[X] [MP] Spread the Wealth Around (All Subordinates Receive +0-1 Loyalty)
[X] [Int] Attempt to tear out these maniacs, root and branch (-2 Intrigue, -1 Stability, -1 Legitimacy, -1 RA, ???)
[X] [Ext] Find out more about what the Highlanders are up to (Main Trade Mission)
[X] [React] Need more scouts (Sec More Blackbirds + Sec More Spiritbonded)
[X] [PSN] Main Expand Econ (-2 Cent + Costs)
 
their river is essentially useless within their own territory because it passes through very rough terrain and is unnavigable rapids all through the mountains, and does not flood in a sufficiently reliable manner to use for agriculture.
Wow, I wonder what would trap this water and what other things we might do that would channel it in a useful way...
 
Forests of course, it would turn the river into long line of marsh land.:p Obviously, bricks and concrete are a complete myth.
tbh I'm mentally shivering at the idea of like.. .jsut digging a fan of canals out on either side of the river for its entire length and just distributing all dat water into our farms in sort of like a vaguely angled, upside-down frond, or a mussel shell but with a scallops' scallops.
all dat farmland
a ton of labor but dat farmland
 
tbh I'm mentally shivering at the idea of like.. .jsut digging a fan of canals out on either side of the river for its entire length and just distributing all dat water into our farms in sort of like a vaguely angled, upside-down frond, or a mussel shell but with a scallops' scallops.
all dat farmland
a ton of labor but dat farmland

We should just switch to Megaproject Support forever and build all the canals.
 
You know, I'm surprised nobody has commented on the last chapter's title yet. I see a lot of people making plans based on the idea that we aren't going to be facing a hurricane's worth of crises next turn, and considering this last chapter was called Iron Age Eye of the Strom, that seems a poor idea...
 
You know, I'm surprised nobody has commented on the last chapter's title yet. I see a lot of people making plans based on the idea that we aren't going to be facing a hurricane's worth of crises next turn, and considering this last chapter was called Iron Age Eye of the Strom, that seems a poor idea...
*shrug*
there's stuff going on around us, but it hasn't truly involved us yet
only HK might impinge upon us in the near future, so long as the SP are distracted
tho FH's subsumption of the Tin Tribes will hurt our colony.
 
You know, I'm surprised nobody has commented on the last chapter's title yet. I see a lot of people making plans based on the idea that we aren't going to be facing a hurricane's worth of crises next turn, and considering this last chapter was called Iron Age Eye of the Strom, that seems a poor idea...

Not the first time literally everything was on fire.
We even had a chapter or two named in such vein.
 
*shrug*
there's stuff going on around us, but it hasn't truly involved us yet
only HK might impinge upon us in the near future, so long as the SP are distracted
tho FH's subsumption of the Tin Tribes will hurt our colony.
I find the chance of us getting drawn into the HK wars of conquest extremely like, tbh. I mean, even if they go after the Harmurri, the Harmurri are Games partners, which means we would have an Intervention CB that we would be pretty likely to take, considering the HK are a strategic danger as they are now. That means a Main war mission at the least, possibly with other martial raising actions and even calling up Mass Levies, all while we have the dam going on and draining another main.

And yet I hear a lot of people basing next turns plans on having all our normal actions. It would be nice to have those, but we should be preparing for the worst, not for the best case scenario.

It's partly why I switched to Scouts, honestly. Calvary 4 might not be quite Nomad Horde levels of bullshit, but considering what we saw LC 5+ do to us and 3 vassals, getting more LC for a possible war seems pretty beneficial at this point.
 
You know, I'm surprised nobody has commented on the last chapter's title yet. I see a lot of people making plans based on the idea that we aren't going to be facing a hurricane's worth of crises next turn, and considering this last chapter was called Iron Age Eye of the Strom, that seems a poor idea...
Well, eye of the storm implies that everything is going to shit around us, but we are still fine.

The problems I can find as possible issues are:
HK going full crusade on us
Storm people deciding to expand towards us
Freehills starting to agitate involving trade
Root and Brach somehow causing civil war or something similar
Fucking Nomads

Trade mission should give us the reasons behind the HK crusade, and thus ways to deter or point them in another direction.

Storm People are still consolidating, and if they try to fight us now it would likely boost eh loyalty of the colonies, so it would also solve a problem. It would also be a defensive war, which would be a benefit for us.

Freehills are still expanding, and likely are t focused on trade right now. They are unlikely to start agitating for several turns, if they do at all.

Root and Branch will mostly target those who would be agitating in the first place, so unless it fucks up and becomes a full on purge, it shouldn't cause any issues.

Nomads are always a problem, but the one Nomad group in the area also happens to be in an amicable relationship with us, so they don't seem like a pressing issue.
 
Assuming the current votes win and war doesn't look too likely, I suppose Megaproject Support might actually be viable.

[Main] Expand Econ
[Secondary] Change Policy - Megaproject Support
[Secondary] Palace Annex - Great Hall
[Secondary] Proclaim Glory
[Secondary] Found March - Spirit Channel
[Secondary] Raise Army
[Guild] Plant Poppies
[Guild] More Warships
[Guild Secondary] Build Porcelain Works (or Plant Cotton if we need more Wealth and want to turn on more cities)

It's a bit of waste since we'll likely have to change off of it within a turn or two to switch to Offensive, but it might be worthwhile. We know that we don't face penalties for touching negative martial, we only lose the Blackbirds if we end a phase at 0 (or less).

On the other hand, we could skip out on the Raise Army+Found March. Doing so would free up two slots, letting us get to Stability 4 and Found Free City - Blackmouth. Getting progress on the Urban Poor quest would be useful, as would getting the extra passive slot.

I think we can all agree we want to pass the Urban Poor quest, yes? Locking in Division of Power seems like a very good idea IMO.

You know, I'm surprised nobody has commented on the last chapter's title yet. I see a lot of people making plans based on the idea that we aren't going to be facing a hurricane's worth of crises next turn, and considering this last chapter was called Iron Age Eye of the Strom, that seems a poor idea...
We might have a good 2 turns before shit goes down. We'll have to see. But yeah, shit's going down soon and I want to be in a Golden Age while it's happening if I can help it. And we're just throwing away that chance. (In exchange for a little loyalty which isn't a horrible decision, just not one I think is worth it)
 
I wonder if the world now has a second organised religion given what is happening in HK.
 
I wonder if the world now has a second organised religion given what is happening in HK.
I don't think they are organized yet, it still sounds like they rely on the state too much for that. First by supporting the king, and then by actually becoming the state.

Not to mention they lost power over their adherents in Ymaryn territory too damn fast for them to have the staying power of an organized religion, imo.
 
I find the chance of us getting drawn into the HK wars of conquest extremely like, tbh. I mean, even if they go after the Harmurri, the Harmurri are Games partners, which means we would have an Intervention CB that we would be pretty likely to take, considering the HK are a strategic danger as they are now. That means a Main war mission at the least, possibly with other martial raising actions and even calling up Mass Levies, all while we have the dam going on and draining another main.

And yet I hear a lot of people basing next turns plans on having all our normal actions. It would be nice to have those, but we should be preparing for the worst, not for the best case scenario.

It's partly why I switched to Scouts, honestly. Calvary 4 might not be quite Nomad Horde levels of bullshit, but considering what we saw LC 5+ do to us and 3 vassals, getting more LC for a possible war seems pretty beneficial at this point.
Well in the thing I support which is Trade Excitement plus Expand Econ plus Great Halls we literally have so many stats that I can do whatever the heck I want including turning half of the actions into war missions and army raising things and still get most of what I want done, done.
And our mass levy would be Stonking Huge at 27+22+8 = 57 temp martial on top of 11 base martial.

I just didn't take the time to plan that version out because I wanted and needed to spend more time calc'ing out the stat costs for when things went right. The war basically makes everything simpler.
Adhoc vote count started by BungieONI on Nov 9, 2017 at 2:11 PM, finished with 521 posts and 79 votes.
 
[X] [MP] Spread the Wealth Around (All Subordinates Receive +0-1 Loyalty)
[X] [React] Need more scouts (Sec More Blackbirds + Sec More Spiritbonded)
 
Waitwaitwaitwait. We know it? This is first time I hear about it.
Word of AN quotes are here.
Warning: Because you have maintained your Sacred Warrior groups through continuity, they are vulnerable to collapse. Blackbirds: 0 Martial, Carrion Eaters: 0 Martial and Mysticism less than 5, Spiritbonded: 0 Martial and Light Cavalry 0


You need to end the phase at or under the Martial requirement, so if it is 0 or under that wouldn't help.
 
On the other hand, we could skip out on the Raise Army+Found March. Doing so would free up two slots, letting us get to Stability 4 and Found Free City - Blackmouth. Getting progress on the Urban Poor quest would be useful, as would getting the extra passive slot.
That Kinda risks hitting below martial, and I am not so sure we can do that
 
I find the chance of us getting drawn into the HK wars of conquest extremely like, tbh. I mean, even if they go after the Harmurri, the Harmurri are Games partners, which means we would have an Intervention CB that we would be pretty likely to take, considering the HK are a strategic danger as they are now. That means a Main war mission at the least, possibly with other martial raising actions and even calling up Mass Levies, all while we have the dam going on and draining another main.

And yet I hear a lot of people basing next turns plans on having all our normal actions. It would be nice to have those, but we should be preparing for the worst, not for the best case scenario.

It's partly why I switched to Scouts, honestly. Calvary 4 might not be quite Nomad Horde levels of bullshit, but considering what we saw LC 5+ do to us and 3 vassals, getting more LC for a possible war seems pretty beneficial at this point.
It's likely that they'll involve us, eventually.
It's not super likely that they'll immediately involve us next turn, if one is optimistic in regards to the trade mission & their possible weakness/Khem retribution/Harmurri okay-ness/etc.
I probably won't support a mass levy. It just sounds bad.

I'm not really certain what the plans for next turn is, would you mind updating me?
Not to mention they lost power over their adherents in Ymaryn territory too damn fast for them to have the staying power of an organized religion, imo.
that was our fault, mostly
 
I'm not really certain what the plans for next turn is, would you mind updating me?
There's a few floating around, go look at ctulhuslp's post on page 5071.

There are also a few sprinkled around in the thread.

In other news @notgreat why are you taking a main expand econ? Do you want to tank our EE to get more cities? If that is the case then I understand why. Need to think about if there's a way that does some of that and other things.
 
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I'm not really certain what the plans for next turn is, would you mind updating me?
From what I understand, the current one is to get the government upgrade and increase the navy and establish the Spirit Channel Marche.

That requires that we buff our military slightly, since the Marche and Naval expansion both take up martial to build, as well as get enough wealth to pay for it.
that was our fault, mostly
Yeah, but they jumped ship waaaay too easily to be as connected as an organized religion would be. So either we really crit that action with our heroic mystic king, or their religion just doesn't have a lot of staying power outside their borders.
 
I certainly would not mind seeing mass levy once, but the enemy would need to be appropriately dangerous for defensive wars; if for offensive use than it's definitely a conquest which i do not support.

Maybe full size hunt trouble and road this coming turn, we haven't identified our older administrative or corruption problems.
 
From what I understand, the current one is to get the government upgrade and increase the navy and establish the Spirit Channel Marche.
With a good few wanting to get Dam-kun done by next midturn on top of that. Depends who you talk to though.
 
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