As You Were
- Location
- Rockford, USA
- Pronouns
- They/Them
[X] "Tag!"
As You Were
The two of you shift in discomfort, not quite meeting each other's eyes.
You consider challenging him to a beam contest with each other's attacks. But that doesn't really sound like any fun to you. Of course, there's one thing you could always do.
Steeling yourself, you reach forward and smack him on the arm. "Tag!"
He blinks and gapes at you.
You grin at him. "Now you're it."
The moment stretches...but then, he smiles. "Yeah, 'cause you cheated again!" He lunges for you, and you skip back.
"Nuh uh! I didn't use Instant Transmission this time or anything!"
"But I wasn't ready!"
"That's not my fault."
"Get back here!"
You laugh and take to the skies as Betarel fires up his aura and starts chasing you. You don't have very long, and the two of you will probably want to talk a bit about the mess you're in, what with the Sealing, but for now you can still be friends.
But you don't have very long, and sure enough your fun is soon cut off by the feeling of Dad sending out an active ping. Your screech to a halt, looking up.
"Is that your Dad?" asks Betarel, sounding annoyed.
"Yeah," you say. "I have to go."
Dandelor calls out from down below, "Scion! You have to leave now. I'll open a way for you." He flies up past the two of you before stopping at what you assume is the edge of the wards and casting his opening spell.
You start to fly up to them, but then stop when Betarel's hand closes around your ankle.
"Tag," he says, grinning. He lets go and drifts back a bit.
You giggle. "I'll get you back!"
He crosses his arms, looking smug. "Sure you will."
You roll your eyes and float up towards his uncle. With a grunt, the Sorcerer parts the wards.
"Make sure to use Instant Transmission to get out before you stop suppressing," he says.
"Okay," you reply. "If I need to talk to you again, I'll hang around the mountains for a little bit and wait for you."
He nods. "Good enough. We hope to see you soon, Scion. Now go, quick!"
You nod, abruptly serious, and fly out through the hole. As it closes behind you, you put your fingers to your forehead and focus.
vip
Dad turns to look at you as you transmit in.
"Hi, Dad!" you say, pasting a smile on your face. "What did you want to-?"
* * *
Away
* * *
The room is dark. There's only a single light breaking the gloom, and it's sparking and flickering.Away
* * *
The room itself is in a state of considerable disrepair. It looks like there was a fight. The table is broken in half, the chairs are splinters, and the walls have holes in them. Snowflakes fall fitfully through the holes, and outside you can see only white, and hear only the low howl of a strong wind in an open space.
The people in the room only support your supposition that a fight happened. They're bruised and battered, and you doubt they won whatever fight took place.
But what people they are!
There are two of them in this room. One of them is as human as could be, although his clothing is outlandish and strange. He wears a near-destroyed suit of armor similar to your own, but far lower quality and with more focus on protection over flexibility. His companion wears the same armor, but they aren't human at all. They're an alien. Eight feel tall, thin as a rail, and with sallow grey skin, there is something distinctly ethereal about them. But there's nothing delicate about their power level; you sense a solid hundred thousand or so units from them.
You're not seeing anything on Garenhuld. You're getting a peek into the wider galaxy.
The alien says something in a language you don't understand. It sounds like birdsong, heard from underwater. The human grunts in response. "I don't know. Somewhere."
More song, with what you'd guess is a questioning lilt.
"Further east, maybe. Those monsters stick to the galactic south. Nobody rules the east."
Louder birdsong.
"Look, it didn't work out, alright? They wanted to band together, and we were in the way. We're just lucky they're giving us some time to get sorted before kicking us out. We can't go west or north, because that's even worse. If we head for the center we'll just be putting things off a bit. East is the only option that doesn't have somebody in charge. We go out there, there'll be a planet eventually ruled by some weaklings that can't keep us out."
Angry birdsong.
"Look, I know! We'll have to travel far out. I get it. Everybody has to be strong enough to hold what they've got out there, especially with the chaos further west. But the rim is still mostly unexplored. Back when Earth was still keeping things quiet a lot of colonies got built out there. They've dropped off the map since the King's such a dickless puppet, but there are still places out there. Heck, even when those colonies were being built people were running across colonies that were even older! There are planets out there that have been settled for so long they've forgotten they were colonies once. If we go out far enough, nobody will ever chase us and we'll find something we can take over."
He spreads out a map of the galaxy on the table and starts tracing out a route along the right side of it. "I say we head through here. Keeps us clear of the major trouble spots and sends us right out into the black. I want you to scout it out for us while I get the troops marshaled up and moving. Take your team with, just in case."
Inquisitive birdsong. Something like a smile appears on the alien's face.
"Depends on what you find," says the human. "At the very least establish an enclave and wait for reinforcements. But if you're lucky enough to find a planet of human primitives, or some other low-power race?" A sadistic smile stretches the man's lips. "Take over and ride herd until we arrive. Use whatever measures are necessary."
The birdsong in response to that sounds gleeful.
"Good question. Depends on where you eventually settle. Based on how quickly I can get us moving and the speed of our slowest ships -- plus being slowed down by moving off the grid -- you can expect us to take a year to reach this point." He stabs a finger down on the map. "That's about the edge of civilized space. We'll resupply there and then start heading out. It'll probably take another year before we reach this point." He points to a spot a little further out form the core from his last spot. "If all else fails and you have to head to the absolute edge of the galaxy, it'll take us a year after that to reach you. But what are the odds of that?" He slides his finger out almost carelessly. It lands, dead-center, on the sector of the galaxy where Garenhuld resides.
* * *
Back
* * *
You come to with your face in the dirt. Dad pulls you to your feet. "Kakara, are you okay? What kind of vision was that?! What did you see?"Back
* * *
You gulp, your heart pounding.
Things just got a lot more complicated.
I never said the interlude would be in its own update.
First Outside-Context Problem: Initiated
A deposed tyrant forced out of the wider galaxy by the apparent turmoil out there is heading your way. He and his main forces will arrive in three years' time, but a scouting force will be along much sooner than that -- possibly this year, but most certainly by the year after that. This was presentsight; you wouldn't have seen it if it wasn't going to be relevant to you. They're coming to Garenhuld. You have a year or two to prepare for the scouts, and three to prepare for the army.
What will you do about the vision? Choose all that apply; this vote is by plan.
[ ] Tell nobody. You can make preparations yourself, and tell people later if they need to know.
[ ] Tell Dad. This is his job; he can decide how to deal with it.
[ ] Tell your conspirators (Grandma, the Senzus, and anybody else you bring in on things). They need to know this in case it'll impact the plan.
[ ] Tell Sensei. He'll know what to do.
[ ] Make a public announcement. Everybody needs to know this.
[ ] Write-in.
After the Second Garenhuld Ancestral Council, you were forced to make a decision about the knowledge you gained regarding House Peat's probable treachery, and how. Did you tell your Dad about this evidence?
[ ] Yes.
[ ] No.
THESE VOTES ARE NOW CLOSED.
Due to the slight hiccup with the preference voting this time: new voting policy. By default, the voting policy of this quest is plurality absolute voting. This means that you pick the one option that you like most, and the option with the most votes at vote close wins. That means no preference voting, and no voting for multiple options. Now, I of course often have "choose all that apply" votes, and when I do you can pick multiple options. The assumed default is that you pick only one option, however.
Hope everybody enjoys the update! Have fun!
NO VOTES UNTIL THE UPDATE HAS BEEN UP FOR TWO HOURS.
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