So before I begin, let me just say that this is based solely on my interpretation of the Garenhulder Innovation interlude and the arguments and WoG about the same subject. I don't deny that it is only a single person's interpretation and that others might have entirely different takeaways... nor that my takeaway is much more than likely NOT what our illustrious author was trying to convey. Also, I'm pretty loopy because of cold medicine, so I may not be thinking straight at the moment. That being said, I feel like this needs to be posted, if only to give another view on the subject. If I offend anyone, my apologies in advance.
So I finally got around to catching up on the thread, and all I can say is: WTF is up with that last informational interlude?
I mean, in the space of one "chapter" we have gone from an odd but still acceptable idea (that Garenhulders are a race vehemently opposed to innovation themselves yet able to accept good ideas that are handed to them) to an extremely implausible, nigh SoD-breaking one (that Garenhulders are phobic about the unknown yet are apparently so gullible that they literally make it a non-issue... amongst other things.)
Now before I start my arguments, I'd like to say that in spite of how ridiculous the premise of the latest threadmark seems to me, the prose surrounding it is (as always) amazing. The writing of this quest is still top notch, and I am enjoying reading it immensely. That being said, the major thoughts, as I see them, brought up in the interlude are very hard to swallow, if taken all together.
1. That Garenhulders have an extreme phobia of the Unknown that may surpass a cultural distaste and veer into the realms of supernatural, if the implications I'm reading in the crossed out text is true.
2. That Garenhulders are an extremely incurious and sheltered people, if the implications that even after having your families live on a farm for generations that the CITY is less unknown is true. (Because if you were living on a farm and didn't know more about the surrounding land (i.e. your workspace) than about some nebulous city that is so far away that without a train you couldn't work there, then... Well you get the point.)
3. In conjunction with (1) and (2), that Garenhulders are so attached to the status quo that they would rather live with faulty or inferior products or equipment than accept something superior that is new.
4. That (for the most part) Garenhulders learn plans and schematics, rather than techniques and the science behind things.
5. Somehow, in spite of (4) they somehow made it to the freakin' medieval age. I mean who was that psychotic renegade who said: "that weird looking metalic rock stuff? Let's dig that up and melt it down, then turn it into tools"? And how many of those psychotic renegades were burned at the stake as witches until one managed to get through to the collective subconscious?
6. That in spite of all of this terror of the unknown, Garenhulders are extremely trusting of some else's research... I mean, they seem to accept new technologies better than our own medieval world did, in spite of being quantifiably "terrified of the unknown".
7. In conjunction with (6), that Garenhulders are so innately gullible that (almost literally) all it takes to avert their disgust at new technology is to say "nuh uh, it's really old, I swear."
8. That (and here's the bit that blows it for me) in spite of the above points, all we've seen so far of the culture has resembled base human standard
In short, the image that I got was of a race of people that are untrusting of anything that hasn't been scientifically quantified into a precise formula or schematic, yet are so terrified of the unknown that the very thought of trying to do said science to quantify such is anathemic to them. Not, I hasten to add, that that's a bad idea. It could be very interesting as one of the alien races that the heroes of a star trek series visited in an episode. (And with how many of THOSE there are, they very well might have been.) But as A) a race we've been in contact with for a while now, and B) as a race that seems human in cultural norms so far, it does seem a little farfetched.
For example, take what I expect is a very taboo subject on Garenhuld: science.
Science is, at its core, the act of making the unknown known. Boom, there you are, ran into the supernatural geas against the unknown. But let's suspend that for the sake of the argument and say that science is the act of figuring out why things do what they do. When we look at the interlude again, it would seem like science is still taboo. The way Garenhulders approach innovation has NOTHING to do with science. It can't, because if they really understood the underlying principles then they could make changes to things without being absolutely terrified of any change being a journey into the unknown. After all, by definition if you know something then it isnt unknown
And while yes, we as kids wouldn't see a lot of this, this would trickle down to us as well. Take for instance: schools.
First off, would schools as we know them even exist? I'd assume that, given y'know medieval era, that like the medieval era most parents would teach their kids occupational training at home. And since we know that the unknown fear geas extends past just technology and into other areas, how would... oh yeah, extremely gullible... never mind, question retracted.
But also, schools would be quite different on this world. It's quite likely that curiosity would actively be quashed, as curiosity leads into the unknown. Science would probably be non-existent as, like I intimated above, if science were any sort of thing on Garenhuld then they'd at least have basic ideas of the underlying principles of their technology and tweaking/modifying/fixing it wouldn't be such a big scary unknown to them. The arts, or at least the creative portions of them, would probably be downplayed, as creativity is related to curiosity which leads to the unknown which is BAD. The three R's (Reading, wRiting, and aRithmetic) would probably be king, with other maths as the option I could see going either way. (On one hand, math is a solid Known, but on the other it is also relates to science, which brings in the Unknown and Bad Things.) Social Studies should be about the same.
Sorry to jump tracks here for a minute, but something that was in the back of my mind just hit me. We were told before that while Garenhulders are bad at innovation they're good at adapting to new technology... but this interlude seems to change that up to say that they're good at adapting to new machines, schematics and blueprints, not technology itself. To illustrate, here's humans in comparison to how this interlude seems to portray Garenhuldens:
In an allegorical example used earlier, much was said about bread, ham, and ham sandwiches. To clarify, I don't see ham sandwiches to be the technology in that example, but rather to be an application of that technology. The technology itself would be "covering the meat on both top and bottom on bread".
Humans, after being told about the ham sandwich, would go "hey, this covering the top and bottom with bread technology is pretty great" and then proceed to see what else that technology could apply to: chicken sandwiches, egg salad sandwiches, roast beef sandwiches, bacon, lettuce, and tomato sandwiches, peanut butter and jelly sandwiches. They'd also tweak it to their liking: ham sandwiches with wheat bread, ham sandwiches with white bread, ham sandwiches with melted cheese, ham sandwiches with mayo and lettuce.
Garenhulders, on the other hand, seem like they'd be introduced to the ham sandwiches, say "this ham sandwich technology is pretty great" and eat nothing but ham sandwiches with whatever bread it was originally discovered with until some crazy radical gets it in their head to do a ten year study to prove that putting mayo on the ham sandwich won't, in fact, cause a megaton explosion that wipes out a city. And heaven help the idiot who gets it in his head to try putting chicken instead of ham on the sandwich: he lost his job, family, and is currently locked up in the local mental institution for the incurably insane... for his own safety, of course.
But to step out of that absurd allegory and into something that actually makes a bit more sense. Give humans an engine, drive shaft, axles, wheels, a set of controls for them and a frame to hold everything and they'll make any nimber of cars, trucks, vans and busses to use the technology. That's adapting the technology. They'll also figure out how to apply an aerodynamic body to decrease gas costs or design a trailer so that the vehicle can haul more. That's innovation.
The Garenhulders, on the other hand... hoo boy! Not only would they be unable to create the aerodynamic body or trailer (innovate) but they would be unable to even create any variety of vehicles. (Adapt the technology) what's more, from what we're told I doubt they'd even be able to use any to the technology in any other application either, (adopting the technology) but... honestly, it seems all they'd be able to do is just build endless copies of the exact same one car. (Following the blueprints.)
You know what else that sounds like? Robots. New theory: the Garenhuldens are bio-androids somewhat like Cell, but made from an amalgamation of the universe's most boring humanoid species and incredibly shodily programmed by someone who spent WAY too much time worrying about grey goo scenarios.
I'm getting pretty tired, so I'll try to condense what I still have to say. The things we've seen so far in the story and previous AN's paint the picture of a race of otherwise normal humans that are innovation-phobic but quick to adapt any technologhy they were otherwise given... incurious, maybe, but probably able to be slotted anywhere in the modern world with minimal trouble. The interlude and some of the arguments after paint the picture of a race of neurotic xenophobes who appear practically incapable of adapting technology at all yet are so gullible that their neuroses can be tricked into not working just because someone says so... and would take one look at the modern world, see how fast technology is advancing, and would probably commit mass suicide as the "easier, less painful option."
Honestly, as much as I hate to jump on a sinking boat, I kinda have to agree (up to a certain point) with
@Simon_Jester: I don't see how this species could have any sort of modern society, as there's only so many times you can use the ancient technology excuse before even the most gullible person starts to suspect you're actually doing *le gasp* innovation. And since practically everything has to come from the saiyans, I'm pretty sure they probably passed that limit ages ago.
Or... that's what I would say if I hadn't just remembered that this is the Dragon Ball universe which means it's also technically and tangentially the Dr. Slump universe and thus BS is BS and I should probably just shut my mouth and enjoy the story.
Tl;dr: In an attempt to expand on the Garenhuld society zeitgeist, our illustrious author had taken it to such an extreme level that my SoD was stretching pretty thin, but then I remembered that the Dragon Ball Extended Universe is total BS and invalidated my own argument, making the entire time it took me to write this post entirely pointless. And again, apologies for any abrasive BS here. I'm not TRYING to piss anyone off, honestly.