However the fact that the grief seed is concealing 'witch stuff' from our senses has to be a big hint.

Could it really be as simple as surrounding a "witchy transmuted" grief thing in a bubble of normal "not transmuted" grief to conseal from Puella "witchy barrier senses"? Like a bit of greif (insert dense but stable metal element here) surrounded by a small sphere of "normal" greif?

EDIT: Dang, misread update. The seed itself was concealing the "witchy aura", not the cloud of greif near the surface like I thought it said by some failure of reading comprehension on my part.

Also, I guess the seed experiments imply that the "greif suckiness strength" of a greif seed is proportional to their current grief level? That would fit in nicely with the greif spiral theme and all.
 
Last edited:
Could it really be as simple as surrounding a "witchy transmuted" grief thing in a bubble of normal "not transmuted" grief to conseal from Puella "witchy barrier senses"? Like a bit of greif (insert dense but stable metal element here) surrounded by a small sphere of "normal" greif?

Also, I guess the seed experiments imply that the "greif suckiness strength" of a greif seed is proportional to their current grief level? That would fit in nicely with the greif spiral theme and all.

Grief seeds were once soul gems, and I don't think those are comprised of grief as we see it but it's worth a shot.
 
Next update is required by law to include a Grief labcoat and goggles, spiked hair, evil laughter (IT'S ALIVE! optional) and Grief thunder backdrop
 
Based on SCIENCE, I know what a barrier is and we should be able to make one right now. We already know that the insides of a witch barrier are grief, see pretty much every fight we've been in. Saturate the air with free-floating diffuse grief and give it the property of space-bending, such that it bends down to a single entrance, and that's a barrier. There's nothing more to it.

e: I would not experiment with this while we are inside the target area, though, because we are not exactly non-euclidean geometry experts.
 
Last edited:
So we probably really can create our own barrier and familiars.

That was the plan, though mastering enchantment is clearly not our specialty... and there maybe a better way if we can think outside the box.

Well, it's not like we've been working at it for an especially long time. We should either keep at it or get help from Mami later. It would be good to learn more magic stuff in addition to enchantment from Mami or even the others. We probably shouldn't be completely reliant on or dependent on our grief abilities.
 
A barrier is an experiment for another time, I think. We still need to go heal Oriko.

Tentative ideas:

[]Make a grief labcoat and goggles. See if you can make them completely normal.
[]Keep testing grief suppression. Just how compact can you make Grief?
[]See if you can store compact Grief in a form that can't be detected with regular griefsense. Start with your earlier success with strings and work from there.
[]Head off to Oriko's after half an hour. Give her a call asking to drop by. Precog or not, it's polite.
[]Cleanse. Talk to her. Thank her for her help yesterday...and say you owe her an apology. You don't regret stopping her from what she was doing, but you've been rude to her since...and the way you had to do it was cruel.
--[]This isn't enough, but I was lying. And I promise I'd never do what I threatened to.
--[]Heal her leftover non-crippling but painful injuries.
--[]I'm going to ask Mami if I can heal you and lift your house arrest. What will you do after that?
 
Last edited:
We should have our meeting with Homura and tell her we're going to do it first; keep in mind that she probably doesn't trust Oriko.
Okay, that should have been "talk to Oriko", we're not healing her yet beyond "heal her left-over painful but non-meguca injuries".

They don't affect her combat abilities and just make things painful.
 
A barrier is an experiment for another time, I think. We still need to go heal Oriko.

Tentative ideas:


[]Head off to Oriko's after half an hour. Give her a call asking to drop by. Precog or not, it's polite.
[]Cleanse. Talk to her. Thank her for her help yesterday...and say you owe her an apology. You don't regret stopping her from what she was doing, but you've been rude since...and the way you had to do it was cruel.
--[]This isn't enough, but I was lying. And I promise I'd never do what I threatened to.
--[]I'm going to ask Mami if I can heal you and lift your house arrest. What will you do after that?

What is your rush? You're throwing away vital SCIENCE time when we're already slated to meet Oriko after lunch.
 
The way you've phrased the apology doesn't sit well with me either.

Can we just... like, not jump the gun on this? We finally have a whole lot of fucking time for science, something we've been complaining about for months of IRL time, and you're throwing it away to do something we're going to do today anyway. Calm down and put that lab coat back on.
 
The way you've phrased the apology doesn't sit well with me either.

Can we just... like, not jump the gun on this? We finally have a whole lot of fucking time for science, something we've been complaining about for months of IRL time, and you're throwing it away to do something we're going to do today anyway. Calm down and put that lab coat back on.
Alright, alright, far be it from me to get between SV and its mad science...

And it's producing results, so can't exactly complain.
 
I don't think that'd work. From what we've seen, what Meguca's actually sense isn't so much grief as it is transmuted grief. I think the most we could do is keep it untransmuted until the moment we need it.
Non, you misunderstand. Witches are reflections of Puella Magi and Puella Magi can do anything. It's highly plausible that a Puella Magi or Witch developed a stealth power that hides one from being sensed. I want to know if we can extend this to our transmuted grief.

Can simply give our grief-flames the property of "You cannot be sensed by puella magi"? Or if it isn't that simple, maybe add an illusion of sorts on top of it that fools that sense, though that's probably going to be very hard.

Some other things I want to try is see if our grief can affect the environment with various forces. Say, make it have a high force of gravity and see if it attracts anything. Check if it can repulse. Then attempt to see if we can make this gravity affect specific objects, like say only water or a specific person and use continuous transmutation of the grief to control it. Then attempt this on other fundamental forces.

Then creating familiars, probably just willing it to life methinks. this is highly useful but also potentially dangerous.

Oooh transmuting the grief into light. How fast can we make it move? Tachyons? Time Travel, here we come!

Also, and I'm really curious about this one, what happens if we change the grief into 4-D objects ala a tesserect? I think it'll lead to a how a standard witch barrier behaves. They always seem to be bigger on the inside.

....Can we enchant grief? What happens if we try to fuse an object with grief? I want to try infusing a normal and a 'magical' object like our hammers with grief and seeing the likely result (if any).

Another idea is to try and teleport or dematerialise and then rematerialise grief elsewhere. If that works, can we simply keep it de-materialized and resummon it when we need to?

Oooh another idea! Our soul gem basically creates grief whenever we use mana. Is there a way to study this phenomenon in our soul gem and try to recreate it? Or reverse it and convert grief into mana.

Finally (I swear), we should potentially be able to create witches. Familiars are formed from pure grief, and by absorbing grief they can grow into witches. This means.... well we can create souls. Which would likely be Sabrinas as well. Hmmm.

Also in the idea of changing it into potentially dangerous stuff, we already know that we can control various properties of grief without transmuting it including the corrosion (IE the old mist) and acoustics. We should look into the degree we can affect it without change. If we want to we can just transmute it into something that corrodes everything we want it to. It's properties are ours to decide. no need to limit ourselves to conventional logic. If we want the grief to be able to do something it'll do it.

Also, if we can bend space with grief can we hide it inside a pocket of space? If we can affect space with barriers, why can't we affect time? The two are very closely related after all and Homura can do it.

I-I should slow down for a bit I think. I can already think of dozens of use for time-manip. Oooh, a way to manipulate space, saturate something with it and give it the property of being "bigger on the inside" or rather stretch it in a sense without actually moving it. This might work with a solid ball of grief and then making space inside...or...

Oh no... I can't stop! must! Nooooooooooooooo! I- Sci- No- SCIENCE!
 
Okay, that should have been "talk to Oriko", we're not healing her yet beyond "heal her left-over painful but non-meguca injuries".

They don't affect her combat abilities and just make things painful.
I don't want to begin the apology until we can truly begin making amends by healing her and releasing her house arrest.
 
Non, you misunderstand. Witches are reflections of Puella Magi and Puella Magi can do anything. It's highly plausible that a Puella Magi or Witch developed a stealth power that hides one from being sensed. I want to know if we can extend this to our transmuted grief.

Some other things I want to try is see if our grief can affect th
We already managed to impersonate non-Grief objects with strings last update...So that seems extremely likely.

Illusions that aren't just grief masquerading as said object though...

I think we want to examine a live familiar before we try and replicate one, if only for a better idea of just how it works.

The Witch thing runs into a problem- we don't know yet just how that familiar-grown Grief Seeds forms. A good starting point there is seeing if familiars that eat grief marbles form Witches with Seeds or not.

Hammer infusion doesn't work, and I'm not sure where we'd even start for teleportation.

I don't want to begin the apology until we can truly begin making amends by healing her and releasing her house arrest.
The issue there is that a)we can't quite apologize properly in front of Mami because lolWitchbomb, b) the sooner the better really for "healing painful but non-mobility related injuries"

I mean, you have a point, but...
 
Last edited:
@Ugolino We'll get to being sorry about threatening new Best Buddy with a fate worse than death later. There's SCIEN Magical Fuckery to do right now.
 
And the posts start streaming through. It'll take me a bit to catch up, since there were a few things I wanted to respond to, and a couple other ideas that came to mind. For now, I'll just drop the stage 2 behavior stuff I wrote earlier in as a vote.

Stage 2: Behavior

Primary interest is behavior when Sabrina is not actively controlling it, particularly when the grief is outside her standard control range (100m).

[x] Place grief cube at point A
[x] Go to a point 150m away, called point B
-[x] Create a small metronome on point 2. Set it in motion.
[x] Return to Point A. Is the cube still intact?
-[x] Either change or create a glass cube at point A.
[x] Return to Point B. Is the metronome still active?
-[x] If so, change it to a small instrument and have it start playing a tune.
[x] Return to Point A. Is the cube still glass-like?
-[x] If so, create a more complex construct composed of multiple simple properties (glass, gold, sand, stone, etc).
[x] Return to Point B. Is the instrument still playing?
-[x] Change the physical properties of the instrument (eg: a brass horn).
-[x] Leave the instrument in place and playing.
-[x] Periodically verify that it's still active during the remainder of our testing.
[x] Return to Return to point B. Verify status and clean up.

Stage 3: Properties

[x] Create two designated square areas, about 2 meters long each with openings on the front side, and a couple golf ball-sized balls of grief placed at the entrance of each one.
[x] Inside one of the grief areas, add grief that we try to transmute into the space of a long hallway (note: not tesseract or other high-dimensional stuff).
[x] Roll the golf balls through each block at the same speed and see how long each one takes to reach the other end.

[x] Check for altering grief to generate other energy fields, like gravity and magnetism. Should be similar to how the fire generated heat.

Stage 4: Nature

[x] Inspect your soul gem with your senses. Inspect the 'container'. How is it made? What feels like magic? What feels like grief?
[x] Inspect your grief seeds. Same questions.
[x] Summon your war hammer. How did you make it? Where did you pull it from?
-[x] Scan with your grief senses.
-[x] Can you alter your war hammer at all?
[x] Can we make or substitute a 'container'?
-[x] With Magic?
-[x] With Grief?


[x] Careful test: Touch Aurora (currently at nominal fill) to Hildegarde (currently empty) to see if there's any shift in the grief contained.
 
Last edited:
Back
Top