No, I was looking for the Forestry Schedule.
Do we get +1 Forest next turn, or the turn after?
No, I was looking for the Forestry Schedule.
ehhhhBeing rammed in general should spell disaster for a catamaran tbh. They're just not suited for ramming warfare - they're usually speedsters, most useful for carrying high-value low-volume goods. Longships of various sorts are better at carrying more normal goods - ordinary Greek-style point-nosed galleys are probably the best examples I can think of.
We have evidence that he/she does exist with the advanced warning we have of the Highlanders.
The US government was paying off the mafia in WW2 to not interfere with shipments. Anyways no matter what we do we will not be able to effectively administer Redshore from Valleyhome properly so a faster local administration that can focus on the needs of the city is whats needed. Not all cities will be this troublesome only port cities and our only other port is the site for a Governor's Palace so that's mitigated. Also besides causing trouble for the Trelli(slavers) and consistenty helping us out when have they ever concretely caused us problems?They're*
That is so rediculous it verges on nonsense. Let's look at the American Mafia of the the twenties and thirties. They did a lot of community good such as food kitchens, youth programs, and community outreach. They also murdered people in their beds, ran protection rackets on businesses, and participated in human trafficking.
Legalizing crime because it is easier is the height of stupidity.
Depends on the wonder. Something like the Games wouldn't survive absorption or other types of cultural dissolution. Likely the Greater Sacred Forest wouldn't survive either, simply because of the knowledge and skills needed to maintain it wouldn't translate to a new administration.if we absorbed them, they're available immediately
if we killed them... depends on if they're razed probably right?
This pretty much.As I recall, we didn't go with catamarans to get into ramming fights. We went with them to use as speedy, stable troop transports which we could use to leverage our compound bows and eventually siege weapons.
Oh! That doesn't exist yet. We have to keep track ourselves. Should be next turn since we have been sitting on 16 since the Stallions.No, I was looking for the Forestry Schedule.
Do we get +1 Forest next turn, or the turn after?
Pretty much.ehhhh
I mean they're speedsters who probably won't be rammed at all and are even less likely to be rammed from the side, have hulls too narrow and light for rear-ramming to be likely to connect,
If they're fitted with nose rams, a larger galley can probably just split one of the hulls in half.and even if they are rammed the deck + the other catamaran means that the boat will still float even if the other hull completely fills with water.
Does mean it will be somewhat dead in the water until they get the deck off the working hull, though.
The US government was paying off the mafia in WW2 to not interfere with shipments. Anyways no matter what we do we will not be able to effectively administer Redshore from Valleyhome properly so a faster local administration that can focus on the needs of the city is whats needed. Not all cities will be this troublesome only port cities and our only other port is the site for a Governor's Palace so that's mitigated. Also besides causing rouble for the Trelli(slavers) and consistenty helping us out when have they ever concretely caused us problems?
Catamarans aren't good at ramming, but they're actually quite resistant to being rammed. A typical ram of a catamaran is far less likely to render it completely unseaworthy. Ramming from front or back is almost harmless, and ramming from the side will make one of your hulls leak. Which will still leave you floating and able to make it home.Being rammed in general should spell disaster for a catamaran tbh. They're just not suited for ramming warfare - they're usually speedsters, most useful for carrying high-value low-volume goods. Longships of various sorts are better at carrying more normal goods - ordinary Greek-style point-nosed galleys are probably the best examples I can think of.
Got any good music for <Inflection point> O amazing Court Musician?[X] [GA] Gain random hero (-10 Culture)
-[X] [GA] Specify: Admin hero (Additional -2 Culture)
[X] [GA] Gain random genius (-15 Culture)
-[X] [GA] Specify: Admin genius (Additional -3 Culture)
[X] [FC] Redshore
[X] [FC] Redhills
[X] [Diplo] Tie everything together internally (Main Build Roads)
[X] [React] Main Build Glassworks
Build...build...build...build...build...build... get admin genius and let him build...build...build...build... say to guild they have to build...build...build... let redshore become our freeport and turn them in our merchant republic and let build...build...build... let Redhills become a freecity and turn them into our forgehive and let them build build build.
BUILD!
Catamarans aren't good at ramming, but they're actually quite resistant to being rammed. A typical ram of a catamaran is far less likely to render it completely unseaworthy. Ramming from front or back is almost harmless, and ramming from the side will make one of your hulls leak. Which will still leave you floating and able to make it home.
On top of that, they're close to twice the speed of the proposed rammer... which means they only get rammed if they make a big mistake.
Yep.
Niiiiiiiiiiiice.Not exactly, but he has laid the foundation for a proper mathematical tradition to emerge.
Wasn't there a thing that if someone destroyed the People the forests themselves would revolt and burn the ones who did it in revenge? Literally though without being managed a forest fire would go out of control and spread throughout our land.Depends on the wonder. Something like the Games wouldn't survive absorption or other types of cultural dissolution. Likely the Greater Sacred Forest wouldn't survive either, simply because of the knowledge and skills needed to maintain it wouldn't translate to a new administration.
Pyramids? Well, yeah.
My question was more about legacies which aren't as valuable as wonders but are easier to get and are much more of a concept than a physical thing.
Yes! I... haven't had time to update the history in a few updates...
Is that because they're quite light? I'd think a rammer would tend to push them back rather than break them.Catamarans aren't good at ramming, but they're actually quite resistant to being rammed.
All I'm saying is we need to set up a local govenrment to focus on its needs either way.Jesus Christ man. The fact that the US government had to pay them off is not a point in your favor. And howbout the fact that any shadow organization is certainly skimming off the top of our wealth, and that they may do something we don't want.
Im not even talki about free cities, I'm taking about the shadow organization you just said we should simply legalize.
I've got one for <Golden Bells Toll>, I thinkGot any good music for <Inflection point> O amazing Court Musician?
Oh! That means we will get +2 Forests on the last turn of the quest, so we only need to do 2x forest mains ourselves.Oh! That doesn't exist yet. We have to keep track ourselves. Should be next turn since we have been sitting on 16 since the Stallions.
Is that because they're quite light? I'd think a rammer would tend to push them back rather than break them.