Because of their invitation to the Games, the Khemetri know of the Sacred Warding. Share the knowledge with them?
[] [Pox] Yes (Khemetri gain knowledge of how to do the Sacred Warding, the People gain Predictive Astrology)
[] [Pox] No (-2 Diplomacy, Khemetri feel snubbed)
Okay, the Khemetri are about the
only people out there with the ability to do it without ruining themselves, while this would greatly boost our Place to the Stars when we get to it.
I'm up for it.
The main reason not to share it, after all, was that it's be amazingly destructive is mishandled.
And Predictive Astrology might allow us to maintain study stars streaks without full continuity. Tech jumping without doing the prereqs is great!
Faction quests:
Patricians -
Objective: Build Chariots within 2 turns. Success: +1 Culture, Failure: -5 Wealth
Easily affordable cost, action is counterproductive to interests.
Guild -
Objective: Build Glasswords within 3 turns. Success: +1 Tech & Culture, Failure: -3 Tech
Assuming it's glassworks, the cost is basically -0 Tech(since the reward pays for the action cost after arsenal) and a forest slot which we generate while producing Innovations. We can take this.
Traders -
Objective: Obtain Leading status or better in a new trade good within 3 turns. Failure: -1 Stability
Fastest route is Pottery or Opium. No serious competition on the market. Opium is faster though. You don't need a lot to dominate
North Tradepost would meet it too.
Yeomen- Objective: Obtain a new province and have 50% or greater trails coverage within 2 turns. Success: +1 Stability
...this is impossible to pass.
Priests-
Objective: Build a Level 2 Temple within 3 turns. Failure: -1 Legitimacy
This is not hard, I think the passive policy might actually do it for us if we spend a Secondary on the Sacred Forest temple.
What to do about iron trade?
[] [Iron] Crack down on resale (-1 Stability)
Futile. Pass.
[] [Iron] Leave it be
Deregulation. Pass
[] [Iron] Open up the market for the metal
Greatest profit.
[] [Iron] Allow finished goods to be traded
And this is the only one that actually slows the spread of iron, because everyone would be buying tools they can't match it'd cripple their domestic iron industries, even as it brings everyone to iron age.
Cosmopolitan Acceptance -> Pride in Acceptance
The People see not outsiders but fellow humans in need of assistance, and are always willing to offer aid, knowing that even when friendship is uncertain the act of offering is a cleansing one.
Pros: Enhanced absorption of new ideas, +1 social value from current or historical neighbours, whenever a neighbour suffers a stability drop have the option to also suffer a stability drop in exchange for a large boost to Econ and technological and social advancement by absorbing especially large numbers of people, the first Econ boost a turn is free and the second only has a chance of causing a stability drop rather than a guaranteed drop, massively increased inward tech spread, new CBs
Cons: Many think you weak, no longer have the option to turn away the first two boosts, sometimes you get values you didn't expect, increased outward tech spread
*Sucks Vigorously*
We're going to need to work on that Centralization. This will be expensive.
[] [PiA] Khemetri (Probably Spiritual Value)
We know this leads to their God-King stuff. Not sure if we actually want it. Disruptive to our system?
[] [PiA] Thunder Horse (Probably Honour Value)
We don't really know a lot about them except that they took in a lot of Xohyr values.
[] [PiA] Highlanders (Probably In Service to Order)
Hmm, this sounds like its good for us with Symphony synergy, and we DO have that tradition of destroying people we take lots of values from(e.g. Spirit Talkers, Xohyssiri, Hathatyn).
Fourth time's the charm?
[] [PiA] Trelli (Probably trade related)
Probably not good for us, it'd take the traders more out of control.
[] [PiA] Swamp Folk (Probably Honour Value)
No idea about them
[] [PiA] Nomads (Probably Honour Value)
Not likely to be values we want.
Choose a Personal Divinity reaction
[] [PDN] Push forward forests (Sec Expand Forests, -1 Centralization)
[] [PDN] Majorly push forward forests (Main Expand Forests, -2 Centralization)
Meets Glassworks requirement immediately.
[] [PDN] Bit more black soil (Sec Black Soil, -1 Centralization)
[] [PDN] Lots more black soil (Main Black Soil, -2 Centralization)
Pops cities
[] [PDN] Push forward farms (Sec Expand Econ, -1 Centralization)
[] [PDN] Massively push forward farms (Main Expand Econ, -2 Centralization)
Ends Pop Explosions.
b]Reaction for the turn[/b]
[] [React] Stand down army (Main Retraining)
Martial no longer red. Not needed.
[] [React] Reorganize army and hunt deserters (Found Mercenary Company + Sailing Mission (anti-pirate))
We need this I think. Coast Guard!
It should also gel with our Justice value: Our pirates going rogue are OUR responsibility and should be caught.
[] [React] Pre-emptively meet forest demand (Main Expand Forest)
We can do this with the PDN vote.
[] [React] Meet yeoman demands (Sec New Settlement + Sec New Roads, meets Yeoman faction demands)
Roads good, settlements not so good.
[] [React] Meet priest demands (2xSec Temple)
-[] [React] Sacred Forest
-[] [React] Dragon Graveyard
Incidentally, this might meet the Trader demands if we hit Dominant in Pilgrimage by expanding Sacred Forest.
But I think we should see if the Passive Policy takes it up.
[] [React] Keep Working on the Docks (Adds another action towards the Grand Docks MP)
This can potentially complete the project in the mid turn.
[] [React] Attempt to root out problems (Main Enforce Justice)
Meets no demands, but starts on rooting out the corruption immediately. Counterbalances the Centralization costs of expanding forests furiously.
[X] [Pox] Yes (Khemetri gain knowledge of how to do the Sacred Warding, the People gain Predictive Astrology)
[X] [Iron] Allow finished goods to be traded
[X] [PiA] Highlanders (Probably In Service to Order)
[X] [PDN] Majorly push forward forests (Main Expand Forests, -2 Centralization)
[X] [React] Reorganize army and hunt deserters (Found Mercenary Company + Sailing Mission (anti-pirate))
Lets take the Order social value before we destroy them.
It's the last sample in existence!