This:
[ ] Form a think tank
DC 120
L.O.V.E.M.U.F.F.I.N. just isn't cutting it anymore. Collect a large number of more reliable scientists to throw at the great and pressing questions of the age; or just whatever you want them to look into.

(Reward: Unlocks a second Learning action per turn; reveals Head Researcher council position)
A difficult action, but one that will enable another Learning action per turn.
 
All this talk of genetics makes the need to get the Think Tank operational even stronger.

Eh, we can wait one more turn to get a good Learning hero to do that. Best we do it without having to overclock Technor and cause our other actions to suffer a bit. Especially if we get someone like Von Drake or Jumba, who'll almost certainly have higher Learning stats than an unclocked Technor and, possibly, even an overclocked Technor. Especially if we want to try for a Critical Success on it.
 
Yeah that's all kinds of nope there.Definitely should be doing Operation Blue Hawaii next turn. Because I do not want to have to deal with any of that.

I don't think the problem's an immediate one, actually. We got a major head start on everyone else, after all; I wouldn't be surprised if people were just now beginning to decrypt the message. I don't think we need to tackle Blue Hawaii this turn about to happen, just ...

... well, I mean, George Washington Carver's army of genetically modified peanut men is bad enough, right?
 
January/February 2016
Last year was exceptionally successful for you. Not only did you manage to completely ruin Syndrome's entire life, but you also accomplished quite a lot for yourself. You made some new friends, gained some new employees, and solidified your grasp on the Two-And-A-Half-State Area. With the recent crime wave all across the west coast, it is now more important than ever to make the right decisions moving forward…
[ ] Build roof-mounted laser cannons
DC 105
Haven't you had enough of pigeons soiling all the landmarks in your lovely city? With these roof-mounted cannons no pigeon shall ever feel safe again! And it'll give you some anti-aircraft capabilities on top of that! Now that you've researched energy weaponry, you can have laser turrets on top of every building!

(Reward: Increased DC for any hostile forces making an attack against Doofania)


[ ] Combat organized crime in Doofania
DC 45

With the defeat of Lizzie and Stanley organized crime lies in shambles. It should be fairly trivial to crush it into the ground and ensure your home city remains mostly free of crime. There is, of course, always the possibility that something could start up again, but taking this action should see professional crime eliminated for the foreseeable future.

(Rewards: slight public approval, slight government approval, organized crime effectively neutered, organized crime may crop up again but will take a significant malus in doing so)


[ ] Assimilate organized crime in Doofania
DC 30

It might be better to place what little criminal holdings remain under your control, so if anyone gets a smart idea to try something you can very swiftly put a stop to it.

(Rewards: underworld contacts, potential hero units, occasional positive and negative events)


[ ] Form a black ops group
DC 90, four capes required
Sometimes you need to be a little more subtle than a group of armored goons marching down the street, and for that, you need superpowers. Or technology so advanced it comes off like superpowers, you're not one of those power/anti-power bigots. Recruit a couple noteworthy individuals and stick them together on a team, then go ahead and make sure they actually get along!

(Reward: Black Ops Team established, Team will function as a Hero Unit with better stats than any single hero; can use team to undertake special actions)


[ ] Upgrade Norm Prime
DC 96

You've made some improvements to your AI since you last upgraded Norm, so you might as well make sure he's as cutting edge as he can be. The more Norm-relevant technologies you have on hand, the more you will be able to pack into a single upgrade action. However, the DC of the task will also increase slightly for each new technology.

Reward: Improve Norm Prime

Current Technologies: Slight AI improvement, Energy Weapons


[ ] Outfit PMC with energy weapons
DC 75

You've made man-portable energy weapons with a power source that won't go kaput after a couple rounds. Now all that's left to do is train your PMC in their use and make sure every soldier gets a shiny new laser gun!

(Reward: PMC efficacy increased, PMC outfitted with energy weapons)


[ ] Upgrade Normbots to current standard
DC 110

You've come up with a few upgrades that should bring your Normbots to a higher level. Right now they're getting the job done but they could always be improved. It might be difficult to rotate them out as you improve them while still maintaining law and order, but it's definitely possible with the right person in charge. You already have the technology!

(Reward: Normbots upgraded to current standard, Normbot efficacy increased)


[ ] Deal with 'The Resistance'
DC 5

There's a bunch of snot-nosed punk kids going around vandalizing your Normbots and busting up the smog purifiers on streetlights. They pose no actual threat to your rule, but perhaps you should send someone to give them a stern talking-to.

(Reward: 'Resistance' dealt with, public opinion increases very slightly)


[ ] Assault a rival
DCs variable

Simply finding out what they're doing is no longer enough! Send your more violence-oriented people in to cause some damage in enemy territory, hopefully without anyone noticing they are there. Beware! Some enterprising enemies may trace the attack back to you!

[ ] Choose any known King to attack
[ ] Write in the nature of the attack


Once you have a clear target and goal in mind, the QM will respond with the DC the attempt would require, unless it would be secret.


[ ] Mongol Boot Camp
DC 100

Genghis Khan, now that he's fully fluent in English, has made it known to you that he's grateful for your restoring him to life, but expresses concern that as his descendant you are not sufficiently 'swole'. Huh. It turns out that was the right translation after all. Anyway, he's offered to put you through 'traditional mongolian training' to beef yourself up a little. How hard can it be?

Doofenshmirtz must spend 1 personal action to take this action. Ghengis Khan must be assigned to this action. If this action fails, Doofensmirtz loses all but one of his Personal Actions next turn due to his aching everything.

(Reward: Twice the martial score benefit of the normal training personal action; increased opinion with Genghis Khan; chance of beneficial traits)


[ ] Perform Supervillainy
DC 85

Most of your evil schemes tended to focus on the acquisition of the Tri-State Area, but now that you've accomplished that lifelong goal it's time to look into some other options. Without any better ideas, you could always just search Knowsmore for anything 'extremely valuable and heavily guarded', and tell someone to steal it. That should tide you over for now.

(Reward: Income increase, increased cred in rogue and villain community, risk of reduced government or public opinion, ???; some hero units may dislike this.)


[ ] Build a personal suit of power armor
DC 100
What sort of mad scientist would you be without a suit of flying armor? You haven't got much in the way of personal defense aside from the odd inator or two you've left lying around. With a bit of time you could tinker together something to use in emergencies.

Reward: Malus against enemy Martial actions made against Doofenshmirtz directly, ???, ???)


[ ] Crush Sinatron
DC ???

Sinatron's position right now is unlikely to last long. He represents a wildcard and a faction hated by a lot of people and liked by basically no one. If you can manage to take him down before someone else does or he figures a way out of this, you'll be eliminating a volatile element and earning some goodwill from pretty much everybody who likes the status quo.


Rewards: improved relations with various factions, Sinatron removed as an active agent.
[ ]Poach people from Syndrome
DC 75

Kronos is bleeding resources right now, so why not grab your own slice? There could be some useful scientists or managers or who knows else to snap up.

Reward: Potential Hero Units, improvements to your own bureaucracy

[ ] Update the City Council
DC 95 (Reduced by AI research)
By 'update the city council', you mean 'augment them with an administrative robot that works only for you!' Sure, your AI isn't perfect, but it's more than enough to handle a bunch of little mundanities that eat away at your spare time. Leaving the robots to sweat the small things will leave everyone else free for the big ones.

(Reward: Two Diplomacy options available per turn, unlocks the Diplomat council position)

[ ] Recruit rogues and villainous capes
DC 65
There are all sorts of empowered individuals out there, whether riding the wings of natural, inheritable powers, spontaneous mutations, or extraordinary technological developments. Pulling some of them into your fold early on might be a good idea, especially before your rivals snap them up. Villains will be much more comfortable with your DEI mission statements, but also have a reputation for eccentricity. Then again, so do you.

(Reward: choice between several hero units, units are happily villainous but may be unpredictable.)


[ ] Recruit from your rolodex

DC 70

You've kept the contact information of certain noteworthy individuals in your rolodex, either people you've spoken to about employment in the past or people who you know in passing somehow. Perhaps by reaching out to them you can try and recruit some of them? They may refuse to work with you, or some of them might be off the market- the industry is a competitive one, after all!

(Reward: choice of one hero unit in the trading cards, some units may not be available.)


Choose One:

[ ] Momokase (Currently unavailable)

[ ] Frugal Lucre

[ ] Mesmerella

[ ] Juniper (Formerly of High Voltage)

[ ] Warren Peace

[ ] The Birthday Bandit

[ ] Radium Dog

[ ] Duff Killigan

[ ] Professor Von Drake (guaranteed available until May/June 2016)

[ ] Spydah

[ ] Tobe

[ ] Fredzilla


[ ] Recruit heroic capes
DC 70
This one would be a little trickier. Since you openly declare yourself to be evil, it might be hard to find heroes willing to stay on your payroll. But there are probably a few understanding, desperate, or just confused types who would take you up on your offer if you look hard enough. Heroes tend to be more reliable and focused on the common good, but they may take issue with the company moving in a less than moral direction.

(Reward: Choice between several hero units, units are reliable but will likely have 'anti-evil' preferences.)


[ ] Open diplomatic channels with the US Government
DC 150
You've made the government a lot happier than when you first declared yourself overlord, and having one of their own working with you helps matters too. Perhaps you could establish some sort of formal relationship with them, doing things like sharing intel and lending out your PMC as deniable assets in return for a government opinion boost.


[ ] Officially Rejoin the US Government
DC 250

Okay. So. Apparently a lot of people are upset about the whole 'tin pot dictator in the middle of the country' thing. You suppose you might possibly try to technically officially rejoin the Union in order to calm them down. The downside is, of course, that sort of, kind of, technically, you wouldn't be Supreme Ruler of the Tri-State Area anymore?

Note that the DC for this roll represents not convincing the government or other parties to agree to it, but getting Doofenshmirtz to consider the idea in the first place.

(Reward: Massive opinion boost with the federal government, massive reduction to 'reach out to the Feds' action, reduction in pro-federal loyalty maluses)


[ ] Reach out to Shego
DC 45
Most Hated- er, Greatest Rival Shego has actually proven pretty amenable to working with you. Or at least, a lot more than you expected. Perhaps having a respected challenger at your back who you can count on to face you in honorable evildoing might be a good thing to have while you deal with all the less reputable evil out there?


(Reward: Establish contact with Shego, ???)


[ ] Reach out to Glomgold
DC 70
The richest duck in the world is predictably pompous. While he's not the type of guy you'd invite to lunch he knows his way around a corporate boardroom, a trait which could be invaluable in a collaboration. Besides, both of you are known for your love of eccentric expenditures! On the other hand, he's notoriously greedy and might end up stiffing you in the end.

(Reward: Establish contact with Glomgold, ???)


[ ] Reach out to Shere Khan
DC 55
Khan's corporate empire is a lot more subtle. Instead of consolidating in a few states or cities, his company is based in a single tax haven and from there spreads out across the world to maintain a stranglehold on the world's oil and shipping lanes. An invaluable ally to be sure, but one you could potentially alienate with some of your future tech developments.

(Reward: Establish contact with Shere Khan, ???)


[ ] Reach out to Judge Doom
DC 325
The mayor of Los Angeles really doesn't like you very much for whatever reason. He even sent a spy over to keep an eye on you which isn't very neighborly at all! Reaching out to him is pretty much going to be impossible at this point, so you're just going to have to put up with Hollywood staying under his thumb for now.

(Reward: Establish contact with Judge Doom, ???)


[ ] Reach out to leaders of the Zaibatsu
DC 45
There's no one head of the conglomerate that's controlling most of California, or at least nobody that's public. Still, some of the biggest corporations, like Funtelligence, Sycorax or Bakaemono (Previously Kreitech), could prove useful contacts.

(Reward: Establish contact with the Zaibatzu CEOs, potential contracts with relevant companies, ???)


[ ] Reach out to Bellwether
DC 120

So it turns out there's this really friendly looking sheep that runs Zootopia now! You hadn't really paid it much mind before, but now that she's started taking actions on the national stage, maybe there's a reason to get in contact. It can't be too hard right? Well, then again, your track record with small animals is not the best…


[ ] Reach out to Sinatron
DC ???

Sinatron is in a nasty spot right now, and his current position is unlikely to last long. You know he wants that chip desperately, and he doesn't have many better options. It might be worth reaching out to see if he could be of use to you.

Reward: Can engage in negotiations with Sinatron


[ ] Campaign for Flubber
DC 120

Flubber is an undeniably useful tool, but it's got one heck of a bad reputation among the general public. Not surprising considering how most people believe it to be responsible for the destruction of an entire island chain. While this is admittedly a concern, it's nowhere near as bad as the public has been led to believe. With some educational videos and a massive PR campaign, you should be able to reduce the effects of any of your further Flubber research.

Reward: Public opinion malus for Flubber actions greatly reduced
[ ] Host a company retreat
DC 75

You've had a big year, a long year, and a successful year, and you think it is time you celebrate everyone who helped, not just whoever happens to be in your line of sight. Throw a big company retreat to reward everyone and grow closer as an evil team.


There will be a vote later if this is chosen, you don't need to put every single character's extra action on your turn plan.


Reward: Small loyalty boost for all heroes for the next 6 turns, EVERY hero (excluding Doofenshmirtz) assigned to a National Action or Quest this turn gets a free personal action that cannot be spent on other quests or national actions.


[ ] Upgrade your Normbots using the Palladium Chip
DC 50

The Palladium Chip is a revolutionary new means of distributing software updates at previously impossible speeds and with nearly uncrackable encryption. All you need to do is slot it into one bot on the same network and that's it. It even comes pre-loaded with a next-generation Kronos combat AI!


[ ] Develop a new social media platform
DC 70
Facebook and Twitter have been losing popularity lately thanks to a slew of software glitches, server crashes, and even more blatant violations of privacy than you thought possible. Now's the time to strike while the iron is hot- form your own social media platform and give everyone the online experience they deserve!

(Reward: New source of income, general public opinion boost, increased technological edge, possible actions unlocked)


[ ] Start a Greevil Energy Conservation campaign
DC 100
Technor demands more power to function at his full capacity, but Doofania's energy grid just isn't up to it! By starting a campaign that demands people turn off lights when they leave the rooms, unplug appliances when they aren't using them, and other similar things, you might be able to mitigate some of his power problems!

(Reward: Technor's "Power Hungry" malus reduced to -5, slight increase in public opinion)


[ ] Move Castle Doofhawk to Doofania
DC 125

Your great^65th grunkle Malifishmirtz stated that he couldn't manifest far away from his castle for very long, but if you move the castle to where you already are, that problem should be solved! Picking up an entire castle piece by piece, transferring them across the Atlantic, and reassembling them halfway across the country will be a lot easier now that Xanatos was kind enough to explain how he did it, but it will still be quite the undertaking.

(Reward: Option to unlock Malifishmirtz as a hero unit becomes available)


[ ] Improve administrative efficiency
DC 110
As much as it pains you to admit it, you're not running things to a terribly efficient degree. Most of this stems from your lack of experience in actual governing- while you're great with science and making the laws of physics cry, you're pretty hands off in administration. By hiring some secretaries and middle managers you can take some of the edge off, allowing you to raise your Stewardship action cap per turn by one.

(Reward: Two Stewardship options available per turn, Chief Financial Officer position revealed)


[ ] Improve Recycling Programs
DC 45
A big part of being Greevil is learning to reduce, reuse and recycle. You've already made changes to your personal life by repurposing several of your old Inators, but in order to improve things nationwide you're going to have to give people some guidance on what proper recycling practices are. You've got it! Talking trash cans!
(Rewards: Contributes to overall Greevil image, slightly increases income as processes become more efficient, every third trashcan is given a helpful AI)


[ ] Express Delivery
DC 95
The acquisition of ACME corp has revealed an interesting tidbit- their inexplicable Express Delivery option. Through some means, probably toon-based but currently not understood, ACME is capable of delivering goods across the country in literal seconds after purchase… assuming the customer pays extra. Figuring out how they do this and integrating it with the rest of your organization has obvious practical benefits.

(Reward: New trait that applies bonus to certain Stewardship actions)


[ ] Revamp Bueno Nacho
DC 425
Bueno Nacho is undoubtedly the most disgusting place you've ever stepped inside, even past that interstate rest stop right off of Interstate 80. The very foundation of the building seems to be permanently permeated with grease, the walls are so slick that they might as well be made of Teflon, and even the ceiling seems to be developing these odd stalactites that didn't seem to be there yesterday. That's not even getting to the food - the most defining trait of which seems to be how much grease it can disgorge onto the diner's table! Seriously, you're kind of worried to show Russ the place in fear that the Feds might invade to capture all of that valuable oil. And finally, the brand's reputation has been so permanently sullied that it's not even funny. At least your rations tell the people that the rat they're eating is farm-raised and sterile! If you want to revamp the place it's going to take some serious doing.

(Reward: Bueno Nacho becomes a passable restaurant)


[ ] Stop Paying Your Taxes
DC 160

So, ever since you took over the tri state area, you've been paying taxes on it. Oddly the income taxes on you seem to perfectly line up with what the approximate taxes would be on every single one of your citizens combined if they were still US citizens. Weird. Anyway, the IRS is pretty scary, but maybe you could just... stop? Giving them the money? What's the worst that could happen?

(Reward: massive income boost, massive hit to relations with the Federal government)

[ ] Attempt a hostile corporate takeover
DC varies depending on the corporation. Kronos Corp DC 325, DrakkTech DC 225, Xanatos Enterprises DC ???, Khan Industries DC 200, Glomgold Enterprises 375, Sycorax DC 120, Funtelligence DC 120, Gen-U-Tech DC 130, Bakaemono Corporation DC 110, Nightstone DC 160, Cloverleaf Industries DC 300)
The other corporations aren't coming to the table? No problem! Do things the underhanded way and gain control of them for yourself! While this is technically legal it's not likely to make you many friends in the business world. Also, some of the owners of these companies are criminally insane, and managing to cheat them out of their whole company might have consequences.

(Reward: Varies, Weakens controller of relevant corp, possible new research or technology options obtained)

[ ] Buy out a rival corporation

DC varies

There are some corporations that aren't rich enough to ignore you and lack the legal chops to fight a takeover, so you can just cut straight to the point and buy them out. Perfectly legal and on the level, and it won't even make you enemies aside from whatever fanboys are upset that you now own their favorite brand. Descriptions provided for companies as needed.


Choose One:

[ ] Chef Skinner's Gourmet Delights - Popular prepackaged frozen food brand that can be found in multiple countries.
DC 90


[ ] Hopper Food Group - Fast food conglomerate with multiple smaller restaurants under their North American banner.
DC 95


[ ] McFist Industries - Generalist manufacturing consortium that sacrifices broad scale for iron-handed control over Norrisville, Oklahoma.
DC 70


[ ] Lee Industries - Performance vehicle designer and manufacturer. Their name is associated with lucrative contracts, sports sponsorships, and the odd foray into medical sciences.
DC 55


[ ] WyndComm Enterprises - Civilian aeronautics company that constructs and launches satellites for commercial use. Has worked on contracts with government and private space programs in years prior.
DC 80
[ ] Investigate the Middleton Drug Ring

DC 90

The sheer scale and success of the drug ring operating out of Middleton has you concerned. It hasn't spread to your territory yet, but no one ever succeeded at evil by not being proactive, and you just got done dealing with the criminal element and have no desire to let it start up again. Figure out what's going on and try to stop it from being a problem.


Reward: Uncover information on the Middleton Nootropics Ring


[ ] Investigate crime in LA
DC ???

Criminals in LA have apparently begun organizing into an impressively unified outfit, and are making waves around the city. Not only are they becoming a force to be reckoned with in their own right, Agent Russ has expressed some concerns that they may be taking an interest in DEI actions in the area. It might be a good idea to figure out what's going on here.

Reward: ???


[ ] Build the Toontown Railroad
DC 95

The path is now clear to begin directly aiding the Red Car in helping Toons flee from Doomtown. Set up a series of agents, safehouses, and transport to get Toons out of LA and into Doofania. It couldn't come at a better time, with routes into Calistota being disrupted by mass crime waves.

Reward: Increased relations with the Red Car, reduction in recruitment for LA crime groups


[ ] Wing the Hawk
DC 90 (DC varies by subtype)

Agent Russ has successfully identified Judge Doom's 'spymaster', Alonso Hawk, and has acquired information about his personal life as well! There are a lot of things you could do to deal with him…

Choose One:

[ ] Kidnap Hawk- best to get him off the streets and somewhere he can't bother anyone. This is technically extremely illegal, but that should be fine as long as no one catches you. Reward: Doom loses Hawk as a hero unit

[ ] Feed Hawk False Trails- Hawk did not impress you on his last attempt to infiltrate your organization. Lay down some false trails and misdirection and get him feeding Doom useless nonsense. Reward: Doom takes a penalty to all actions against DEI

[ ] Subvert Hawk- Hawk is a businessman first and foremost. This will probably be harder than the other options, but if you can convince him that working with you is in his best interest… Reward: Hawk becomes mole in LA

[ ] Expose Hawk- Hawk is managing a very shady network here. This is a little more difficult than just kidnapping him, but If you could expose him, you might be able to take him down perfectly legally… if you can find a way to get around the whole 'owns the police' thing.

[ ] Write-In


[ ] Establish a Formal Spy Network:
DC 115

It occurs to you that you now have several sneaky people willing to do your bidding, and even more sneaky stuff that needs done. It may be time to establish a formal network of informants, agents, and contacts rather than just asking Russ every time a bit of skullduggery needs done.


(Reward: Unlocks a second intrigue action per turn and unlocks the Spymaster position.)


[ ] Investigate the cape scene
DC 0, higher number yields better results

You're admittedly pretty ignorant when it comes to the affairs of superpowered individuals. Sure, there are some attacks in cities under your control but that's true of pretty much everywhere. There's probably stuff kept on the downlow or outright secret you could find out if you look into it!

(Reward: Information on the state of superheroes, areas of super activity, well known heroes, super society, etc)


[ ] Investigate what's happening in Florida
DC 90
Tourism is down in Florida, and you're pretty sure it's not due to the mosquitos. Well, not only due to the mosquitos. Something weird is happening down there, you're sure of it! Investigating a little more thoroughly might bear fruit.

(Reward: ???)


[ ] Investigate what's happening in Oregon
DC ???
Lately Oregon has been a hotbed of weirdness. People are spotting all sorts of cryptids up there, like the Jersey Devil (who's a long way from home), the Mothman, Bigfoot, and lots of others. Despite having modern cameras on them at all times it's inexplicably hard for people to snap accurate pictures, but your instruments are better than that, right?

(Reward: ???)


[ ] Investigate what isn't happening in Arizona
DC 85
It's kind of suspicious how nothing seems to be happening down in Arizona. You don't see the trappings of any other corporations, there's barely any gang warfare or cape crime, and the government isn't even trying to turn people away from something. Perhaps there's more to this than meets the eye, or maybe you're just getting paranoid.

(Reward: ???)


[ ] Spy on your employees
DC 75
It's not very nice, sure, but better safe than sorry. Besides, they already document most of their daily lives, what with your social media mandate, so all you really need to do is look a little deeper. Maybe one of them is up to the wrong sort of no good… or maybe you're just being paranoid *again*.

(Reward: Discover if any of your employees are disloyal, potentially discover secrets of hero units)


[ ] Conduct corporate espionage
DC varies depending on the corporation. Kronos Corp DC 110, DrakkTech DC 95, Xanatos Enterprises DC ???, Khan Industries DC 85, Glomgold Enterprises ???, Insuricare DC 50, Sycorax DC 120, Funtelligence DC ???, Gen-U-Tech DC 120, Bakaemono Corporation DC 100, Nightstone DC 129
This is very slightly illegal, but hey, you're already evil. You should probably expect some huge PR disaster if you're found out, not to mention sending what's left of your reputation into the basement.

(Reward: access to some secrets or technology you wouldn't have otherwise.)
[ ] Upgrade AI
DC 325

After seeing what Syndrome managed at Vegas, and the contents of the Palladium Chip, you have come to the conclusion... that you know way less about AI than you think you do. Seriously, even with the breakthroughs you've made in the field, Sinatron was running laps around your best work. Norm may be a real swell guy, but there's no chance he could ever pull off something like that. It's possible you could still make some sort of advance in AI, but until you sort through everything you gained from the Sands gala, you've got no idea.


[ ] Decode odd transmissions

DC 200

You've detected some odd and nigh-incomprehensible transmissions coming from up north. It's quite possible that it's just the massive heaps of garbage interfering with Canadian radio transmissions, but it's also likely that someone's trying to send you another coded message! None of your inators are able to make the slightest dent into decryption, so you're going to have to do things the old fashioned way…

(Reward: ???)


[ ] Develop a flying car
DC 50 (decreased by Flubber)
Flying cars have been mankind's dream ever since The Jetsons aired! You'll need to update the designs a little so they don't look like they crawled out of a Kronos factory, and probably bribe a few senators to pass legislation allowing the things. Oh, and since you didn't grab it from Kronos, you'll still have to develop the technology.

(Reward: General fame and income, slight government disapproval, ???)


[ ] Form a think tank
DC 120
L.O.V.E.M.U.F.F.I.N. just isn't cutting it anymore. Collect a large number of more reliable scientists to throw at the great and pressing questions of the age; or just whatever you want them to look into.

(Reward: Unlocks a second Learning action per turn; reveals Head Researcher council position)


[ ] Research human genetics
DC 80 (Reduced by MG acquisition)

You've made good progress with dinosaurs, but it might not hurt to start investigating the human genome as well. All sorts of genetics startup companies are trying to crack it, because being able to understand and rewrite human DNA on the fly would be invaluable! Just think of all the potential experiments and projects you could get to once you breach the subject.
(Reward: New research unlocked)


[ ] Research silphium
DC 90

This wondrous herb has been extinct for centuries… everywhere except Drusselstein, that is. According to some ancient literature the uses for this thing are innumerable, ranging from the culinary to the pharmaceutical. Unfortunately you've got no idea where to begin given that most of the literature on the thing is older than many modern nations. Get your scientists cracking to see if they can figure out how to best use it!

(Rewards: new research unlocked, ???, ???)


[ ] Research resiniferatoxin
DC 90
The 'geniuses' over at Bueno Nacho had the bright idea to use this chemical to produce a hot sauce definitely unfit for human consumption. Seriously, the thing can start to corrode metal on contact. There are all sorts of potential applications for this stuff though, from non-lethal ways to take someone out to potential painkillers! Just… don't put it on ground beef.

(Rewards: New research unlocked, bonus to martial rolls involving attacks in Doofania)


[ ] Research Fusion Power
DC 105
Now that you've exhausted the possibility of lesser power sources, you think it's finally time to go for the golden goose. Fusion power could theoretically provide you with vast amounts of energy, but the concept is barely out of the planning phase, scientists the world over have been attempting it for years with little success, and there's always some inherent risk involved. This action must be completed several times to unlock fusion power.

(Reward: New research options unlocked, general fame and income)


[ ] Begin the Doofenshmirtz Evil Space Program
DC ???, higher DC indicates higher initial success
Space. The final frontier. The one place you've never managed to crack with any sort of regularity. Sure, you've sent up the odd satellite or twenty, and you even had some plans for a space station in the works, but that literally never got off of the ground. Instead of expanding outward, you can expand upward! Imagine the possibilities! Space Science! A vantage point to spy for aliens unobstructed by a pesky atmosphere! An asteroid belt filled to the brim with valuable minerals!

(Reward: Space program started, research options unlocked, questline unlocked)


[ ] Research Adaptive anti-cape AI
DC 100
One of the hallmarks of Kronos AI is the ability to react and adapt to different stimuli in an extremely rapid manner. While Syndrome typically put this to use in omnidroids to take down super-criminals, you can think of all sorts of use for this kind of learning tech. You may have snatched the schematics and design documents from the Kronos gala, but you still need to spend some time looking them over and integrating them into what you already know about AI.


Rewards: DC for upgrading AI decreased, option to integrate adaptive AI into Normbots, reduction to Doppelganger AI DC, bonus to any future quest options opposing Omnidroids


[ ] Research Zero point energy technology

DC 130

One of Syndrome's most closely guarded secrets was his so-called 'zero point energy' technology, which are basically fancy gauntlets that allow him to immobilize anyone who looks at him funny. Now, you're not sure if this is true zero point energy tech- you know, the stuff that could potentially lead to free unlimited energy- or if he just chose that name to sound cool, but either way, it's full of potential!


Reward: Research unlocked, stasis field technology unlocked, ???


[ ] Research Robo-Doppelganger bodies

DC 120

Sinatron's body was basically indistinguishable from a human body at first glance, and Syndrome's robo-duplicate that tried to assure people he was not missing seemed to have fooled a lot of people online. You're pretty sure that it would be very hard to tell they were actually robotic if you weren't in the know or didn't possess some other means of detection, like deep scanning technology. You've got the blueprints, all that's left to do is try and make sense of them.


Reward: Robo-doppelganger bodies fully understood, option to build robo-doppelgangers with no AI


[ ] Research Robo-Doppelganger AI

DC 130

You have to admit it- you're impressed by Syndrome's research into AI. Sinatron, even as megalomaniacal as he was, seems to have sidestepped all the problems you and other companies have had with the concept. The emotions he was broadcasting didn't feel forced or tacked on, he was capable of quick reasoning and logical deduction, and based on the way he talked Gwen into giving up information, he was able to read people well enough to attempt diplomacy.


Reward: Robo-Doppelganger AI more closely understood, DC for future AI upgrading decreased, option to build robo-doppelganger personalities


[ ] Research climate controlled environments

DC 110

It wasn't as flashy as some of the weapons or goodies at the gala, but Syndrome had an exhibit on self-contained environments that could be precisely controlled and deployed with ease. You can see all sorts of potential here: grow plants in the desert! Form a base on the sea floor! Maybe even set up a base on the moon!


Reward: Climate controlled environments technology understood, research options unlocked


[ ] Study the Palladium Chip

DC 50

This little object was the entire goal of your trip to Vegas, but somehow it doesn't feel right to just slot something unknown into your network without looking into it first. Have someone research the thing a little more and ensure you're not about to brick your robots with ENCOM Centennial edition or something even worse. Oh, and get a look at how it does what it's supposed to do while you're at it.


Reward: Safety of using the Palladium Chip revealed, research unlocked


[ ] Research Greco-Roman Terraforming

DC 100

Somehow a two-bit supervillain with a Greco-Roman obsession managed to construct a gigantic volcano in the middle of downtown Doofania in a matter of hours. It's admittedly rather impressive as to how he managed this. You were able to grab his notes on the subject, but they're still very cryptic, written in an odd dialect of Greek with lots of weird inflections mixed in. Spend some time decoding them and learning how he managed to do what he did!

Reward: New Stewardship options unlocked


[ ] Research Flubber Power

DC 100

Flubber offers a path to clean and cheap energy, and while it's not actually limitless, the upper limit is so high that it might as well be. The only problem is that the majority of the world thinks that Hawaii was destroyed in a prototype Flubber power plant explosion, and with the "tragedy" still recent in memory, you're going to face a lot of public backlash for rolling out a power plant.


Reward: Massive public opinion decrease, power problems for all of your territory removed, Technor's 'Power Hungry' malus removed


[ ] Research Flubber Antigravity

DC 90

It turns out that if you vulcanize Flubber and apply an electric current to it, the resulting substance can produce exceptionally stable gravitons. It might be possible to exploit this and produce effective antigravity technology, though of course you'd have to get past the public opinion of the substance.


Reward: Flubber Antigravity technology unlocked


[ ] Research Flubber Weather Modification

DC 90

Flubber is an impressively versatile substance. Your lab monkeys have found that it serves as a near-perfect nucleation site for water droplets, meaning it is capable of producing seemingly miraculous rainfall and cloudcover in all but the most arid regions more or less on demand. Your boys even think they can manipulate its structure to break down after several months, meaning there's little concern of it becoming a pollutant. If you can manage to get this together properly, the benefits would be obvious- just think of all the dramatic storms you could pull together at a moment's notice!


Reward: Weather modification technology unlocked, significant public opinion decrease


[ ] Research Dino Domestication

DC 90

Before you can really manage to get use out of dinosaurs, you need to establish a basic means of getting them to follow orders and, you know, not eat their handlers. A combination of intensive behavioral study and careful genetic modification should do the trick, at least for the smaller ones.

Reward: Dinosaur Farming action unlocked, Dinosaur Entertainment action unlocked, Domesticate Large Herbivores action unlocked, Dinosaur Cavalry action unlocked, Environmental Adaptations action unlocked
[ ] Search for magical individuals

DC 100

There's got to be other people out there who know how magic works. Now that you're sure they're not ALL quacks, you should try to see if you can find anyone who can actually be of use to you in magical tasks. Your knowledge of magic is a bit limited at the moment but hey, that's why we're looking.

(Reward: Occult hero units available for hire)


[ ] Research alchemy
DC ???
Great Grunkle Malifishmirtz left you some of his old alchemy notes, which are only mostly readable after you've translated them out of Latin. At first glance, alchemy seems similar to chemistry but with a much more mystical lean to it. You know practically nothing about it, but maybe you can figure something out on your own?

(Reward: ???)


[ ] Visit the Magus Bazaar
DC 60

Goofy has almost literally stumbled upon a secret magical society in the middle of New York! Its centerpiece is the pocket dimension Magus Bazaar, hidden after the last stop on the Q line subway. The thought of a supernatural shopping spree has you salivating.

(Reward: potential magical artifacts)


Quest Actions

[ ] Operation: Blue Hawaii
You have received a mysterious transmission from a mysterious man with a mysterious accent, begging you to rescue him from his mysterious captors on the supposedly-destroyed islands of Hawaii in return for his mysterious scientific genius! While the message is encrypted, it's been out there for a while and you're starting to become concerned about others potentially figuring it out. This mission seems like a clear way to gain some more intel and perhaps a valuable ally.
Doof may not go on this Quest.
-10 to all DCs if Agent Russ is assigned.

[ ] One Man's Trash
You have discovered the wasteland in the center of the country is not only a wasteland: it is a landfill! More scrap, waste and junk than the eye can see, more trash than the world could make in a hundred years or more, piled unendingly to the sky! This defies all logic, and is thus an obvious target for your investigations. Pull together some PPE and send some troops!
Doof may not go on this Quest.

[ ] Birds of a Feather
Dennis the Duck has uncovered information that Donald has been sighted living in Peru several months ago! A photo has surfaced of him exploring what appears to be abandoned ruins while wearing a weird looking helmet. While that information is probably out of date now, it's the most solid lead on his location you've found so far, so it should be worth sending someone to investigate.
Doof may not go on this Quest.

Personal Actions

[ ] Browse online for interesting stories
Sure, most of what you find online is crap, but you might just stumble across something that'll end up being useful. Whether that's a rumor that will pan out, an online blueprint, or just the next popular viral video is all up to chance.

[ ] Start writing a musical
You've written a couple musical numbers in your day and you've got a penchant for showtunes. Put them all together in a glorious musical that can actually be performed on Broadway, assuming they forgive you for what happened back in '11!

[ ] Take self-defense classes
You will readily admit that you are not quite the peak of physical perfection. What with the hunch, the gangly limbs, lack of coordination, and general left-footedness. Taking some self-defense classes may at least somewhat ameliorate the issue.

[ ] Tinker with your Inators
No matter how big your evil schemes get, you will always have time for the creations that started it all. If you choose to roll on the inator table, you can roll twice and choose an inator.

[ ] Chat with the Bossman
Your employees are valuable resources in the pursuit of evil. You should see how they are doing. Choose a hero to spend time with. That hero gains a +10 to loyalty for the next 3 turns. This option can sometimes also lead to learning more about your chosen hero, possibly granting new traits or events.

[ ] Make up with Roger
There's no sense in perpetuating your silly feud with Roger any longer. Given the recent revelation that your parents have disowned him as well, perhaps you can find common ground to commiserate on and get on with your lives.

[ ] Read your Spellbook
You have a magic spellbook, eeee! All of Drusselstein considers magic dark and evil, which means it must be awesome! Give it a read and see what you can get out of it!
Reward revealed: Doof gains a (low) Occult stat (87/150)

[ ] Summon Malifishmertz
Your ancestor's signet ring allows you to summon him for a brief conversation once in a blue moon. He can't manifest outside his castle long enough to really tutor you, but if you're stuck on a hard magic question he might be able to help you out.

[ ] Do some introspection about Norm
Your feelings on Norm are more complicated than you thought. Is he your son? Are you comfortable with that? How are you supposed to be treating him? Is he even really sentient? You've given him a lot of upgrades over the years, but you never remember instructing him to call you father.

The results of this action may change depending on your understanding of Artificial Intelligence.

[ ] Give a project your 'personal attention' (3 personal actions)
- [ ] Write In:
Spend all your free time on ensuring a project goes off as smoothly as possible!

[ ] Do some home gardening
Sure, all the Japanese maples make the place look different from back in Spoonerville, but the concept is still the same, right? Do some gardening, take a load off, and maybe grow some food that isn't produced in a vat.

[ ] Finish your degree online
The incident at the X-Games pretty quickly put an end to your plans for a degree. Fortunately all sorts of colleges offer online degrees now, and you've got just enough time to try and finish one! Not only would this make you feel better about yourself, it might have some actual effects on your job, too!

[ ] Find Mickey
Mickey has dropped off the grid recently. Donald has too, but at least you heard a lead that he might be down in Peru. While you got a Christmas card from the both of them this last year, you're not sure where Mickey is, exactly. Now that your living situation is a little more secure you can devote some time to finding your old friend.

[ ] Look into Pete
Your old... well, maybe 'friend' is pushing it. Neighbor? Your old neighbor has dropped off the grid as well without so much as a goodbye. While that does sound like him you're sure he'd at least give you a call to gloat about something, but so far there's been no communication. Take a look into what he's doing now that his car dealership is long gone.

[ ] Work for Dr. D
-[ ] Which project?

[ ] Get an apartment
Temujin is now fluent in English, but he's not accustomed to the way the modern world works. He can work on changing this one bit at a time. Finding a place of his own to live is a good start.

[ ] Get a social security number
Sure, they only work for the US Government and don't matter in the Sovereign Nation of Doofania, but he might have to do some traveling in the future.

[ ] Study history
Temujin has missed hundreds of years of history since he was revived and only touched upon the barest of basics in his studies of the English language.

[ ] Study science and technology
Technology has advanced an incredible degree since the 13th century. Maybe, with enough effort, Temujin can understand all the intricacies of modern tech.

[ ] Practice Mongolian Throat Singing
Music is a universal language. The world will listen to the song of Khan's people, and the memory of the steppes will live on. Tengri knows what will come of this.

[ ] Find a new steed
A Mongol without his horse is a Mongol without his soul. Find a mount worthy of the Khan of Khans. The results of this option will depend on what sort of creatures you currently have access to.

[ ] Aid your Descendant
-[ ] Which project?

[ ] Personally oversee ACME product testing
While you no longer have the title of CEO, you are still technically in charge of ACME. It behooves you to oversee the process of making sure ACME products maintain the standard of quality they are known for.

[ ] Set up a trap
If there is one thing you and Doof have in common, it is a love of trapmaking. Why not throw together some sort of impressive imprisonment and see what comes of it?

[ ] Work for the Bossman
-[ ] Which project?

[ ] Take an acrobatics course
You may be… getting on in years, but that doesn't mean you can't still try for your true passions! Dreams don't have an expiration date. But life does, so better get cracking.

[ ] Reorganize OWCA
It... it really hurts you to say it. It really does. But if OWCA's going to be... working for Doof, then you need to make some serious changes to how you organize missions, how you decide what's worth fighting, and where you base yourselves out of. It's high time you get yourselves out of the same building as those muffinheads.

[ ] Practice Musical Theatre
No one must know.

[ ] Work for Doctor Doofenshmirtz
-[ ] Which project?

[ ] Complete a mission for the government
At the end of the day, Agent Russ is here on the behalf of the government. Sometimes the Feds need him somewhere else.

[ ] Spy on Doof
Agent Russ has technically been ordered to do what you tell him to unless it endangers national security more than it already has been. Practically though, his main goal is to see how dangerous Doof really is, and if the government needs to divert more resources to him. This action may reduce the government's threat assessment of Doof and increase Russ' loyalty… or the opposite, depending on what Russ sees Doofensmirtz doing.

[ ] See a musical
Agent Russ must have at least one interest outside of his job. You think you caught him slipping away to the Danville Performing Arts Center recently… This option may let you learn more about Agent Russ, and also see what is happening Off-Broadway right now.

[ ] Work for the Good Doctor
-[ ] Which project?

[ ] End your obsession with platypodes
Norm's internal circuitry is still based around a single, fundamental, platypus hunting core. This limits his usefulness in non-platypus related areas. Attempting to rewire your own circuits is a dangerous activity, but Norm is determined to be the best Norm he can be. The better your AI technology is, the more likely this is to improve things and not make them worse.

[ ] Follow Father around
Norm's desire to help and please his creator knows no bounds. Practically, this means he spends a lot of time just watching you. He may end up helping you with whatever you're working on at the time, or even learn a thing or two from you.

[ ] Try to become a Real Boy
Norm's most fervent, secret desire is to be a real boy. Maybe if he wishes on a star hard enough, it will come true.

[ ] Work for Father
-[ ] Which project?

[ ] Search for Donald
Just because you found a brilliant lead on where Donald might be doesn't mean you should stop looking everywhere else!

[ ] Visit Little Toontown
A whole street in Doofania has become a new center of Toon life in the Rocky Mountains. You'd like to go and see.

[ ] Make Sandwiches
You're going through them at an alarming rate. Better build up a backlog!

[ ] Help the Pharmacist
[ ] What project?

[ ] Manage Bueno Nacho
Your civilian identity has been Bueno Nacho's top performing manager for six years running, and you're not about to rest on your laurels just because you're the only manager in existence right now.

[ ] Try Talking to Shego
Somewhere, deep down, you know your sister has some good in her. Somewhere. Deep down. Maybe you can find it!

[ ] Do Good Deeds
Go around Doofania looking for people to help! Assist old ladies with crossing the street, get cats down from trees, maybe even stop a robbery or three! The people will love you!

[ ] Work for your evil boss
-[ ] Which project?

[ ] Psychoanalyze
The first step to recovery is admitting Technor is right about everything. Despite the megalomania, Technor is a qualified therapist. Send him to talk to one of your employees to make sure they're still within two standard deviations of mental health. This can shed light on their issues or even reduce the burden of their manias for a short while!
[ ] Which employee?

[ ] Build a giant robot body
It's been too long since you've had some time to make a bigger body for yourself! Use your free time to construct a body worthy of TECHNOR, THE MECHANICAL MAN!

[ ] Build giant robot arms
Your robot body can't very well get anything done without arms, now can it?! Devote some time to constructing the arms!

[ ] Build giant robot legs
How can your giant robot stomp all over your enemies without legs?! Floating robots just don't have the same impact!

[ ] Work for Dr. Doof
[ ] What project?

[ ] Bond with Dad
Ever since that Road Trip back in senior year, Max has made it a point to occasionally spend time with his dad. He's a real Goof, but he means well, and a little bit of boring fishing every now and again is a small price to pay. Just NO MORE POSSUM PARK. This will make Goofy very happy.

[ ] Go to see a Powerline concert
Getting to be on stage with Powerline was the highlight of your high school experience. Powerline has had an unexpectedly long shelf life for such a gimmicky act, so why not check out one of his concerts again? Who knows, he might even remember you.

[ ] Hang out with the other teenagers
Your new internship has a bunch of other youths in it. Spend some time hanging out and getting to know them better.

[ ] Work for the Doof
-[ ]Which project?

[ ] Look into wayward supers
You understand the tactics involved in finding supers that shy away from the limelight. There are limits to how far you're willing to go in order to uncover a super that doesn't want to be found, but your talents might do some good. Finding a villain who needs to be stopped or a hero at the end of their rope. You'll monitor the news for anything of note and report back to Doof.

[ ] Reinforce Kronos Corp Contacts
There are still people in Kronos that know you, and that means there are levers to be pulled.

[ ] Watch El Matador de Amor
Doofensmirtz introduced you to it a few months ago. It's a guilty pleasure.

[ ] Work for Dr. Heinz
-[ ] Which project?

[ ] Go to a rave
Vanessa's personal life revolves around whatever her friend group considers 'In' at the moment. Right now that is apparently New Wave Dungeon Punk Electronica, or something. You can meet all sorts of people at a concert.

[ ] Job shadow Doof
Vanessa doesn't have much planned at the moment, but Doof is insistent she get some practical experience. What better way to prove credentials than to learn from a CEO/Dictator/Mad Scientist? This may end up improving Vanessa's willingness to work for you, or even actually succeed at increasing her skills.

[ ] Prep for college
Vanessa needs to be thinking about her future, and that means SAT courses and stat boosts. Hopefully.

[ ]Work for dad
-[ ]Which project?

[ ] Bother Doof
Your new 'evil' boss is, and this is saying something, the weirdest person you've ever met. You're not sure if you want to troll him mercilessly or just stare at him for a few hours.

[ ] Prank your Coworkers
Ancient Mongolian warlords. Stuffy secret agents. Pompous supervillains. Exasperated interns. DEI is a smorgasbord of potential targets. This is gonna be fun.

[ ] Disappear for Two Months
You got better places to be, and they ain't anyone else's business.

[ ] Do Stuff for the Doof
-[ ]Which Project?

L.O.V.E.M.U.F.F.I.N.

[ ] Work on an extra action?
[ ] Write In

Overclock Technor?
This will give Technor access to his full stats for this turn, but raise the DC of all non-Technor National Actions by 5.

[ ] Overclock Technor
[ ] Don't overclock Technor

Activate an Inator?
[ ] Activate an Inator
[ ] Don't activate an Inator

There will be a twelve hour moratorium on voting. It's a little longer than usual, but there are a lot of new options and I'd like people to discuss things first!
 
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For martial, I want to finally get rid of organized crime. It's an issue that others can take advantage of as seen with Stanely and Lizzie. Poaching Syndrome's people is a good idea, it gives us a chance for more Hero Units, improves our own business and weakens Syndrome if he ever returns, it has it all. I want to either start a Greevil Campaign or move the castle, though the castle will be more difficult. Starting on the Toonrailway improves our relationship with toons while opening up more chances for hero units. Learning what's on the platinum chip might not be important right now, it has a low DC and will no doubt improve all of our future AI actions. Not sure what to do for the Occult actions, though going to the Bazaar for Hero Units is tempting.
 
[] Plan: Paper Airplanes
-[ ] Combat organized crime in Doofania
DC 45

-[ ] Reach out to Shego
DC 45

-[ ] Improve Recycling Programs
DC 45

-[ ] Establish a Formal Spy Network:
DC 115

-[ ] Form a think tank
DC 120

-[ ] Visit the Magus Bazaar
DC 60

-[ ] Operation: Blue Hawaii
--[] Agent Russ
--[] Mirage
--[] Wille E. Coyote

-[ ] Birds of a Feather
--[] Francis Monogram
--[] Hego
--[] Max
--[] Dennis

-[] Genghis Khan
--[] Get an apartment

-[] Goofy
--[] Finish your degree online

-[] Technor
--[] aid in forming a Think Tank

-[] Vanessa
--[] aid in establishing a formal spy network

-[] Janna
--[] Disappear for Two Months

-[] Doofenshmirtz
--[] aid in forming a Think Tank

-[] L.O.V.E.M.U.F.F.I.N
--[ ] Work on forming a Think Tank
-[ ] Don't overclock Technor
-[ ] Don't activate an Inator

Well, here's my idea of a plan. I'd like some extra actions and to get to work on those operations.
 
We really need to start taking the extra action actions. The last few turns have shown there is always going to be something new, urgent, and/or important to do instead. But the longer we wait to do the actions the more behind we will get.
 
So buying Kronos is out the window, but poaching any employees is still on the table.
Though I do think it is for the best if we do take Operation Blue Hawaii now. It will at the very very least get it out of the way forever. But the signal I'm getting from the MiH is "better do it now."
Moving the castle is also out of our reach at the moment too.
So the major thing we need to debate is where to send agent Ross. Blue Hawaii or the Toontown railroad.
 
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