- Location
- United States
Did we have that before?
Also guys, study health and metal now cost stability...so we'll have to plan for that.
Edit: fixing the wording.
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Nah, I'm more for Study Health and Study Forest instead of doubling the same action. Focusing that hard seems to get us strange values when combined with the weird dice rolls.
Seems like we have whooping cough.Speaking of the disease, does anyone know what were dealing with exactly? I don't think there are any widespread epidemic that is caused by metal...right?
study metal, yeah.Also guys, study actions now cost stability...so we'll have to plan for that.
Did we have that before?
Also guys, study actions now cost stability...so we'll have to plan for that.
Hey I like being proven right!
Well, we need to address THIS specific issue ASAP as this is so very not good. Plus, debunking this might force an evolution to observanceI'm concerned this new belief may be due to the Observance trait. Are these sort of superstitions what the Spirit Talkers were struggling with?
If so, addressing this specific issue doesn't resolve the problem. We'd need to evolve Observance. :/
You heard it here folks!hmmm. I think that reassure option MIGHT be a way to get rid of that belief tomfoolery. Don't cite me on it though.
Baby Boom ended.Why is our economy so low?
We should've gone from 6, +4 from our actions, -3 (or -4 if symphony) from megaproject.
Nein!Did we have that before?
Also guys, study actions now cost stability...so we'll have to plan for that.
It is exactly because of that ._.I'm concerned this new belief may be due to the Observance trait. Are these sort of superstitions what the Spirit Talkers were struggling with?
If so, addressing this specific issue doesn't resolve the problem. We'd need to evolve Observance. :/
General
Diplomacy 9 [+1]
Economy 5 (+1)
Martial 8
Stability
Stability 2 (optimistic)
Legitimacy 3 (max)
Organizational
Centralization 4
Hierarchy 6
Cultural
Art 7
Mysticism 10 (+1)
Prestige 7
What? I thought study metal cost stability because if that irritating new belief we picked up. A stability cost for studying things makes no sense.
Actually, that spare art and mysticism was Canal proccingDiplo 6 (+2) [+1] -> 9 [+1] Trade mission + saltern paid out, nothing special here
Econ: 5 -> 5 (+1). We did 3 megaproject actions, gained 3 econ from copper, gained (+1) from new settlement...and should have gained +1 from divine stewards, so i think we got an extra megaproject action from symphony to spend that as well
Stability 3 -> 2. Kick -1, divine stewards +1, -1 from baby boom ending
Centralization 5->4 just the new province
Art 5-> 7. +1 from divine stewards, so the garden gave us +1 natively
Mysticism 8 -> 10 (+1). +1 from divine stewards, (+1) from new settlement, so again, +1 natively from the garden
Prestige 6 -> 7. usual megaproject boost
Only other changes in the civ sheet are:
-We went from "Stone" to "Well Dressed Stone" and "Imported Copper" to "copper" in Materials tech.
-Debilitating belief was added
-Garden megaproject was added.
The -1.5 stability option would provide enough Econ, probably. We'll be at 6 next turn. Tbh, while I really want to build The Dam now, I'd be fine if we just hop-skipped to an EH Province, a Progress secondary, and an aqueduct extended project to increase the # of cities we have with good sanitation.@Umi-san
Depends on how things go this vote. With the plan I've specified (first vote is open) we'll have plenty of stats available to do everything but kick the dam. Honestly, this isn't that bad aside from the stability hits, but luckily we have a buffer this time.
I probably won't go for the dam if we take the -0.5 stability option with GS since we'll be at too low econ.
Likely but doesn't actually match description of Cons that well. But we need to evo it anyways. *shrug*I'm concerned this new belief may be due to the Observance trait. Are these sort of superstitions what the Spirit Talkers were struggling with?
If so, addressing this specific issue doesn't resolve the problem. We'd need to evolve Observance. :/
It isn't caused by the metal. It's probably whooping cough or some kind of influenza.Speaking of the disease, does anyone know what were dealing with exactly? I don't think there are any widespread epidemic that is caused by metal...right?
Bringing in new people doesn't autostart provinces, it creates crowding issues. With the whooping sickness going about, that is the opposite of what we want.We have an entire province's worth of people trying to emigrate from the lowlands. We want more provinces. We also have just come out of a baby boom. Ergo, we should get everyone into the hills that we can. It'd even be humanitarian too, as one of the most common treatments of tuberculosis back in the Antiquity and more ancient times was migration to higher altitudes.