We're all mostly on the same course here. It's alright. We are on the upswing, it'll take a lot more than just a difference of one or two turns for something to break our stride, so we should try to not let difference between plans on that scale get us riled up.
 
You know very well what yellow means
Dude, every time I respond to you your answer isn't one. Slow down and respect people.

I don't know if stab -2 is yellow. If it is, and stab 2 isn't, it would change my mind. That would show that this isn't a balanced system.
 
The reason why I'm in favor of the Saltern over the Garden is for the effects it'll have on outsiders - with the Canal it was "they made a man made river!" with the Saltern it'll be "they made a man made lake!"
 
Dude, every time I respond to you your answer isn't one. Slow down and respect people.

I don't know if stab -2 is yellow. If it is, and stab 2 isn't, it would change my mind. That would show that this isn't a balanced system.
We've been stability -2. it wasn't yellow, even though we know stability -4 at any point is game over. We've also been at 2 stability before, and it wasn't yellow either, even though max is 3.
 
.....do you have a link? Sounds utterly hilarious.
Wait what? Do you have a link to this because that sounds hilarious?
Wizard or Magus? [HP/NASU] Thread 23 (Hogwarts 2nd Year - First Semester) | Page 59
starts roughly here and goes on for a dozen pages or so

I was Mistaken he came second, and did post a couple of times about making a plan but RL interrupted before he could.
Also i was way more immature back then.
 
The reason why I'm in favor of the Saltern over the Garden is for the effects it'll have on outsiders - with the Canal it was "they made a man made river!" with the Saltern it'll be "they made a man made lake!"
Um, the Saltern is way the hell out in the boonies. The Garden is our capital, where every outsider goes to trade.

They both have benefits, but if impressing outsiders is the goal, I suspect the Garden is HELLA impressive. Like the Bone Castle the Dead Priests have, except instead of being horrifying it's beautiful.
 
[X] Dead Priests (One compatible value: The Greater Good)
[X] [Main] The Garden
[X][Secondary] Study Health
[X][Secondary] Study Health x2
[X] [Kick] The Garden

Choosing this because I want a guaranteed chance of finishing a mega project in one turn and being at +2 stab plus assuming nothing goes wrong next turn we can then do

Main Saltern
Secondary New settlement South Shore
Secondary New Settlement South Shore x2

for synergy
 
We've been stability -2. it wasn't yellow, even though we know stability -4 at any point is game over. We've also been at 2 stability before, and it wasn't yellow either, even though max is 3.
Gotcha. So we don't know if +3 is bad or not yet.
 
The only example I can think of is the Blight. Your reason for delaying the kick is just to wait and see if we get an accelerating action (if we don't then we can kick it). The accelerating action (if it exists) would take up our secondaries and lose us our flexibility with outside issues.

If we kick it now, we have a serious chance of finishing it. The extra stability we get from finishing it totally covers the kick.

Who cares about staying at 3 stability? I doubt we'd get any serious benefits, besides being able to tank a crisis better. We have no foretasted LoO trigger or anything that would cost stability, so it's pretty much just your personal preference for staying at 3 stability.
Canal and Sacred Forest Megaprojects. We did secondary projects that helped accelerate them.
Dude, every time I respond to you your answer isn't one. Slow down and respect people.

I don't know if stab -2 is yellow. If it is, and stab 2 isn't, it would change my mind. That would show that this isn't a balanced system.
I apologize then.

Yellow is meant to signify that a stat is too high and likely to cause problems. We have not seen that with Stability 2. Legitimacy uses the same system and we have had no problems having it maxed out.
 
[X] Dead Priests (One compatible value: The Greater Good)
[X] [Main] Saltern
[X][Secondary] Study Health
[X][Secondary] Study Health x2
[X] [Kick] Saltern

Well, I can't say I saw that coming.

Dead Priests new Spiritual Value revealed: Eye for an Eye analogue as a diplomatic element (Proper Payment? Correct Dealings?)
 
Canal and Sacred Forest Megaprojects. We did secondary projects that helped accelerate them.
I apologize then.

Yellow is meant to signify that a stat is too high and likely to cause problems. We have not seen that with Stability 2. Legitimacy uses the same system and we have had no problems having it maxed out.
Legitimacy goes to -3 as well? I thought it was zerobased like econ or w/e. (Pardon my ignorance, I came to the thread at the beginning of tax hell and there's no record of historical stat ranges.)
 
Does anyone else think that an alliance with the Xohyssiri would actually, really be kind of interesting?
 
Please remember to keep a civil tone.
Sorry, my biggest pet peeve is when people are hoarding stability because if we god forbid drop below 3 we might blow up or something. Stability, like all other stats, are meant to be spent. Not willy nilly mind you, but hoarding it like a paranoid trillionare because the economy might crash the instant you spend money and then you're out your trillions is just plain stupid.
 
Does anyone else think that an alliance with the Xohyssiri would actually, really be kind of interesting?
If by interesting, you mean entirely based in meta knowledge and solely done for our entertainment?

Our people have hated them for hundreds of years. Most of what they do is anathema to our people on a cultural and spiritual basis. That Book of Life or whatever they gave us? We were almost guaranteed to her come up with it for centuries because of our taboos against the dead.
 
Sorry, my biggest pet peeve is when people are hoarding stability because if we god forbid drop below 3 we might blow up or something. Stability, like all other stats, are meant to be spent. Not willy nilly mind you, but hoarding it like a paranoid trillionare because the economy might crash the instant you spend money and then you're out your trillions is just plain stupid.

...that would have been a nice rant...
If we ever had been at 3 stability.

We were not.
So your argument is kinda self defeating.

In fact most of the quest we had been at 0, if not negative, so saying people are hoarding stability... is, at best, misleading.
 
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[X] Dead Priests (One compatible value: The Greater Good)
[X] [Main] Saltern
[X][Secondary] Study Health
[X][Secondary] Study Health x2
[X] [Kick] Saltern
 
...that would be a nice rant...
If we ever had been at 3 stability.

We were not.
So your argument is kinda self defeating.
Yes, I know. We've never been at 3 stability, but we haven't blown up yet. Hell, we've never been at 2 stability very often, and on top of that we've spent stability like water on LoO triggers and we're still here. We don't need to worry about constant high stability as long as we address the issue as it comes up.
 
[X] Dead Priests (One compatible value: The Greater Good)
[X] [Main] The Garden
[X][Secondary] Study Health
[X][Secondary] Study Health x2
[X] [Kick] The Garden
 
Sorry, my biggest pet peeve is when people are hoarding stability because if we god forbid drop below 3 we might blow up or something. Stability, like all other stats, are meant to be spent. Not willy nilly mind you, but hoarding it like a paranoid trillionare because the economy might crash the instant you spend money and then you're out your trillions is just plain stupid.
You can't blame people for wanting a sizeable stability buffer after all that's happened in our history. Spending stability is something that no one has an inherent problem with. It's only when we have no buffer (or an insufficient one) or when we're not also building it back up that people get worried.
 
Ok seriously, how did no one call me out on this?
They consider their own lives to be a component of the payment towards your generosity
This means that they're sticking around and the bonus is temporary, since presumably they have some medical knowledge of their own that isn't directly from the tablets.

We're never going to get those actions at this rate...
[X] Dead Priests (One compatible value: The Greater Good)
[X] [Main] Saltern
[X][Secondary] Study Health
[X][Secondary] Study Health x2
[X] [Kick] Saltern

Kicking primarily for the Symphony bonus and in an attempt to get a megaproject honor value ("It is honorable to be a small piece of a greater work"). Also because we'll still be at +1 stability even after this, going to +2 once the Salterns are complete.
 
Canal and Sacred Forest Megaprojects. We did secondary projects that helped accelerate them.
I apologize then.

Yellow is meant to signify that a stat is too high and likely to cause problems. We have not seen that with Stability 2. Legitimacy uses the same system and we have had no problems having it maxed out.
What was the accelerating action for the canal?
 
Yes, I know. We've never been at 3 stability, but we haven't blown up yet. Hell, we've never been at 2 stability very often, and on top of that we've spent stability like water on LoO triggers and we're still here. We don't need to worry about constant high stability as long as we address the issue as it comes up.

And we lost opportunities, suffered unnecessary crisis and got in unnecessary trouble for it.
 
If by interesting, you mean entirely based in meta knowledge and solely done for our entertainment?

Our people have hated them for hundreds of years. Most of what they do is anathema to our people on a cultural and spiritual basis. That Book of Life or whatever they gave us? We were almost guaranteed to her come up with it for centuries because of our taboos against the dead.
Yes, I did mean from an OOC perspective. It does seem unreasonable. I'm sorry for mentioning it.
 
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