Lights... Camera... ACTION!!: A Hollywood Quest

IMPORTANT ANNOUNCEMENT
Hi Magoose here one of the guys helping Duke.

So we have some bad news.

The quest has been canceled as duke does not want to write it anymore.

I'm going to ask if I can take over for it, because I like this quest, and it would be a shame to kill it
TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands. :)

To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.

I'll still hang out here, though, since this still does have a sepcial place in my heart.

I'd like to thank you all for making this a wonderful experience while it lasted.

I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all. :D

I'll see you all around.

With so many regards, Duke William Of.
 
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This is getting ridiculous. Although, in saying that, Carrie would totally do it.

[]So Wait, we're getting really into fitness? (Bruce's Bootleg videos get out into Hollywood)
[]Funny video's! (Mary enjoys making funny videos.)
[]Oh Lordy, why (Unknown Effect)
You know it!

[X] So wait, we're getting really into Fitness? (Bruce's Bootleg videos get out into Hollywood)

[EDIT: Did this to hopefully get people eating healthier in the future, but now that I think about it, this kinda undercuts Arnold a little bit doesn't it?]
 
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You know it!

[X] So wait, we're getting really into Fitness? (Bruce's Bootleg videos get out into Hollywood)

[EDIT: Did this to hopefully get people eating healthier in the future, but now that I think about it, this kinda undercuts Arnold a little bit doesn't it?]
I wouldn't say so, Pumping Iron came out three years ago and I don't think there's any doubt that the man has us beat as far as being more well known on the exercise/body building side of things. I mean Christ, early Arnie was a beast.


A/N: Also look how much of a babyface he used to be in some of those pics from the second gif. He's fuckin' adorable.
 
TV Pitch: Robot Wars

TV Pitch: Robot Wars
Genre: Game Show
Format: Live Action
Length 60 - 90 mins
Premise:
What started out of an argument between a Disney Imagineer and a ILM Magician on who can make the best Robots spiraled out of control into a full on challenge. Word of this challenge trickled up to Micheal Eisner and instead of punishing the ILM Magician he saw an opportunity. Quickly reaching out to Roy Disney they worked together to set up an official Robot Tournament that will test both teams skills to find out who has the best engineering team in Tinseltown.

Each episode is split into three phases, The Challenge, The Design and Building, and The Competition. During The Challenge the two teams of Dreamers (Imagineering) and Magicians (ILM) are given a challenge from a neutral third party and have only a certain amount of time to create a Robot that can complete that challenge. Then during The Design and Building each team are filmed during their process of designing and making their robots. After the building phase comes The Competition, where both teams compete under the watching eyes of Disney and Lucasflim employees. The winners of the challenge gets a point added to their teams overall score and which ever team has the most points at the end of the competition gets a big trophy and bragging rights. But there is one sneaky little twist, during the 2nd Challenge and all the Challenges afterwards the third party gives out optional objects that the teams can compete to give them more points.

Episode 1: The Challenge Begins
The teams are tasked with making a robot that can pick up and stack blocks as high as it can with out the tower falling over

Episode 2: Micro Mazes, Micro Mices
The teams are tasked with making a small robot that can complete a maze as fast as possible, this challenge is based on the Micromouse competition

Episode 3: Crash Test Dummies
The teams are tasked with creating robots durable enough that they can move after falling from a great height

Episode 4: Obstacle Racers
The teams are tasked with creating the fastest robot that can complete an obstacle course

Episode 5: Animal Lovers
The teams are tasked with making a life like robot animal

Episode 6: Home Run
The teams are tasked with creating a robot that can hit baseballs as far as possible

Episode 7: Clean Up at Isle 7
The teams a tasked with creating a robot that can clean up a grocery store isle

Episode 8: Free Throw
The teams are tasked with creating a robot that can score basket ball free throws

Episode 9: Guitar Heroes
The teams are tasked to create a robot who can play the guitar

Episode 10: Castle Mayhem
The teams are tasked with making a robot that can destroy a scale model castle as fast as possiable

Episode 11: Show and Tell
This is a breather challenge before the final. The teams are told to go all out working together to make the most impressive robot they can

Episode 12: Robots Fight
The teams are given a challenge inspired by the children's toy Rock'em Sock'em Robots. They have to make a life sized boxing robot.

AN: Another TV Show Pitch that came to me out of nowhere and I had to make it.
 
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I mean Christ, early Arnie was a beast.
Unfortunately before he came to the usa and started his brick laying buisness(i think it was a brick laying) and became a actor he took a lot of steroids as was the comon practice for body builders. Granted he was in exelent shape even after he stoped taking them. Fun fact he was a masive troll and liked to prank staff and his fellow actors
 
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AN: This is my very first pitch and I wanted or TV channel to have a show that educates people on the process and thinking that goes into movie making.
Some suggestions for episodes:

Episode ?: The Dark Knight
Cruce recounts his experience as the director, and actor, of Batman, as well as his thought process in how he portrayed the "World's Greatest Detective".

Episode ?: Land Down Under
A review on Mad max, just what made it so iconic, and a description on "Guerrilla Filmmaking". (Special Guest: George Miller)

Episode ?: Humble Beginnings
Francis Ford Coppola breaks down his first films (Finian's Rainbow and You're a Big Boy Now) as well as some annecdotes of the times.

Episode ?: Passion

Martin Scorsese breaks down Raging Bull, the movie, the book, and the character himself. (Special Guest: Jake LaMotta)
 
When Gold Met Purple (The Carrie Negaverse for the LA Lakers Turn 1)
When Gold Met Purple (The Carrie Negaverse for the LA Lakers)

[]Meeting the Team: The Lakers, and really all sports teams, are always dominated by the male demographic especially at the highest levels, where millions of dollars are at stake. So you're going to meet the team, and do what you do best. Put on a show, and tell them exactly what you want. Rolled:
D100 => 70+10=80

It was rather strange to think about, but there was really nothing scarier than meeting the team after everything. Most of everyone seemed to think that you were just a surrogate, someone to be the face while other people worked around you.

You were agreeing to that, but there was also the fact you wanted to do things. You wanted to win. And that was why you went to practice one day and basically sat down and watched them. Of course, it was strange at first, most of the players never really saw you that much, and when they did it was only to rubber-stamp things for their contracts.

Yet all and all, you decided to talk to them after things went well. And you were utterly convincing as you did it. "Gentlemen, I'm just going to say it. You have no right to really trust me, or even respect me coming in here with no understanding of the game, and expecting to win."

That earned the confusion of almost everyone. But there was a simple smile that seemed to catch all their attention. "But that's the thing. No one thinks I can win. All they see is a woman who has a successful husband, a few good films, and that's it." You then looked at them. "But my mom didn't help me get my start... My husband did, but he isn't the one here right now. and honestly, I can get how every one of you might hate him for beating Ali like that."

That earned a murmuring of truth. "But that doesn't matter. because I'm not interested in the past that you all seem to cling to. All I am going to say is that I am interested in winning."

There was a lot of murmuring now. "and honestly, I don't think you all can if all you see is the girl from Star Wars."

That made them all quiet. "Because while I had success... I want the same to you. And all I am asking for, is you to do the job I am about to pay you for. And when we win, there will be far more money to go around."

That earned a murmur of approval. "So, Mister Riely will be running practice again. and if you do... you will be continuing your work."

"But if I find out any of you are doping or doing drugs." There was a hushed silence. "I will fire you all, and find someone else to replace you."

Reward: It seems the team really likes you. And the fact that there is more money on the line.

Also, your reputation of being incredibly anti-drug has scared most of them into at least secretly... stopping their visits to the dens.
---------------------------------------------
[]A Magical Showtime: Ervin 'Magic' Johnson, is the first-round pick that was drafted by the Lakers, and a rookie who has quite literally shocked the world as one of the best young players in college, now going to the bigs. He's also a young man, who, like Bruce and even you, knows his worth. Now comes the fun part, balancing the budget that you set for him, and what Ervin wants. And Ervin wants quite a bit. Rolled:
D100 => 97+10=107

To anyone observing it made for a rather hilarious image, Earvin "Magic" Johnson a 6 foot 9 giant and you a petite 5 foot 1 pregnant woman with twins sitting across from each other. Anyone wouldn't fault you for being intimidated, but instead, it was Magic who was sweating and radiating an air of nervousness and apprehension. It was for good reason as for all of Magic's athleticism, you were the one with the checks and whose leadership would determine his future.

Perhaps this was a bit extra considering you seemed to make a good impression in the locker room and Kareem had led the team in warming up to you, but you had a gut feeling that Magic was going to be the Laker's golden goose for the next decade and you didn't want to screw this up.

"Listen Magic, or Earvin if you prefer."

"Magic is fine Mrs. O'Brian." Magic said neutrally.

You nodded, "In the past few months I've read more books about basketball and watched more film reels of games than I probably have sports all my life, and that's something considering Bruce is a Yankee zealot." You say, making Magic chuckle a bit with the joke.

"I may not be as experienced as the other owners, but what I do have is an eye for talent. From everything I've read, you're the best of the Rookies, perhaps one of the best in the game." You say firmly.

"Some people would disagree and say I got hubris." Magic says with caution.

"You did do something rather bold by entering the draft after only two years of college." You say, head nodding in agreement, "From my personal experience, people who take risks like that are either delusional idiots, or bold because they got the immense talent to back it up. I know plenty of the latter, one of them created Lucasfilms, and I think I'm sitting across another one." You praise, as Magic's draft entry was indeed a very much Bruce-like move.

"You know you have talent, I know you have talent. Work not just for me, but with me, and I'll do everything I can so that the whole world knows of the legend of Magic Johnson, a champion who will change the way Basketball is played. All that's left is to come up with some numbers and sign the dotted line."

At your words of praise and acknowledgment, Magic smiles, "Here's what I want."

It took about ten minutes of talks, but you fortunately managed to procure a deal with the rookie. $400,000 per year for four seasons with room for renegotiation after 1980-1981 where Magic would have hopefully settled in the team and proved his worth by then.

After the contract was signed, Magic seemed to warm up to you heavily, speaking high praise of your leadership to the press and often being your first supporter on the team. Your faith was also greatly rewarded as Magic went above and beyond your expectations, often being the lead scorer with his play being the deciding factor between a win or loss.

Reward: Magic Johnson has taken a HUGE liking to you and is now one of your biggest fans and supporters. Under your leadership, Magic has grown to dominate the court and is now regarded as a superweapon that can build a Lakers dynasty with talks of him being a shoe-in for Rookie of the Year.
---------------------------------------------------------------------------------------------------------------

[]The Front Office Respect: Jerry West is your only ally within the front office. Your coach doesn't respect you, the other managers, and the executives think you are just some actress who is looking to coast around and not do anything. That is not going to do, because you are interested in success. And that means winning. Rolled:
D100 => 76+10=86

It was rather easy to see how Jerry respected you. You didn't get in the way, asked lots of questions, and honestly stayed out of the way. Unless of course, he needed your help. And that seemed like a lot because the executives were always trying to get in the way on how he was running things, trying to get their people in there to get pay raises, or when they didn't agree with how he handled things.

There was also a possibility that many of them were racist and didn't like the culture of inclusivity that you were building. Maybe it was because you had many things in your mind that just made you cringe at them. You didn't care. And that angered them.

Pat Riely was another person who you actually thought to win over, but after you basically gave him a free hand around the place... You saw him come around and quietly support you.

With those two in your corner, it was pretty clear that you had several things that would be on your end and things went to normal buissness. There was murmuring and talks of several things...

But you honestly didn't care about the outliers. You had the office under control.

Reward: Your Front office is now under control and won't do anything stupid like undermine your control or do things that are just... not what you want.

At least for now. You have competent and trusted people to make those decisions.
--------------------------------------------------

[]Ticket Prices: Ticket prices for a game have remained relatively stable for Lakers Home Games for the last decade. You are going to change them, seeing as how you have more than enough income to supplement the maintenance of the Stadium.
-[]Lowering the Price by Ten Dollars (making the Price 20 dollars at the door) Rolled:
D100 => 22+10=30

The Front office refused to change prices. And that was a shame, but considering you just bought the team, and they were trying to get more money... you understood their hesitation so you backed off.

Failure.
------------------------------------------------------

Current record at the end of the Year: 23-7
 
Starfield: The Broken Earth Saga (a R. Talsorian Games Cyberpunk story)
Starfield: The Broken Earth Saga (a R. Talsorian Games Cyberpunk story): by Mike Pondsmith and Dave Alistair [ Videogame / Miniseries | Cyberpunk / Post-Apocalyptic ]
- Ghostrunner (2326) [ Tomorrow is a Mystery ]
- Horizon (3047) [ Yesterday is History ]
- Battlestar Galactica (5060) [ Today is a Gift ]


In the year 2209, Earth faced a tragic fate, becoming a desolate wasteland devoid of human life. The devastation was the result of the combined effects of the Beacon, used to summon the SDF Fleet, and a prototype weapon deployed against the UNSA nearly a century earlier. This catastrophic event severely damaged Earth's magnetosphere, ultimately leading to the imminent collapse of the planet's atmosphere. Scientists delivered a grim pronouncement in 2164.

In the face of this dire situation, nations set aside their differences and formed a monumental alliance, driven by the desperate need to ensure humanity's survival. A massive evacuation effort took place, culminating in a historic colonization expedition to Alpha Centauri in 2167. The United Colonies, established in 2169, became the governing body dedicated to navigating the challenges of interstellar colonization and safeguarding humanity's remnants.

Meanwhile, amidst the chaos and destruction on Earth, another catastrophe unfolded—the Faro Plague. As Earth's infrastructure collapsed under the weight of extinction, the Black Wall, which held back malicious forces, began to crumble. Eventually, the dam broke, granting the unleashed artificial intelligence (AI) direct control over Theodore Faro's self-replicating and self-repairing machines. In the face of the ensuing onslaught, most of humanity sought refuge in spaceports, while the remaining survivors sought shelter in the Dharma Archology, situated atop the decaying remains of Night City.

In a last-ditch effort, a group of scientists led by Dr. Elizabeth Sobek initiated Project Zero Dawn. Controlled by the AI known as GAIA, this project involved an extensive underground system of databases, factories, and cloning facilities. GAIA's mission was to deactivate the Faro robots, sacrificing humanity's remnants to restore Earth's biosphere. This was achieved through the creation of animalistic machines and the use of stored DNA to reseed life on Earth. The new generation of human clones was educated to avoid repeating the mistakes of their predecessors. However, Theodore Faro sabotaged the APOLLO subsystem, designed to educate humanity, leaving the new generation reduced to a tribal, subsistence society, unaware that he inadvertently aided the Black Wall AI's eventual assumption of control over GAIA's HADES subroutine—a fail-safe mechanism designed for controlled extinction if the outcome of Zero Dawn proved unfavorable for human existence.

[ In Humanity's ancient histories, this tragedy in full has become known as "The Burst". ]

In a dystopian future, Ghostrunner takes place in a high-tech tower city known as Dharma Tower, where humanity's remnants struggle to survive. The protagonist, a cybernetic ninja known as the Ghostrunner, awakens with no memory and embarks on a mission to seek revenge against the tyrannical ruler, Mara, who controls the tower with an iron fist.

Armed with exceptional agility and a deadly katana, the Ghostrunner navigates the treacherous vertical landscape, facing off against hordes of enemies and overcoming perilous obstacles. With the help of an enigmatic ally named the Architect, who communicates through an AI implant, the Ghostrunner unravels the truth behind his existence and the secrets hidden within Dharma Tower.

Throughout the game, players engage in lightning-fast, one-hit-kill combat, executing precise parkour movements and utilizing a range of cybernetic abilities to outmaneuver and eliminate adversaries. As the Ghostrunner progresses, he gains new skills and upgrades, enhancing his combat prowess and allowing access to previously unreachable areas.

The story-driven gameplay of Ghostrunner immerses players in a dark and atmospheric cyberpunk world, filled with stunning visuals and a pulsating synthwave soundtrack. The Ghostrunner's journey intertwines with the lives of the tower's inhabitants, revealing the oppressive nature of Mara's rule and the struggle for freedom and justice.

As the Ghostrunner ascends the tower's levels, he confronts powerful bosses and unravels the truth about his origins, ultimately leading to a climactic showdown with Mara herself. The game's intense combat, challenging platforming sequences, and immersive narrative combine to deliver a thrilling and adrenaline-fueled experience in a cyberpunk dystopia.
The Horizon series takes players on an epic journey through a breathtaking post-apocalyptic world, where nature has reclaimed the Earth, and robotic creatures roam the land. Set in a future where humanity has regressed to tribal societies, the series follows the extraordinary adventures of Aloy, a skilled hunter and outcast seeking answers about her origin and the mysteries that shroud the world.

In Horizon Zero Dawn, players are introduced to a world where primitive tribes clash with awe-inspiring machines. Aloy, an outcast from birth, embarks on a quest to uncover her past and the truth behind the ancient civilization that once thrived. With her trusty bow and cunning, she hunts robotic creatures, uncovers ancient ruins, and unravels the secrets of a forgotten past. Along the way, Aloy encounters various factions, forms alliances, and battles against formidable enemies.

The sequel, Horizon Forbidden West, expands upon the rich lore and captivating gameplay of its predecessor. Aloy's journey takes her beyond the lands of the first game, where she faces new challenges and encounters even more awe-inspiring machines. In her quest to save her homeland from a new threat, she explores uncharted territories, battles powerful adversaries, and uncovers the secrets of a lost civilization. With improved graphics, an expanded open world, and enhanced combat mechanics, the sequel immerses players in a visually stunning and immersive experience.

The Horizon series seamlessly combines action, exploration, and a deep narrative, creating a captivating gameplay experience. Players engage in intense battles against colossal machines using a variety of weapons and traps, while also utilizing stealth and strategy to outsmart their enemies. The vast open world invites exploration, with lush landscapes, diverse ecosystems, and hidden treasures waiting to be discovered.

Beyond its thrilling gameplay, the Horizon series explores thought-provoking themes such as the relationship between humanity and nature, the consequences of advanced technology, and the resilience of the human spirit. Aloy's personal journey intertwines with the larger mysteries of the world, creating a compelling narrative that keeps players engaged and eager to uncover the truth.

With its stunning visuals, immersive gameplay, and a captivating story, the Horizon series has captivated players worldwide, offering a unique and unforgettable adventure in a beautifully realized post-apocalyptic world.
The Battlestar Galactica, along with its fleet of surviving ships, emerges from the depths of space to find a planet eerily similar to the Earth of their legends, but with unmistakable signs of advanced civilization. As they navigate the mysteries of this future Earth, the colonists encounter a society far removed from their own, with technological advancements beyond their wildest imaginations.

The once tribal and subsistence societies of Earth have evolved into a complex and interconnected global civilization. The remnants of the United Colonies, now a fragmented and war-torn alliance, must grapple with the challenges of integrating into this new world. Cultural clashes, political tensions, and technological disparities create a volatile atmosphere as the colonists strive to find their place in this advanced society.

Amidst this backdrop, the Battlestar Galactica crew and the surviving colonists must reconcile their past and adapt to their new reality. They bring with them a wealth of knowledge, experiences, and stories of survival, which both intrigue and challenge the inhabitants of this future Earth. The clash of ideologies, beliefs, and values becomes a central theme as the colonists and the people of Earth attempt to forge a path forward together.

As the story unfolds, the colonists' presence on future Earth creates ripples that reverberate throughout society. Their arrival sparks debates, fuels scientific curiosity, and raises existential questions about humanity's origins and destiny. The colonists find themselves caught in a web of alliances, betrayals, and unexpected alliances, as they strive to find their own place in this unfamiliar world while preserving their identity and heritage.

The story is mean to offer a unique blend of science fiction, political intrigue, and cultural exploration. It delves into the complexities of human nature, the resilience of the human spirit, and the challenges of adapting to a world vastly different from what was anticipated. Through the lens of this future Earth, the series explores themes of identity, belonging, and the interplay between technology and society, captivating audiences with its thought-provoking narrative and compelling characters.


A/N: Main inspiration from this comes from A Canticle for Leibowitz (something I think we should network the rights for eventually), which posits that due to humanity's bad habit of forgetting generational lessons we're kind of locked into a bad cycle of history rhyming with itself, cyclical history; the story itself is about an order of Catholic monks on a mission to recover humanity's knowledge of science following a devastating nuclear war, something that culminates in the building of a starship that has the potential to save Humanity from a dying world (super simplified, worth more than a read and something I can see Bruce having read).

Also, I put BSG (2003) at the end of the timeline as I feel that's a way better ending than the "Chariot of the Gods" ending we got OTL.

Hope people like it, I was honestly struggling a
lot with how to word all this out...ran out of steam in places.

[EDIT: Mostly inspired to write the whole thing after I saw the new Ghostrunner II trailer, and noticed that it kinda matched up with a lot of moving pieces that were already out there. ]
 
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Just watched Hachiko for the first time I loved it and this is my first time doing this so let me know if I did something wrong

Movie name: Hachiko A Dog's Tale
Genre: Drama/Children's Film
Format: Movie

Set up: The story is about Hachiko a loyal Akita dog who waited at the train station for his owner Hidesaburō Ueno. His owner is a Professor at the Imperial University who dies while giving a lecture in class never making it back to the station where Hachiko waited. Hachiko waited in front of the station for over 9 years in front of the station patiently waiting for his owner to someday return where he patiently waited until his death. Because of his unwavering loyalty a bronze statue of Hachiko was erected in the spot where Hachiko waited in front of the station and it still stands there to this day.

Characters
Hachiko - An Akita dog
Hidesaburō Ueno - Hachiko's owner

Supporting characters
Yaeko Sakano - Ueno's partner
Hirokichi Saito - Ueno's student who documented Hachiko
 
Not really a pitch just an idea, but I think WALL-E could be a good movie to make in the mid to late 80s. There's obviously the overarching surface level warning about climate change that would have quite a bit of impact with the hole in the Ozone layer being discovered in early 1985. But, there is also a much more subtle warning about Authoritarianism that I feel would resonate worldwide in the 80s. There could even be some minor changes to characters to make them more humanoid to try to tap into the droid "craze" that is happening because of Star Wars in the quest.
 
TV Pitch: Wonders of the World

TV Pitch: Wonders of the World
Genre: Educational
Format: Live Action with 3D Animation
Length 60 - 90 mins
Premise: Ever since humanity learned how to stack a rock on top of another rock we have built amazing structures. This TV series sets out to learn about these Wonders from the most respected scientists, archeologists, and historians. It is also interviews the local people to get their view of the Wonder. The stand out thing about the series is it will use 3D computer models to recreate the Wonder in as much detail as possible.

The beginning of each episode starts with the host at the site of a Wonder of the World taking about it. After the monologue ends the Wonder is slowly transformed into a 3D Computer Model.


Episode 1: The Pyramids at Giza
The Pyramids have stood over the Giza skyline for over 3,000 years. Why where they built, but most importantly how?

Episode 2: Stonehenge
One of the most famous Wonders in the world Stonehenge is an amazing feat of humanities ability to lift large stones

Episode 3: Temple of Artemis
Considered to be one of the 7 Wonders of the Ancient World the Temple of Artemis is a look into the temple building of the Greeks.

Episode 4: Machu Picchu
Called the Lost City of the Incas Machu Picchu is a city built 7,970 feet above sea level in one of the most inhospitable terrains imaginable. How did the Incas manage to build such an amazing city so high up?

Episode 5: Colosseum
The Colosseum at Rome is the largest standing amphitheatre in the world. It holds the bloody history of Roman entertainment.

Episode 6: Petra
The City of Petra is an amazing achievement of engineering and architect, making an artificial oasis in the desert to support a city craved into the cliffs.

Episode 7: Chichen Itza
Chichen Itza is the largest city built by the Mayan people with many architectural marvels. This episode gives a guide tour of the city, from the Temple of Kukulcán to the Great Ball Court.

Episode 8: Serpent Mound
Serpent Mound is an important monument for the Native Peoples of Ohio. A truly gigantic effigy mound that showcases the history of the Native People of the Midwest.

Episode 9: Nazca Lines
While we don't know much about the Nazca people, we do know they made their mark on history, literally. The Nazca Lines are some of the largest geoglyphs in the world, they are so large you need to be 1,600 feet up in the sky to get the best veiw. But how did the Nazca people make these glyphs with such precision from the ground?

Episode 10: Newgrange Passage Tomb
While the Newgrange Passage Tomb is only a small portion of the large Brú na Bóinne it is a striking example of what our Neolithic Ancestors could accomplish

Episode 11: Leaning Tower of Pisa
The Leaning Tower of Pisa is famous for it large tilt, but where did that tilt come from?

Episode 12: Viewer Voted Wonder
Run a campaign to have people vote for the final wonder of the season
 
So, I thought we could discuss the movies we want to do this year as it seems that Mike has plans for this turn:

I'll start; Personally, since we finally got the rights and Director, I think we should begin production of Stephen King's The Shining, with Wes Craven as the Director. I'd also like it if we could become the Producer for said film and serve as a middleman between both Craven and King, make sure that the parts we do like from OTL The Shining are included, and of course try to see if King is amenable to some changes done to Jack Torrance since that is his author's avatar.

Also, Kung Fu Kid should start production as well. We've already had the movie since near the beginning of Lucasfilms Unlimited, and our window of opportuniity to have the movie done before OTL The Karate Kid get narrower each time. Not to mention, since we finally have Brandon at a good enough level (and he's graduated from school) then we might as well give him a shot and see how he does with the character of Billy.

Finally, among my suggestions, is that we try for Amnesia: The Dark Descent. Though it's one of the newer scripts, it's tense atmosphere, intriguing storyline, and the framework of the character not remmebering a thing and having to find a way to piece it all together is one that will be completely out of people's minds when they show it. And perhaps it's my bias showing, but I think we should let this to Martin Scorsese. He did wonders with Solomon King, and I think he could do good with this as well.

What do you think?
 
The Romanian War Rolls: At the end of the year
The Romanian War Rolls:

Romania:D100 + 30 => 114

They fanatically booted the best of the soviets out of almost all of Romania.

Soviet Union:D100 + 50 => 54

Oh boy did generals get in the way of eachother and things get hairy.

international mercenaries(With Help from the CIA): D100 + 30 => 130

So Dad with the help from his old buddies and other international mercenaries, basically had a field day with fighting for everyone.

Dad did not go to there but he did find a way to call up his old ira contacts to just… run guns for him.

Also the Cia of course got involved.

Union Booted from Romania:D100 => 96

Yes they were.

Peace Talks:D3 => 3

There will be peace talks with Sweden and the Swiss mediating.

Sweden and Finland however did not threaten to join nato for diplomatic reasons
 
I'm cool with all of those choices, although I think it would be better and make more sense for us to be Producer on Kung Fu Kid, since that was written by Bruce, would be Brandon's first project, and one that means a significant amount to both of them. The question though would be who we want to direct it? I would rather us do it, but I'm pretty sure we talked about not spending too much time away from Carrie while she's pregnant right now, so perhaps not. We also have to consider what shows we might want to tackle on top of the other films and directors to assign.
 
The Romanian War Rolls:

Romania:D100 + 30 => 114

They fanatically booted the best of the soviets out of almost all of Romania.
In a throne of skulls in the underworld...Vlad Tepes stern visage relaxed for a moment as a tear of blood ran down his cheek...
Soviet Union:D100 + 50 => 54

Oh boy did generals get in the way of eachother and things get hairy.
Union Booted from Romania:D100 => 96

Yes they were.
USSR Generals: Well, we at least managed to avoid further losses. I'm sure our leaders will be lenient.
USSR Leaadership: Boy oh boy. What time is it?!

international mercenaries(With Help from the CIA): D100 + 30 => 130

So Dad with the help from his old buddies and other international mercenaries, basically had a field day with fighting for everyone.

Dad did not go to there but he did find a way to call up his old ira contacts to just… run guns for him.

Also the Cia of course got involved.
And for a single moment in time, North and South Irishmen gathered together and agreed...

Time to die Commie Scum!!!
Peace Talks:D3 => 3

There will be peace talks with Sweden and the Swiss mediating.

Sweden and Finland however did not threaten to join nato for diplomatic reasons
Romania will acccept nothing less than full independence and removal from the Warsaw Pact. This will embolden other members who want out (I'm looking at you Hungary!) which the USSR knows, so they will make double sure to crack down even harder, which will once more cause more resentment and resistance, thus creating a feedback loop that will only accelerate its downfall, as well as making Communism's reputation to collapse and be laughed at for decades to come.

...We live in the worst timeline...why can't I live in this timeline?!?!
 
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