Carrnage
Human
- Location
- New Zealand
Either they have retreated to re-rally and attack us again, or they have decided to attack someone else.
Nomads don't exactly dig in.
Either they have retreated to re-rally and attack us again, or they have decided to attack someone else.
This is really important. The provinces only send off war missions if they can't afford to build up Martial strength, and apparently that's pretty much impossible this turn. We don't need to worry about losing troops to an ill-advised province attack, so changing policies is a waste of an action.Several of our secondary martial recruitment actions don't use econ.
If we're not shipping men and material off with a support subordinate action, maybe our provinces will poke once, but we'll be at something like 10 military for it, so in the worst case they're lost disrupting a nomad attack on our march.
Don't see any rule against it. Obviously only 2 secondaries will win, but I'm not voting for my plan if it'd risk the incredibly inefficient Support Subordinate action winning instead.This, however, means you're voting for three secondaries at once. And while nobody is likely to go through the vote counter and nullify your vote as a result, it's still rather unfair of you to do so.
The only ones that do that are Blackbirds and Carrion Eaters, both of which eat 1 Mysticism. We have 2 Mysticism available, which means provinces will only use a maximum of 1. That eats a single secondary.Several of our secondary martial recruitment actions don't use econ.
We have Econ 4, they won't expand it a lot. And Expansion can give us iron settlement.Or, better idea, we drop the "support subordinate" action. Because a minor increase to survivability of our march this turn doesn't help if it destroys our ability to defend it every turn after.
Meanwhile, policy: expansion means we're not fixing our military - which has dropped to six. We need to fix that.
We aren't doing it to support them in attacking, we're doing it to generally pick them back up after that turn and - crucially - not trigger the Con of our new Honour value, which expects us to be unusually proactive in supporting our Subordinates. It's absolutely a political decision, but it's one that we really need to take.2) [Secondary] Support Subordinate - Stallion Tribes
This action is horrible. Flat out inefficient. If you want to do this, just send a War Mission out instead. But we don't want to do a war mission since they might be trying to draw us in and hit us. Due to our tech, it's "incredibly inefficient".
The March will take [Main] Build Chariots, almost guaranteed. This means that their Martial score will be 5, enough to hold off the nomads until we arrive during a mid-turn action if the nomads do a massive attack wave.
Basically: Support Subordinate will do nothing except harm our ability to aid them via War Missions should they fall under attack.
Eh.We are guaranteed a [Main] War Mission - Nomads if we don't switch policies immediately.
Huh. Could use mysticism for blackbirds or carrion eaters... Not exactly the most offensive of troop units though... only two mysticism available... If we spend one econ on forests, that means two spendable econ and two spendable mysticism for 4 actions... But how likely is it that they'll spend 2 econ in a single main action, leaving room for war? Still, it would mean *mumble mumble*Several of our secondary martial recruitment actions don't use econ.
If we're not shipping men and material off with a support subordinate action, maybe our provinces will poke once, but we'll be at something like 10 military for it, so in the worst case they're lost disrupting a nomad attack on our march.
We're extremely likely to expand to Bleeding Cliffs with Expansion Policy.
and - crucially - not trigger the Con of our new Honour value,
In other words: we're now required to aid them if they come under attack. If we don't, then we get penalized.Cons: Minimum force commitment in defence of subordinates and allies increased one step, worse consequences for failure to assist
Forests can come from Expansion, but more importantly they don't really help in the short term since they take a while to grow. When our primary fear is that the Nomads will just human wave swarm us again, long-term defenses are less effective than just getting more warriors (in this case, Carrion Eaters to both save them from dying out since they've never been expanded and to get their tech advancement).
Thaks to Stallions, we are not going to be hit with nomad attacks, they shield us. Which is why, specifically when fighting nomads, their military means much more than ours.Eh.
Fair enough.
[X] [Main] More Carrion Eaters
[X] [Secondary] Change Policy - Expansion
[X] [Secondary] Build Chariots
Mostly a tactical vote to dodge the oncoming forest / settle / support clusterfuck bandwagon, because I'd be willing to tolerate a single [main] war mission into the nomads at ~10 military, but not two at ~6.
The best time to blah blah 20 years ago, blah blah now.Forests can come from Expansion, but more importantly they don't really help in the short term since they take a while to grow. When our primary fear is that the Nomads will just human wave swarm us again, long-term defenses are less effective than just getting more warriors (in this case, Carrion Eaters to both save them from dying out since they've never been expanded and to get their tech advancement).
Perhaps a defensive policy is required?
[X] [Main] More Carrion Eaters
[X] [Secondary] Change Policy - Expansion
[X] [Secondary] Build Chariots
2) [Secondary] Support Subordinate - Stallion Tribes
This action is horrible. Flat out inefficient. If you want to do this, just send a War Mission out instead. But we don't want to do a war mission since they might be trying to draw us in and hit us. Due to our tech, it's "incredibly inefficient".
The March will take [Main] Build Chariots, almost guaranteed. This means that their Martial score will be 5, enough to hold off the nomads until we arrive during a mid-turn action if the nomads do a massive attack wave.
They are at Econ 1, they do not have resources at all to restore their army on their own fast enough; they are borderline starving there.
So, your 'they will take Main Charoits' is false because they *can't*.
Wrong.
Okay, fair enough. Do you think they'll be able to train them up before nomads return, with their farms burned and all?