Ok.

Katla Hrafndottir

Katla married Einar Frostson in her sixteenth summer, her husband two years older. They had been betrothed since she was eleven and he thirteen, and she was fond of him, though never truly close. She is now 18, and her daughter almost two. A widow (to the best of her knowledge, at least), she lives with her sister in law, Grid Frostdottir. She often wished to be a seer in her youth, though placed it aside, and thinks to take up that path if she can.

PT: Herbalism 1
PT: Seidr (Healing, No Resurrection)
PT: Seeing Eyes

Fylgja: A snake (From what I could find, represents boundaries, and both order and destruction.)

This ok?
 
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Speedrunning omakes for season end
Child Of Two Afterlives
+3 Ordstirr
This is a shitty attempt at poetry for the fight.
+1 Ordstirr
The Land That Defied Time pt. 1
+4 Ordstirr
How Ragnarr Got His Kunna
+3 Ordstirr
Galti Sea-Rider the Hero
+1 Ordstirr
+5 Ordstirr
Band of Five and the Cresthead Poem
+1 ordstirr
Band of Five and the Swamp Poem
1ordstirr
Band of Five and Karta Poem
1sord
Grid Frostdottir vs Agmundr Idskapadr, Grid's POV
3ord
3ord
1or
Hrolfr Jurgensson's Mushling Spawnbag Commercial
3
5
How Moli Got his Glass Kunna
3
Sing-Song Knife, Night and Void
1
 
End of Winter, Turn 1
Winter has now ended and you may begin upgrading and leveling up your characters.

Soon, either later today or tomorrow, we will have our first Thing.

Things are what the Norse called their big get-togethers. They were where laws were decided, court cases were heard, many trade deals are struck, marriage-offers are made, and many other things. They are a chance to show off your prosperity to the others around you.


0~0~0

Also, because of the sheer amount of omakes, I'm going to have to put a cap on ordstirr you can earn per turn from them (which is now at 9) to prevent any one individual from powerleveling to godly ranks. Any further individual, that is.

For those of you profiting greatly, know that your time will come soon.
Scheduled vote count started by I.F. Ister on May 22, 2024 at 1:52 PM, finished with 604 posts and 37 votes.

  • [X] Rikard Villeson Actions: Turn 1 Winter:
    -[X] Main Action: Explore the hills north of his claim seeking out Things of Use, especially metal but I'll take what I can get, Agmundr Idskapadr and Ragnarr Fair-Spoken have agreed to join in, as has Sigmund Sigurdsson and Amlóði Tooth taker. Given how the numbers have increased over time, we're willing to expand this to a general land and resource survey leading up to the mountains, though with increasingly care the closer to them we get.
    -[X] Passive Actions
    --[X] Establish Rikardsby, it's a modest plot but it's in prime real estate with plenty of room to expand nearby, this is going to be where the majority of his non-adventure time and attention is going into, making sure it's safe, secure, and most importantly, reasonably safe for his family to move into. Proper warded fence, dwellings, the works.
    --[X] When he's in town and otherwise doing business, he'll be working on the local language, keeping tabs on the local gentleman and his son. Partially to make sure he's not being abused too badly, but also because the entire point was getting a guide here.
    --[X] When he can, look into seeing if the native's spear has any useful properties.
    [X] Grid Frostdottir Passive Actions
    -[X] Use your literacy in the Norse language to fashion Meat-Keeping Sticks
    -[X] Grabbing a Basic Lumber and Basic Vine Rope to to build a house on my land
    -[X] Learn the local language of the natives
    -[X] Create a Rune Compass with wood and paint to locate the Void Eagle
    --[X] Craft a wooden circle and a wooden arrow and use a wooden stake to place the wooden arrow onto the wooden circle. Write the Rune's on the wooden arrow.
    --[X] The inscription will be "Will point in the direction of an Eagle that has frost clinging to it's beak and has the ability to teleport, it's wings have been shredded"
    -[X] Ask the Seeress if she can make a net with anti-teleportation seidr, Grid will give her fresh animal blood in the coming year for it
    -[X] Create a Rune Wand with wood and paint
    --[X] Craft a wooden wand and write the runes on it
    --[X] The inscription will be "Increase the velocity of ice that is launched in front of this wand"
    [X] Ragnarr's Actions, Turn 1 Winter
    -[X] Major/Active: Scout hills to the north of Rikardsby with Rikard's party
    -[X] Build a house on new land using, sadly, just basic lumber and vine rope. Trying hard to set up all the needed defenses. Hopefully, this can be a clan project to some degree, though if we need to set up separate homes that also works.
    -[X] Continue to work on the local language in town with the locals. Knowing how to talk is important.
    -[X] Engage in sparring to hone his newly gained martial abilities.
    -[X] If there's any time leftover, help farm and so on. Keep an eye out for threats.
    [X] Steinar Stonelicker
    -[X] Major Action: Raise an runestone to commemorate the landing and the loss of Gotland and the people on the journey.
    -[X] Passive action: lay the stonework for ragnarr's house
    -[X] Passive action: Find new stones and name them
    -[X] Passive action: learn local language to ask about stone.
    [X] Kare Sky-Dancer
    -[X] Active Action: Accompany Grid Frostdottir on her beast hunting expedition.
    -[X] Passive Action: Use lightning strikes to burn away parts of the jungle on my land
    -[X] Passive Action: Act as a watchmen for the settlement.
    -[X] Passive Action: Construct a small but fortified house in the most defensible location on my property.
    [X] Valo Halvarson
    -[X] Passive 1 - Establishing a small wooden house fit for 3 adults and erect a smokehouse for fishes
    -[X] Passive 2 - Valo will go fishing on an available boat with anyone coming and use his Ocean Kunna to draw the fish.
    [X] Moli Spotlight
    -[X] Major Action: (sigh) Conduct Major Experimentation on The Strange Rain (Details to be added but see below)
    -[X] Passive 1: Set up Molisby with house (basic lumber and vine rope), farm, etc, the works.
    -[X] Passive 2: Set up a Workshop so he can start producing Glassware (including, critically, stuff like windows)
    -[X] Passive 3: Sparring/Helping out with whoever asks him. (Like making a ton of Kunna-Glass for Agmundr to do his weapons training thing with)
    [X] Ingegärd Svæindottir
    -[X] Active action: scout around the jungle on her tile and the jungles surrounding 1D, avoiding the mountain
    -[X] Passive action: create a small loft to store items and sleep high on the sturdiest tree she can find to avoid the monsters
    [X] Gunnar Toad-Terror
    -[X] Passive Action: Hunt some Storm Toads and bring their meat back to the settlement, to be shared among the community
    -[X] Passive Action: Patrol the settlement, watching for attacks by the native wildlife
    -[X] Active Action: Gather Liv Clearwater and Harald Logarson, as well as other volunteers, and hunt down the Giant Gravity Lizard that approached the settlement in the Summer.
    [x] Ivor Lindholm
    -[x] Active - Explore to the north-east with Njal Ulfson
    -[x] Passive - Build a home on his plot
    -[x] Passive - Collect stones to build a fish trap on the beach
    -[x] Passive - Contribute to patrols and guard duty.
    [X] Agmundr Idskapadr
    -[X] Major: Scout hills to the north of Rikardsby with Rikard's party
    -[X] Claim: Cleared beach to the immediate west of the base-camp.
    -[X] Passive: Gather logs from the jungle beach further to the west, but don't remove the bark from them. Just sink them into the ground on my plot of beach to serve as stilts, add some crossbar supports to minimize wobbling, and then build a platform on top of the stilts.
    -[X] Passive: Move a couple of the basic shacks up into the raised platform, along with my stuff.
    -[X] Passive: Learn some of the locals' language, if I have time.
    [X] Njal Ulfson
    -[X] Active: Go exploring towards the northeast with Ivor Lindholm.
    -[X] Passive: Use Basic Vine Rope and Lumber to build a home for the farming clan.
    [X]Njall Redaxe
    -[x] Active Join the hunt for the Giant Gravity Lizard
    -[X]Passive action build a fence around clan members claims that are contiguous with my own(which is still 3F to be clear.)
    [X] Harald Active Action Winter 1
    -[x] Harald will join The Best Njall, alongside Liv Clearwater and Gunnar Toad-Terror, to attempt to track down and kill the Giant Gravity Lizard. He will attempt to find it's footfalls to guide the party through vibrations in the Soil.
    [X]Bjorn Drakeslayer
    -[X]Major: Bjorn travels through the jungles around the settlement, looking for animal tracks. He will track down any he deems small enough for him to take on alone while reporting any larger ones to the jarl and the settlement. He will note down any animals with the qualities required for being livestock while killing any that don't fit the criteria.
    -[X]Passive: Create a very small and shitty hunters shack.
    -[X]Passive: craft arrows, repair equipment.
    -[X]Passive: look for any interesting plants and bring them to the seers attention.
    [x] Liv Sweetwater
    -[x] Major: Design and build a sturdy safe house. In coordination with the wishes of the Jarl and depending on who supports her have the walls be made of stone.
    -[x] Passive1: Work on the plot she shares with Gunnar. Specifically use her Clearwater to water any plants we try to grow.
    -[x] Passive2: Support Gunnar's hunting trip.
    [X] Galti Hanison
    -[X] Major: Fishing
    -[X] Passive: Make a net/nets using 1 Unit of Quality Rope
    -[X] Passive: Make more rope
    [X] Oddr Gunnvaldson
    -[X] Active Action: Spy on the giant crabs from afar, trying to understand why they are here and what schemes they are plotting.
    -[X] Passive Action: Get Gunnvald Oddrson to run faster, he'll need to alert the village if something bad happens on the eastern outskirt when Oddr's not there.
    -[X] Passive Action: Build up a shack for him and his son on their land. Start contemplating an expansion for some leatherworks and the substitutes for materials not present here.
    -[X] Passive Action: Learn the local's speech, maybe they can point him to the ways of this land's leathercraft?
    -[X] Active Action: Join in the hunt for the Gravity Lizard, alongside Gunnar and his allies.
    -[X] Passive Action: Spend time in un-norsely meditation on the nature of Swords, via sword dance.
    -[X] Passive Action: Aid Gunnar in his minor hunts of Toads to help provide food to the household and the hold in general.
    [X] Arnleif Whistler
    -[X] Active: Join the giant lizard hunt.
    -[X] Passive: Start setting up a basic house around the base of the biggest tree in your new plot.
    -[X] Passive: Set up some basic traps on the jungle floor. It should be simple enough that your human body can do it without having to think too hard.
    -[X] Passive: Meanwhile, use your fylgja to fish. Circle high above and dive down to grab any fish you can see near the surface.
    [X] Try to forage for any new ingredients that the first scout effort might have missed
    [X] Sigmund's Actions: Turn 1 Winter
    -[X] Main Action: Join in general scouting that Alectai is leading
    -[X] Passive Action: Set up his wife and son with the clan until he can pacify the land he has claimed.
    -[X] Passive Action: Ask his cousin Steinarr Stonelicker for a lucky stone.
    -[X] Passive Action: Spend time with his wife and son, trying for another child with Torunn to help with the low population issue. (Results in twin girls called Astrid and Sigrid)
    -[X] Passive Action: Help out around the farms of his clan.
    -[X] Passive Action: Practice wielding a sword with one-hand as Tyr is one-handed and uses a sword.
    [X] Bjorn Bjarneson
    -[X] Passive: Household establishment on claimed land (which I believe is E3? It's the one two squares "up" of the Main Camp). A dwelling large enough to house the four of them, himself, his mother, and his two siblings, is the goal. Maybe one of those blessed with a touch for Stone or Wood would be amendable to a Trade in the future, Fresh Meat for Worked Walls and Floors, but that's a matter that will have to wait until Fresh Meat is had.
    -[X] Passive: Try to check in our our local guests and poke and prod at the language. Maybe they can tell stories about the local wild life and hunting methods, once we've learned enough of each others' languages.
    -[X] Passive: Spend some time with Ma and the twerps. Check in on how they're doing in the wake of all this, maybe tell some tales about what they'll come to expect of these lands around the fire place.
    -[X] Passive: Spend some time between Hunts helping the family prepare the fields for the Summer.
    -[X] Passive: When time allows, join the Guard Rotation.
    -[X] Major: Now that things have settled down a bit, Bjorne Bjarneson is ready to resume his profession. He will set out regularly to go Hunting, specifically towards the Northern Region. Those Giant Toads caught his interest, and he wants to see what he might be able to catch or spring upon both on his journey there and in the Toady Region.
    --[X] He also experiments with creating a Bone Sled, for travel and transportation. Maybe something with legs could give it a proper pulling as well...
    [X] Dyri Seaborne's Actions, Turn 1 Winter
    -[X] Major Action: Scout the village shoreline, above and below the surface.
    -[X] Passive Action: Catch fish, small crustaceans, and gather sea plants to help fill the village food stores.
    [X] Torgarr VillageFeeder
    -[X] Major: The Jarl wants farming to be done? Torgarr is here for it. He pours the greater share of his attention into multiplying the contents of the seedbanks through his labors... and of course, to farm properly, one must learn the crop. The meager supplies brought from home are fairly well-understood, of course, but differences in the weather and the soil are still significant, and he does pay attention for what adjustments shoudl be made. For the newer plants, they are comfortable in the local clime, but he doesn't know them at all well. Over a season of caring for the crop, and seeking to better commune with and understand it, he fixes that flaw in himself... and brings the lore of it back to the rest of the survivors, that all might benefit.
    -[X] Passive: Torgarr is going to spend time setting up his farm, using his powers of Plant and Earth. He plants fruit trees for fences and encourages them to grow a bit (he'll encourage them to weave together later, once they have some more height on them). He uses fruit trees and a bit of earthshaping to try to grow himself a house. After all, why would you prefer a house that doesn't produce food for you? It's fairly rudimentary for the moment, but he'll grow it better later, once the trees in question have grown enough. Possibly ask for a spring from that girl who makes the springs. A local source of water is always nice.
    [X] Gudrun ??? sdottir's Action
    -[X](Main) Continue to venture and scout alone trying to find strange places or oddities outside the cleared areas?
    --[X] (Side) Make sure to have a pack basket(?) or similar to carry things back to the camp.
    --[X] (Side) Try to practice inscribing/carving the Rune of Warmth on a block of wood smeared with her blood that she'll carry around to hopefully keep herself warmth for the whole trek?
    [X] Bjorn Bjornson
    [X] Major: Bjorn will attempt to clear his plot, making sure to check for tree mimics and watch out for the killer mosquitos. He will make sure any resource gained during this goes to the town's supply.
    [X] Passive: Bjorn Will also take an in depth look around in property for anything of interest. IE Animal Tracks, berry bushes, Fruit Tree and signs of ore in the hills.
    [X] Once the work is done he will hang out around camp and relax: IE Eat, Drink, let kids use him as a jungle gym etc
    [X] Gefjosa Auslaugsdottir
    -[X] Major Action: Use Farming Knowledge, Ox Fylgja, and Plow Kunna to make/help make the most beautiful, gorgeous, lovely productive farm possible on Njall's land.
    -[X] Minor Action: Build small (deeply sad) cottage at the edge of my land adjoining Njall's cleared land. Too worried about being eaten by trees to start clearing that alone.
    -[X] Minor Action: Approach Uncle Torgarr (@Sirrocco) and try to get him to ask Kare (@alexthealright) and Oddr (@Starman), both warriors/hunters and adjacent plot owners, to agree to help clear the jungle from the bottom three right plots over the next couple seasons.
    -[X] Minor Action: Weep. Garden at my cottage, see if I can get any of the native fauna to be useful.
    [X] Hrósvior's Actions
    -[X] Major: Start clearing claim, using Rot Kunna on tree branches and roots to check for flesh eating trees before working on them.
    -[X] Passive: Perform guard duty
    -[X] Passive: Collect unused plant material (leaves, any leftovers from fruit, etc) to make into compost for everyone with Rot Kunna.
    -[X] Passive: Prepare fields on claim for summer
    -[X] Passive: Construct basic shelter
    [X] Amlóði Tooth taker's actions this turn
    -[X] Major Action: Scout hills to the north of Rikardsby with Rikard's party
    -[X] Passive Action: Survey his plot of land. Maybe get some preliminary work on homesteading and housebuilding done.
    -[X] Passive Action: Spend some time with the wife and kids. Do some very basic sparing with the little tykes.
    [X] Erik Hardhead
    -[X] Passive: Erik builds his family a house. Another house. He feels kind of rushed and it's not his best work, except one very tight and leak-free corner for his daughter, little Ingfrid, to lay her head in.
    -[X] Passive: Erik, often accompanied by his wife or mother, sometimes both if the weather is warm enough to bundle up Ingfrid and carry her along, all walk the property, blazing markers and looking it over, mostly with an eye to picking out several places to plant crops- grain and flax, the basics. Hard to be sure where they'll do best. Any other resources, such as good clay or whatnot, that catch their eye will of course be on the list.
    -[X] Passive: Start preparing the fields. Erik's family probably won't bring in a bountiful harvest on their first try in a new land, but it'll be something.
    -[X] Passive: Erik occasionally trades good woodworking for food. This may be helpful to some others, especially the fishermen.
    -[X] Major: They're going to need some real food during the long, long wait for the first, probably unsatisfactory, harvest to come in. Erik joins his cousin Bjorn Bjarneson ( @Walliseatscheese )on some of his hunting trips. Things may get wacky.
    [X] Amerion Wardson (Winter 1)
    -[X] Active Action: Join in Gunnar Toad-Terror's hunt for the Gravity Lizard
    -[X] Passive Action: Attempt to Ward the freshwater pool/spring created by Liz Clearwater to repel smaller lifeforms and grains of dust/detritus. (IE, ward the freshwater pool/spring itself so that it remains pure/clean.
    -[X] Passive Action: Carve Runes of Bloodletting and whatever the equivalent for enhancing something's perception of touch/physical contact to the tips of the Stakes in the light trenchworks (assuming they are there). Ideally-- these runes should be triggered by the stakes drawing blood, with the bloodletting then hindering the wound being clotted and said entity then continuing to bleed (to continue to power the runes even more), with the perception enhancing runes amplifying the pain felt.
    -[X] Passive Action: Using their Fire-Kunna and some of the branches from the felled/cleared trees, plant them in clusters around the inner perimeter of the light-trenchworks (so on the side with the Settlement), and when the sun begins to set each night before going to sleep, set them alight to provide those on Guard duty with visible light with which to see by, and (some semblance of) warmth.
    [X] Brynjar claims and attempts to clear Jungle Hills B3, prioritizing threat assessment before cutting anything down, hopefully finding and kill any hostile flora or fauna so as to not potentially get eaten by a tree.
    [X] Fernweh Enginweiss Actions: Turn 1 Winter:
    -[X] Major Action: Explore the jungle hills of my claim. Search for interesting plants for the shapecrafter using Flower Kunna and foraging skills.
    -[X] Passive Actions
    --[X] See if this land has nisse.
    --[X] Try to climb the highest hill around to see the layout of these lands.
    [X] MAJOR
    [X] Major: Investigate the Local Spirits from my plot of land.
    [X] Akali: Showing no fear for himself Akali makes way for the children so he can sing more to the bird drawing as much of its attention as possible, his Sun Striker art is brought to the fore as he shines making certain the beasts knows that he is the most precious prey.
 
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@DeadmanwalkingXI
Spending 1 PT on grabbing Momentum Kunna
Spending 1 PT on grabbing Space Kunna
Spending 1 PT on grabbing Shield Kunna
Spending 1 PT on grabbing Spear Kunna
Spending 1 PT on grabbing Ice-Shield Allow Kunna
Spending 1 PT on grabbing Ice-Spear Alloy Kunna
 
@I.F. Ister

Katla Hrafndottir

Katla married Einar Frostson in her sixteenth summer, her husband two years older. They had been betrothed since she was eleven and he thirteen, and she was fond of him, though never truly close. She is now 18, and her daughter almost two. A widow (to the best of her knowledge, at least), she lives with her sister in law, Grid Frostdottir. She often wished to be a seer in her youth, though placed it aside, and thinks to take up that path if she can.

PT: Herbalism 1
PT: Seidr (Healing, No Resurrection)
PT: Seeing Eyes

Fylgja: A snake (From what I could find, represents boundaries, and both order and destruction.)

This ok?
 
Spending 1 PT on the Falling Flight Martial Style, which would let me speed and slow my falling as well as change which direction I'm falling in without losing any momentum, all for very little Ordstirr.

Spending 2 PT on Level 2 Archery

The last PT is going to be spent on 1 Level of a Wind Kunna.

Also my Fylgja needs to be decided on.
 
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I Can't Believe It's Not Niddheart (OneArmedYeti)
I Can't Believe It's Not Niddheart


Harald paced near the plot of land he cultivated on Ragnarr's land, back and forth of a tree with three javelins stuck into it.

*I have to be better*

He throws again, and again, and collects his javelins again and again to throw again.

*I have to be better*

He feels something like a cold rot in his chest as he throws each javelin. It spikes in his heart as each throw hits the tree.

*I have to be better*

As his third javelin hits the tree for the twentieth time, the cold twists in his chest as his ears hear the crack of skullbone giving way and not wood. He lies there, on the ground, gasping, only now realizing that he hasn't taken a breath since he began. He lies still for minutes, watching the clouds as he breathes.

From the ground, from his back, looking up he almost can't tell he's not home.

IF it weren't for the wrong earth behind his back, with the wrong worms swimming through it and the wrong plants sprouting from it.

If it weren't for the memory of his father's face, panicked as he took both hands on his hoe and hurled Harald along with twice Haralds weight in earth towards the fleeing ships.

If it weren't for the twist in his heart that he had never felt on Gotland…

Now that he thinks on it, he never felt it here either.

Not until the moment that he watched, confidently as his cousin was crushed only feet in front of him.

*My problem wasn't accuracy. My problem was that I threw the javelins at all….why did I do that? I wasn't afrai…*

His thoughts end, as they're interrupted by the cold rot twisting his lung around his heart, his breath lost once again.

*That can't be lie, I wasn't afraid to fall*

His chest is still, his breath regaining.

*The damn lizard pulled the javelin out of the arc I threw it in, I've got nothing to feel asha…*

Once again his insides twisted and he was thrown into a fit of coughing.

He lays there for a time. Unwilling to even think, he feels the ground beneath him, as his Father taught him. He thinks back to his Father's first lessons on feeling the dirt, and for a moment lies their happily, remembering the days when Gotland was safe and his Father could bury anything that came out of the woods or sea.

Remembering his father's words about the earth, he remembers his words about something else.

"There's no shame in fear, boy. The shame lies in denying it, or accepting it. Do neither."

*I…was afraid. That's why I threw the javelins*

The cold jumps up to his throat, present, but not twisting. Like it was waiting.

*I…wasn't afraid to fall. I was afraid of….failing. Of not doing enough. I threw those damn javelins because I underestimated how good I was at my actual job that we had actually talked about and how much that was going to affect the battle. I threw those javelins because I was scared of my contributions being ignored in Winter like they were in Summer. I…underestimated my comrades as well once Njal fell, and thought they couldn't kill it before it killed enough of us to slip the trap. I was wrong about that. They had it.*

The cold recedes, coiling around the base of his spine.

*I…don't need to practice these javelins. I need to practice what I'm good at, and if that doesn't work there's no remedy for a fear like a shield.*

His decision made, Harald leaves the javelins in the tree, and grabs his shield and pickadze, and starts moving through the steps of his Martial Style, furrows and hills in the dirt surrounding him as he moves.

It takes weeks, and he has other crises and other relevations, but with each day spent practicing his Style and remembering the words of his father, the cold recedes little by little, until as the season ends it's nothing more than a memory.
 
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@DeadmanwalkingXI Agmundr's end-of-season spending:

Converting 18 ordstirr to 6 PTs, for a total of 7 PTs spendable.

Spending 3 PTs to raise Swordsmanship to 3
Spending 2 PTs to raise Hand Kunna to 2
Spending 2 PTs to raise Fylgja (???) to 2
 
Converting 18 Orthstirr into 6 PT.

Spending 2 PT to raise Sword Stepping to 2.
Spending 3 PT to raise Sword Stepping to 3.
Spending 1 PT on improving to Shapeshifting 1
Changing this post Omake:
Spending 1 PT on Mental Focus 1

And I will, yes, be writing an Omake to show her sword stepping improvements. I am definitely part of why omakes are being nerfed, lmfao.
 
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