Brockton's Celestial Forge (Worm/Jumpchain)

Sorry for the late notice, but I'm not doing well and won't be able to get the chapter ready for tonight. I was hoping to be able to push through and finish in time, but it's clear that's not going to be good for me or for the quality of the chapter. My apologies for the delay. Normally I would try to at least get a short segment up, but this chapter isn't something I feel I can cut in half or post piecemeal. I'm going to take the extra time to make sure everything properly polished for next week.
Thank you for keeping us updated, and please take care of yourself! I look forward to seeing the chapter next week.
 
Actually Psychology would probably be part of the Medical skill along with Communication.

Since it is used for both helping with mental health issues as well as communicating with other species.
LordR nixed that it was part of medical, citing there was a medical officer and a counselor, and neither does any part of the job of the other, which is part of why Joe doesn't treat himself. That, and Doctors are their own worst patients.
 
Star Trek skills: Psychology
That is not one of the skills from Star Trek. Communication is though, and likely has some of that.
It was a poorly communicated silly joke that attempted to transmit the existence of a golden bullet that could fix the whole Scion issue in a completely unsatisfactory manner, since we've been building up powers for 2 years, and to finally win with just a 2 hour session and a godly sofa the size of a planet...

Crystalline entity is a standard drill in star fleet, drill #89

LOWER DECKS FOREEEeeeEEVEEEER!!!
 
Last edited:
Contessa got super lazy about dumping them there. I suppose.

Ah, yes, the Path to Plothole again.

what other methods are there to deal with endbringers?

There's two question here :

Can Joe kill an Endbringers ? Yes.

Can Joe kill an Endbringers without killing Earth or destroying humanity ? ...not really. Yet. The problem is that it's much harder to kill an Endbringer than it is to disintegrate Earth, so anything based on conventional physics is basically unusable.

Couldn't you use a Genesis Device from Star Trek to kill Scion?

The hard part is bringing the Genesis Device to Scion main body.
 
Can Joe kill an Endbringers without killing Earth or destroying humanity ? ...not really. Yet. The problem is that it's much harder to kill an Endbringer than it is to disintegrate Earth, so anything based on conventional physics is basically unusable.
But he can. There was this one perk that provides him with infinite ideas for solutions of his problems - Gadgeteer. Here how Joe described it:
77 Determination said:
But this went further. Gadgets were solutions, and I would never run out of ideas for them. The art of solving problems was now, thanks to my latest power, officially without limit. What's more, all my other technology could be integrated, seamlessly. No matter how difficult, dangerous, or volatile, I could make it work, find an application to a gadget that would pair perfectly. If I wanted a cutting tool based on the principles of a vortex grenade that was suddenly both a safe and stable option.
So yeah, Vortex Sawblade is a thing that Joe can build. Along with infinite other ways to bring the end to an Endbringer or just stop them from doing any harm, if when push comes to shove, Joe still thinks that lethal options is a bad idea.

Let's face it, the closest thing to a proper "Endbringer fight" we can get in this fic is the fight with Lung (And even there, all Lung did most of the time was getting slaughtered with increasingly gruesome means). All that awaits us from now on, could only be described as "Endbringer beat-up". And I'm all for it.
 
Let's face it, the closest thing to a proper "Endbringer fight" we can get in this fic is the fight with Lung (And even there, all Lung did most of the time was getting slaughtered with increasingly gruesome means). All that awaits us from now on, could only be described as "Endbringer beat-up". And I'm all for it.
We might still get one. I think the more elegant solution to the Endbringers problem would be subverting their controls, instead of battling them one by one. If Leviathan comes to BB early enough, Joe might just fight to drive him off to limit casualties and gain more time in order to figure out how to do it. Assuming he figures out the EBs are controllable.
 
If Leviathan comes to BB early enough, Joe might just fight to drive him off to limit casualties and gain more time in order to figure out how to do it. Assuming he figures out the EBs are controllable.
Probably deploy some planetary level shields, some StarTrek level shields with all the improvements he can deploy. Coupled with a hydrokinesys nullification field coming from probably from a noble Phantasm build or something.
 
All that awaits us from now on, could only be described as "Endbringer beat-up". And I'm all for it.
Except Simurgh, or if the others are guided by Simurgh.
Because Hopekiller is the type to use hostages and other such "human tools".
Remember: part of the delay in Ungodly Hour was dealing with the hostages. The enemy doesn't have to be invincible to be a threat.
 
Except Simurgh, or if the others are guided by Simurgh.
Funnily enough, I'd argue that Ziz is the most vulnerable to Joe just disarming her.

Big part of her danger is Ziz's Pre & Postcognition. Something that Joe innately immune to, and, more importantly, something that Joe already has experience of denying. Imagine what Dr. Campbell's "white noise machine" would be like on a city wide scale for Simurgh.

With one device, Simurgh will be considerably diminished in threat level. She still can throw buildings around with telekinesis (probably can be denied with air and earth weapons. Or gravity dust. Or Gadgets.) and try to use stolen tinker/thinker powers (She will have to build them first, faster than Apeiron can answer. Tough luck on her part), but there would be no finesse to it, no "Rube-Goldberg devices" effect. Also, plenty sure her mind-bending is dependent on her scanning ability, so that fucked too.

Funniest part - Ziz will not even be expecting it! She will be completely blightsided for the first time in her existence, because Apeiron ain't supposed to be able of anything like that. All her prediction tell her that he will just sit there, until provoked, without creating or doing anything that would threaten her. She can't plan for Joe, she can't expect Apeiron, she will not know what hit her.

And she can't surprise Joe either. Seriously, he was afraid of that winged disaster for all the story, Survey most definitely gives her special attention 24/7 (Which is possible, remember - Dragon is surveying Ziz too). If S9 could not prepare for their plans unnoticed, I don't think any of Endbringers have a slip of a chance.

All in all - Ziz is a problem. But she is a problem that Joe was worried about and preparing for from the start. March had an opportunity to surprise Apeiron because he did not know about her existence (and was pretty bad at getting informed at a that time). "Winged bitch" have no such privileges.
 
With one device, Simurgh will be considerably diminished in threat level. She still can throw buildings around with telekinesis (probably can be denied with air and earth weapons. Or gravity dust. Or Gadgets.) and try to use stolen tinker/thinker powers (She will have to build them first, faster than Apeiron can answer. Tough luck on her part), but there would be no finesse to it, no "Rube-Goldberg devices" effect. Also, plenty sure her mind-bending is dependent on her scanning ability, so that fucked too.
If her postcog can be similarly misdirected, she might be completely unable to even use telekinesis effectively because none of the buildings etc. are where she thinks they should be.
 
If her postcog can be similarly misdirected, she might be completely unable to even use telekinesis effectively because none of the buildings etc. are where she thinks they should be.
Yep.
55 Processing Time said:
I nodded. "It's rated up to the Simurgh, so anything we say here should be safe."

Dr. Campbell began to nod, then froze. He blinked, looked at the device, then blinked again. "I'm sorry, did you say-"

"Yes, the Simurgh." I could practically feel the weight leave my chest as I was finally able to talk about the winged bitch in a setting outside my workshop. "The waveform has a n-dimensional profile, so it extends both forward and backward in time as well as disrupting attempts at remote viewing due to parahuman abilities thanks to a combination of high-level physics applications and cross-universal interference."
Edit: Wait, I misremembered, that device does not misdirect, it just denies. And I also remembered that Ziz does not have a present cognition. Would she even be able to see inside device's effect range? Probably yes, with some stolen thinker power (one that is not blocked by device), but how much more it will damage her harm-ability? I say - greatly.
 
Last edited:
Big part of her danger is Ziz's Pre & Postcognition. Something that Joe innately immune to, and, more importantly, something that Joe already has experience of denying. Imagine what Dr. Campbell's "white noise machine" would be like on a city wide scale for Simurgh.
Unfortunately, while Rude-Golberg bullshit is her bread and butter, that doesn't mean that she can't resort to regular scumminess and depravity if she so chooses.
The Endbringers were able to adapt their strategies once Scions friend specified to him "fight and kill the Endbringers".
Of course, it won't help them nearly as much as it did in canon - they had the ability to predict most likely outcomes even against entities which weren't precog jammed.
But Jozef is more than just a singularity - something which disobeys the regular rules of the system which he's been inserted in, resulting in predictions increasing in ambiguity if not outright completely failing. He's an outright outside context problem - he is not a parahuman. His stuff doesn't operate the same way that Tinker tech designed to fail does. He's capable of not just precog jamming, but outright countering - if not in the form of simple jammer, in the form of Survey and "Warminds" that are capable of detecting and reacting in such a way that the predictions stop working properly because of "I know you know I know" ad infinium trees.
Plus of course, things that the Entities simply have not encountered before.

So, while we know Simurgh can't win, that doesn't mean she can't try - just because I'm terrible at chess doesn't mean that I won't try to slow down my opponent. Especially if I'm someone that can't accept defeat, like Simurgh and the Entities.
 
Back
Top