Ya if he gets it and gets the the flame esper power his flames will be insane as he has a lot of fire based powers already. And nuclear fusion would fall under the umbrella of fire.
What Gully was noting was the fact that living plants didn't stop Scrub's blast, meaning it was a rare blaster power that appeared to work equally well on living and non-living material and was thus incredibly dangerous.
This kind of confuses me, barring Faultline, what blasters in Worm couldn't damage both organic and inorganic material?
Purity, Jack Slash, the Pelhams, Legend, Lung's flames, most of Eidolon's ranged attacks (though considering he was pulling from Eden's pool/authority it maybe doesn't count), Sundancer if the sun counts as a blaster power (is it shaker instead?), and well you get the idea.
It seems more like the Manton Limit of Blasters is their attacks don't work on themselves, then again I doubt most of them have tried shooting themselves with their powers.
This kind of confuses me, barring Faultline, what blasters in Worm couldn't damage both organic and inorganic material?
Purity, Jack Slash, the Pelhams, Legend, Lung's flames, most of Eidolon's ranged attacks (though considering he was pulling from Eden's pool/authority it maybe doesn't count), Sundancer if the sun counts as a blaster power (is it shaker instead?), and well you get the idea.
It seems more like the Manton Limit of Blasters is their attacks don't work on themselves, then again I doubt most of them have tried shooting themselves with their powers.
Faultline is probably special on account of just "making things fall apart" rather than delivering a set quantity of energy to a target. Other Annihilator-style capes might have similar Manton limits.
Though, I can also easily imagine a Blaster power being "Manton-limited" by its natural targets. A poison ray would do jackshit to inanimate objects, after all.
There are a few possibilities. Ignoring any magic options Star Trek physics means Joe could potentially remake Project Pegasus, thought getting that system man portable would be difficult with his current level of miniaturization. Transformers has phasing tech, but it's difficult to make and very expensive in terms of power use. MCU means potentially recreating Vision, but without an infinity stone it's not clear if the density control would be possible. There might be more, but Joe either doesn't have them, or they're so obscure within there setting that I'm not aware of their existence (or I forgot).
Scrub is an immensely powerful multi-dimensional Blaster cape with really, really poor control. He's originally introduced post-Leviathan. His purpose in the canon narrative is that he has a power interaction with Labyrinth that allows the two of them to create permanent dimensional gates to other Earths.
Whirligig is introduced around the same time as Scrub but she's significantly less important to the story because her power isn't actually very strong, as demonstrated here. Scrub's an entirely different story.
For additional context, it takes 41,500 man hours to build a F-35. Since this is a large project Joe can take advantage of Don't Need A Team and Most Holy Order of the Socket Wrench, letting him function as 100 people. Spreading the work, Joe would need 415 hours of directed effort to build a F-35. That's about 30 seconds. Joe would also be able to use Scrapyard Skills to build the jet out of junk, would get 5 jets because of Workaholic, and would seen the benefit of all of his quality perks expressed in the final product.
The best part? That Perk that gives him a chance to substitute a material means that scrap can work like divine future Alien super alloys.
Edit: ...Could he take advantage of these perks to turn into a speedster? Like building, deconstructing and building something over and over again while he's running.
Could he take advantage of these perks to turn into a speedster? Like building, deconstructing and building something over and over again while he's running.
It says "you can build 20 mobile suits in a week", not "you move fast enough to build 20 mobile suits in a week", so I assume conventional speed never enters the picture.
It says "you can build 20 mobile suits in a week", not "you move fast enough to build 20 mobile suits in a week", so I assume conventional speed never enters the picture.
And yet he's either moving fast enough to appear to be in the places at once or gains more arms when building or repairing stuff, remember what repairing hours motoroid looked like from an outside perspective?
Faultline is probably special on account of just "making things fall apart" rather than delivering a set quantity of energy to a target. Other Annihilator-style capes might have similar Manton limits.
Though, I can also easily imagine a Blaster power being "Manton-limited" by its natural targets. A poison ray would do jackshit to inanimate objects, after all.
Even then the other "Annihilator" types we know of are Flechette, Damsel, March and the Siberian, all of whom just erase everything they try. Were there any other capes shown with this type of limit other than the biology focused ones like Amy?
The biological protection part of the Manton limit is more prominent for Shaker powers than Blaster powers. The limitation is roughly "a power use cannot originate inside a living organism". Blaster powers usually originate at the user. Gallant can launch an emotion blast from his fingertips, but can't poke someone in the forehead to launch an emotion blast inside her skull because the Manton Effect blocks it.
And yet he's either moving fast enough to appear to be in the places at once or gains more arms when building or repairing stuff, remember what repairing hours motoroid looked like from an outside perspective?
Again, that's clearly not conventional speed; consider how many components would otherwise be destroyed by the process of physically accelerating to such speeds, or harmed by impacts against each other while being fastened together at such a rate.
It's a speedforce-style "it just works" Breaker effect. Sonic booms aren't going to be a problem, and the perks won't extend their jump-fiat effects to other kinds of fast movement unless they say otherwise.
It amuses me that Apeiron can basically build super jails that make the Birdcage look like a nice place to be, around criminals. He doesn't even have to fight them, or arrest them, he can just imprison them where they stand.
I'd say a skin is defensive item, that may or may not counts as clothes. Our skin protecting us from much more nasty shit, like diseases, dust, heat and cold, and so on and so forth, than our bones. Bones may or may not count as armor, though.
Oh, hairs counts as clothes, probably.
I get tha. The perk that makes the battery last that long shows you how to stretches the time a power source would last before depletion (among other things). The longer the base the time the more they can stretch them.
Indeed. I just pointed, that outside of power source (and ammo/consumables) his devices already will last forever. That perk will help with power sources, almost definitely, I agree.
May and Jeff were pushing for more wet tinkering, something they'd be able to pick up from Blasto's lab. Leet could do that, but it was an unpleasant and nightmarish option. But he had another choice.
Dimensional technology.
...
And the Game Grid would come online.
There's Bioshock tech in CF v2. I don't sure if Lord will add those perks, but if yes - vita-chamber FTW. Especially since he can fix ADAM dependance easily. Don't sure about any other tech that tan revive people who died years ago.
Manton Limits are a general term for any restriction on a power, so not working in space is a Manton Limit, Bitch being restricted to affecting dogs is a Manton Limit, and so on
Oh? I always thought Manton Limit was named after the man who figured out this particular pattern, not any other limitations, and moreso - not something specific to a particular power. Like, Eidolon have only three slots for powers - not Manton, just his power feature. Powers not work in space - not Manton, because it was discovered by some other scientist(s) (or maybe wasn't discovered at all currently, I don't remember it from canon), and so, named That-Guy Limit.
I might be wrong here, of course, but I'm sure at least about limitations of specific power, no one called Skitter's max range, or max speed for a flyer, a Manton Limit.
Oh? I always thought Manton Limit was named after the man who figured out this particular pattern, not any other limitations, and moreso - not something specific to a particular power. Like, Eidolon have only three slots for powers - not Manton, just his power feature. Powers not work in space - not Manton, because it was discovered by some other scientist(s) (or maybe wasn't discovered at all currently, I don't remember it from canon), and so, named That-Guy Limit.
I might be wrong here, of course, but I'm sure at least about limitations of specific power, no one called Skitter's max range, or max speed for a flyer, a Manton Limit.
I think Manton Limits as Lord described them are basically the arbitrary categorical limitations to powers the Shards employ. So using Skitter as an example, she can't control non-bug organisms arbitrarily, which under this definition would be a Manton Limit.
My understanding of Manton Limits was also the Organic vs Inorganic divide, but I could be wrong since Lord seemed very confident. How I understood it was those limitation largely existed to keep the Parahuman safe from their powers, which is part of why broken triggers post Gold Morming were so bad, lacking these limits/configuration.
Also, from what I understand Manton was responsible a ton of the understanding behind powers, even if it's just through observing patterns that formed, and no one ever came close to matching him.
There's Bioshock tech in CF v2. I don't sure if Lord will add those perks, but if yes - vita-chamber FTW. Especially since he can fix ADAM dependance easily. Don't sure about any other tech that tan revive people who died years ago.
Sadly, Lord won't be adding V2 stuff. I believe Borderlands has something sorta like the Vita chamber in its "need DNA and can revive people" thing. The New-U Stations. Unfortunately I don't think the knowledge Joe gets from Mechanical Master includes that. He becomes a master weaponsmith and robotist along with the ability to make temporary Digistruct items. I might be wrong though since I'm unfamiliar with Borderlands and Lord said Legendary effects will be a possible thing.
Oh? I always thought Manton Limit was named after the man who figured out this particular pattern, not any other limitations, and moreso - not something specific to a particular power. Like, Eidolon have only three slots for powers - not Manton, just his power feature. Powers not work in space - not Manton, because it was discovered by some other scientist(s) (or maybe wasn't discovered at all currently, I don't remember it from canon), and so, named That-Guy Limit.
I might be wrong here, of course, but I'm sure at least about limitations of specific power, no one called Skitter's max range, or max speed for a flyer, a Manton Limit.
I thought so too. I didn't think it was actually referring to ANY limitation. It was the inorganic organic thing to me. The other examples, besides the space one, fit what I had thought it referred to.
However, wiki has it as:
The Manton Effect is a common tendency among powers to affect either living targets or inanimate objects, but not both.[1] This seems to be a manifestation of a more general tendency of powers to be limited to facilitate their use by humans; more specifically, powers tend to have "in-built" controls to avoid harming the parahuman using them.[2] This phenomenon was first recognized and codified by William Manton.
I think Manton Limits as Lord described them are basically the arbitrary categorical limitations to powers the Shards employ. So using Skitter as an example, she can't control non-bug organisms arbitrarily, which under this definition would be a Manton Limit.
My understanding of Manton Limits was also the Organic vs Inorganic divide, but I could be wrong since Lord seemed very confident. How I understood it was those limitation largely existed to keep the Parahuman safe from their powers, which is part of why broken triggers post Gold Morming were so bad, lacking these limits/configuration.
Also, from what I understand Manton was responsible a ton of the understanding behind powers, even if it's just through observing patterns that formed, and no one ever came close to matching him.
All powers come with certain limitations - they might only target certain materials, have a limited range, limited precision, and so on. For most (but not all) powers, their range of effect stops at the outside of a person or animal's body. Many of the exceptions are powers that only work on living creatures, such as certain Masters like Nilbog, or Panacea's biokinesis.
Manton limits are not all or nothing. Vista can't alter space where someone is standing but people can walk through space she's altered. Forcefields with rare exception can't be created inside people, but they can still block people.
You get a lot of odd limits like that, where Jack Slash needs a blade etc. It's the secondary effects of blaster powers that tend to be limited aka emotion blasts etc. However, cannon isn very consistent about such things, named characters tend to be overpowered compared to general rules being described.
What's this game grid Leet is making is it something like the gamer from the gamer webcomic or god mode/creative mode from something like Minecraft or how admin powers are portrayed in Minecraft story mode?
What's this game grid Leet is making is it something like the gamer from the gamer webcomic or god mode/creative mode from something like Minecraft or how admin powers are portrayed in Minecraft story mode?