Lights... Camera... ACTION!!: A Hollywood Quest

IMPORTANT ANNOUNCEMENT
Hi Magoose here one of the guys helping Duke.

So we have some bad news.

The quest has been canceled as duke does not want to write it anymore.

I'm going to ask if I can take over for it, because I like this quest, and it would be a shame to kill it
TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands. :)

To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.

I'll still hang out here, though, since this still does have a sepcial place in my heart.

I'd like to thank you all for making this a wonderful experience while it lasted.

I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all. :D

I'll see you all around.

With so many regards, Duke William Of.
 
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Pen Pals
Movie Pitch: Pen Pals
Format: 2 1/2 Hour Movie
Genre: Science Fiction
Sub-Genre: Drama

It is the year 2019. Mankind has made an extensive return to space with multiple small colonies on the moon, and having landed on Mars with construction underway for the first space station. The opening scene focuses on a group of NASA scientists specializing in communications and electronics, working on the construction of a telescopic and radio array, to explore the distant stars through advance radio telescopes for any and all signs of transmissions. While a few weeks go by with nothing happening, an astronaut during a quiet shift notices something distinctly different from Earth, a transmission light years away which sounds like music.

The scene then shifts to a star system that is 30 light years from Earth and shows a large alien fleet with thousands of gigantic ships that show heavy wear and tear. These are the ships of a race called the Kroma, an alien species of bipedal mammals with purple skin, horns, hair with colors across the visible light spectrum, and a layer of white fuzz on top of their skin. The Kroma are refugees who lost their homes due to a mixture of environmental disaster and hostile relations with other aliens. Thus, they are all that is left and are jumping the galaxy in search of a new home. Using Alcubierre drives, they travel across the galaxy in search of a new home.

It is revealed that the transmission came from a young female Kroma named Toly. Toly is a communications officer aboard her ship, who was listening to music and accidentally connected it to the interstellar communications, which transmitted the signal to Earth. Toly is reprimanded lightly by her father, the leader of the Kroma fleet Kafalo for such a dangerous action as it might invite hostile aliens to their presence. The fleet is then thrown into crisis when a meteor shower strikes at their ships full of anti-matter reserves, preventing them from using their Alcubierre drives. Thus, the fleet is then forced into hyperstasis as it continues to Alpha Centauri with the hopes of refueling. Toly is sad and hopes that one day they may find aliens who are friends.

Back on Earth, there is initial chaos in reaction that they are not alone in the universe, but over time there is hope that they may peacefully contact these aliens and thus venture out into the galaxy. Within NASA, a young Debbie Cabot is chosen as part of a team to craft a first contact package to try and establish communications with the aliens. Debbie is paired up with an ethnolinguist, Andre Morgan, and the two brainstorm ideas on how to best present humanity and establish a basis of common communications. The two help create a first contact package while infrastructure is expanded on the moon to better receive alien transmissions in the future. In the year 2023, a probe which can reach near the speed of light with a first contact package is sent off into space. Meanwhile, Earth can track the Kroma fleet and the imaginations of humanity are taken by storm of what their new alien friends will be like.

In the year 2025, the Kroma awaken from their stasis and unfortunately find Alpha Centauri to have no habitable planets, though it at least has the materials to continue their journey. Toly discovers the presence of the Columbia probe and the Kroma retrieve it. They are astonished by humanity's naivety and ignorance of the dangers of outer space by giving their location, but the sights of Earth and the clear blue skies and greenery fills them with awe and wonder, hopeful that they may find a new home, even if they have to share it with aliens. There is an intense debate among the fleet, with some advocating for war with humanity or perhaps avoiding Earth altogether. Toly and some others make some speeches in defense of Earth, saying they shouldn't be as evil as their ancient enemies and must be better, that this species is greeting them in peace and so must they. A vote across the fleet is held, narrowly in approval of opening communications with Earth, with the fleet, while unable to use FTL drives, able to use faster than light communications to instantly transmit to Earth a similar first contact package along with instructions on how to build FTL communications.

Debbie and Andre along with the rest of NASA build FTL communications and they along with the world initiate contact with the Kroma. What follows in the rest of the movie is a series of exchanges between Earth and the Kroma, particuarly from the viewpoints of Debbie and Andre and Toly and her friend Homjal. It shows the two species attempting to understand each others cultures and learn each others languages, gradually able to communicate with each other instantly over time. There are conflicts of miscommunication and cultural differences along with differences within each species society leading up to first contact.

The end of the film sees the Kroma arriving on Earth after four years of travel in 2029. Both species are very familiar with each other and after some awkwardness in greetings, there is a warm and friendly exchange as humanity welcomes the Kroma. Debbie and Toly meet for the first time and act as if they are close friends who have known each other their entire lives.

Cast

Debbie Cabot-
The human protagonist, a shy and introverted engineer placed on the Rosetta project, Debbie is able to come up with many of the innovations of the project and helps maintain it, then becoming involved as one of the main communicators with the Kroma thanks to Andre's prodding. Debbie becomes more confident and social over the course of the film, thanks to Andre and her friendship with Toly.

Andre Morgan- A doctor in ethnolinguistics and a polyglot, Andre is an extroverted and easy going man who helps to decipher the Kroma language as well as provide a translation from English to Kroma. He and Debbie come up with many approaches on how to communicate with the Kroma and what to share of Earth, with Andre placing priority on the human experience and broader culture, especially music and films.

David Yang- The President of the United States. Elected right after the Kroma open communications with Earth and secretary of State when the Kroma accidentally contacted humanity, Glenn is the POV character for the global reaction to the arrival of the Kroma as he tries his best to lead the United States to prepare for the aliens arrival and coordinate with the rest of the world, many of his scenes dealing with the international politics of first contact. A wise and charismatic man, Glenn has an optimistic vision for humanity first contact and rather than try and push forward American interests, wishes to unite the world and greet their neighbors in friendship.

Toly Boq- The protagonist for the Kroma who accidentally sets forth the events of the film. While many Kroma are tired and weary, Toly maintains a chipper and optimistic attitude, believing strongly that they'll find a home soon and dedicating her all for the mission. Placed as a primary on communications with her father, Toly does her best to introduce the Kroma warmly to humanity and develops a fascination with human culture.

Homjal Imwatan- Toly's best friend and a resident historian of the fleet and keeper of knowledge, an important position with many of the Kroma being distant and out of touch with their past and history. A bookish and serious individual, Homjal helps decipher the meaning of Earth's messages as well as share the story of the Kroma, helping to spark a renewal of their culture within the fleet.

Kafalo Borq- Toly's father and the tired and grizzled leader of the Kroma as their Fleet Admiral. Kafalo left his homeworld when he was a young boy and has dedicated many years of service to the Kroma as an explorer and starfighter pilot. Cautious and level-headed, Kafalo tries to approach situations with all variables in mind and keeps an open mind, finding hope in him once more thanks to his daughter.

Yuwi Cardana- A female Kroma who is the hardened leader of the Kroma's military. Seemingly arrogant and xenophobic, Yuwi's attitudes are due to many years of fighting and defending the Kroma from near extinction which makes her distrustful of the galaxy. Skeptical and cynical, Yuwi provies a counterbalance, though she only acts with the best interest of her people and doesn't want war as a first resort.
 
Charlton Comics Presents... Baker Street
I didn't have time to read this series and I genuinely could not find a summary of the plot for Baker Street literally anywhere, so I just made a list of it's "arc's," instead of a plot summary. I haven't read it, but it seems like a pretty interesting series, being basically a Punk Sherlock Holmes in an extended Victorian Era. For the writers/artists, I just put the original creators, but I think that they could do well working for Charlton, at least until Gary Reed goes to work for McFarlane Toys and Guy Davis does his thing at DC with Sandman, instead of founding Caliber Comics, which I will be pillaging for content. I crave content, I hunger for it. I don't really have a whole lot to say here, so I'll just leave it at that.

Charlton Comics Presents...
Baker Street

Writers: Gary Reed and Guy Davis
Artist: Guy Davis​
SET UP: In an alternate London where Victorian sensibilities never ended, Susan Pendergast is an American medical student studying in the city. In order to make ends meet, she takes on a housecleaning job with two punks, Sharon Ford and her girlfriend Sam. Entering the punk world and its codes of honor is enough of a shock for Susan, but what she definitely wasn't prepared for is discovering Sharon's former life as a police detective and how Sharon's deductive skills are still being put to use. Between art thieves, punk gang warfare, and a serial killer on the streets of London, sometimes the solution is more costly than any crime.
Act I "The Baskervilles":

Act II "Pride and Prejudice":

Act III "A Jaded View":

Act IV "The Gangs Afoot":

Act V "Finale":
Act I "Sisters":

Act II "The Inquisition":

Act III "London After Midnight":

Act IV "Requim en Masse":

Act V "Finale":
 
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Charlton Comics Presents... Doomsday Clock Part 4
Here's the next installment of Doomsday Clock. You'll see that I decided to add a lot more characters from other properties this time around. Same thing with the Thunderbolt entry for Doomsday Clock, I just didn't draw attention to it. First is Queen Bee. I'd like to point out that Queen Bee still exists for DC and, in fact, the version that I'm not using is the primary Queen Bee, which is the alien one who is a Superman villain. The one that I'm taking is Queen Bee II, the one who is the Queen of Bialiya. This design/reimagining wouldn't exist for a while, so I thought it fair. The other thing I took from DC was the country of Tundi, which also won't exist for a while, though not for much, much longer. Next are Moord Nag and FAE, both of which are from Worm, which I will also be drawing from more in the future. Finally is Lady Nagant from MHA, which I felt would be fine to take from since it won't exist as a series for roughly 30ish years. I also just really like Lady Nagant. This entry remains unaltered from when I originally finished it in bulk, but I will soon be trying to go back and adjust the plot for Doomsday Clock to be more interesting and cohesive, as well as adjusting some of the characters listed and mentioned. This is with permission from Magoose, of course. I'll just leave it at here. I'll be putting up a couple of other pitches in quick succession before trying to hit the sack, although I probably won't be able to because my throat's fucked up right now and the pain is keeping from sleeping. I might go try and make some food instead since I've got some chicken that I've left out that needs to be cooked soon.

Charlton Comics Presents...
Doomsday Clock Part 4

Writer: Jeff Rovin
Artist: Geof Darrow​
SET UP: In the year 2050, Earth is under the rule of the oppressive tyrant, Monarch. His rule is dystopian and the future is bleak for the people of Earth. Matthew Ryder, an expert on temporal studies and a scientist under the employ of Monarch, worked to develop his technology to travel back in time and prevent the tyrannical ruler from ever rising to power. He learned that in the late 20th century, one of Earth's superheroes had turned evil. They had gone on to kill all of Earth's heroes and villains, assumed the identity of Monarch, and began their rise to global domination. Because Monarch only ever appeared in a full body suit of armor, his previous identity was unknown to Ryder. Matthew Ryder succeeds in travelling back in time, 20 years before Monarch's massacre of Earth's heroes, in his desperate bid to find Monarch's true identity and kill him with his new powers before he can rise to power. Unfortunately, Monarch is not far behind and is determined to hunt Ryder down and kill both him, and anyone else who stands in his way. To face this unprecedented threat, Earth's greatest heroes and it's most sinister villains must work together to defeat Monarch and change the future.
In this installment of the Doomsday Clock storyline, after departing from the defeated Thunderbolt, Waverider tracks down the Peacemaker and peers into his timelines. He focuses in on a timeline where Peacemaker is recruited to work with the government agency, Irregular Intelligence and Defense, also known as ILIAD, in order to investigate a conspiracy by the name of Project Butterfly, involving an attempted take over of Earth by aliens through subversion and controlling the bodies of humans. Beyond that, he sees Peacemaker tangle with many other villains, such as: The tyrannical dictator of Bialya, Queen Bee. The international smuggler and pirate, Blackbeard. The South African gangster and arms dealer, Painted Dog. The African occultist, Moord Nag. The Concierge of Crime, White Widow. The eco terrorists of FAE. The technologically enhanced hitman known for his invisibility, Wraith. The brutal mass murdering dictator of Tundi, Mother Blood. And finally, the Soviet super assassin, Lady Nagant, along with others unseen. He also peers into various other versions of Peacemaker, many of whom have gone insane from his crusade. After viewing some of his various possible futures and various versions of Peacemaker, Waverider briefly battles with Peacemaker before defeating him in his drained state and fleeing to search for his next suspect, The Question, growing increasingly frustrated that he has yet to find the identity of Monarch and that his time is slowly running out.
 
Charlton Manga Presents... Firewatch
Do y'all remember this game? I remember back in the day when this first came out and watching a playthrough of it. I have one super short, but vivid memory of the video I was watching when Henry comes across the teen girls and their stuff. I don't remember at all who I was watching, though I think it might've been Pewdiepie, can't be certain of that though. As you can see, this is intended to be part of the Charlton Manga line and was actually the first OEL pitch that I had put together, but like I said in my Peni Parker manga pitch, I didn't think y'all would appreciate it if I made Charlton start Amerimanga, so there we go. I intended to put out a pitch for the Charlton manga publication itself, with a few initial entries listed, before putting out any OEL pitches for Charlton, but I honestly just don't want to wait anymore. I initially broke it up into "Volume" chunks, but I'll be real and say that I have no idea of those lengths would be accurate, so take that with a grain of salt. Either way, enjoy!

Charlton Manga Presents...
Firewatch
Created by: Noelle Meinhardt

GENRE: Mystery
SUBGENRE: Suspense/Thriller
FORMAT: Original English Language (OEL) Manga
SET UP: The story follows a fire lookout named Henry who works in Shoshone National Forest alongside his supervisor, Delilah. Over the course of the summer, Henry and Delilah appear to be menaced by unseen forces and have to unravel a years-old mystery.
In the spring of 1979, after his wife develops early-onset dementia, Henry Saxon takes a job as a fire lookout in Shoshone National Forest, Wyoming. On his first day, Delilah Schmidt, a lookout in another watchtower, contacts him via walkie-talkie and asks him to investigate illegal fireworks by the lake. Henry discovers a pair of teenaged girls, who accuse him of perving on them. On his way back to his tower, he comes across a locked cave and spots a shadowy figure watching him before disappearing. He returns to his watchtower to find it ransacked. The next day, Delilah asks Henry to investigate a downed communication line. He finds it cut, with a note apparently signed by the teens.
Henry finds an old backpack and a disposable camera belonging to a boy named Brian Goodwin, who Delilah explains was the son of Ned, a former lookout. Ned was an outdoorsman who drank heavily due to his traumatic experiences in the Vietnam War, while his son, Brian, enjoyed fantasy novels and role-playing games. Though it is against the rules for employees to bring their children to the towers, Delilah was fond of Brian and lied about his presence. Delilah claims that he and Ned left abruptly and never returned. Henry and Delilah plot to scare the teenage girls off, but when Henry finds their campsite ransacked and abandoned, they begin to worry. The teens are reported missing and fearing an inquiry, Delilah falsifies reports to say that neither she nor Henry encountered the girls. Two months after Henry starts his job, a small wildfire breaks out south of his tower.
Two weeks after the wildfire, Henry discovers a radio and a clipboard while fishing, with notes including transcripts of his conversations with Delilah. He is suddenly beaten unconscious by an unseen assailant and wakes up to find the clipboard and radio gone. In a meadow referred to on the clipboard letterhead, he finds a fenced-off government research area. He breaks in and discovers surveillance equipment and typewritten reports detailing his and Delilah's conversations and private lives. He also discovers a tracking device and takes it with him. Disturbed by this discovery, Henry and Delilah discuss destroying the government camp but decide against it. As Henry hikes home, someone sets fire to the camp. The next day, Henry uses the tracking device to find a backpack with a key to the locked cave. Delilah reports a figure in Henry's tower; when Henry arrives, he finds a Walkman taped to the door with an incriminating recording of Henry and Delilah's discussion about destroying the government camp. The next day, someone impersonating Henry calls another lookout and claims that Delilah knows the cause of the station fire, putting her and Henry more on edge.
Henry uses the found key to enter the cave but is suddenly locked inside by an unseen figure. Deep in the cave, Henry discovers the decayed body of Brian Goodwin. Determining that he died trying to climb in the cave, Henry escapes the cave and reports it to Delilah who becomes upset by the news. The next day, an evacuation order is given for all the lookouts, as the wildfire that Henry had spotted earlier has grown out of control after merging with the government camp fire. As Henry prepares to leave, the tracking device begins beeping. He follows the signal and discovers a tape from Ned Goodwin. Ned claims that Brian's death was accidental, and that the boy fell due to climbing inexperience. Unwilling to return to society after Brian's death, Ned secretly lived in the area ever since. Choosing to venture deeper into the wilderness, Ned warns Henry not to look for him. Henry finds Ned's makeshift bunker, along with items stolen from the government camp, the lookout towers, and the teenage girls, who Delilah confirms have been found safe. The government camp was simply studying wildlife; Ned had been using its radio equipment to ensure that no one was looking for him and to create transcripts to scare Henry away. Despite Ned's confession, Delilah blames him for Brian's death and leaves on the rescue helicopter. Henry goes to her tower, and he and Delilah say their goodbyes via radio before Henry evacuates.
 
I'm so angry right now. I'm so fucking angry right now that it hurts. I'm fucking shaking and I want to cry. I wanted to surprise y'all with the Undertale pitch, since I finally finished it and wanted to set it up to present it more ceremoniously and with more fanfare by dropping it at the right time. I was in the middle of transferring it when my computer fucked up. I've been having some problems with it now and then, but it's not usually anything that I can't deal with. This time though, it crashed and I wasn't able to transfer it in time and now it's all gone. It's all fucking gone. Over a year of hard work, gone in seconds. Blood, sweat, and tears went into that damn thing. I literally failed a class in order to try and work on it and make it as good as I could for you guys, and now it's fucking gone. I have some of the normal pitch saved on my google docs, so I can still salvage that along with some of the extra stuff that I added to spoil you guys and share my love of Undertale, like art and videos and voice acting samples and some notes about some of the non obvious changes that I made to the story, but the script itself is gone. I just feel so fucking tired right now. I'm going to go make some food and stress eat and try and sleep. I don't want to talk anymore right now.
 
You know, I actually am glad we did not get Cameron on our side. Only with proper competition can one truly improve and develop themselves further. This way we actually have to TRY to maintain our top spot instead of it being a cakewalk.
 
Well, looks we like got to fight hard now that James Cameron is on the other side (granted, for a moment I confused spielberg and cameron and wondered how Universal got Spielberg to switch team).
 
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I can understand why we would want to get terminator that's cool as. Why Avatar however? Unless I'm some uncultured swine, Avatar only had to at the time incredible cgi and motion tracking but its story is rather forgettable
 
Also, just cause someone got Terminator doesn't mean the idea is completely off limits. We just need to remember to give our own spin on it to make sure it stands out as not just a copycat.
 
I mean im fine with James Cameron being part of Universal, that just makes our victory more epic if even James Cameron could not stop Lucasfilms from coming to the top. As long as the difficulty does not go into the Bullshit territory im fine with a difficulty tweak or few.
 
At this point, we kinda are reliant on the consistent high profile successes. Because we really don't have much if any income outside of all of our big movies. Which, probably makes it difficult to tweak difficulty in a way that doesn't lead to everything just crashing and burning. So, It would probably far more simpler to implement if we go out and diversify. Especially as the one big longterm investment in another area, happens to be video games that are of very similar nature.
 
At this point, we kinda are reliant on the consistent high profile successes. Because we really don't have much if any income outside of all of our big movies. Which, probably makes it difficult to tweak difficulty in a way that doesn't lead to everything just crashing and burning. So, It would probably far more simpler to implement if we go out and diversify. Especially as the one big longterm investment in another area, happens to be video games that are of very similar nature.
I agree with you on that, we should focus on forming second sources of income because at this point all it takes is a row of box bombs to make us the second Warner or make us very dangerously close to one. I think some movie themed Restourants, and some video games like you said but we should consider plans on Park's for our fans in the future.
 
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At this point, we kinda are reliant on the consistent high profile successes. Because we really don't have much if any income outside of all of our big movies. Which, probably makes it difficult to tweak difficulty in a way that doesn't lead to everything just crashing and burning. So, It would probably far more simpler to implement if we go out and diversify. Especially as the one big longterm investment in another area, happens to be video games that are of very similar nature.
Stuff like this is why we're diversifying. We got the TV network going up soon, we plan on investing in video games, I personally want Lucasland to be open by 1997.
 
At this point, we kinda are reliant on the consistent high profile successes. Because we really don't have much if any income outside of all of our big movies. Which, probably makes it difficult to tweak difficulty in a way that doesn't lead to everything just crashing and burning. So, It would probably far more simpler to implement if we go out and diversify. Especially as the one big longterm investment in another area, happens to be video games that are of very similar nature.

True, although I think we're in a decent situation moving forward so long as we don't stay content and continue expansion and diversification. If we just made movies then we'd be in danger, but we have a fairly wide umbrella at this point for products:
  • Polaroid, constant income from making cameras so it's a great market for at least the next 30 years
  • ILM, the king of SFX and VFX and in hot demand by every movie studio
  • THX, the must have components for every modern movie studio
  • Marvel Comics, get revenue from one of the biggest superhero universes in the world, and Marvel is starting to diversify the genre of their comics along with potential printing of manga. Has potential for tens of billions by 2024 if cards played right
  • LucasTV, high quality TV and while most likely net even in revenue, will fuel interest in movies
  • LucasArts, with enough investment we could be a peer to the likes of Sony or Nintendo and this will likely be a printer in the 90s
  • Talsorian Games where we can dominate the RPG market.
  • Sunset Toys, the real biggest moneymaker with billions off of our biggest franchises.
We're in a decent spot to stay afloat for now, although I wouldn't mind expanding our film output, maybe to two a month instead of one. Best way to do so would be to continue networking and get in touch with third party studios or filmmakers and support a Lucasfilms distribution.
 
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Polaroid, constant income from making cameras so it's a great market for at least the next 30 years
And here is something that I'm going to say:

You should be thanking George Lucas for the crazy bullshit that is about to occur.

Cause George did something again.

ILM, the king of SFX and VFX and in hot demand by every movie studio
At least until the 90s when people want to have their own, and realize that it's too damn expensive.

THX, the must have components for every modern movie studio
It doubles the profits.

Marvel Comics, get revenue from one of the biggest superhero universes in the world, and Marvel is starting to diversify the genre of their comics along with potential printing of manga. Has potential for tens of billions by 2024 if cards played right
Marvel also has some fun ideas that would see things…like Star Wars.
 
Because let's be honest we're fucking destroying everything anyone ever thought was possible on film on a yearly basis
 
Also @Schehera Zade holly fuck you have been on a roll.

Movie Pitch
Red Dead Redemption
[]Redemption Blues (Meanwhile, the scripts are starting to get bloody and messy)
[]A New Age For Westerns (Clint Eastwood has gotten ideas)
[]Maybe people will see the art for what it is. (Meanwhile, a Western Writer begins something incredible.)
Movie Pitch: Pen Pals
+15 to SP.
Charlton Comics Presents...
Baker Street
Bonus to Charlton Comics
Charlton Comics Presents...
Doomsday Clock Part 4
Bonus to Charlton Comics
Charlton Manga Presents...
Firewatch
Bonus to Charlton Comics
 
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