Like I said, the only solution I can think of, other than allowing Hereditary, has very high risk of pushing our Hierarchy even higher. Hereditary may be problematic, but an over-clocked stat like that? Probably worse, both short AND long term.

3051
I think red is we've hit our absolute limit. Yellow is we are below our tolerance but we are very close to it.
 
I feel like I should point out that the Compromise Vote brings us down to Mysticism 1. Which is pretty fucking dangerous.
Study Stars will counter some of that and we have other options to raise it too. Plus we are probably not going to be taking actions that spend it after this, for awhile.
 
Vote Tally : Paths of Civilization | Page 754 | Sufficient Velocity
##### NetTally 1.7.4
[1] Kick the garden.

Task: Main
[28][Main] More Blackbirds
[10][Main] Expand Warriors
[4][Main] New Settlement - Eastern Hills
[1][Main] Mega project - The Garden
[1][Main] Grand Sacrifice

Task: Secondary
[25][Secondary] Establish Annual Festival
[23][Secondary] Study Metal
[13][Secondary] Restore Order x2
[11][Secondary] Restore Order
[3][Secondary] New Trails
[3][Secondary] Grand Sacrifice
[2][Secondary] Build Wall - Eastern Hills
[2][Secondary] More Blackbirds
[1][Secondary] Mega project - The Garden x2
Total No. of Voters: 44
Huh, for some reason a couple people voted for restore order x2 without voting for restore order, which is rather counterproductive since both need to win in order for it to become a main. People, if you're voting to restore order as a second main, make sure you've formatted your votes correctly.
 
[X] [Main] More Blackbirds
[X] [Secondary] Study Stars
[X][Secondary] Establish Annual Festival

[] [Secondary] Restore Order (would prefer this)
Just saw this New action. Free 1 Mysticism and possibly best used in a Row.(Governors did it last turn) I'm amazed that no one is talking about using actions in a row. I think we can Study Metal later, butif we do Study Metal then I'm voting for it tell it works.
Study Stars - What secrets do the heavens hold when you study the stars and their motions carefully? 1 Uses, 1 Uses in a Row
*S: +1 Mysticism, tiny chance of new insights
Cannot be used as a Main action
 
[] Watch and Learn
Teach them how to observe the world around them and the stars above. Teach them the knowledge of your now-dead people. Teach them how to predict the disasters before they come in the future. Gives them +1 Mysticism and the Spiritual Value "Observance". (This is the tier 1 version, not the upgraded one)
[] The Economy, you Fools!
You have learned from your past, so just... try to get them to farm more, spread out some, and overall not make the same mistakes that killed your decedents. Improves their economy and likely has additional affects.
Back to this omake. I'd vote for the above, we can always get them to worship us later, and fixing their problems and making their culture more aligned with ours is important in the short term.

Also, @notgreat do I really sound that bitter? I say this quest is great... right?

Well, the good news is that a change over would lead directly to the bits you like. The bad news is that corruption over the course of generations will slowly lead to the bits you don't like. The worse news is that the corruption we're trying to solve is, in fact, the powerful taking the best land (and the credit for turning it into such) for themselves.
The bad parts are not worth the good parts. They're taking the credit, not the best land. They move people around solely to acquire the credit, if I am reading the quote correctly. There are ways to prevent this, but I cannot think of any way to do that and achieve the good parts. Hopefully someone else can.

Like I said, the only solution I can think of, other than allowing Hereditary, has very high risk of pushing our Hierarchy even higher. Hereditary may be problematic, but an over-clocked stat like that? Probably worse, both short AND long term.
We achieved Centralization tolerance by becoming uncomfortably high.

We have the grain-counters, but seeing by the hierarchy look... Auditors would be good, but over-hierarchy would be bad...
what you suggested would involve auditors and more bureaucratic record-keeping than our current system entails.
 
[X] [Main] More Blackbirds
[X] [Secondary] Study Stars
[X][Secondary] Establish Annual Festival

[] [Secondary] Restore Order (would prefer this)
Just saw this New action. Free 1 Mysticism and possibly best used in a Row.(Governors did it last turn) I'm amazed that no one is talking about using actions in a row. I think we can Study Metal later, butif we do Study Metal then I'm voting for it tell it works.
Our provinces have double crited on it past two turns. :)

It's not too new. And is being used.
 
... Which will probably generate events on how to deal with the problem, at much higher frequency than yellow.

So, we'd need to put more effort into keeping stability up.
This is a TERRIBLE thing. We need to AVOID getting a stat into red, because that means our civ is coming apart from the seams from a capped stat. Getting it into the red so that we deal with the problem is a HORRIBLE idea.
 
Idea: Inflexible terms. There should be no reason to shuffle people around nilly willy.
Hmmmmmm...



Might work. Right direction? Needs some thought.

[X] [Main] More Blackbirds
[X] [Secondary] Study Stars
[X][Secondary] Establish Annual Festival

[] [Secondary] Restore Order (would prefer this)
Just saw this New action. Free 1 Mysticism and possibly best used in a Row.(Governors did it last turn) I'm amazed that no one is talking about using actions in a row. I think we can Study Metal later, butif we do Study Metal then I'm voting for it tell it works.
The provinces can build up the studies in the row. :)
 
You say that, but people keeps pushing for Study Metal.
I think there's a decent chance we'll be maining a new settlement next turn, and not spending any mysticism. That'd take some of the pressure off.

We need to AVOID getting a stat into red, because that means our civ is coming apart from the seams from a capped stat.
I'd rather risk our civ coming apart at the seems in a way that generates techs that might fix the problem than guarantee that our civ comes apart at the seems because we've sabotaged its foundation.
 
You say that, but people keeps pushing for Study Metal.
study metal is not free and thus performable by provinces

Well, even odds we release the tech into the wild after this, and can focus on study stars to boost mystic.
I hope odd odds occur, so we can learn more. Expand Holy Sites would be a good choice instead, as it boosts our supply of shamans.

Idea: Inflexible terms. There should be no reason to shuffle people around nilly willy.
Inflexible terms might work, so long as there are provisos for the case of inability to fulfill duties. Which will result in mafia-like thugs, ideally. "I'm sorry sir, but I must break your kneecaps. I will give you this sack of dye as repayment for the grievous harm I must commit against another of the People." "No!! *bursts into tears* If you do that I won't be able to work!"

Yeah, but it would push the writing forward or improve the grain-counters into auditors without growing hierarchy if we are lucky...
it would do exactly what the vote against making it hereditary would do
 
Vote Tally : Paths of Civilization | Page 754 | Sufficient Velocity
##### NetTally 1.7.4
[1] Kick the garden.

Task: Main
[28][Main] More Blackbirds
[10][Main] Expand Warriors
[4][Main] New Settlement - Eastern Hills
[1][Main] Mega project - The Garden
[1][Main] Grand Sacrifice

Task: Secondary
[25][Secondary] Establish Annual Festival
[23][Secondary] Study Metal
[13][Secondary] Restore Order x2
[11][Secondary] Restore Order
[3][Secondary] New Trails
[3][Secondary] Grand Sacrifice
[2][Secondary] Build Wall - Eastern Hills
[2][Secondary] More Blackbirds
[1][Secondary] Mega project - The Garden x2
Total No. of Voters: 44
Huh, for some reason a couple people voted for restore order x2 without voting for restore order, which is rather counterproductive since both need to win in order for it to become a main. People, if you're voting to restore order as a second main, make sure you've formatted your votes correctly.

I guess they think if they vote fir restore order x2 X1 is implied.
 
I think there's a decent chance we'll be maining a new settlement next turn, and not spending any mysticism. That'd take some of the pressure off.


I'd rather risk our civ coming apart at the seems in a way that generates techs that might fix the problem than guarantee that our civ comes apart at the seems because we've sabotaged its foundation.
Risky thinking. Can't fully agree but yeah the writing makes it clear things are coming to a head.
 
I think there's a decent chance we'll be maining a new settlement next turn, and not spending any mysticism. That'd take some of the pressure off.


I'd rather risk our civ coming apart at the seems in a way that generates techs that might fix the problem than guarantee that our civ comes apart at the seems because we've sabotaged its foundation.
 
Basically, if you have 5 years to work the farm, the chiefs have to work that much harder to get the people they want in the right place.

Expand it to a generation at minimum and i would vote for it, and any family that want a rearrangement would need to petition the High-Chief or the Economic Chief for a evaluation.
 
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