So, we meet at last, Tax. My fore-bearers had faced you with a fierceness befitting the Ymaryn name. I shall do the same.
Choose a philosophy: We have many choices. They all have benefits and drawbacks. As always, remember that we are only in the Iron Age.
[X] [Law] Honour the gods
Base the new law off our existing pantheon beliefs. The Law has the virtue of appearing as to be upheld by a higher power that cannot be corrupted. Our gods are all relatively benign. Crow is, however, the Trickster, Teacher and Devourer thrice foremost and cannot be trusted to uphold mortal justice. Perhaps a certain God of Clerks may find more paperwork being sent his way?
[] [Law] Maintain stability
Use the Law to keep everybody relatively happy, thus keeping Stability high. Besides the aforementioned boon, this has a neutral effect of lessening shifts in the status quo as favorable situations and the reverse for any faction are looked into and disrupted. Side-effects may include stagnating as practices that lower Stability preemptively snuffed out and large enough factions may get away with things as judging them would result in instability.
[] [Law] Balance of interests
Keep the wants and needs of all people in check with the Law. Pressure is applied onto more unsavory practices and a voice is granted to those usually unheard. Might birth a 'loyal opposition' in the council as it brings such matters raised by said voices into consideration. Current form of corruption is merely suppressed, however, and should there be enough calls for action or inaction, the far lesser faction would find its interests ignored.
[X] [Law] Community health
Encourage the spirit of caring for one's neighbors and fellow citizens with the new Laws. Does wonders for keeping the Ymaryn as gentle, generous tree-lovers. This approach does not tackle any issues regarding corruption nor does it help maintain order, however, and it can be argued that the domain of the Law is to be fair and impartial, not to encourage love and kindness.
[] [Law] Flexibility
Invent an ever-evolving code of Law. It would have any loopholes swiftly patched and allow for greater scalability and thus more room for growth. The changes made are expected to have backlash (stability loss) attached, however, and would require constant upkeep to remain relevant. An expensive, EXPENSIVE option to curb corruption. Run, clerks, RUUUUUUN!
[] [Law] Practicality of enforcement
Create a Law that can be upheld perfectly. Perceived corruption drops to zero. The government is seen to be doing its job as all lawbreakers are caught and promptly punished. Largely papers over the real problems and may also encourage people to only follow the word and not the spirit of the law.
How can taxes be paid? How will the clerks escape?
[] [Tax] Coin only
The clerks will celebrate and bring us into the next Golden Age with their sheer joy alone. Alas, it is not meant to be.
[] [Tax] Food or coin
Easily quantifiable but perishable and non-productive. Low-ish admin strain. Elevates farmers.
[X] [Tax] Labour or coin
Hard to quantify but non-perishable and productive. High-ish admin strain. Elevates artisans.
[] [Tax] Food, labour, or coin
Run, clerks, RUUUUUUN!
Can food be sold?
[] [Food] Food should not be traded outside the kingdom, except perhaps in times of crisis
Boosts our resistance Econ damage due to crisis through the roof. No benefit to wealth gain. No admin strain.
[X] [Food] When granaries are full, those with excess should be able to distribute the fruits of their labour as they see fit
Boosts our resistance Econ damage due to crisis slightly. Slight benefit to wealth gain. Average admin strain.
[] [Food] The crown will maintain emergency supplies through taxation, the rest is not their concern
No boost to our resistance Econ damage due to crisis. Major benefit to wealth gain. No admin strain.
Change the heir? Brains or Brawn?
[] [Heir] No, compromise is good (Mediocre Admin and Martial, Average Diplo)
Selling point is no major weaknesses. Pass.
[X] [Heir] Let the wise lead us (Poor Martial, Mediocre Admin and Diplo, Heroic Mystic)
Man who does thinky stuff.
[] [Heir] A strong general is needed in these times (Mediocre Admin and Diplo, Excellent Martial)
Man with big stick.
Upon completion of the law, choose a bonus
[X] [Bonus] Upgrade government to Classical Elective Monarchy
We can make it bigger, faster, stronger...Better.
[] [Bonus] Gain new Social Value slot
GET ALL THE SLOTS~
[] [Bonus] Randomly upgrade a value
Something will work better somehow.
[] [Bonus] Enter Golden Age immediately
Don't really need to, on the verge of one already.
[] [Bonus] Gain at least two tech upgrades (Admin and Social biased, exploding rolls)
To those tempted by this. Stop. Get some help. Say no to dice today.
I'll add in the crosses after some more thinking.
EDIT: Thinking done. Law to make the Ymaryn nice again. Labour or coins for tax. Government encourage a safety net in terms of food but allow excess to be sold (gives us coins from exports). Thinky man better than big stick man. A better monarchy system. Overall slightly above average admin strain expected.