?
Armor up Mobile Oppression Platform.
Have enough Grief for MGZL.

....this is prrrrrooooooobably covering gravest problems.
[Q] Go to Tokyo in a 100m radius Grief ball and refuse to un-make it until you're back at Mitakihara.
-[Q] Else the megucas will get you.
 
....
Armor up everyone.
Grief up anti-mind-control if possible.
Try to make grief heroin reaction improvement, unless we go with Homura...and even with her still worth it if possible.
Lie detector.
Poison detector?
Armor up Mobile Oppression Platform.
Have enough Grief for MGZL.

....this is prrrrrooooooobably covering gravest problems.
I think we're immune to poison, considering the fact that we're, uh, a rock with a meat puppet.

EDIT: ^^ Maybe, but Tokyo typically has a reputation of being full of ruthless, ridiculously powerful meguca in PMMM fanon. There's actually a good reason for that, as that what typically should develop in a large, crowded city.
 
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We could just protect our soul gem in a grief shell. Also I'm pretty sure Firn mentioned we would not just get outright sniped without some kind of fair warning.

Look, we'd be going for negotiations with a large, powerful group of magical girls with unknown opinions and motivations. IC, that's the sort of thing I'd like to be prepared for, and "fair warning" will probably come from Mami telling us to be careful when we go.

I'd like, at the very least, to look into any mental protection enchantments, since they'll be very relevant if we interact with Kazumi or Suzune Magi at all.
 
It's also severely overreacting.

Yes. We don't need to lose more than once.
For example, right now they need to witchbomb Mami to instantly disable us unless we have handy Homura to hide while sorting it out.
We are strong, but not invulnerable, so better safe than sorry.

EDIT: Thinking that actually using armor and basic mental defenses (we have none, which is pathetic) while meeting big group of experienced potentially hostile MG's with absolutely unknown powers is overreaction is huuuuuuuuuuuuuubris.
 
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Yes. We don't need to lose more than once.
For example, right now they need to witchbomb Mami to instantly disable us unless we have handy Homura to hide while sorting it out.
We are strong, but not invulnerable, so better safe than sorry.

EDIT: Thinking that actually using armor and basic mental defenses (we have none, which is pathetic) while meeting big group of experienced potentially hostile MG's with absolutely unknown powers is overreaction is huuuuuuuuuuuuuubris.
True. Especially the point on mental defenses. That's another thing I've wanted us to work on and we all keep claiming to be terrified of (which we should be), yet we never try to make something to patch up that hoe in our defenses.
 
Look, we'd be going for negotiations with a large, powerful group of magical girls with unknown opinions and motivations. IC, that's the sort of thing I'd like to be prepared for, and "fair warning" will probably come from Mami telling us to be careful when we go.

I'd like, at the very least, to look into any mental protection enchantments, since they'll be very relevant if we interact with Kazumi or Suzune Magi at all.

Doubt that would be Firn's 'fair warning'. That kind of warning does not work well narratively. Too broad and open ended.

Also if you're pushing for enchantments then you'd best look into that right after this chat with Sayaka. We really don't have that much time left before we go.
 
Yes. We don't need to lose more than once.
For example, right now they need to witchbomb Mami to instantly disable us unless we have handy Homura to hide while sorting it out.
We are strong, but not invulnerable, so better safe than sorry.

EDIT: Thinking that actually using armor and basic mental defenses (we have none, which is pathetic) while meeting big group of experienced potentially hostile MG's with absolutely unknown powers is overreaction is huuuuuuuuuuuuuubris.

Look, this is ultimately a diplomacy mission. We are there to provide aide. Not come out fully armed and ready to nuke everything. Just as Mami hasn't been witch bombed, there may very well be girls in their group who haven't been witch bombed either. Second Mami is not their enemy. Third we haven't determined this council as our enemy either. Just a collective group that isn't sure what to make of us yet.
 
Doubt that would be Firn's 'fair warning'. That kind of warning does not work well narratively. Too broad and open ended.

Also if you're pushing for enchantments then you'd best look into that right after this chat with Sayaka. We really don't have that much time left before we go.

I was planning on discussing it with Mami after this whole thing settles down.

That said, have we actually confirmed we're going to Tokyo tomorrow?
 
It's also severely overreacting.
...and this is a problem? No, seriously, what actual detriment to us is there to being (possibly) over-prepared?

Besides which, most of those suggestions are pretty reasonable:

We're an absurdly valuable resource to any group of Magi. Mind Control is the obvious fallback option if recruitment fails.

The Mitakihara group interfered in Sendai and are endangering the Tokyo Group's status quo. Eliminating us all is definitely something they'll have considered. Assuming they've done their research, they'll be wary of direct combat: Poisoning us or sniping us from range are both excellent ways to eliminate us with minimal risk. Armor or shielding helps the latter and poison detection the former. We may be immune to poison, but we haven't scienced that yet.

Reaction-time buffs are less essential, but in no way disadvantageous.

A passive and subtle Lie Detector is something any sane negotiator would literally sell a kidney and/or limb for. Not making one for this would be absolute idiocy.

MOP probably can, and perhaps should, be left as-is, admittedly. Obvious armor might imply unnecessary hostility.

As for "fair warning," knowing we're under threat won't necessarily help if a supersonic projectile is fired at our Soul Gem from concealment while we're openly battling other Magi. After all, I think negotiations openly devolving into violence is probably enough to count as fair warning.
 
Doubt that would be Firn's 'fair warning'. That kind of warning does not work well narratively. Too broad and open ended.

Also if you're pushing for enchantments then you'd best look into that right after this chat with Sayaka. We really don't have that much time left before we go.

I can't get enough of bringing up Oriko.
He warned us that he likes proactive heroes.
He gave us warning in Oriko helloing us and threatening us.
We could go at her any time because Homura is always up for some Oriko hunting.
We did nothing. Sayaka's house burned as a result.

So, his warning might consist of him mentioning once that they do have sniper on the roster and if we don't take it into account - or don't research it before going to Tokyo - this is squarely our problem. And he won't be reluctant to punish us for being careless.

And we direly need mental protection. We already have armor and we probably can modify it to be less noticeable quickly enough. We are utterly defenseless against mind readers and the like.

Look, this is ultimately a diplomacy mission. We are there to provide aide. Not come out fully armed and ready to nuke everything. Just as Mami hasn't been witch bombed, there may very well be girls in their group who haven't been witch bombed either. Second Mami is not their enemy. Third we haven't determined this council as our enemy either. Just a collective group that isn't sure what to make of us yet.

Sendai was supposed to make people talk and look how that turned out. And Tokyo girls are bound to be stronger and probably more vicious. And more diverse powers-wise.
We shouldn't come ready to nuke everything, but we should be ready to get nuked. Or brainwashed. Or both.
 
Agree that we need defenses up. Anybody that doesn't like is us going to take this as a chance to take a swing at us. And that's going to be a good chunk the situation we walked into. Sniper defenses and mental defenses are the big ones.
 
I was planning on discussing it with Mami after this whole thing settles down.

That said, have we actually confirmed we're going to Tokyo tomorrow?

No we haven't confirmed it. I'm on the assumption Tokyo is a thing if there aren't any major hold ups in Ishinomaki or Sendai.

...and this is a problem? No, seriously, what actual detriment to us is there to being (possibly) over-prepared?

Besides which, most of those suggestions are pretty reasonable:

We're an absurdly valuable resource to any group of Magi. Mind Control is the obvious fallback option if recruitment fails.

The Mitakihara group interfered in Sendai and are endangering the Tokyo Group's status quo. Eliminating us all is definitely something they'll have considered. Assuming they've done their research, they'll be wary of direct combat: Poisoning us or sniping us from range are both excellent ways to eliminate us with minimal risk. Armor or shielding helps the latter and poison detection the former. We may be immune to poison, but we haven't scienced that yet.

Reaction-time buffs are less essential, but in no way disadvantageous.

A passive and subtle Lie Detector is something any sane negotiator would literally sell a kidney and/or limb for. Not making one for this would be absolute idiocy.

MOP probably can, and perhaps should, be left as-is, admittedly. Obvious armor might imply unnecessary hostility.

As for "fair warning," knowing we're under threat won't necessarily help if a supersonic projectile is fired at our Soul Gem from concealment while we're openly battling other Magi. After all, I think negotiations openly devolving into violence is probably enough to count as fair warning.

*groan*

Why is it the assumption everyone is having that the council is treating us as an enemy right from the start?

Look, this is ultimately a diplomacy mission. We are there to provide aide. Not come out fully armed and ready to nuke everything. Just as Mami hasn't been witch bombed, there may very well be girls in their group who haven't been witch bombed either. Second Mami is not their enemy. Third we haven't determined this council as our enemy either. Just a collective group that isn't sure what to make of us yet.

Coming out in full gear and active grief hax is counter productive to keeping things calm. First impressions are important. Our first impression shouldn't be one of us ready to make war with a whole city at the drop of a hat.
 
I mean, everyone goes on about uber-powerful we are that the only things we need to worry about are anti-magic, time-stop, mind-control and power-copying (oh yeah! No defenses against those either! Well, Sayaka couldn't copy us, so that's probably out, but still) even though Sendai was rough for us, but remember, the more unfair a girl's power is, the more likely she survives long enough to meet us, and the more likely she's in a big city like Tokyo. So you really think that's all that can threaten us?

Counter this:

Power: The ability to teleport any object to her hand. Including other people's soul gems.

How about this:

Power: Relativistic speed and reactions

Or this:

Power: Inter-city sniping

Or this:

Power: The ability to instantly melt anything she looks at, including magical creations and human bodies

Or this:

Power: Unmaking

Or this:

Power: Cut through anything, ignoring durability

Or this:

Power: Immunity to capture and restraining

Or this:

Power: Ability to phase through objects and the powers of others

This is just a few from the top of my head (some admittedly easier to counter than others). These are not easy to deal with and we should not just assume that no meguca we face will be a threat.
 
Why is it the assumption everyone is having that the council is treating us as an enemy right from the start?
Why exaggerate? If there's one paranoid meguca scared that we'll break the little balance her group's managed to create in the chaotic magical side of Tokyo, we can use extra defenses.

Tokyo is a dangerous place and there's tons of meguca there. It wouldn't be hard to find a dangerous hostile meguca there.
 
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